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mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
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deprecated
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draggable-layout
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lua_engine_ui_refactor_2
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make_coco_fdc_fixed
master
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MAME - Multiple Arcade Machine Emulator
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path:
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src
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devices
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rs232
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hlemouse.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
emu/ioport.h: Made syntax for configuring callbacks more consistent.
Vas Crabb
2024-10-18
1
-13
/
+13
*
emu/device.h: Removed device (READ|WRITE)_LINE_MEMBER in favor of explicit fu...
MooglyGuy
2023-06-01
1
-2
/
+2
*
sinclair/sprinter.cpp: Added Sprinter Sp2000 enhanced Spectrum clone. (#11018)
holub
2023-05-12
1
-1
/
+1
*
-Reworked device type definition macros a little and added more Doxygen.
Vas Crabb
2021-09-07
1
-6
/
+6
*
-Switch to building MAME as C++17.
Vas Crabb
2020-11-15
1
-2
/
+2
*
Finished adding new mechanism for allowing parts of views to be hidden.
Vas Crabb
2020-09-07
1
-1
/
+1
*
Tidy grammar
Zoë Blade
2019-10-23
1
-1
/
+1
*
ioport: Change PORT_CHANGED_MEMBER param type from void * to u32 (nw)
AJR
2019-08-15
1
-13
/
+13
*
-hlemouse.cpp: Added support for the SGI Indigo mouse. [Ryan Holtz]
mooglyguy
2018-11-14
1
-1
/
+33
*
OS X has different ideas about mouse button numbering - see #4010
Vas Crabb
2018-09-19
1
-5
/
+5
*
Re-write serial mouse support:
Vas Crabb
2018-09-19
1
-0
/
+691