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* lib/osdlib_unix.cpp: Added code to detect attached debugger on Linux. Vas Crabb4 days1-5/+46
* osd: Added helper for getting CPU cache line size. Vas Crabb2025-01-133-0/+79
* file selector: Add midi connection selection to midi ports Olivier Galibert2024-10-292-0/+7
* Cleaned up the mess from #12610: Vas Crabb2024-08-271-1/+1
* gdbstub: add -debugger_host option (#12610) Ramiro Polla2024-08-082-0/+3
* -osd: Update slider list on demand rather than on frame updated (fixes MT08857). Vas Crabb2024-04-272-6/+25
* input/input_sdl.cpp: Added an SDL lightgun provider. Vas Crabb2024-04-261-0/+1
* osd: Cleaned up MIDI and network interfaces a little more. Vas Crabb2024-03-012-5/+43
* Skeleton driver for 600 Cellular Activation Tester (#11225) MooglyGuy2023-05-131-1/+1
* osdlib.h: Add missing #include AJR2023-05-061-0/+1
* Miscellaneous improvements: Vas Crabb2023-04-144-29/+29
* Allow loading PNG/JPEG/MS DIB bitmaps from Lua, and cleanup. Vas Crabb2023-04-131-2/+2
* Various optimisations to code generaton. Vas Crabb2023-03-262-2/+2
* Various cleanups: Vas Crabb2023-02-271-1/+1
* Update accumulating relative inputs exactly once per frame. Vas Crabb2023-02-242-6/+6
* osd: Don't pump events when reading inputs. Vas Crabb2023-02-232-0/+10
* bgfx: Refined configuration handling: Vas Crabb2023-02-021-8/+8
* osd: Fixed BGFX crash on toggling fullscreen on Linux. Vas Crabb2023-02-021-2/+2
* osd: Turned video modules into actual modules, fixed various issues. Vas Crabb2023-02-012-74/+66
* Various input and OSD refactoring: Vas Crabb2023-01-292-27/+14
* Miscellaneous fixes and refactoring: Vas Crabb2023-01-282-76/+25
* osd: Added option to accept SDL game controller/joystick input when losing UI... Vas Crabb2023-01-142-1/+4
* osd: Added support for mapping files to sdlgame joystick provider and made it... Vas Crabb2023-01-142-126/+139
* -osd: Improved SDL Game Controller joystick provider: Vas Crabb2023-01-131-1/+1
* -osd: Better XInput and SDL game controller input enhancements: Vas Crabb2023-01-121-1/+2
* util/options.cpp: Fixed overriden default option values from OSD. Vas Crabb2022-12-191-2/+2
* osd/modules/file: Don't magically substitute environment variables when openi... npwoods2022-12-171-2/+2
* Patched up some gaps in functionality and fixed some bugs. Vas Crabb2022-09-025-33/+211
* OSD/network interface cleanup AJR2022-08-281-0/+1
* remove not used template function Miodrag Milanovic2022-07-071-8/+0
* Clean up #includes in src/osd (#10029) ajrhacker2022-07-042-21/+47
* util/options.h: Removed legacy OPTION_* option type constants. (#9851) npwoods2022-05-301-116/+116
* -bgfx: Added default LUT PNG, fixes LUT-effect crash. Fixed external texture ... MooglyGuy2022-03-121-1/+1
* Removed extra semicolons after function bodies in remaining headers. (#9277) 0kmg2022-02-071-1/+1
* Remove OSD_UWP from rest of code Miodrag Milanovic2021-10-262-16/+0
* Remove uwp specific sources Miodrag Milanovic2021-10-262-209/+0
* Updated help text for bgfx_backend Robbbert2021-08-131-1/+1
* sound: Pulseaudio support Olivier Galibert2021-04-161-0/+3
* Changed audio_latency valid range from 1-5 to 0-5 (#7916) 9871238791132021-04-011-1/+1
* Eliminate ARRAY_LENGTH template in favor of C++17's std::size AJR2021-02-141-1/+1
* coretmpl.h: Move lru_cache_map to separate header AJR2021-02-031-0/+1
* Bug fixes and usablility enhancements: Vas Crabb2021-01-295-18/+32
* Much more core std::string_view modernization AJR2021-01-202-9/+9
* Fix DRC build breakage under Emscripten. [Justin Kerk] Justin Kerk2021-01-061-0/+2
* cpu: Allow recompilers to work with W^X policy Vas Crabb2021-01-065-203/+352
* Temporary hack so most DRC games work on the M1/Apple Silicon. [R. Belmont, b... arbee2020-12-281-0/+5
* Got rid of global_alloc/global_free. Vas Crabb2020-10-032-13/+13
* fixed some modernize-use-auto clang-tidy warnings (nw) (#6238) Oliver Stöneberg2020-01-302-3/+3
* fixed some clang-tidy warnings (nw) (#6236) Oliver Stöneberg2020-01-301-2/+2
* use C++ library includes (nw) firewave2020-01-224-6/+6