index
:
mame
aaron-nl3
aaron-pci-cleanup
addrbus-64
arm3_copro
asmjit
cbm_joy_swap
cdimono2_wip
cdplay
cdtv_subcode
dc_pvr-thread
deprecated
draggable-layout
dribbling-nl
dsp563xx
floppysound
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
release0288
rendlay_vid
s23-firewire
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
script-eof-marker
shangha3_drop
taitoair_vco
taitotz-pixxiii
taitowlf_zoom
time-experiments
time-experiments2
voodoo_directx11
x86_std-exceptions
xbox_swlist
xtal
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
osd
/
modules
/
render
/
drawd3d.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Cleanup and version bump
mame0175
Miodrag Milanovic
2016-06-29
1
-11
/
+11
*
Fixed crash of D3D when sliders menu is openend and resizing the window or sw...
ImJezze
2016-06-20
1
-141
/
+204
*
Add WINAPI to other needed functions for stdcall calling convention on 32-bit
Brad Hughes
2016-06-15
1
-1
/
+1
*
Introduce dynamic_module
Giuseppe Gorgoglione
2016-06-11
1
-290
/
+286
*
Procedural texture for vectors in HLSL
ImJezze
2016-06-05
1
-97
/
+103
*
Cleanup vector batch in D3D (nw)
ImJezze
2016-05-29
1
-19
/
+18
*
Removed dead D3D code (nw)
ImJezze
2016-05-29
1
-173
/
+46
*
Revert partial fix for border style issue (nw)
ImJezze
2016-05-24
1
-2
/
+2
*
Moved extension of vector lines to where it belongs (nw)
ImJezze
2016-05-22
1
-2
/
+2
*
Fixed half pixel offset of vectors in D3D
ImJezze
2016-05-17
1
-0
/
+2
*
Small changes to creation of render targest in HLSL (nw)
ImJezze
2016-05-16
1
-3
/
+6
*
Fixed several HLSL problems when running machines without screen (nw)
ImJezze
2016-05-16
1
-2
/
+6
*
Fixed MT 06209 (part 3)
ImJezze
2016-05-15
1
-1
/
+1
*
Fixed MT 06209 (part 2)
ImJezze
2016-05-15
1
-2
/
+2
*
Fixed MT 06209
ImJezze
2016-05-14
1
-1
/
+0
*
leftovers from mt (nw)
Miodrag Milanovic
2016-05-06
1
-8
/
+0
*
Equalized options of HLSL and BGFX HLSL chain
ImJezze
2016-05-05
1
-9
/
+5
*
Revert "Temp revert of Brad changes (nw)"
Miodrag Milanovic
2016-04-25
1
-51
/
+83
*
Temp revert of Brad changes (nw)
Miodrag Milanovic
2016-04-25
1
-83
/
+51
*
Refactor OSD window.
Brad Hughes
2016-04-21
1
-51
/
+83
*
Implemented handling for u_screen_scale and u_screen_offset (nw)
ImJezze
2016-04-21
1
-1
/
+1
*
Standardize platform window pointer storage in osd_window.
Brad Hughes
2016-04-18
1
-6
/
+6
*
Removed hacks for vector screens from shaders (nw)
ImJezze
2016-04-13
1
-13
/
+82
*
Make sliders use an std::vector instead of a linked list, nw
therealmogminer@gmail.com
2016-04-10
1
-4
/
+10
*
Removed empty header file (nw)
Miodrag Milanovic
2016-04-03
1
-1
/
+0
*
fix compile on windows (nw)
Miodrag Milanovic
2016-03-31
1
-4
/
+4
*
Iterate over core classes C++11 style
AJR
2016-03-31
1
-63
/
+63
*
Refactored Bloom
ImJezze
2016-03-28
1
-4
/
+4
*
Merge remote-tracking branch 'refs/remotes/mamedev/master'
Antonio Giner
2016-03-18
1
-77
/
+146
|
\
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*
Refactoring of render targes and vector texture coordinates
ImJezze
2016-03-12
1
-104
/
+126
|
*
Cleanup primary.fx
ImJezze
2016-02-28
1
-10
/
+18
|
*
Bloom refactoring
ImJezze
2016-02-25
1
-10
/
+20
|
*
Merge pull request #13 from mamedev/master
ImJezze
2016-02-22
1
-3
/
+6
|
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*
\
Merge remote-tracking branch 'refs/remotes/mamedev/master'
ImJezze
2016-02-21
1
-217
/
+185
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*
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Quality and Performance improvements
ImJezze
2016-02-20
1
-119
/
+148
*
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Implement integer scaling in core renderer [Calamity]
Antonio Giner
2016-03-15
1
-1
/
+1
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_
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/
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*
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Fix D3D and BGFX fullscreen toggle issues, nw
therealmogminer@gmail.com
2016-02-22
1
-3
/
+6
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/
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/
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*
|
Final fixups, get sliders working again, nw
therealmogminer@gmail.com
2016-02-21
1
-3
/
+8
*
|
First take on render API reorg, nw
therealmogminer@gmail.com
2016-02-21
1
-213
/
+176
|
/
*
Merge pull request #587 from ImJezze/pull
Miodrag Milanović
2016-01-27
1
-33
/
+0
|
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*
Refactoring
ImJezze
2015-12-31
1
-33
/
+0
*
|
removed memory tracking (nw)
Miodrag Milanovic
2016-01-08
1
-2
/
+2
|
/
*
macro removal INLINE -> static inline (nw)
Miodrag Milanovic
2015-12-12
1
-9
/
+9
*
Cleanups and version bump
mame0168
Miodrag Milanovic
2015-11-25
1
-2
/
+2
*
Fixed missing shadow mask
ImJezze
2015-11-20
1
-21
/
+27
*
Cleanup
ImJezze
2015-11-18
1
-0
/
+1
*
Fixed dynamic beam width for invariabel vector intensity
ImJezze
2015-11-18
1
-2
/
+1
*
Changed screen adjustment for HLSL
ImJezze
2015-11-17
1
-0
/
+5
*
Merge remote-tracking branch 'remotes/mamedev/master'
ImJezze
2015-11-15
1
-18
/
+5
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\
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*
more cleanups and fix (nw)
Miodrag Milanovic
2015-11-11
1
-17
/
+5
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