Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Disabled clearing of render targets in several passes (HLSL) | 2016-10-22 | 1 | -7/+9 | |
* | Fixed aspect ratio of rounded corners (nw) | 2016-09-29 | 1 | -11/+12 | |
* | Fixed several small issues in HLSL/BGFX | 2016-09-28 | 1 | -22/+53 | |
* | Small shader corrections (nw) | 2016-06-20 | 1 | -2/+2 | |
* | Procedural texture for vectors in HLSL | 2016-06-05 | 1 | -11/+10 | |
* | Refactored BGFX distortion pass (nw) | 2016-04-19 | 1 | -4/+4 | |
* | Refactored distortion pass | 2016-04-19 | 1 | -11/+28 | |
* | Removed hacks for vector screens from shaders (nw) | 2016-04-13 | 1 | -36/+9 | |
* | Refactoring of render targes and vector texture coordinates | 2016-03-12 | 1 | -49/+48 | |
* | Quality and Performance improvements | 2016-02-20 | 1 | -25/+27 | |
* | Refactoring | 2015-12-31 | 1 | -7/+0 | |
* | Cleanup (nw) | 2015-12-31 | 1 | -3/+7 | |
* | Cleanup (nw) | 2015-12-26 | 1 | -4/+2 | |
* | Small Fixes | 2015-10-20 | 1 | -3/+3 | |
* | Artwork Support | 2015-10-18 | 1 | -1/+1 | |
* | Cleanup | 2015-10-18 | 1 | -41/+35 | |
* | Smooth Borders | 2015-10-09 | 1 | -3/+3 | |
* | Small fixes | 2015-10-04 | 1 | -15/+7 | |
* | Refactoring, Fixes and Cleanup | 2015-09-26 | 1 | -0/+330 |