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MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
emu
/
inputdev.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
New systems marked not working
Ivan Vangelista
2024-01-04
1
-1
/
+1
*
Small batch of input refactoring:
Vas Crabb
2023-02-05
1
-21
/
+45
*
Miscellaneous fixes and refactoring:
Vas Crabb
2023-01-28
1
-57
/
+96
*
osd: Still more XInput rhythm game controller support for Windows:
Vas Crabb
2023-01-18
1
-5
/
+9
*
Patched up some gaps in functionality and fixed some bugs.
Vas Crabb
2022-09-02
1
-2
/
+2
*
Optimisation, and baby steps towards untangling stuff:
Vas Crabb
2022-06-16
1
-16
/
+16
*
-Enabled complex combinations for analog axes:
Vas Crabb
2021-11-06
1
-9
/
+21
*
Slightly cleaned up OSD input modules.
Vas Crabb
2021-07-29
1
-19
/
+20
*
input.cpp, inputdev.cpp: Convert a few more functions to use std::string_view
AJR
2021-02-03
1
-1
/
+1
*
input.cpp, inputdev.cpp: Misc. fixes
AJR
2021-01-24
1
-2
/
+1
*
Much more core std::string_view modernization
AJR
2021-01-20
1
-6
/
+4
*
More Lua engine clean-up and documentation, resulting in core cleanup.
Vas Crabb
2020-12-18
1
-29
/
+21
*
inputdev.cpp: Fix oversight
AJR
2020-08-31
1
-1
/
+1
*
Move axis movement checking code down into input devices
AJR
2020-08-30
1
-0
/
+67
*
srcclean for 0.224
Vas Crabb
2020-08-23
1
-2
/
+1
*
Make osd_printf_* use util/strformat semantics.
Vas Crabb
2019-09-26
1
-2
/
+2
*
(nw) get rid of the rest of assert_always - it's better to be explicit about ...
Vas Crabb
2019-09-20
1
-2
/
+4
*
general cleanup:
Vas Crabb
2017-05-23
1
-3
/
+4
*
Introduce u8/u16/u32/u64/s8/s16/s32/s64
Vas Crabb
2016-11-19
1
-33
/
+33
*
Do not use FUNC in delegate where applicable (nw)
Miodrag Milanovic
2016-11-06
1
-1
/
+1
*
Polymorphize input_device and input_class; move to separate source file (nw)
AJR
2016-10-24
1
-0
/
+947