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* osd/modules/file: Don't magically substitute environment variables when ↵ npwoods2022-12-171-1/+1
| | | | | | | | opening files. (#9859) * util/options.cpp: Added option types for single and multiple paths. * util/options.cpp: Substitute environment variables in values from defaults and INI files. * ui/dirmenu.cpp: Removed hard-coded list of multi-path options. * plugins: Don't substitute environment variables in path options.
* plugins: Moved the timecode recording functionality to a plugin. Vas Crabb2021-11-021-4/+4
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* plugins: Use SPDX short identifiers for licenses in exports (more precise ↵ Vas Crabb2021-10-251-1/+1
| | | | and easier to localise), use CC0 for hiscore plugin rather than CC0.
* Mostly revert "Create console history file in homepath (#8026)" Vas Crabb2021-05-071-2/+1
| | | | | | The change to make the console plugin work is preserved. This reverts commit 25137717c9392d142650fcd679b09c400a2f5c4a.
* Create console history file in homepath (#8026) Szunti2021-05-031-1/+2
| | | | | | | | | | | * Fix console history path, homepath is a core option * Create missing directories recursively in lua plugins. * Add lfs to global environment in a less magical way. require normally doesn't bind the name globally just returns the module, mame sets a preloader that does bind lfs globally, but maybe it's less surprising to do it explicitly
* plugins: fix missed lua api changes cracyc2021-03-061-2/+2
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* More Lua interface cleanup - it's simpler with cleaner underlyng APIs. Vas Crabb2020-12-271-9/+9
| | | | | | | | | | | Made the sound manager mute controls readable, and got rid of system enable since it just controls system mute anyway. This was causing confusion: phantom2 was trying to use both independentlyt casuing the mute bit to be ignored. THe Lua interface changes are mostly changing methods to properties, some renames to make things clearer, and some additional properties for better control over snapshots.
* plugins/portname: Use emu.subst_env AJR2020-12-081-1/+1
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* plugins: Replace environment variable substitution function with core version AJR2020-12-081-1/+1
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* plugins/portname: add softlist parent loading and import tag (nw) cracyc2018-10-031-11/+43
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* portname: use hex values for mask (nw) cracyc2018-10-021-4/+5
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* plugins: handle the case where the ui prepends the list name to the list ↵ cracyc2018-05-021-1/+2
| | | | entry name (nw)
* plugins/portname: fix comment (nw) cracyc2018-04-211-2/+4
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* plugins/portname: sort the output file (nw) cracyc2018-04-211-1/+10
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* plugins/portname: change indentation in save file by request (nw) cracyc2018-04-181-2/+5
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* plugins/portname: describe revised format cracyc2018-03-141-4/+14
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* plugins/portname: change to address objections, also as suggested converted ↵ cracyc2018-03-121-70/+26
| | | | the controls.ini in repo https://github.com/cracyc/portname Removed the import but will still load parent if available (nw)
* srcclean and regenerate localisations (nw) Vas Crabb2018-01-281-1/+1
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* plugins/portname: sort the list and print the port names and masks (nw) cracyc2018-01-211-5/+15
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* oops (nw) cracyc2018-01-151-1/+1
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* plugins/data: fix version for gameinit (nw) cracyc2018-01-151-1/+1
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* plugins/portname: add #import and #set tags (nw) cracyc2018-01-081-21/+53
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* portname: use a subdir and emu.file so they can be packaged in zips (nw) cracyc2017-12-301-18/+29
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* plugins/portname: new wip plugin for loading translations or alt names for ↵ cracyc2017-12-302-0/+118
input port fields [Carl]