index
:
mame
aaron-nl3
aaron-pci-cleanup
addrbus-64
arm3_copro
asmjit
cbm_joy_swap
cdimono2_wip
cdplay
cdtv_subcode
dc_pvr-thread
deprecated
draggable-layout
dribbling-nl
dsp563xx
floppysound
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
release0288
rendlay_vid
s23-firewire
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
script-eof-marker
shangha3_drop
taitoair_vco
taitotz-pixxiii
taitowlf_zoom
time-experiments
time-experiments2
voodoo_directx11
x86_std-exceptions
xbox_swlist
xtal
ymfm-delay
MAME - Multiple Arcade Machine Emulator
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
src
/
osd
/
modules
/
lib
Commit message (
Expand
)
Author
Age
Files
Lines
*
Various cleanups:
Vas Crabb
2026-04-04
2
-12
/
+0
*
sdl3: Fix font lookup. [R. Belmont]
arbee
2026-02-07
1
-0
/
+4
*
Initial support for SDL3. [R. Belmont, Vas Crabb]
arbee
2026-02-07
2
-1
/
+28
*
-lib/osdlib_win32.cpp: You're supposed to specify MEM_RESERVE when requesting...
Vas Crabb
2026-01-07
1
-1
/
+1
*
osd: Preliminary revised macOS CoreAudio backend. [R. Belmont]
arbee
2025-05-31
1
-10
/
+0
*
sound: change audio_latency meaning similar to what it was before (20ms steps...
hap
2025-05-31
1
-1
/
+1
*
attotime: fix lockup with as_string and negative attotime,
hap
2025-05-30
1
-1
/
+1
*
sound: tell the osd about the update
Olivier Galibert
2025-05-29
2
-0
/
+11
*
-sound: Removed DirectSound sound module.
Vas Crabb
2025-05-29
1
-1
/
+0
*
-sound/wasapi_sound.cpp: Improved error handling and buffer management.
Vas Crabb
2025-05-26
1
-1
/
+2
*
sound: change audio_latency to seconds (float), so people with existing mame....
hap
2025-05-20
2
-3
/
+3
*
sound: remove references to portaudio options that were removed
hap
2025-05-18
2
-16
/
+0
*
sound: change audio_latency duration option to milliseconds
hap
2025-05-18
1
-1
/
+1
*
osd: small cleanup to copy pasted header comment
hap
2025-05-16
1
-1
/
+1
*
New sound infrastructure.
Olivier Galibert
2025-04-27
2
-26
/
+56
*
osd: Got rid of the gross globals and functions for manipulating them in the ...
Vas Crabb
2025-04-23
2
-13
/
+31
*
lib/osdlib_unix.cpp: Added code to detect attached debugger on Linux.
Vas Crabb
2025-04-18
1
-5
/
+46
*
osd: Added helper for getting CPU cache line size.
Vas Crabb
2025-01-13
3
-0
/
+79
*
file selector: Add midi connection selection to midi ports
Olivier Galibert
2024-10-29
2
-0
/
+7
*
Cleaned up the mess from #12610:
Vas Crabb
2024-08-27
1
-1
/
+1
*
gdbstub: add -debugger_host option (#12610)
Ramiro Polla
2024-08-08
2
-0
/
+3
*
-osd: Update slider list on demand rather than on frame updated (fixes MT08857).
Vas Crabb
2024-04-27
2
-6
/
+25
*
input/input_sdl.cpp: Added an SDL lightgun provider.
Vas Crabb
2024-04-26
1
-0
/
+1
*
osd: Cleaned up MIDI and network interfaces a little more.
Vas Crabb
2024-03-01
2
-5
/
+43
*
Skeleton driver for 600 Cellular Activation Tester (#11225)
MooglyGuy
2023-05-13
1
-1
/
+1
*
osdlib.h: Add missing #include
AJR
2023-05-06
1
-0
/
+1
*
Miscellaneous improvements:
Vas Crabb
2023-04-14
4
-29
/
+29
*
Allow loading PNG/JPEG/MS DIB bitmaps from Lua, and cleanup.
Vas Crabb
2023-04-13
1
-2
/
+2
*
Various optimisations to code generaton.
Vas Crabb
2023-03-26
2
-2
/
+2
*
Various cleanups:
Vas Crabb
2023-02-27
1
-1
/
+1
*
Update accumulating relative inputs exactly once per frame.
Vas Crabb
2023-02-24
2
-6
/
+6
*
osd: Don't pump events when reading inputs.
Vas Crabb
2023-02-23
2
-0
/
+10
*
bgfx: Refined configuration handling:
Vas Crabb
2023-02-02
1
-8
/
+8
*
osd: Fixed BGFX crash on toggling fullscreen on Linux.
Vas Crabb
2023-02-02
1
-2
/
+2
*
osd: Turned video modules into actual modules, fixed various issues.
Vas Crabb
2023-02-01
2
-74
/
+66
*
Various input and OSD refactoring:
Vas Crabb
2023-01-29
2
-27
/
+14
*
Miscellaneous fixes and refactoring:
Vas Crabb
2023-01-28
2
-76
/
+25
*
osd: Added option to accept SDL game controller/joystick input when losing UI...
Vas Crabb
2023-01-14
2
-1
/
+4
*
osd: Added support for mapping files to sdlgame joystick provider and made it...
Vas Crabb
2023-01-14
2
-126
/
+139
*
-osd: Improved SDL Game Controller joystick provider:
Vas Crabb
2023-01-13
1
-1
/
+1
*
-osd: Better XInput and SDL game controller input enhancements:
Vas Crabb
2023-01-12
1
-1
/
+2
*
util/options.cpp: Fixed overriden default option values from OSD.
Vas Crabb
2022-12-19
1
-2
/
+2
*
osd/modules/file: Don't magically substitute environment variables when openi...
npwoods
2022-12-17
1
-2
/
+2
*
Patched up some gaps in functionality and fixed some bugs.
Vas Crabb
2022-09-02
5
-33
/
+211
*
OSD/network interface cleanup
AJR
2022-08-28
1
-0
/
+1
*
remove not used template function
Miodrag Milanovic
2022-07-07
1
-8
/
+0
*
Clean up #includes in src/osd (#10029)
ajrhacker
2022-07-04
2
-21
/
+47
*
util/options.h: Removed legacy OPTION_* option type constants. (#9851)
npwoods
2022-05-30
1
-116
/
+116
*
-bgfx: Added default LUT PNG, fixes LUT-effect crash. Fixed external texture ...
MooglyGuy
2022-03-12
1
-1
/
+1
*
Removed extra semicolons after function bodies in remaining headers. (#9277)
0kmg
2022-02-07
1
-1
/
+1
[next]