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* Bumped version to 0.264mame0264 Vas Crabb2024-03-261-2/+2
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* Bumped version to 0.263mame0263 Vas Crabb2024-02-271-2/+2
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* Bump version to 0.262mame0262 Vas Crabb2024-01-311-2/+2
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* Make building emulator optional (allow building tools without building MAME) ↵ Miodrag Milanović2023-12-311-0/+9
| | | | (#11889)
* Added Zstandard support for zip archives and CHDs. (#11827) Vas Crabb2023-12-111-0/+5
| | | | | | * 3rdparty/zstd: Added Zstandard compression library version 1.5.5. * util/unzip.cpp: Added support for Zstandard compression (method 93). * util/chdcodec.cpp: Added support for Zstandard compression. * 3rdparty/flac: Always define NDEBUG to avoid log spam.
* Bumped version to 0.261mame0261 Vas Crabb2023-11-281-2/+2
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* Bump version to 0.260mame0260 Vas Crabb2023-10-241-2/+2
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* 3rdparty/portaudio: Updated to latest upstream version. (#11604) invertego2023-10-091-1/+1
| | | | | | | Up-to-date with revision 24c8d575e588d557d28f4011becb753421346860. Resolves issues building with Visual Studio. Enabled PortAudio when building with Visual Studio and clang-cl. docs: Removed note about duplicate GUID symbols in PortAudio when built with MSVC.
* Merge tag 'mame0259' into HEAD Vas Crabb2023-09-291-2/+2
|\ | | | | | | MAME 0.259
| * Bumped version to 0.259mame0259 Vas Crabb2023-09-291-2/+2
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* | render/drawbgfx.cpp: Added initial support for Wayland on Linux. (#11451) Julian Sikorski2023-09-291-0/+5
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* | makefile: update some outdated stuff hap2023-09-251-4/+2
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* Bumped version to 0.258mame0258 Vas Crabb2023-08-291-2/+2
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* Bump version to 0.257mame0257 Vas Crabb2023-07-281-2/+2
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* Bump version to 0.256mame0256 Vas Crabb2023-06-281-2/+2
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* Bump version to 0.255mame0255 Vas Crabb2023-05-311-2/+2
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* Bump version to 0.254mame0254 Vas Crabb2023-04-261-2/+2
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* Bump version to 0.253mame0253 Vas Crabb2023-03-301-2/+2
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* Removed local copy of SDL source and update Android build support. (#10899) Miodrag Milanović2023-02-271-36/+18
| | | | | | | | | * Removed SDL2 source. * Updated gradle. * Updated SDL2 Java support glue code. * Increased minimum supported Android API version to 24. * Updated required asset files for Android app. * Added proper tag for Android logging. * Added SDL2 hint to make BGFX work on Android.
* Bump version to 0.252mame0252 Vas Crabb2023-02-221-2/+2
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* Bump version to 0.251mame0251 Vas Crabb2022-12-301-2/+2
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* Bump version to 0.250mame0250 Vas Crabb2022-11-291-2/+2
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* Bumped version to 0.249mame0249 Vas Crabb2022-10-271-2/+2
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* Bump version to 0.248mame0248 Vas Crabb2022-09-261-2/+2
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* Bump version to 0.247mame0247 Vas Crabb2022-08-311-2/+2
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* Added support for building on OpenBSD/arm64. (#10274) Frederic Cambus2022-08-261-0/+10
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* Bump version to 0.246mame0246 Vas Crabb2022-07-301-2/+2
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* Added support for building with Clang on OpenBSD. (#10028) Frederic Cambus2022-07-041-0/+17
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* Merge tag 'mame0245' into mainline-master Vas Crabb2022-06-301-2/+2
|\ | | | | | | MAME 0.245
| * Bump version to 0.245 Vas Crabb2022-06-301-2/+2
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* | Added make opions for filter file, adjusted source path display. Vas Crabb2022-06-281-1/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Added SOURCEFILTER option to specify a driver filter file in your make options, e.g. like make SUBTARGET=custom SOURCEFILTER=mydrivers.flt (or put it in your useroptions.mak if you'll be using it a lot). It functions more-or-less like SOURCES on steroids. Changed the way system/device source file paths are displayed to suit the new source layout better. INI file loading hasn't changed, that still just uses the base file name. Added overlooked trigger to src/bus.lua to include NES controller bus if the NES zapper sensor is needed.
* | Eliminated cross dependencies between driver projects. Vas Crabb2022-06-271-6/+2
|/ | | | | | | | | | | | | | | | | | | | | Driver projects now use globs to search for files. There's less effort editing the Lua files when things are moved around. Remember it won't automatically pick up a change, so if you add/remove/change files, you should touch makefile to get it to find the change. Driver projects no longer get the top-level MAME directory as an include path. This means you need to think about how you structure things and not introduce nasty circular dependencies. Subtarget projects can now be generated entirely from .flt files without the need for separate Lua scripts and .lst files. This has been done for the arcade, mess and virtual targets. It effectively works like a SOURCES= build on a large scale. This means you need to organise things so the dependency genrators can find them. There's an issue with the mess subtarget right now. For some reason, decmate2.cpp isn't picking up the dependency on the PDP8 CPU core for the HD6120 device. I'll debug it later
* Adjust toolchain versions for triggering workarounds: Vas Crabb2022-06-061-3/+3
| | | | | | | | | * Make netlist/plib noexcept issue workaround trigger for clang 8 or Apple clang 11.0.0. * Disable lifetime DSE optimisation for GCC 10.2 (this may be an issue in GNU libstdc++ rather than GCC itself - using compiler version as a proxy for standard library version is bad, but it's the path of least resistance for now).
* Bump version to 0.244mame0244 Vas Crabb2022-05-241-2/+2
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* scripts: Improve str_to_version again. Vas Crabb2022-05-171-1/+1
| | | | | | | | Don't treat hypen and dot as the same thing - it will cause issues with pacakge revisions. Cleaned up some Lua code as well. Also show warnings about potentially uninitialised stuff with GCC 12, just don't make them fatal errors.
* Bump version to 0.243 in makefile, too.mame0243 Vas Crabb2022-04-291-2/+2
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* Bump version to 0.242mame0242 Vas Crabb2022-04-011-2/+2
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* Bump version to 0.241mame0241 Vas Crabb2022-02-231-2/+2
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* Bump version to 0.240mame0240 Vas Crabb2022-01-301-2/+2
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* Bump version to 0.239mame0239 Vas Crabb2021-12-291-2/+2
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* Bump version to 0.238mame0238 Vas Crabb2021-11-241-2/+2
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* Merge tag 'mame0237' into mainline-master Vas Crabb2021-10-271-2/+2
|\ | | | | | | MAME 0.237
| * Bump version to 0.237mame0237 Vas Crabb2021-10-261-2/+2
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* | Remove of winstore/winphone Miodrag Milanovic2021-10-261-7/+0
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* | vs2019_clang target is now used instead of vsllvm Miodrag Milanovic2021-10-261-11/+0
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* | fastbuild removal Miodrag Milanovic2021-10-261-20/+0
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* | Remove old VisualStudio Miodrag Milanovic2021-10-261-78/+0
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* | xcode4 and ios removal Miodrag Milanovic2021-10-261-8/+0
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* | rpi target was not used, but regular linux one anyway Miodrag Milanovic2021-10-261-24/+0
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* | cmake target was not very useful Miodrag Milanovic2021-10-261-15/+0
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