diff options
author | 2023-01-18 23:46:29 +1100 | |
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committer | 2023-01-18 23:46:29 +1100 | |
commit | 8b224a58c891343283bd83566b1fbd6171617062 (patch) | |
tree | fb325fdc5f969680a5e00eeb76d872dd934481fb /src/emu/inputdev.cpp | |
parent | 5908f5a4ab810b5808b0888d45c16c960693f1ba (diff) |
osd: Still more XInput rhythm game controller support for Windows:
* Added support for DJ Hero turntable controller.
* Added support for Rock Band keyboard controller pedal.
* Fixed pickup selector switch on guitar controllers.
Diffstat (limited to 'src/emu/inputdev.cpp')
-rw-r--r-- | src/emu/inputdev.cpp | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/src/emu/inputdev.cpp b/src/emu/inputdev.cpp index 2ce5720cf9b..40bdd88b8d8 100644 --- a/src/emu/inputdev.cpp +++ b/src/emu/inputdev.cpp @@ -538,17 +538,21 @@ input_device &input_class::add_device(std::unique_ptr<input_device> &&new_device input_item_class input_class::standard_item_class(input_item_id itemid) const { - // most everything standard is a switch, apart from the axes if (itemid == ITEM_ID_OTHER_SWITCH || itemid < ITEM_ID_XAXIS || (itemid > ITEM_ID_SLIDER2 && itemid < ITEM_ID_ADD_ABSOLUTE1)) + { + // most everything standard is a switch, apart from the axes return ITEM_CLASS_SWITCH; - - // standard mouse axes are relative + } else if (m_devclass == DEVICE_CLASS_MOUSE || itemid == ITEM_ID_OTHER_AXIS_RELATIVE || (itemid >= ITEM_ID_ADD_RELATIVE1 && itemid <= ITEM_ID_ADD_RELATIVE16)) + { + // standard mouse axes are relative return ITEM_CLASS_RELATIVE; - - // all other standard axes are absolute + } else + { + // all other standard axes are absolute return ITEM_CLASS_ABSOLUTE; + } } |