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path: root/src/osd/modules/render/d3d/d3dcomm.h
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* -drawd3d: Experimental code to play back an AVI using HLSL filtering, nw mooglyguy2019-07-211-1/+3
* -core: Removed TEXFORMAT_PALETTEA16. [Ryan Holtz] MooglyGuy2019-07-101-1/+0
* sun4: More optimizations, nw mooglyguy2018-09-231-0/+8
* Revert "New phosphor persistence shaders for HLSL" R. Belmont2017-01-051-8/+6
* Change cached texture format to floating point. Westley M. Martinez2017-01-041-6/+8
* srcclean (nw) Vas Crabb2016-11-271-1/+1
* Hopefully fix the D3D9 issues people are having (nw) therealmogminer@gmail.com2016-10-311-0/+1
* fix unused variable error (nw) smf-2016-10-241-1/+0
* Refactored d3d_render_target (nw) Jezze2016-10-221-38/+19
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-16/+16
* Direct3D: convert linked lists into vectors of unique pointers Giuseppe Gorgoglione2016-07-011-18/+20
* Misc code cleanups for Direct3D code Giuseppe Gorgoglione2016-07-011-55/+35
* Introduce dynamic_module Giuseppe Gorgoglione2016-06-111-15/+14
* Removed dead D3D code (nw) ImJezze2016-05-291-5/+1
* Fixed several HLSL problems when running machines without screen (nw) ImJezze2016-05-161-0/+1
* Various cleanups suggested by static analyzer (nw) Miodrag Milanovic2016-04-241-16/+22
* Cleanups and version bump Miodrag Milanovic2016-03-301-1/+1
* Refactored Bloom ImJezze2016-03-281-3/+9
* Merge with master therealmogminer@gmail.com2016-03-211-10/+13
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| * Refactoring of render targes and vector texture coordinates ImJezze2016-03-121-4/+3
| * Merge remote-tracking branch 'refs/remotes/mamedev/master' ImJezze2016-03-021-1/+1
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| * | Bloom refactoring ImJezze2016-02-251-1/+5
| * | Merge remote-tracking branch 'refs/remotes/mamedev/master' ImJezze2016-02-211-23/+78
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| * | | Quality and Performance improvements ImJezze2016-02-201-1/+2
| * | | Cleanup ImJezze2015-10-181-2/+1
| * | | Merge pull request #5 from mamedev/master ImJezze2015-07-201-1/+1
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| * | | | Post Pass effects for Vector rendering ImJezze2015-07-121-1/+2
* | | | | Add bgfx command line options, major shakeup of organization, nw therealmogminer@gmail.com2016-03-131-24/+25
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* | | | Cleanups and version bump Miodrag Milanovic2016-02-241-1/+1
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* | | First take on render API reorg, nw therealmogminer@gmail.com2016-02-211-23/+79
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* | some extremely low hanging pedantic fruit Cowering2015-07-081-1/+1
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* HLSL shader improvements ImJezze2015-05-031-0/+1
* Moved all renderers to osd/modules/render. (nw) couriersud2015-02-281-0/+242