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author Miodrag Milanovic <mmicko@gmail.com>2016-04-29 08:16:43 +0200
committer Miodrag Milanovic <mmicko@gmail.com>2016-04-29 08:16:43 +0200
commit247a1bca50c732b4eb54113275475a39cf25288d (patch)
tree172864cdd1262eda319a767eaf3512644c9f3fc4 /makefile
parent6cf1f248d93d93be9cb2d6f1382d534517fb0605 (diff)
do regenerate of project files when building shader tools, and removed precompiled when doing clean (nw)
Diffstat (limited to 'makefile')
-rw-r--r--makefile2
1 files changed, 2 insertions, 0 deletions
diff --git a/makefile b/makefile
index 04db4cc6942..96f444e48ef 100644
--- a/makefile
+++ b/makefile
@@ -1431,6 +1431,7 @@ clean: genieclean
@echo Cleaning...
-@rm -rf $(BUILDDIR)
$(SILENT) $(MAKE) -C $(SRC)/devices/cpu/m68000 clean
+ -@rm -rf 3rdparty/bgfx/.build
GEN_FOLDERS := $(GENDIR)/$(TARGET)/layout/ $(GENDIR)/$(TARGET)/$(SUBTARGET)/
@@ -1581,6 +1582,7 @@ cppcheck:
.PHONY: shaders bgfx-tools
bgfx-tools:
+ -@rm -rf 3rdparty/bgfx/.build/projects
$(SILENT) $(MAKE) -C 3rdparty/bgfx -f makefile dist-$(GENIEOS) CC="$(CC)" CXX="$(CXX)" MINGW="$(MINGW)"
shaders: bgfx-tools