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* nes, sms: Fix light gun regression Enik Land2019-07-0210-41/+94
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* fidel_card: disconnect from fidelbase class (nw) hap2019-07-025-51/+75
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* New working machine added hap2019-07-012-0/+104
| | | | | ---------- Kazaam (handheld) [hap, Sean Riddle, handheldgamefan89]
* namcos2.cpp: drop ROZ optimization hack, which was causing missing ↵ Angelo Salese2019-07-011-2/+4
| | | | backgrounds for Phelios [Angelo Salese]
* cps1.cpp: redumped sf2rk [Hammy, Clawgrip] Ivan Vangelista2019-07-011-25/+11
| | | | Needs correct GFX ROMs loading to be playable (nw)
* i8275: Continue DMA bursts when display is stopped (nw) AJR2019-07-011-20/+18
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* arb/diablo/sexpert: make chessboard wood color same as tascr30 (nw) hap2019-07-013-61/+61
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* notes (nw) MetalliC2019-07-012-2/+3
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* pockstat.cpp: Workaround for build error caused by C++14's failure to inline ↵ AJR2019-07-011-1/+2
| | | | constexpr variables (nw)
* hh*: deglobal speaker levels (nw) hap2019-07-016-66/+50
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* Merge branch 'master' of https://github.com/mamedev/mame arbee2019-06-302-0/+23
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| * new NOT_WORKING game MetalliC2019-07-012-0/+23
| | | | | | | | | | -------------------- Kodai Oujya Kyouryuu King - Mesameyo! Aratanaru-ryoku!! (Japan, Ver 4.000) (MDA-C0061) [SauraphaganaxRex, MetalliC]
* | apple2gs: fixed game port regression [R. Belmont] arbee2019-06-301-1/+1
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* savant: add buttons to layout (nw) hap2019-07-011-2/+317
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* floppy: First stab at weak zones handling [O. Galibert] Olivier Galibert2019-07-012-23/+164
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* sforte: improve lcd_data_w (nw) hap2019-06-303-39/+49
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* (nw) cassette: last lot of wave changes Robbbert2019-07-0126-39/+65
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* Merge pull request #5297 from AmatCoder/AmatCoder-tzx_fix-1 R. Belmont2019-06-301-6/+5
|\ | | | | tzx_cass.cpp: Fix loading of Generalized Data blocks
| * tzx_cass.cpp: Fix loading of Generalized Data blocks AmatCoder2019-06-301-6/+5
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* | zr107, gticlub, nwk-tr, hornet: Greatly improve inputs (among other things) ↵ Hydreigon2019-06-304-281/+276
| | | | | | | | | | | | | | | | | | | | | | | | (#5296) * Greatly improve inputs * Add an extra line at the end. * gticlub restore "PORT_PLAYER()" * hornet.cpp restore "PORT_PLAYER()"
* | Merge pull request #5295 from rzero9/fmt_softlist R. Belmont2019-06-301-150/+1158
|\ \ | | | | | | fmtowns_cd.xml: additions, replacements and cleanups
| * | fmtowns_cd.xml: additions, replacements and cleanups r092019-06-291-150/+1158
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Added new items from the redump.org database: Cat's Part-1 DOR Best Selection Gekan Gokko Vol. 1 - Doctor Professional Mahjong Goku Scavenger 4 (1993-11-11) Taiken Shiyou! Marty Channel - Replaced the following items with images that match the redump.org database. In many cases the existing images had no offset correction (which leads to small chunks of audio data at the start/end of the disc being missing) and no proper pregaps, so these should be better. The 4th Unit 5 - D-Again The 4th Unit 7 - Wyatt Genocide Square Gunship - The Helicopter Simulation The Legend of Kyrandia (promoted to working due to this change) Kyrandia II - The Hand of Fate Last Armageddon CD Special Mahjong de Pon! Misty - Meitantei Toujou Puyo Puyo Schwarzschild IV - The Cradle End Silent Möbius Splatterhouse Ultima Underworld II - Labyrinth of Worlds Wing Commander Wizardry V - Heart of the Maelstrom - Added alt_titles and release dates for almost everything - Miscellaneous metadata fixes
* | | Merge pull request #5293 from FakeShemp/gba_upd R. Belmont2019-06-301-31/+83
|\ \ \ | | | | | | | | gba.xml - Add cart info from No-Intro
| * | | gba.xml - Add cart info from No-Intro FakeShemp2019-06-291-31/+83
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* | | | Merge pull request #5292 from cam900/pgm_meta R. Belmont2019-06-301-21/+16
|\ \ \ \ | | | | | | | | | | pgm.cpp : Add notes, Version infos, Fix metadatas, Reduce unnecessary…
| * | | | pgm.cpp : Add notes, Version infos, Fix metadatas, Reduce unnecessary lines cam9002019-06-291-21/+16
| | | | | | | | | | | | | | | | | | | | Correct game name (ddpdojblk sets are says 'Black Label' at official)
* | | | | Refactored UI font metrics (#5291) npwoods2019-06-3027-240/+249
| |_|_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Changed the various usages of UI_*COLOR to be calls to src/frontend/mame/ui/moptions.h The various UI_*COLOR macros were implemented as calls to decode_ui_color, which cached the values for the various options in a static array, which was obviously a gross hack. This refactoring is strategic because I am trying to confine awareness of mame_ui_manager to code in src/frontend/mame/ui, and the implementation of decode_ui_color() relied on the ability to access mame_ui_manager as a singleton from outside this code. * Created a ui_colors object, so that queries for UI RGB values would not always require parsing strings * Replaced UI_TARGET_FONT_[ROWS|HEIGHT] and UI_BOX_[LR|TD]_BORDER macros with property calls These macros were implemented with a call to a function (get_font_rows()) that opportunistically stashed the results of option accesses in static variables; in other words, a gross hack Because get_font_rows() attempted to access mame_ui_manager as a singleton, it was an obstactle to providing an alternative implementation of ui_manager * Remove stray debugging cruft that found a way into the other PR
* | | | (nw) more cassette wav sound Robbbert2019-06-309-14/+25
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* | | | Missed a file, nw MooglyGuy2019-06-301-16/+0
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* | | | -imagedev/harddriv: Removed MCFG macros. [Ryan Holtz] mooglyguy2019-06-30110-737/+669
| | | | | | | | | | | | | | | | -generic/slot: Removed MCFG macros. [Ryan Holtz]
* | | | -snapquik: Modernized delegate and removed MCFG macros. [Ryan Holtz] MooglyGuy2019-06-30122-447/+455
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* | | | (nw) more cassette wave Robbbert2019-06-3016-14/+20
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* | | | sb30: does not have multiple queens, pawn promotion is set up in software (nw) hap2019-06-303-7/+11
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* | | | tascr30: add gideon bios (nw) hap2019-06-303-21/+27
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* | | | (nw) more cassette wave sound Robbbert2019-06-3019-22/+42
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* | | | New working software list additions Justin Kerk2019-06-292-8/+139
| | | | | | | | | | | | | | | | | | | | | | | | --------------------------------------- ibm5150: SimEarth: The Living Planet (Europe, 3.5", v1.0), SimEarth: The Living Planet (5.25", v1.1), SimEarth: The Living Planet (3.5", v1.1), SimEarth: The Living Planet (3.5", v1.3) [Justin Kerk] odyssey2: AMOK!, Calculator!, Pong for Videopac and Odyssey²! [Justin Kerk]
* | | | sboard: ctrl/shift+click no effect for inductive (nw) hap2019-06-302-1/+3
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* | | | tasc: 1 minute now matches realworld 1 minute, and it also says 30mhz ↵ hap2019-06-303-4/+6
| | | | | | | | | | | | | | | | instead of 31mhz in system info. assume same for risc2500 (nw)
* | | | diablo/sexpert: add chesspieces (nw) hap2019-06-307-1337/+1491
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* | | | tascr30: add display, inputs and SmartBoard. [Sandro Ronco] Sandro Ronco2019-06-297-32/+1118
| | | | | | | | | | | | | | | | | | | | | | | | Machines promoted to working ---------------------------- Tasc ChessSystem R30 [Sandro Ronco]
* | | | gamemachine, boris: use pwm_display (nw) hap2019-06-297-149/+94
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* | | | -dpb_brushstore: Finished implementing functionality, needs testing. [Ryan ↵ MooglyGuy2019-06-292-15/+262
| | | | | | | | | | | | | | | | Holtz]
* | | | -pockstat: Switched to use logmacro, eliminated legacy MCFG, fixed spacing, ↵ MooglyGuy2019-06-291-583/+585
| | | | | | | | | | | | | | | | de-globalized scope. [Ryan Holtz]
* | | | k28: use pwm_display (nw) hap2019-06-292-51/+19
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* | | | New working machine added (#5294) algestam2019-06-292-2/+106
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * New working machine added ---------- Game & Watch: Gold Cliff [algestam, hydef, Ryan Holtz] * hh_sm510: Remove ambigious comment from gnw_gcliff (nw)
* | | | mk1: use pwm_display (nw) hap2019-06-298-188/+152
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* | | | (nw) nascom1/2: cassette fixed ; added more cassette wav sounds Robbbert2019-06-2920-39/+82
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* | | remove novagbase class (nw) hap2019-06-297-216/+588
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* | | cforte: add chesspieces (nw) hap2019-06-2913-229/+466
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* | | Changed the various usages of UI_*COLOR to be calls to ↵ npwoods2019-06-2826-242/+276
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | src/frontend/mame/ui/moptions.h (#5282) * Changed the various usages of UI_*COLOR to be calls to src/frontend/mame/ui/moptions.h The various UI_*COLOR macros were implemented as calls to decode_ui_color, which cached the values for the various options in a static array, which was obviously a gross hack. This refactoring is strategic because I am trying to confine awareness of mame_ui_manager to code in src/frontend/mame/ui, and the implementation of decode_ui_color() relied on the ability to access mame_ui_manager as a singleton from outside this code. * Created a ui_colors object, so that queries for UI RGB values would not always require parsing strings * Converted a few more options().zyx_color() to colors().zyx_color() * A few more misses from earlier