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* Revert "Updated bgfx, bx and bimg to current upstream versions. (#11493)" Vas Crabb2023-09-0893-0/+0
* Updated bgfx, bx and bimg to current upstream versions. (#11493) Julian Sikorski2023-09-0693-0/+0
* Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] MooglyGuy2023-01-29279-0/+0
* Update BGFX, BX and BIMG (#10789) Miodrag Milanović2023-01-05455-0/+0
* Revert "Update BGFX, BX and BIMG (#10750)" (#10787) R. Belmont2023-01-04455-0/+0
* Update BGFX, BX and BIMG (#10750) Miodrag Milanović2023-01-04455-0/+0
* bgfx: Re-built shaders for crt-geom update. Vas Crabb2022-07-0716-0/+0
* bgfx: crt-geom and crt-geom-deluxe improvements: (#8653) cgwg2022-07-0724-0/+0
* -bgfx: Fixed YUV shader to have better brightness balance. [Ryan Holtz] (#9425) MooglyGuy2022-03-176-0/+0
* -bgfx: Added default LUT PNG, fixes LUT-effect crash. Fixed external texture ... MooglyGuy2022-03-126-0/+0
* -bgfx: Switched fs_blit_palette16 to expand bitmap_ind16 contents to R8. Fixe... MooglyGuy2021-09-046-0/+0
* -bgfx: Fixed UV rounding errors in fs_blit_palette16; Switched back to direct... MooglyGuy2021-08-306-0/+0
* -bgfx: Revised fs_blit_palette16 to not use pixel rounding. Fixes issues in c... MooglyGuy2021-08-246-0/+0
* BGFX fixes for various backends (#8469) [Ryan Holtz] MooglyGuy2021-08-2012-0/+0
* bgfx shaders recompile Miodrag Milanovic2021-08-131116-0/+0
* bgfx: Fixed crt-geom{,-deluxe} shader compilation and recompiled shaders. Vas Crabb2021-03-2020-0/+0
* bgfx: crt-geom and crt-geom-deluxe enhancements (#7872) cgwg2021-03-2024-0/+0
* bgfx: Compiled new shaders for Direct3D, ESSL, Metal and SPIR-V. Vas Crabb2021-02-2120-0/+0
* bgfx: crt-geom and crt-geom-deluxe enhancements (#7766) cgwg2021-02-214-0/+0
* bgfx: Fixed overlapping register in lcd-grid shaders and compiled for Direct3... Vas Crabb2021-01-2320-0/+0
* bgfx: Added lcd-grid shader. (#7691) cgwg2021-01-234-0/+0
* -bgfx: Shader recompile after cgwg's changes. [Ryan Holtz] Ryan Holtz2020-12-23861-0/+0
* Modified crt-geom-deluxe to track the power-law fall-off for longer (up to 10... cgwg2020-12-2311-0/+0
* -bgfx: Fixed Github issue #5961. [Ryan Holtz] MooglyGuy2019-11-245-0/+0
* -bgfx: Fixed Github issues #5830 and #5956. [Ryan Holtz] MooglyGuy2019-11-2426-0/+0
* Sync bgfx, bx and bimg with upstream; fix the hlsl fs_chroma.sc matrix transp... Julian Sikorski2019-11-1289-0/+0
* -bgfx: Fixed opengl backend, nw MooglyGuy2019-10-2167-0/+0
* Add missing spirv shaders (nw) Olivier Galibert2019-10-143-0/+0
* -bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz] MooglyGuy2019-10-1315-0/+0
* WIP: sync bgfx, bx and bimg with latest upstream (#5723) Julian Sikorski2019-10-13174-0/+0
* (nw) Clean up the mess on master Vas Crabb2019-03-2666-0/+0
* Revert "conflict resolution (nw)" andreasnaive2019-03-2566-0/+0
* Transposed transformation matrix to fix bgfx colors (nw) Henrik Algestam2019-01-0866-0/+0
* HLSL Color Transforms and 3D LUT (#4043) Westley M. Martinez2018-10-0725-0/+0
* Port scanline modification to BGFX W. M. Martinez2018-09-1415-0/+0
* Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all sh... Miodrag Milanovic2017-12-01840-0/+0
* -bgfx: Fixed xBR-lv2-multipass shader. [Ryan Holtz] MooglyGuy2017-06-1110-0/+0
* -bgfx: Fixed the following xBR shaders: xBR-lv2-fast, xBR-lv2-noblend, xBR-lv... MooglyGuy2017-06-1035-0/+0
* Fixed HQx shaders with BGFX OpenGL backend. Fixes for more shaders seem to be... MooglyGuy2017-05-189-0/+0
* update shaders (nw) Miodrag Milanovic2017-03-2984-0/+0
* Rebuild shaders, only metal is affected (nw) Miodrag Milanovic2017-02-05153-0/+0
* Fix for glsl (nw) Miodrag Milanovic2016-10-29227-0/+0
* Updated BGFX and BX and recompiled shaders (nw) Branimir Karadžić2016-10-29395-0/+0
* Reduced defocus effect to one pass (HLSL/BGFX) Jezze2016-10-225-0/+0
* Fixed aspect ratio of rounded corners (nw) Jezze2016-09-295-0/+0
* Fixed several small issues in HLSL/BGFX Jezze2016-09-2810-0/+0
* Update BGFX and BX packages and update MAME code to support new API (nw) Miodrag Milanovic2016-09-0310-0/+0
* - already fixed scanline issue also applied for swapped orientation (nw) Jezze2016-08-135-0/+0
* - updated shader binaries which have changed after the last BGFX update (nw) Jezze2016-08-13166-0/+0
* Added crt-geom and crt-geom-deluxe shaders for bgfx. Jeremy Green2016-07-0355-0/+0