| Commit message (Expand) | Author | Age | Files | Lines |
| * | Revert "Updated bgfx, bx and bimg to current upstream versions. (#11493)" |  Vas Crabb | 2023-09-08 | 1 | -0/+0 |
| * | Updated bgfx, bx and bimg to current upstream versions. (#11493) |  Julian Sikorski | 2023-09-06 | 1 | -0/+0 |
| * | Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] |  MooglyGuy | 2023-01-29 | 100 | -0/+0 |
| * | Update BGFX, BX and BIMG (#10789) |  Miodrag Milanović | 2023-01-05 | 186 | -0/+0 |
| * | Revert "Update BGFX, BX and BIMG (#10750)" (#10787) |  R. Belmont | 2023-01-04 | 186 | -0/+0 |
| * | Update BGFX, BX and BIMG (#10750) |  Miodrag Milanović | 2023-01-04 | 186 | -0/+0 |
| * | bgfx: crt-geom and crt-geom-deluxe improvements: (#8653) |  cgwg | 2022-07-07 | 6 | -0/+0 |
| * | -bgfx: Fixed YUV shader to have better brightness balance. [Ryan Holtz] (#9425) |  MooglyGuy | 2022-03-17 | 1 | -0/+0 |
| * | -bgfx: Added default LUT PNG, fixes LUT-effect crash. Fixed external texture ... |  MooglyGuy | 2022-03-12 | 1 | -0/+0 |
| * | -bgfx: Switched fs_blit_palette16 to expand bitmap_ind16 contents to R8. Fixe... |  MooglyGuy | 2021-09-04 | 1 | -0/+0 |
| * | -bgfx: Fixed UV rounding errors in fs_blit_palette16; Switched back to direct... |  MooglyGuy | 2021-08-30 | 1 | -0/+0 |
| * | -bgfx: Revised fs_blit_palette16 to not use pixel rounding. Fixes issues in c... |  MooglyGuy | 2021-08-24 | 1 | -0/+0 |
| * | BGFX fixes for various backends (#8469) [Ryan Holtz] |  MooglyGuy | 2021-08-20 | 2 | -0/+0 |
| * | bgfx shaders recompile |  Miodrag Milanovic | 2021-08-13 | 186 | -0/+0 |
| * | bgfx: Fixed crt-geom{,-deluxe} shader compilation and recompiled shaders. |  Vas Crabb | 2021-03-20 | 2 | -0/+0 |
| * | bgfx: crt-geom and crt-geom-deluxe enhancements (#7872) |  cgwg | 2021-03-20 | 6 | -0/+0 |
| * | bgfx: Compiled new shaders for Direct3D, ESSL, Metal and SPIR-V. |  Vas Crabb | 2021-02-21 | 4 | -0/+0 |
| * | bgfx: Fixed overlapping register in lcd-grid shaders and compiled for Direct3... |  Vas Crabb | 2021-01-23 | 4 | -0/+0 |
| * | -bgfx: Shader recompile after cgwg's changes. [Ryan Holtz] |  Ryan Holtz | 2020-12-23 | 140 | -0/+0 |
| * | -bgfx: Fixed Github issue #5961. [Ryan Holtz] |  MooglyGuy | 2019-11-24 | 1 | -0/+0 |
| * | -bgfx: Fixed Github issues #5830 and #5956. [Ryan Holtz] |  MooglyGuy | 2019-11-24 | 16 | -0/+0 |
| * | Sync bgfx, bx and bimg with upstream; fix the hlsl fs_chroma.sc matrix transp... |  Julian Sikorski | 2019-11-12 | 22 | -0/+0 |
| * | -bgfx: Fixed opengl backend, nw |  MooglyGuy | 2019-10-21 | 1 | -0/+0 |
| * | Add missing spirv shaders (nw) |  Olivier Galibert | 2019-10-14 | 3 | -0/+0 |
| * | WIP: sync bgfx, bx and bimg with latest upstream (#5723) |  Julian Sikorski | 2019-10-13 | 174 | -0/+0 |