index
:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
qt6_position-fix
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
sound
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
voodoo_directx11
x86_std-exceptions
xbox_swlist
ymfm-delay
MAME - Multiple Arcade Machine Emulator
summary
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path:
root
/
src
/
osd
/
sdl
/
video.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Cleanup linux OSD (nw)
Miodrag Milanovic
2016-10-22
1
-2
/
+2
*
Convert OSD monitor info to modules plus add DXGI implementation
Brad Hughes
2016-09-14
1
-167
/
+1
*
Assorted typos fixed (MT #6295, 6296) (nw)
Scott Stone
2016-07-15
1
-1
/
+1
*
Make monitor list a list of shared_ptr like window_list (nw)
Brad Hughes
2016-07-01
1
-23
/
+23
*
Move window_list to osd_common_t
Brad Hughes
2016-06-11
1
-3
/
+3
*
Unify window_list in Windows and SDL OSD
Brad Hughes
2016-06-10
1
-6
/
+6
*
Added ability to create standalone emulators, added zexall as example (nw)
Miodrag Milanovic
2016-05-08
1
-1
/
+1
*
RIP sdlinc.h
couriersud
2016-05-06
1
-1
/
+1
*
Revert "Temp revert of Brad changes (nw)"
Miodrag Milanovic
2016-04-25
1
-10
/
+4
*
Temp revert of Brad changes (nw)
Miodrag Milanovic
2016-04-25
1
-4
/
+10
*
Various cleanups suggested by static analyzer (nw)
Miodrag Milanovic
2016-04-24
1
-11
/
+11
*
Split UI and frontend part from core [Miodrag Milanovic]
Miodrag Milanovic
2016-04-23
1
-1
/
+1
*
Refactor OSD window.
Brad Hughes
2016-04-21
1
-10
/
+4
*
Add AVI writing to bgfx, nw
therealmogminer@gmail.com
2016-04-17
1
-0
/
+3
*
Update windows to use platform independent watchdog implementation (nw)
Miodrag Milanovic
2016-04-15
1
-7
/
+2
*
Make sliders use an std::vector instead of a linked list, nw
therealmogminer@gmail.com
2016-04-10
1
-10
/
+0
*
Fix SDL build on linux:
couriersud
2016-04-09
1
-0
/
+5
*
Fix keepaspect & unevenstretch toggles in SDL OSD
Antonio Giner
2016-04-07
1
-0
/
+10
*
Copy/paste some code from Windows OSD to get SDL going again - sorry if this ...
Vas Crabb
2016-03-24
1
-0
/
+9
*
Merge bgfx_shader into master, nw
therealmogminer@gmail.com
2016-03-23
1
-3
/
+4
|
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*
Merge with master
therealmogminer@gmail.com
2016-03-21
1
-5
/
+0
|
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*
|
Some bugfixes for BGFX on SDL, nw
therealmogminer@gmail.com
2016-03-18
1
-2
/
+58
*
|
|
Merge remote-tracking branch 'refs/remotes/mamedev/master' into integer_scali...
Antonio Giner
2016-03-20
1
-5
/
+0
|
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*
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Fix SDL input focus tracking bug plus remove references to USE_OLD_SDL_INPUT ...
Brad Hughes
2016-03-19
1
-5
/
+0
|
|
/
*
/
Implement integer scaling in core renderer [Calamity]
Antonio Giner
2016-03-15
1
-24
/
+0
|
/
*
Merge input modules work.
Brad Hughes
2016-02-28
1
-2
/
+7
|
\
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*
Refactor OSD input into modules
Brad Hughes
2016-02-28
1
-2
/
+7
*
|
Fix build on SteamLink and enforce BGFX on it (nw)
Miodrag Milanovic
2016-02-27
1
-1
/
+5
*
|
Final fixups, get sliders working again, nw
therealmogminer@gmail.com
2016-02-21
1
-2
/
+3
*
|
placed back OPENGL check since GL is not same as GLES (nw)
Miodrag Milanovic
2016-02-16
1
-51
/
+55
*
|
BGFX mandatory requirement (nw)
Miodrag Milanovic
2016-02-16
1
-2
/
+0
*
|
opengl as requirement (nw)
Miodrag Milanovic
2016-02-16
1
-55
/
+51
*
|
windows compile fix (nw)
Miodrag Milanovic
2016-02-16
1
-6
/
+1
*
|
Remove not needed headers (nw)
Miodrag Milanovic
2016-02-16
1
-27
/
+0
*
|
Remove SDL 1.2 support (nw)
Miodrag Milanovic
2016-02-16
1
-199
/
+2
|
/
*
modernized ui_input_manager (nw)
Miodrag Milanovic
2016-01-10
1
-6
/
+6
*
removed memory tracking (nw)
Miodrag Milanovic
2016-01-08
1
-2
/
+2
*
Rename *.c -> *.cpp in our source (nw)
Miodrag Milanovic
2015-11-08
1
-0
/
+766