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path: root/src/osd/sdl/osdsdl.h
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* Added BGFX skeleton to SDL build as well (nw) Miodrag Milanovic2015-02-011-0/+1
* Converted pcap and taptun network code into modules. (nw) couriersud2015-01-301-6/+0
* Converted sdl_monitor_info into a proper object. (nw) couriersud2015-01-291-3/+0
* Cleanups and version bumpmame0158 Miodrag Milanovic2015-01-281-5/+5
* Converted modules/debugger/* to new module infrastructure. (nw) couriersud2015-01-251-1/+0
* Converted sound modules to be osd_modules. Simplified code. (nw) couriersud2015-01-241-1/+0
* Added a generic module abstraction layer and migrated font modules to couriersud2015-01-231-1/+2
* Moved font code into osd/modules/font. Extended osd_font to a proper couriersud2015-01-191-5/+0
* Changed osd_font to struct osd_font and removed unnecessary osdepend.h couriersud2015-01-171-9/+3
* Removed some machine() references couriersud2015-01-141-7/+7
* Untangled options inheritance. Previously code locked in osd_options couriersud2015-01-131-2/+5
* Converted back osd_interface into a pure interface. couriersud2015-01-121-1/+4
* Fixed two SDL2 bugs: couriersud2015-01-061-1/+1
* Cleanups and version bumpmame0155 Miodrag Milanovic2014-10-151-1/+1
* SDL: More cleanups. (nw) R. Belmont2014-09-011-2/+1
* Added window to osd_interface (nw) Miodrag Milanovic2014-09-011-0/+2
* More cleanups, there is issue with srcclean that needs to be taken care as we... Miodrag Milanovic2014-07-221-1/+1
* -Reorganized OSD, handling more sound output systems and debuggers, defaults ... Miodrag Milanovic2014-05-081-59/+4
* -Made osd_interface base class for OSD and moved initialization for each subs... Miodrag Milanovic2014-04-251-1/+21
* SDL: Removed "totalColors" hack, now only RGB32 is sent to the GPU. [R. Belmont] R. Belmont2014-03-201-2/+0
* Cleanups and version bumpmame0148 Miodrag Milanovic2013-01-111-75/+75
* SDL: Fix -prescale option for SDL builds [Matthias Reichl] R. Belmont2012-08-111-1/+1
* SDL: Use XInput to allow multiple lightguns on Linux/*BSD targets. [Markus Ra... R. Belmont2012-07-251-0/+3
* SDL: support unofficial (not in the OSD class) num_processors API used by chd... R. Belmont2012-02-261-1/+1
* updated sdl os-core to compile against stock SDL-2.0 [couriersud]. Couriersud2012-02-121-13/+4
* Major bitmap-related changes throughout the system. There are Aaron Giles2012-01-121-1/+1
* (Finally found the time to finish this....) Aaron Giles2011-05-301-1/+1
* BIG update. Aaron Giles2011-03-291-1/+1
* Converted core_options to a class. Removed a bunch of marginal Aaron Giles2011-03-031-6/+98
* Added "-syncrefresh" option to osd/sdl. This will *limit* the game speed to t... Couriersud2011-01-221-0/+1
* "Copy-and-Paste" the "-bench" option from win32 to sdl. [Couriersud] Couriersud2011-01-021-0/+3
* Implemented "-watchdog" option for SDLMame. [Couriersud] Couriersud2011-01-021-0/+6
* Cleanups and version bump. Aaron Giles2011-01-011-1/+1
* Some fixes to keep sdlmame aligned to SDL1.3 development. No whatsnew. Couriersud2010-12-271-0/+9
* SDL: Fix OS X and Windows builds (no whatsnew) R. Belmont2010-11-131-4/+0
* SDL: Support -uifont for using arbitrary TrueType fonts on Linux/BSD builds. R. Belmont2010-11-121-0/+11
* Cleanup & version bump.mame0140u1 Aaron Giles2010-11-081-3/+3
* Fix Linux SDL build. Andrew Gardner2010-10-231-0/+2
* Create new class osd_interface to house OSD callbacks. Added new Aaron Giles2010-10-211-0/+32
* Fix crash when specifying -effect. Aaron Giles2010-10-161-1/+0
* - Removed changelog notes from osd_sdl.h Couriersud2010-02-121-198/+0
* Cleanups and version bump. Aaron Giles2010-01-161-203/+203
* SDLMAME initial import [R. Belmont, Couriersud] R. Belmont2010-01-131-0/+330