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path: root/src/osd/sdl/sdlmain.cpp
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* -attach_window support for SDLMAME (#8070) npwoods2021-05-201-1/+2
* Disable sleep when using -bench. Aaron Giles2021-03-311-0/+1
* Much more core std::string_view modernization AJR2021-01-201-1/+2
* osd/modules/input: Fixed a couple of X11 resource leaks. Vas Crabb2020-11-161-16/+17
* (nw) Clean up the mess on master Vas Crabb2019-03-261-0/+1
* Revert "conflict resolution (nw)" andreasnaive2019-03-251-1/+0
* Show video-mode option 'accel' in help and GUI Andreas Müller2019-02-171-0/+1
* clean up and improve option descriptions Vas Crabb2018-12-131-5/+5
* How to remove unwanted macros, or: getting out of discovered "check" (nw) AJR2018-06-291-0/+1
* Fixed an options overhaul regression (#2530) npwoods2017-10-061-0/+10
* Attempted to sanitize/rationalize how we access UTF-8 command line arguments ... npwoods2017-09-181-7/+1
* Modification for Android build (NDK r14b, build-tools 21.1.2 and gradle 2.2.1... Miso Kim2017-08-231-0/+3
* Overhaul to how MAME handles options, take two (#2341) npwoods2017-06-251-6/+4
* Revert "Overhaul to how MAME handles options (#2260)" Vas Crabb2017-05-071-4/+6
* Overhaul to how MAME handles options (#2260) npwoods2017-05-051-6/+4
* srcclean (nw) Vas Crabb2017-03-261-1/+1
* Fixed SDL build on win32 and zexall build (nw) Miodrag Milanovic2017-03-261-2/+8
* Move special windows.h include directives to build defines (nw) Brad Hughes2016-12-281-1/+0
* Major refactoring of debugger core [Ryan Holtz] therealmogminer@gmail.com2016-06-081-15/+17
* Fixed video mode opengl duplicated in SDL build. (nw) dankan18902016-06-071-0/+2
* No SDL 1.2 support anymore (nw) Miodrag Milanovic2016-05-061-8/+0
* RIP sdlinc.h couriersud2016-05-061-1/+1
* Cleanups and version bumpmame0173 Miodrag Milanovic2016-04-271-1/+1
* Various cleanups suggested by static analyzer (nw) Miodrag Milanovic2016-04-241-20/+20
* Split UI and frontend part from core [Miodrag Milanovic] Miodrag Milanovic2016-04-231-4/+2
* SDL cleanup (nw) Miodrag Milanovic2016-04-201-11/+5
* Fixed missing diagnostic module include. Brad Hughes2016-04-171-0/+1
* Create diagnostic module for profiling and crash diagnostics Brad Hughes2016-04-171-0/+3
* Update windows to use platform independent watchdog implementation (nw) Miodrag Milanovic2016-04-151-11/+1
* Fixed linux compile. couriersud2016-04-101-1/+1
* Fixed joystick on Android preventing application to crash, cleanup init for S... Miodrag Milanovic2016-04-021-7/+7
* Cleanups and version bump Miodrag Milanovic2016-03-301-1/+0
* Change INIPATH default to cover new HLSL presets (ini/presets) (nw) Scott Stone2016-03-301-1/+1
* Initial work to make MAME work on Android [Miodrag Milanovic] Miodrag Milanovic2016-03-271-3/+3
* Copy/paste some code from Windows OSD to get SDL going again - sorry if this ... Vas Crabb2016-03-241-2/+1
* Using SDL_INIT_GAMECONTROLLER it explicitly calls SDL_INIT_JOYSTICK some expe... Miodrag Milanovic2016-03-051-4/+3
* Merge input modules work. Brad Hughes2016-02-281-1/+1
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| * Refactor OSD input into modules Brad Hughes2016-02-281-1/+1
* | OS/2 can not support SDL2 which is needed for MAME to run (nw) Miodrag Milanovic2016-02-261-30/+2
* | placed back OPENGL check since GL is not same as GLES (nw) Miodrag Milanovic2016-02-161-0/+5
* | opengl as requirement (nw) Miodrag Milanovic2016-02-161-5/+0
* | Remove SDL 1.2 support (nw) Miodrag Milanovic2016-02-161-59/+1
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* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+612