index
:
mame
aaron-nl3
aaron-pci-cleanup
addrbus-64
arm3_copro
asmjit
cbm_joy_swap
cdimono2_wip
cdplay
cdtv_subcode
dc_pvr-thread
deprecated
draggable-layout
dribbling-nl
dsp563xx
floppysound
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
release0288
rendlay_vid
s23-firewire
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
script-eof-marker
shangha3_drop
taitoair_vco
taitotz-pixxiii
taitowlf_zoom
time-experiments
time-experiments2
voodoo_directx11
x86_std-exceptions
xbox_swlist
xtal
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
root
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src
/
osd
Commit message (
Expand
)
Author
Age
Files
Lines
*
Cleanups and version bump
mame0160
Miodrag Milanovic
2015-03-25
9
-63
/
+63
*
made -[no]dummywrite DEBUG only and removed it from the official documentatio...
Oliver Stöneberg
2015-03-24
2
-6
/
+0
*
Updated *nix manpages to forthcoming 0.160
Cesare Falco
2015-03-23
11
-18
/
+19
*
removed unnecessary assert.h includes (nw)
Oliver Stöneberg
2015-03-20
1
-1
/
+0
*
small windows.mak cleanup (nw)
Oliver Stöneberg
2015-03-20
1
-3
/
+1
*
font_windows.c: don't crash if no memory for bitmap [Peter Ferrie]
Peter Ferrie
2015-03-18
1
-67
/
+72
*
debugwin.c: avoid race condition where debugger window update request is made...
Peter Ferrie
2015-03-16
1
-1
/
+1
*
Added ability to completely disable MIDI [qmc2] (nw)
Miodrag Milanovic
2015-03-16
1
-0
/
+2
*
some compilers have trouble with this (nw)
Miodrag Milanovic
2015-03-16
1
-3
/
+3
*
osd_opengl.h: fix compile on MSVC 2012 (nw)
Peter Ferrie
2015-03-15
1
-5
/
+14
*
OS/2 patches for SDLMAME 0.159 [KO Muyng-Hun]
Vas Crabb
2015-03-15
1
-1
/
+1
*
default to DirectInput 8 so it builds with 3rdparty/dxsdk out of the box [Oli...
Oliver Stöneberg
2015-03-12
1
-1
/
+1
*
Removed unused variable (nw)
Miodrag Milanovic
2015-03-06
1
-2
/
+0
*
Fix SDL1 build
Vas Crabb
2015-03-06
1
-0
/
+2
*
Swap interval for baseline opengl.
couriersud
2015-03-05
1
-1
/
+31
*
Fix debug build. (nw)
couriersud
2015-03-04
1
-7
/
+6
*
First step to move osd_printf_* into osd again. Callbacks are now
couriersud
2015-03-04
5
-95
/
+129
*
don't crash if malloc fails (nw)
Peter Ferrie
2015-03-02
1
-1
/
+1
*
really fix opengl compile on MSVC (thanks to couriersud) (nw)
Peter Ferrie
2015-03-02
2
-8
/
+9
*
Avoid members having the same names as wgl* functions. Renamed those to
couriersud
2015-03-03
1
-13
/
+13
*
Just another one for Peter. (nw)
couriersud
2015-03-02
2
-3
/
+3
*
Reorder includes in drawogl.c. (nw)
couriersud
2015-03-02
1
-5
/
+4
*
Fix fullscreen toggle for the accel driver os OSX. [Couriersud]
couriersud
2015-03-02
4
-42
/
+87
*
OpenGL MSVC fix for Peter. If compiling under MSVC, don't use GL/gl.h or
couriersud
2015-03-02
2
-3
/
+7
*
Fix switchres for sdl build. (nw)
couriersud
2015-03-02
1
-5
/
+18
*
Some more alignment. (nw)
couriersud
2015-03-01
7
-71
/
+62
*
Aligned monitor handling between sdl and baseline. [Couriersud]
couriersud
2015-03-01
12
-190
/
+256
*
Fix clipping bug (e.g. apparent in neogeo) for video accel. Minor code
couriersud
2015-03-01
4
-19
/
+34
*
Fix detecting rotation for "-video accel" for quadratic screen bitmaps.
couriersud
2015-02-28
1
-1
/
+1
*
Fix mame restart (builtin game selector) in draw13.c. [CourierSud]
couriersud
2015-02-28
1
-21
/
+31
*
OpenGL on windows now supports glsl options. This worked out of the box
couriersud
2015-02-28
8
-81
/
+132
*
Merged sdl_video_config and win_video_config
couriersud
2015-02-28
5
-37
/
+55
*
Moved all renderers to osd/modules/render. (nw)
couriersud
2015-02-28
19
-292
/
+147
*
Fix resizing on windows. (nw)
couriersud
2015-02-27
2
-10
/
+14
*
Fixed windows baseline build.
couriersud
2015-02-27
10
-86
/
+79
*
Fix windows sdl build. (nw)
couriersud
2015-02-27
1
-2
/
+2
*
Introduced osd_rect and osd_dim to allow for more code alignment. (nw)
couriersud
2015-02-27
11
-233
/
+375
*
C++'d more of window.c (nw)
couriersud
2015-02-26
3
-162
/
+164
*
Fix other builds. Still fighting a bit with eGit. (nw)
couriersud
2015-02-26
1
-46
/
+85
*
Speculatively fill in what couriersud forgot to commit. This is
Vas Crabb
2015-02-26
1
-0
/
+99
*
Merge branch 'master' of https://github.com/mamedev/mame.git
couriersud
2015-02-26
1
-18
/
+18
|
\
|
*
fix building qt debugger on windows (nw)
cracyc
2015-02-25
1
-18
/
+18
*
|
Moved opengl related stuff to modules/opengl
couriersud
2015-02-26
31
-280
/
+31
|
/
*
Enable OpenGL renderer on Windows. By default, run-time function
couriersud
2015-02-25
9
-195
/
+350
*
Cleanups and version bump
mame0159
Miodrag Milanovic
2015-02-25
55
-418
/
+397
*
Fixed USE_BGFX build for SDL (nw)
Miodrag Milanovic
2015-02-24
1
-2
/
+2
*
OS/2 patches for SDLMAME v0.158 [KO Myung-Hun]
Vas Crabb
2015-02-24
5
-81
/
+7
*
Whoops, I knew I'd miss something in src/osd/windows (nw)
Alex W. Jackson
2015-02-23
2
-3
/
+3
*
render.c: render_containers now always make their own copy of the emulation p...
Alex W. Jackson
2015-02-23
4
-20
/
+20
*
disabled another Visual Studio warning (nw)
Oliver Stöneberg
2015-02-23
1
-1
/
+2
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