index
:
mame
aaron-nl3
aaron-pci-cleanup
addrbus-64
arm3_copro
asmjit
cbm_joy_swap
cdimono2_wip
cdplay
cdtv_subcode
dc_pvr-thread
deprecated
draggable-layout
dribbling-nl
dsp563xx
floppysound
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
release0288
rendlay_vid
s23-firewire
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
script-eof-marker
shangha3_drop
taitoair_vco
taitotz-pixxiii
taitowlf_zoom
time-experiments
time-experiments2
voodoo_directx11
x86_std-exceptions
xbox_swlist
xtal
ymfm-delay
MAME - Multiple Arcade Machine Emulator
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
src
/
osd
/
modules
/
render
/
d3d
/
d3dcomm.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
-drawd3d: Experimental code to play back an AVI using HLSL filtering, nw
mooglyguy
2019-07-21
1
-1
/
+3
*
-core: Removed TEXFORMAT_PALETTEA16. [Ryan Holtz]
MooglyGuy
2019-07-10
1
-1
/
+0
*
sun4: More optimizations, nw
mooglyguy
2018-09-23
1
-0
/
+8
*
Revert "New phosphor persistence shaders for HLSL"
R. Belmont
2017-01-05
1
-8
/
+6
*
Change cached texture format to floating point.
Westley M. Martinez
2017-01-04
1
-6
/
+8
*
srcclean (nw)
Vas Crabb
2016-11-27
1
-1
/
+1
*
Hopefully fix the D3D9 issues people are having (nw)
therealmogminer@gmail.com
2016-10-31
1
-0
/
+1
*
fix unused variable error (nw)
smf-
2016-10-24
1
-1
/
+0
*
Refactored d3d_render_target (nw)
Jezze
2016-10-22
1
-38
/
+19
*
NOTICE (TYPE NAME CONSOLIDATION)
Miodrag Milanovic
2016-10-22
1
-16
/
+16
*
Direct3D: convert linked lists into vectors of unique pointers
Giuseppe Gorgoglione
2016-07-01
1
-18
/
+20
*
Misc code cleanups for Direct3D code
Giuseppe Gorgoglione
2016-07-01
1
-55
/
+35
*
Introduce dynamic_module
Giuseppe Gorgoglione
2016-06-11
1
-15
/
+14
*
Removed dead D3D code (nw)
ImJezze
2016-05-29
1
-5
/
+1
*
Fixed several HLSL problems when running machines without screen (nw)
ImJezze
2016-05-16
1
-0
/
+1
*
Various cleanups suggested by static analyzer (nw)
Miodrag Milanovic
2016-04-24
1
-16
/
+22
*
Cleanups and version bump
Miodrag Milanovic
2016-03-30
1
-1
/
+1
*
Refactored Bloom
ImJezze
2016-03-28
1
-3
/
+9
*
Merge with master
therealmogminer@gmail.com
2016-03-21
1
-10
/
+13
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*
Refactoring of render targes and vector texture coordinates
ImJezze
2016-03-12
1
-4
/
+3
|
*
Merge remote-tracking branch 'refs/remotes/mamedev/master'
ImJezze
2016-03-02
1
-1
/
+1
|
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*
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Bloom refactoring
ImJezze
2016-02-25
1
-1
/
+5
|
*
|
Merge remote-tracking branch 'refs/remotes/mamedev/master'
ImJezze
2016-02-21
1
-23
/
+78
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*
|
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Quality and Performance improvements
ImJezze
2016-02-20
1
-1
/
+2
|
*
|
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Cleanup
ImJezze
2015-10-18
1
-2
/
+1
|
*
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Merge pull request #5 from mamedev/master
ImJezze
2015-07-20
1
-1
/
+1
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*
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Post Pass effects for Vector rendering
ImJezze
2015-07-12
1
-1
/
+2
*
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Add bgfx command line options, major shakeup of organization, nw
therealmogminer@gmail.com
2016-03-13
1
-24
/
+25
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*
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Cleanups and version bump
Miodrag Milanovic
2016-02-24
1
-1
/
+1
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*
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First take on render API reorg, nw
therealmogminer@gmail.com
2016-02-21
1
-23
/
+79
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*
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some extremely low hanging pedantic fruit
Cowering
2015-07-08
1
-1
/
+1
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/
*
HLSL shader improvements
ImJezze
2015-05-03
1
-0
/
+1
*
Moved all renderers to osd/modules/render. (nw)
couriersud
2015-02-28
1
-0
/
+242