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aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
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lua_engine_ui_refactor_2
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netlist-generated
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MAME - Multiple Arcade Machine Emulator
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path:
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/
src
/
emu
/
rendlay.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
emu/rendlay.cpp, ui/ui.cpp: Allow layout views to control pointer display.
Vas Crabb
2024-04-14
1
-0
/
+40
*
Initial touch input support:
Vas Crabb
2024-04-12
1
-0
/
+45
*
rendlay: fix off-by-1 error with alpha blended disk element
hap
2024-03-18
1
-12
/
+4
*
rendfont: set minimum width of scaled bitmap for font chars used in .lay file...
hap
2024-03-11
1
-4
/
+4
*
util/ioprocs.cpp: Added wrappers for common patterns. (#11608)
Vas Crabb
2024-02-25
1
-10
/
+5
*
emu/rendlay.cpp: Keep alpha channel intact when drawing text components. (#11...
Devin Acker
2023-12-07
1
-12
/
+1
*
Added some additional layout functionality and script bindings.
Vas Crabb
2023-10-30
1
-1
/
+52
*
rendlay: fix accumulated rounding error when drawing text
hap
2023-02-27
1
-10
/
+10
*
Various input and OSD refactoring:
Vas Crabb
2023-01-29
1
-0
/
+1
*
emu/rendlay.cpp: Fixed locale-sensitive number handling (fixes MT08521).
Vas Crabb
2022-11-29
1
-2
/
+8
*
Clean up whitespace with srcclean
Vas Crabb
2022-07-24
1
-2
/
+2
*
current mpu4 work + sorting (including progress to make m4andybt display corr...
David Haywood
2022-07-04
1
-2
/
+5
*
bus/nubus: More Mac video card improvements.
Vas Crabb
2022-06-24
1
-0
/
+3
*
rendlay: fix possible color overflow on disk element
hap
2022-02-28
1
-7
/
+7
*
rendlay: remove led8seg_gts1
hap
2022-02-26
1
-69
/
+0
*
Revert "rendlay: add optional alpha attribute to digit elements"
hap
2022-02-26
1
-41
/
+11
*
rendlay: add optional alpha attribute to digit elements
hap
2022-02-25
1
-11
/
+41
*
Remove fileio.h from emu.h
AJR
2022-02-11
1
-0
/
+1
*
A little more refactoring, and Coverity fixes:
Vas Crabb
2021-11-25
1
-56
/
+2
*
emu/render.cpp, emu/rendlay.cpp: Added scroll support for all elements.
Vas Crabb
2021-11-18
1
-136
/
+411
*
util: Further API cleanups: (#8661)
Vas Crabb
2021-10-05
1
-6
/
+13
*
-delegates: Fixed structure return with MSVC C++ ABI.
Vas Crabb
2021-09-21
1
-4
/
+4
*
formats, osd, util: Started refactoring file I/O stuff. (#8456)
Vas Crabb
2021-08-22
1
-22
/
+19
*
API cleanups and miscellaneous fixes.
Vas Crabb
2021-07-15
1
-1
/
+1
*
rendlay.cpp: Fix assertion failure with -D_GLIBCXX_ASSERTIONS
AJR
2021-06-13
1
-1
/
+3
*
rendlay.cpp: Increased precision of ellipse calculations.
Vas Crabb
2021-02-17
1
-128
/
+162
*
Much more core std::string_view modernization
AJR
2021-01-20
1
-2
/
+12
*
render.h, rendlay.h: Dependency refactoring
AJR
2021-01-04
1
-2
/
+4
*
Low-level #include overhaul
AJR
2021-01-02
1
-7
/
+7
*
Further additions of std::string_view
AJR
2021-01-01
1
-162
/
+145
*
unicode.h: Updates
AJR
2020-12-15
1
-3
/
+4
*
-luaengine.cpp: Clean up render classes and expose screen image adjustments.
Vas Crabb
2020-12-13
1
-3
/
+6
*
C++17 string handling updates (without charconv so as not to break GCC 7)
AJR
2020-12-08
1
-30
/
+19
*
Expose enough of the layout system to Lua to allow position and colour to be ...
Vas Crabb
2020-12-05
1
-0
/
+41
*
Fairly significant overhaul of Lua engine and some cleanup.
Vas Crabb
2020-11-25
1
-70
/
+222
*
Remove some deprecated instantiations of static constexpr members (MSVC compl...
Vas Crabb
2020-11-15
1
-3
/
+4
*
-Switch to building MAME as C++17.
Vas Crabb
2020-11-15
1
-3
/
+3
*
rendlay.cpp: Set initial value for bounds callback, it can be called before t...
Vas Crabb
2020-11-13
1
-0
/
+4
*
-emu/devfind: More cleanup/consistency changes.
Vas Crabb
2020-11-13
1
-70
/
+124
*
emu/rendlay.cpp: Fixed one more place where disk drawing had error accumulati...
Vas Crabb
2020-10-19
1
-5
/
+6
*
-emu/rendlay.cpp: Avoid another issue with floating point error accumulation ...
Vas Crabb
2020-10-19
1
-21
/
+26
*
-3rdparty/expat: Update to 2.2.10."
Vas Crabb
2020-10-15
1
-1
/
+1
*
emu/rendlay.cpp: Work around error accumulation issue that could cause hang w...
Vas Crabb
2020-10-14
1
-5
/
+5
*
-render.cpp: Fixed issue causing elements to be clipped on bottom/right.
Vas Crabb
2020-10-14
1
-79
/
+64
*
emu/rendlay.cpp: Got rid of an unused capture that upsets clang.
Vas Crabb
2020-10-14
1
-1
/
+1
*
emu/rendlay.cpp: Fix accumulation error causing black pixels on certain trans...
Vas Crabb
2020-10-14
1
-14
/
+16
*
emu/rendlay.cpp: Draw disk components with area-based anti-aliasing.
Vas Crabb
2020-10-14
1
-70
/
+312
*
-emu/render.cpp: Load from all external artwork paths.
Vas Crabb
2020-10-13
1
-169
/
+170
*
Allow layout files to embed image data.
Vas Crabb
2020-10-09
1
-54
/
+145
*
Various improvements to image file handling:
Vas Crabb
2020-10-08
1
-102
/
+346
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