| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Miscellaneous fixes: | 2026-02-21 | 1 | -2/+6 | |
| | | | | | | | | | | * cpu/drcbec.cpp: Work around older clang that doesn't support the floating point environment access pragma. * machine/i8251.cpp, emu/audio_effects/reverb.cpp: Fixed uninitialised data accesses. * sega/model2.cpp: Use 8251 ready output line status rather than pretending to be able to read the status register asynchronously. | ||||
| * | compressor: re-add infinite release option, and also infinite ratio | 2025-07-16 | 1 | -6/+7 | |
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| * | compressor: increase max input db so input gain won't distort the signal | 2025-07-16 | 1 | -2/+2 | |
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| * | compressor: correction to input gain calc | 2025-07-16 | 1 | -1/+1 | |
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| * | (emu.h) resampler: don't repeat default settings at several places, remove ↵ | 2025-07-04 | 2 | -2/+2 | |
| | | | | | | | unneeded float<->double conversions, filter/eq: round default q down instead of up (probably has no audible effect) | ||||
| * | filter: move notch filter check to ui | 2025-06-25 | 1 | -6/+0 | |
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| * | Various fixes: | 2025-06-25 | 5 | -82/+89 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ui: The new menus were unusable with a touchscreen, and not conducive to localisation. It's still not possible to add sound routes with a touchscreen, but at least it's possible to configure routes that exist. emu/sound.cpp: Fixed localisation issues, less temporary objects. emu/audio_effects: Fixed some localisation issues. plugins/autofire, plugins/inputmacro: Allow deleting autofire buttons or input macros without needing to use the UI Clear input. ui/selmenu.cpp, ui/imgcntrl.cpp: Use terse messages for bad media. Making these messages longer hasn't reduced support burden. Adding the version will just perpetuate the myth that you need to redownload all your ROMs for every release. ui/ui.cpp: Allow info screens to be dismissed by mouse clicks or touches. ui/sliders.cpp: Hiding the menu should preserve state. This is a design choice. sound: Avoid anything that could possibly depend on static initialisation order across transaltion units. Allow speaker position names to be localised. sound/none.cpp: Don't pretend it can create output streams. | ||||
| * | equalizer: check band mask instead of db when building filter | 2025-06-20 | 1 | -5/+4 | |
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| * | equalizer: change default bands to 100,330,1k,3,3k,10k | 2025-06-20 | 1 | -1/+1 | |
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| * | filter,equalizer: change default q to sqrt(2)/2 | 2025-06-19 | 4 | -5/+9 | |
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| * | audio_effect: add reset_all for resetting all variable settings | 2025-06-19 | 8 | -45/+68 | |
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| * | compressor: change channel link range to 0-1 | 2025-06-19 | 1 | -1/+1 | |
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| * | Revert "compressor: add infinite release option (eg. combine with input gain ↵ | 2025-06-19 | 1 | -1/+1 | |
| | | | | | | | of 12db for some sort of replaygain option)" This reverts commit 9033932679e00151b4dcb417c67fdd99a395313a. | ||||
| * | compressor: add infinite release option (eg. combine with input gain of 12db ↵ | 2025-06-19 | 1 | -1/+1 | |
| | | | | | for some sort of replaygain option) | ||||
| * | dpatrol: added bd3.d1 prom [Bitsavers] | 2025-06-19 | 2 | -2/+2 | |
| | | | | | | | (removed one of the sets since it's an overdump) misc: small cleanup | ||||
| * | audio_effects/reverb.cpp: Add more missing initialization | 2025-06-18 | 1 | -0/+1 | |
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| * | effects: Fix reverb decays, disable by default reverb and compressor | 2025-06-18 | 2 | -2/+7 | |
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| * | equalizer: change freq to u32, apply same nyquist freq fix as ↵ | 2025-06-18 | 2 | -34/+44 | |
| | | | | | 1e71f7a0d3bd11974993dd16467432c3bcbb9126 | ||||
| * | reverb: add more to default_changed | 2025-06-18 | 1 | -0/+30 | |
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| * | reverb: fix config_load typo | 2025-06-18 | 1 | -16/+16 | |
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| * | ui: improve control over audio filter cutoff freq | 2025-06-17 | 2 | -16/+21 | |
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| * | reverb: update to prev commit, don't hardcode "Default" in preset string | 2025-06-17 | 2 | -14/+16 | |
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| * | filter: don't try to filter above nyquist freq (or slightly below it) | 2025-06-17 | 1 | -2/+8 | |
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| * | reverb: detect preset when entering menu | 2025-06-17 | 2 | -5/+37 | |
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| * | reverb.cpp: Trying again on Windows. [R. Belmont] | 2025-06-16 | 1 | -1/+8 | |
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| * | reverb: srcclean and blind attempt at Windows fix [R. Belmont] | 2025-06-16 | 1 | -36/+37 | |
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| * | sound: | 2025-06-17 | 10 | -39/+2207 | |
| | | | | | | | | | move positions to osd interface add special-casing for LFE add reverb (currently too subtle, need to find out why) vgm_visualizer: stop going OOB on the bitmap | ||||
| * | audio compressor: make it a little less enthusiastic | 2025-05-11 | 1 | -1/+1 | |
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| * | EQ: detect when not actually used | 2025-05-10 | 2 | -2/+9 | |
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| * | compressor: remove printf spam | 2025-05-10 | 1 | -1/+0 | |
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| * | sound: Add a compressor. May need some tuning | 2025-05-10 | 2 | -2/+521 | |
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| * | effects: Recompute filters after loading the configuration | 2025-05-06 | 2 | -0/+6 | |
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| * | New sound infrastructure. | 2025-04-27 | 10 | -0/+945 | |
| Should be added soon: - mute - speaker/microphone resampling To be added a little later: - compression - reverb Needs to be added by someone else: - coreaudio - direct - portaudio - xaudio2 - js | |||||
