| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | removed not used libraries, and commented portaudio that will be used but no ↵ | 2016-05-31 | 1 | -5/+0 | ||
| | | | | | need for now (nw) | |||||
| * | Allow building on OpenBSD | 2016-05-19 | 1 | -0/+24 | ||
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| * | fixed MSBUILD. nw | 2016-05-19 | 1 | -1/+1 | ||
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| * | INC -> HXX makes editors and code analyzers see it as C++ (nw) | 2016-05-01 | 1 | -4/+4 | ||
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| * | renamed not used files and fix for ymmu100 (nw) | 2016-05-01 | 1 | -1/+6 | ||
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| * | minus sign in subtarget creates problems (nw) | 2016-05-01 | 1 | -13/+16 | ||
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| * | fix empty dir creation (nw) | 2016-04-29 | 1 | -5/+5 | ||
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| * | do regenerate of project files when building shader tools, and removed ↵ | 2016-04-29 | 1 | -0/+2 | ||
| | | | | | precompiled when doing clean (nw) | |||||
| * | compile just one chain with | 2016-04-21 | 1 | -1/+1 | ||
| | | | | | make shaders CHAIN=unfiltered | |||||
| * | no error output if first time run (nw) | 2016-04-16 | 1 | -2/+5 | ||
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| * | Always rebuild version.cpp when there is git version change (nw) | 2016-04-16 | 1 | -0/+11 | ||
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| * | Add short git version if building non-release build, also if git command is ↵ | 2016-04-16 | 1 | -0/+10 | ||
| | | | | | not available or if .git is not there (so building out of other sources) (nw) | |||||
| * | moved osdsync to root of OSD, removed osdmini (nw) | 2016-04-15 | 1 | -20/+1 | ||
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| * | Added DEBUG_DIR and DEBUG_ARGS parameters, make sense right now for VS build ↵ | 2016-04-12 | 1 | -0/+10 | ||
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| * | Fix surprising behaviour of {TOOLS,TESTS,BENCHMARKS}=0 | 2016-04-12 | 1 | -0/+6 | ||
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| * | Added PRECOMPILE=0 so in conjunction with ccache it gives better compile ↵ | 2016-04-02 | 1 | -0/+5 | ||
| | | | | | speed (nw) | |||||
| * | Compressed internal layouts [David Haywood] | 2016-03-30 | 1 | -3/+3 | ||
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| * | Extend system library support (nw) | 2016-03-28 | 1 | -18/+18 | ||
| | | | | | | | | Extend USE_SYSTEM_LIB_* to support providing the library name and include directory. To link against system specific lib names and header path: (ref #711) USE_SYSTEM_LIB_LUA=lua5.3:/usr/include/lua5.3 | |||||
| * | Initial work to make MAME work on Android [Miodrag Milanovic] | 2016-03-27 | 1 | -30/+30 | ||
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| * | Fix compile on x64 | 2016-03-27 | 1 | -1/+1 | ||
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| * | Fix compile win 64 bit with mingw 32 bit | 2016-03-27 | 1 | -0/+3 | ||
| | | | | | Fix #739 | |||||
| * | Cleanup in the bgfx aisle, nw | 2016-03-25 | 1 | -1/+1 | ||
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| * | Ci20 wip support (nw) | 2016-03-23 | 1 | -0/+24 | ||
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| * | Merge bgfx_shader into master, nw | 2016-03-23 | 1 | -1/+13 | ||
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| | * | Updated makefile to support more building environments and to prevent ↵ | 2016-03-23 | 1 | -1/+13 | ||
| | | | | | | | | | crashing if folders are missing (nw) | |||||
| * | | Merge: Build project for Windows Store | 2016-03-22 | 1 | -0/+7 | ||
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| | * | Build project for Windows Store | 2016-03-22 | 1 | -0/+7 | ||
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| * | | Now shader compile tools are built on host machine (nw) | 2016-03-20 | 1 | -2/+5 | ||
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| * | | fix Makefile issue (nw) | 2016-03-20 | 1 | -2/+2 | ||
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| * | Added support for Raspberry Pi cross-compile (nw) | 2016-03-19 | 1 | -0/+25 | ||
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| * | Added ability to build using system libuv (1.8.0 or higher required) | 2016-03-12 | 1 | -0/+5 | ||
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| * | Update to use with latest android nkd (nw) | 2016-03-11 | 1 | -6/+6 | ||
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| * | Support for aarch64 (nw) | 2016-03-11 | 1 | -0/+13 | ||
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| * | Fix Emscripten build when Clang is the default compiler (issue #704) (nw) | 2016-03-10 | 1 | -0/+4 | ||
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| * | Make XAudio2 available in all Windows OSD builds, plus use 2.9 if available, ↵ | 2016-03-05 | 1 | -5/+0 | ||
| | | | | | plus code cleanup. | |||||
| * | Revert "XAudio2 code cleanup, plus switch header to wine version." | 2016-03-05 | 1 | -0/+5 | ||
| | | | | | This reverts commit d52ed107a5b6f59d40851ef1bcf8c2e2b8d18773. | |||||
| * | XAudio2 code cleanup, plus switch header to wine version. | 2016-03-05 | 1 | -5/+0 | ||
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| * | added IGNORE_BAD_LOCALISATION flag (nw) | 2016-03-02 | 1 | -1/+5 | ||
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| * | continue execution of compilation even if some translations failed (nw) | 2016-03-02 | 1 | -1/+1 | ||
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| * | Make translation will now remove fuzzy translations and will not merge those ↵ | 2016-03-02 | 1 | -1/+2 | ||
| | | | | | as well (nw) | |||||
| * | Fix issue on win (nw) | 2016-02-28 | 1 | -1/+1 | ||
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| * | compiles but crash on OSX with bundled one (nw) | 2016-02-28 | 1 | -1/+1 | ||
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| * | made makefile executable without gnu tools (nw) | 2016-02-28 | 1 | -2/+2 | ||
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| * | Fix typo (nw) | 2016-02-27 | 1 | -2/+2 | ||
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| * | Made Visual Studio use by default bundled SDL2 (nw) | 2016-02-27 | 1 | -1/+13 | ||
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| * | Fixed vs targets (nw) | 2016-02-27 | 1 | -6/+6 | ||
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| * | Added support for x64 Androids (nw) | 2016-02-26 | 1 | -0/+72 | ||
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| * | Made pnacl to compile (nw) | 2016-02-26 | 1 | -2/+7 | ||
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| * | cleanup (nw) | 2016-02-26 | 1 | -25/+78 | ||
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| * | OS/2 can not support SDL2 which is needed for MAME to run (nw) | 2016-02-26 | 1 | -29/+1 | ||
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