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* Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] MooglyGuy2023-01-2911-57/+97
* Revert "-bgfx: Adjusted per-pass blending handling - fixes MT07586 and MT0758... MooglyGuy2022-12-262-125/+4
* -bgfx: Adjusted per-pass blending handling - fixes MT07586 and MT07587. (#107... MooglyGuy2022-12-262-4/+125
* -bgfx: Added default LUT PNG, fixes LUT-effect crash. Fixed external texture ... MooglyGuy2022-03-121-9/+4
* srcclean: Added JSON cleaning support, and some cleanup. Vas Crabb2021-08-2010-367/+367
* BGFX fixes for various backends (#8469) [Ryan Holtz] MooglyGuy2021-08-202-0/+4
* -bgfx: Fixed Github issues #5830 and #5956. [Ryan Holtz] MooglyGuy2019-11-241-0/+26
* -bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz] MooglyGuy2019-10-134-0/+201
* HLSL Color Transforms and 3D LUT (#4043) Westley M. Martinez2018-10-071-0/+32
* Checkpoint 1, nw therealmogminer@gmail.com2016-04-214-0/+225