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path: root/src/osd/modules/render/bgfx/chainmanager.cpp
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* Cleanup and version bumpmame0175 Miodrag Milanovic2016-06-291-23/+23
* POSIX implementation for new directory read features, cleanup of Windows impl... Vas Crabb2016-06-251-3/+1
* C++-ified osd_directory (now osd::directory), and added last_modified to osd:... Nathan Woods2016-06-241-5/+5
* More slider cleanup, nw therealmogminer@gmail.com2016-05-281-12/+5
* Fix potential crash when using pillarbox default.lay but not specifying 3 sha... therealmogminer@gmail.com2016-05-271-2/+8
* Fix crash when using pillarbox shaders, nw therealmogminer@gmail.com2016-05-271-2/+4
* Fix debug crash with bgfx screen chains therealmogminer@gmail.com2016-05-261-3/+16
* ui refactoring [Vas Crabb] Vas Crabb2016-05-271-10/+10
* Move slider_state and ui_menu_item into src/frontend/mame, nw therealmogminer@gmail.com2016-05-161-1/+1
* Cleanups and version bumpmame0173 Miodrag Milanovic2016-04-271-272/+272
* Reapply balrog's fix therealmogminer@gmail.com2016-04-261-0/+1
* Fix preservation of settings when changing screen chain selection with multip... therealmogminer@gmail.com2016-04-261-0/+59
* Revert "Fix crash when switching screen chains (nw)" upon request (nw) balr0g2016-04-251-1/+0
* Fix crash when switching screen chains (nw) balr0g2016-04-251-0/+1
* bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian] therealmogminer@gmail.com2016-04-251-13/+19
* Added "selection" parameter to chain input sampler ImJezze2016-04-241-1/+15
* Split UI and frontend part from core [Miodrag Milanovic] Miodrag Milanovic2016-04-231-2/+1
* Checkpoint 1, nw therealmogminer@gmail.com2016-04-211-5/+47
* -Added HQ2x, HQ3x and HQ4x shaders. [MooglyGuy,Jules Blok,Cameron Zemek,Maxim... therealmogminer@gmail.com2016-04-181-1/+1
* Add pillarboxing shaders and layout for bgfx, nw therealmogminer@gmail.com2016-04-161-17/+3
* Reduction code for entries of "enum class ui_menu_item_type" and the use of i... dankan18902016-04-151-3/+3
* bgfx: Add data-driven render target clearing [Ryan Holtz] therealmogminer@gmail.com2016-04-141-4/+4
* Make OSDs return ui_menu_item lists, not slider_state lists therealmogminer@gmail.com2016-04-101-7/+31
* Add dividing line to bgfx slider list where applicable, nw therealmogminer@gmail.com2016-04-101-7/+6
* Fix compile on linux and windows. couriersud2016-04-101-12/+0
* Fix memory leak when changing screen chains, will fix any issues later, nw therealmogminer@gmail.com2016-04-101-2/+3
* Make sliders use an std::vector instead of a linked list, nw therealmogminer@gmail.com2016-04-101-31/+13
* Fix linux compile. couriersud2016-04-101-3/+3
* Fix compile on windows, nw therealmogminer@gmail.com2016-04-101-1/+13
* Include modules/osdwindow.h instead of window.h. couriersud2016-04-091-2/+2
* Add runtime screen chain selection, nw therealmogminer@gmail.com2016-04-091-76/+261
* Try to fix issue on some linux platforms (nw) Miodrag Milanovic2016-04-081-3/+3
* Revert "Fix SDL compile on linux. Took the opportunity to remove a number of" Miodrag Milanovic2016-04-081-3/+4
* Revert "compile fix on windows (nw)" Miodrag Milanovic2016-04-081-7/+1
* compile fix on windows (nw) Miodrag Milanovic2016-04-081-1/+7
* Fix SDL compile on linux. Took the opportunity to remove a number of couriersud2016-04-081-4/+3
* Pull a bunch of screen chain code from drawbgfx to chainmanager where it belo... therealmogminer@gmail.com2016-04-061-10/+211
* Cleanups and version bump Miodrag Milanovic2016-03-301-5/+5
* Cleanup in the bgfx aisle, nw therealmogminer@gmail.com2016-03-251-3/+3
* Huge cleanup of render target handling, nw therealmogminer@gmail.com2016-03-251-1/+3
* Per-screen sliders and some bugfixing, nw therealmogminer@gmail.com2016-03-231-13/+7
* Fix lots of issues with bgfx therealmogminer@gmail.com2016-03-211-1/+21
* Make JSON error checking a lot more verbose therealmogminer@gmail.com2016-03-191-1/+1
* Bugfixes, nw therealmogminer@gmail.com2016-03-181-1/+5
* Add most of the rest of the D3D HLSL chain, nw therealmogminer@gmail.com2016-03-151-1/+1
* Add bgfx command line options, major shakeup of organization, nw therealmogminer@gmail.com2016-03-131-7/+7
* Add dynamic skipping of shader chain passes, nw therealmogminer@gmail.com2016-03-131-1/+2
* More work on bgfx data-driven shaders, nw therealmogminer@gmail.com2016-03-131-7/+5
* compile with latest bgfx,bx (nw) Miodrag Milanovic2016-03-081-0/+1
* Fix up a few things in chain JSON loading, nw therealmogminer@gmail.com2016-02-271-0/+66