diff options
author | hap <happppp@users.noreply.github.com> | 2019-06-29 01:33:55 +0200 |
---|---|---|
committer | hap <happppp@users.noreply.github.com> | 2019-06-29 01:34:14 +0200 |
commit | fe0db6545c8077cef465dfa52f9124903fcc74e2 (patch) | |
tree | 8973467bd4d818022180e1da10964644d666c37c | |
parent | 697ff7bd7149d635a838543b65409dd42d739087 (diff) |
cforte: add chesspieces (nw)
-rw-r--r-- | scripts/target/mame/mess.lua | 2 | ||||
-rw-r--r-- | src/mame/drivers/cking_master.cpp | 4 | ||||
-rw-r--r-- | src/mame/drivers/cxg_ch2001.cpp | 4 | ||||
-rw-r--r-- | src/mame/drivers/novag_cforte.cpp | 172 | ||||
-rw-r--r-- | src/mame/drivers/novag_scon.cpp | 6 | ||||
-rw-r--r-- | src/mame/layout/aci_boris.lay | 2 | ||||
-rw-r--r-- | src/mame/layout/cmpchess.lay | 2 | ||||
-rw-r--r-- | src/mame/layout/cncchess.lay | 2 | ||||
-rw-r--r-- | src/mame/layout/novag_cforte.lay | 444 | ||||
-rw-r--r-- | src/mame/layout/novag_delta1.lay | 2 | ||||
-rw-r--r-- | src/mame/layout/novag_mk1.lay | 2 | ||||
-rw-r--r-- | src/mame/layout/novag_mk2.lay | 3 | ||||
-rw-r--r-- | src/mame/layout/scisys_chesstrv.lay | 50 |
13 files changed, 466 insertions, 229 deletions
diff --git a/scripts/target/mame/mess.lua b/scripts/target/mame/mess.lua index 91c57e81d36..6f4b0ccf2cd 100644 --- a/scripts/target/mame/mess.lua +++ b/scripts/target/mame/mess.lua @@ -1918,7 +1918,6 @@ files { MAME_DIR .. "src/mame/machine/novagbase.cpp", MAME_DIR .. "src/mame/includes/novagbase.h", - MAME_DIR .. "src/mame/drivers/novag_cforte.cpp", MAME_DIR .. "src/mame/drivers/novag_diablo.cpp", MAME_DIR .. "src/mame/drivers/novag_sexpert.cpp", } @@ -2815,6 +2814,7 @@ files { createMESSProjects(_target, _subtarget, "novag") files { + MAME_DIR .. "src/mame/drivers/novag_cforte.cpp", MAME_DIR .. "src/mame/drivers/novag_delta1.cpp", MAME_DIR .. "src/mame/drivers/novag_mk1.cpp", MAME_DIR .. "src/mame/drivers/novag_mk2.cpp", diff --git a/src/mame/drivers/cking_master.cpp b/src/mame/drivers/cking_master.cpp index 1e8f1a6e67f..4f6ceeb3e1b 100644 --- a/src/mame/drivers/cking_master.cpp +++ b/src/mame/drivers/cking_master.cpp @@ -40,9 +40,9 @@ public: master_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), + m_irq_on(*this, "irq_on"), m_display(*this, "display"), m_board(*this, "board"), - m_irq_on(*this, "irq_on"), m_dac(*this, "dac"), m_mainmap(*this, "mainmap"), m_inputs(*this, "IN.%u", 0) @@ -59,9 +59,9 @@ protected: private: // devices/pointers required_device<cpu_device> m_maincpu; + required_device<timer_device> m_irq_on; required_device<pwm_display_device> m_display; required_device<sensorboard_device> m_board; - required_device<timer_device> m_irq_on; required_device<dac_2bit_binary_weighted_ones_complement_device> m_dac; required_device<address_map_bank_device> m_mainmap; required_ioport_array<2> m_inputs; diff --git a/src/mame/drivers/cxg_ch2001.cpp b/src/mame/drivers/cxg_ch2001.cpp index 35d3d852625..d7b503ba567 100644 --- a/src/mame/drivers/cxg_ch2001.cpp +++ b/src/mame/drivers/cxg_ch2001.cpp @@ -33,9 +33,9 @@ public: ch2001_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), + m_irq_on(*this, "irq_on"), m_display(*this, "display"), m_board(*this, "board"), - m_irq_on(*this, "irq_on"), m_dac(*this, "dac"), m_speaker_off(*this, "speaker_off"), m_inputs(*this, "IN.%u", 0) @@ -50,9 +50,9 @@ protected: private: // devices/pointers required_device<cpu_device> m_maincpu; + required_device<timer_device> m_irq_on; required_device<pwm_display_device> m_display; required_device<sensorboard_device> m_board; - required_device<timer_device> m_irq_on; required_device<dac_bit_interface> m_dac; required_device<timer_device> m_speaker_off; required_ioport_array<2> m_inputs; diff --git a/src/mame/drivers/novag_cforte.cpp b/src/mame/drivers/novag_cforte.cpp index de1d488efcc..79c93898b01 100644 --- a/src/mame/drivers/novag_cforte.cpp +++ b/src/mame/drivers/novag_cforte.cpp @@ -3,29 +3,28 @@ // thanks-to:Berger /****************************************************************************** -* novag_cforte.cpp, subdriver of machine/novagbase.cpp, machine/chessbase.cpp +Novag Constellation Forte -TODO: -- RS232 port? - -******************************************************************************* - -Novag Constellation Forte overview: +Hardware notes: - R65C02P4 @ 5MHz (10MHz XTAL) - 2*2KB RAM(NEC D449C-3), 2*32KB ROM(27C256) - HLCD0538P, 10-digit 7seg LCD display - TTL, 18 LEDs, 8*8 chessboard buttons +- ports for optional printer and chess clock I/O is similar to supercon ******************************************************************************/ #include "emu.h" -#include "includes/novagbase.h" #include "cpu/m6502/r65c02.h" +#include "video/pwm.h" +#include "machine/sensorboard.h" #include "machine/nvram.h" +#include "machine/timer.h" #include "video/hlcd0538.h" +#include "sound/beep.h" #include "speaker.h" // internal artwork @@ -34,24 +33,43 @@ I/O is similar to supercon namespace { -class cforte_state : public novagbase_state +class cforte_state : public driver_device { public: cforte_state(const machine_config &mconfig, device_type type, const char *tag) : - novagbase_state(mconfig, type, tag), - m_hlcd0538(*this, "hlcd0538") + driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu"), + m_irq_on(*this, "irq_on"), + m_display(*this, "display"), + m_board(*this, "board"), + m_lcd(*this, "lcd"), + m_beeper(*this, "beeper"), + m_inputs(*this, "IN.%u", 0) { } // machine drivers void cforte(machine_config &config); +protected: + virtual void machine_start() override; + private: // devices/pointers - optional_device<hlcd0538_device> m_hlcd0538; + required_device<cpu_device> m_maincpu; + required_device<timer_device> m_irq_on; + required_device<pwm_display_device> m_display; + required_device<sensorboard_device> m_board; + required_device<hlcd0538_device> m_lcd; + required_device<beep_device> m_beeper; + required_ioport_array<8> m_inputs; // address maps void main_map(address_map &map); + // periodic interrupts + template<int Line> TIMER_DEVICE_CALLBACK_MEMBER(irq_on) { m_maincpu->set_input_line(Line, ASSERT_LINE); } + template<int Line> TIMER_DEVICE_CALLBACK_MEMBER(irq_off) { m_maincpu->set_input_line(Line, CLEAR_LINE); } + // I/O handlers void update_display(); DECLARE_WRITE64_MEMBER(lcd_output_w); @@ -59,8 +77,23 @@ private: DECLARE_WRITE8_MEMBER(control_w); DECLARE_READ8_MEMBER(input1_r); DECLARE_READ8_MEMBER(input2_r); + + u8 m_inp_mux; + u8 m_led_select; }; +void cforte_state::machine_start() +{ + // zerofill + m_inp_mux = 0; + m_led_select = 0; + + // register for savestates + save_item(NAME(m_inp_mux)); + save_item(NAME(m_led_select)); +} + + /****************************************************************************** Devices, I/O @@ -68,17 +101,6 @@ private: // TTL/generic -void cforte_state::update_display() -{ - // 3 led rows - display_matrix(8, 3, m_led_data, m_led_select, false); - - // lcd panel (mostly handled in lcd_output_w) - set_display_segmask(0x3ff0, 0xff); - set_display_size(8, 3+13); - display_update(); -} - WRITE64_MEMBER(cforte_state::lcd_output_w) { // 4 rows used @@ -89,20 +111,27 @@ WRITE64_MEMBER(cforte_state::lcd_output_w) // 2 segments per row for (int dig = 0; dig < 13; dig++) { - m_display_state[dig+3] = 0; + data = 0; for (int i = 0; i < 4; i++) - m_display_state[dig+3] |= ((rowdata[i] >> (2*dig) & 3) << (2*i)); + data |= ((rowdata[i] >> (2*dig) & 3) << (2*i)); - m_display_state[dig+3] = bitswap<8>(m_display_state[dig+3],7,2,0,4,6,5,3,1); + data = bitswap<8>(data,7,2,0,4,6,5,3,1); + m_display->write_row(dig+3, data); } - update_display(); + m_display->update(); +} + +void cforte_state::update_display() +{ + // 3 led rows + m_display->matrix_partial(0, 3, m_led_select, m_inp_mux); } WRITE8_MEMBER(cforte_state::mux_w) { // d0-d7: input mux, led data - m_inp_mux = m_led_data = data; + m_inp_mux = data; update_display(); } @@ -111,9 +140,9 @@ WRITE8_MEMBER(cforte_state::control_w) // d0: HLCD0538 data in // d1: HLCD0538 clk // d2: HLCD0538 lcd - m_hlcd0538->data_w(data & 1); - m_hlcd0538->clk_w(data >> 1 & 1); - m_hlcd0538->lcd_w(data >> 2 & 1); + m_lcd->data_w(data & 1); + m_lcd->clk_w(data >> 1 & 1); + m_lcd->lcd_w(data >> 2 & 1); // d3: unused? @@ -127,15 +156,27 @@ WRITE8_MEMBER(cforte_state::control_w) READ8_MEMBER(cforte_state::input1_r) { + u8 data = 0; + // d0-d7: multiplexed inputs (chessboard squares) - return ~read_inputs(8) & 0xff; + for (int i = 0; i < 8; i++) + if (BIT(m_inp_mux, i)) + data |= m_board->read_rank(i ^ 7, true); + + return ~data; } READ8_MEMBER(cforte_state::input2_r) { + u8 data = 0; + // d0-d5: ? // d6,d7: multiplexed inputs (side panel) - return (read_inputs(8) >> 2 & 0xc0) ^ 0xff; + for (int i = 0; i < 8; i++) + if (BIT(m_inp_mux, i)) + data |= m_inputs[i]->read() << 6; + + return ~data; } @@ -161,39 +202,37 @@ void cforte_state::main_map(address_map &map) ******************************************************************************/ static INPUT_PORTS_START( cforte ) - PORT_INCLUDE( generic_cb_buttons ) + PORT_START("IN.0") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_I) PORT_NAME("New Game") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_8) PORT_NAME("Player/Player / Gambit/Large / King") - PORT_MODIFY("IN.0") - PORT_BIT(0x100, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_I) PORT_NAME("New Game") - PORT_BIT(0x200, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_8) PORT_NAME("Player/Player / Gambit/Large / King") + PORT_START("IN.1") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_U) PORT_NAME("Verify/Set Up / Pro-Op") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_7) PORT_NAME("Random/Tour/Normal / Training Level / Queen") - PORT_MODIFY("IN.1") - PORT_BIT(0x100, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_U) PORT_NAME("Verify/Set Up / Pro-Op") - PORT_BIT(0x200, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_7) PORT_NAME("Random/Tour/Normal / Training Level / Queen") + PORT_START("IN.2") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Y) PORT_NAME("Change Color / Time Control / Priority") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6) PORT_NAME("Sound / Depth Search / Bishop") - PORT_MODIFY("IN.2") - PORT_BIT(0x100, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Y) PORT_NAME("Change Color / Time Control / Priority") - PORT_BIT(0x200, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6) PORT_NAME("Sound / Depth Search / Bishop") + PORT_START("IN.3") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_T) PORT_NAME("Flip Display / Clear Board / Clear Book") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5) PORT_NAME("Solve Mate / Infinite / Knight") - PORT_MODIFY("IN.3") - PORT_BIT(0x100, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_T) PORT_NAME("Flip Display / Clear Board / Clear Book") - PORT_BIT(0x200, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5) PORT_NAME("Solve Mate / Infinite / Knight") + PORT_START("IN.4") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_R) PORT_NAME("Print Moves / Print Evaluations / Print Book") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4) PORT_NAME("Print Board / Interface / Rook") - PORT_MODIFY("IN.4") - PORT_BIT(0x100, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_R) PORT_NAME("Print Moves / Print Evaluations / Print Book") - PORT_BIT(0x200, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4) PORT_NAME("Print Board / Interface / Rook") + PORT_START("IN.5") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_E) PORT_NAME("Trace Forward / Auto Play / No/End") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3) PORT_NAME("Print List / Acc. Time / Pawn") - PORT_MODIFY("IN.5") - PORT_BIT(0x100, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_E) PORT_NAME("Trace Forward / Auto Play / No/End") - PORT_BIT(0x200, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3) PORT_NAME("Print List / Acc. Time / Pawn") + PORT_START("IN.6") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_W) PORT_NAME("Hint / Next Best / Yes/Start") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2) PORT_NAME("Set Level") - PORT_MODIFY("IN.6") - PORT_BIT(0x100, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_W) PORT_NAME("Hint / Next Best / Yes/Start") - PORT_BIT(0x200, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2) PORT_NAME("Set Level") - - PORT_MODIFY("IN.7") - PORT_BIT(0x100, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Q) PORT_NAME("Go / ->") - PORT_BIT(0x200, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1) PORT_NAME("Take Back / Restore / <-") + PORT_START("IN.7") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Q) PORT_NAME("Go / ->") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1) PORT_NAME("Take Back / Restore / <-") INPUT_PORTS_END @@ -215,11 +254,14 @@ void cforte_state::cforte(machine_config &config) NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_1); - /* video hardware */ - HLCD0538(config, m_hlcd0538); - m_hlcd0538->write_cols().set(FUNC(cforte_state::lcd_output_w)); + SENSORBOARD(config, m_board).set_type(sensorboard_device::BUTTONS); + m_board->init_cb().set(m_board, FUNC(sensorboard_device::preset_chess)); + m_board->set_delay(attotime::from_msec(200)); - TIMER(config, "display_decay").configure_periodic(FUNC(cforte_state::display_decay_tick), attotime::from_msec(1)); + /* video hardware */ + HLCD0538(config, m_lcd).write_cols().set(FUNC(cforte_state::lcd_output_w)); + PWM_DISPLAY(config, m_display).set_size(3+13, 8); + m_display->set_segmask(0x3ff0, 0xff); config.set_default_layout(layout_novag_cforte); /* sound hardware */ @@ -255,5 +297,5 @@ ROM_END ******************************************************************************/ // YEAR NAME PARENT CMP MACHINE INPUT STATE INIT COMPANY, FULLNAME, FLAGS -CONS( 1986, cfortea, 0, 0, cforte, cforte, cforte_state, empty_init, "Novag", "Constellation Forte (version A)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_IMPERFECT_CONTROLS ) -CONS( 1986, cforteb, cfortea, 0, cforte, cforte, cforte_state, empty_init, "Novag", "Constellation Forte (version B)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_IMPERFECT_CONTROLS ) +CONS( 1986, cfortea, 0, 0, cforte, cforte, cforte_state, empty_init, "Novag", "Constellation Forte (version A)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) +CONS( 1986, cforteb, cfortea, 0, cforte, cforte, cforte_state, empty_init, "Novag", "Constellation Forte (version B)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) diff --git a/src/mame/drivers/novag_scon.cpp b/src/mame/drivers/novag_scon.cpp index 174d98a2660..0c38de59f3b 100644 --- a/src/mame/drivers/novag_scon.cpp +++ b/src/mame/drivers/novag_scon.cpp @@ -5,7 +5,7 @@ Novag Super Constellation Chess Computer (model 844) Hardware notes: -- UMC UM6502C @ 4 MHz (8MHz XTAL), 600Hz? IRQ(source unknown?) +- UMC UM6502C @ 4 MHz (8MHz XTAL), 512Hz? IRQ(source unknown?) - 2*2KB RAM TC5516APL-2 battery-backed, 2*32KB ROM custom label - TTL, buzzer, 24 LEDs, 8*8 chessboard buttons - external ports for clock and printer, not emulated here @@ -203,13 +203,13 @@ void scon_state::scon(machine_config &config) /* basic machine hardware */ M6502(config, m_maincpu, 8_MHz_XTAL/2); // UM6502C m_maincpu->set_addrmap(AS_PROGRAM, &scon_state::main_map); - m_maincpu->set_periodic_int(FUNC(scon_state::irq0_line_hold), attotime::from_hz(600)); // guessed + m_maincpu->set_periodic_int(FUNC(scon_state::irq0_line_hold), attotime::from_hz(512)); // guessed NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_1); SENSORBOARD(config, m_board).set_type(sensorboard_device::BUTTONS); m_board->init_cb().set(m_board, FUNC(sensorboard_device::preset_chess)); - m_board->set_delay(attotime::from_msec(150)); + m_board->set_delay(attotime::from_msec(200)); /* video hardware */ PWM_DISPLAY(config, m_display).set_size(3, 8); diff --git a/src/mame/layout/aci_boris.lay b/src/mame/layout/aci_boris.lay index d96e325c0b9..91c027496a1 100644 --- a/src/mame/layout/aci_boris.lay +++ b/src/mame/layout/aci_boris.lay @@ -1,6 +1,8 @@ <?xml version="1.0"?> <mamelayout version="2"> +<!-- NOTE: no chesspieces simulation here, ACI Boris didn't have a built-in chessboard --> + <!-- define elements --> <element name="black"><rect><color red="0.16" green="0.16" blue="0.16" /></rect></element> diff --git a/src/mame/layout/cmpchess.lay b/src/mame/layout/cmpchess.lay index 3cd4abb44ec..63fee7cc253 100644 --- a/src/mame/layout/cmpchess.lay +++ b/src/mame/layout/cmpchess.lay @@ -1,6 +1,8 @@ <?xml version="1.0"?> <mamelayout version="2"> +<!-- NOTE: no chesspieces simulation here, DCS CompuChess didn't have a built-in chessboard --> + <!-- define elements --> <element name="black"><rect><color red="0.12" green="0.12" blue="0.12" /></rect></element> diff --git a/src/mame/layout/cncchess.lay b/src/mame/layout/cncchess.lay index 432c6146365..25a05b5f8f6 100644 --- a/src/mame/layout/cncchess.lay +++ b/src/mame/layout/cncchess.lay @@ -1,6 +1,8 @@ <?xml version="1.0"?> <mamelayout version="2"> +<!-- NOTE: no chesspieces simulation here, Conic Computer Chess didn't have a built-in chessboard --> + <!-- define elements --> <element name="blackb"><rect><color red="0" green="0" blue="0" /></rect></element> diff --git a/src/mame/layout/novag_cforte.lay b/src/mame/layout/novag_cforte.lay index ec82af339dd..1116cfd9c18 100644 --- a/src/mame/layout/novag_cforte.lay +++ b/src/mame/layout/novag_cforte.lay @@ -4,6 +4,8 @@ <!-- define elements --> <element name="static_red"><rect><color red="0.7" green="0.13" blue="0.12" /></rect></element> + <element name="black"><rect><color red="0.17" green="0.15" blue="0.15" /></rect></element> + <element name="white"><rect><color red="0.81" green="0.8" blue="0.79" /></rect></element> <!-- our digit element is bright-on-dark, this means the lcd panel is the wrong colour here --> @@ -49,9 +51,6 @@ </disk> </element> - <element name="black"><rect><color red="0.17" green="0.15" blue="0.15" /></rect></element> - <element name="white"><rect><color red="0.81" green="0.8" blue="0.79" /></rect></element> - <element name="text_1"><text string="1"><color red="0.9" green="0.9" blue="0.9" /></text></element> <element name="text_2"><text string="2"><color red="0.9" green="0.9" blue="0.9" /></text></element> <element name="text_3"><text string="3"><color red="0.9" green="0.9" blue="0.9" /></text></element> @@ -166,10 +165,294 @@ </element> +<!-- sb board --> + + <element name="cblack"><rect><color red="0.41" green="0.4" blue="0.39" /></rect></element> + <element name="cwhite"><rect><color red="0.81" green="0.8" blue="0.79" /></rect></element> + + <element name="hlbb" defstate="0"> + <text string=" "><bounds x="0" y="0" width="1" height="1" /></text> + <disk state="1"> + <bounds x="0.12" y="0.12" width="0.76" height="0.76" /> + <color red="0" green="0" blue="0" /> + </disk> + </element> + + <element name="piece" defstate="0"> + <image file="chess/wp.png" state="1"/> + <image file="chess/wn.png" state="2"/> + <image file="chess/wb.png" state="3"/> + <image file="chess/wr.png" state="4"/> + <image file="chess/wq.png" state="5"/> + <image file="chess/wk.png" state="6"/> + + <image file="chess/bp.png" state="7"/> + <image file="chess/bn.png" state="8"/> + <image file="chess/bb.png" state="9"/> + <image file="chess/br.png" state="10"/> + <image file="chess/bq.png" state="11"/> + <image file="chess/bk.png" state="12"/> + + <!-- selected pieces --> + <image file="chess/wp.png" state="13"><color alpha="0.5" /></image> + <image file="chess/wn.png" state="14"><color alpha="0.5" /></image> + <image file="chess/wb.png" state="15"><color alpha="0.5" /></image> + <image file="chess/wr.png" state="16"><color alpha="0.5" /></image> + <image file="chess/wq.png" state="17"><color alpha="0.5" /></image> + <image file="chess/wk.png" state="18"><color alpha="0.5" /></image> + + <image file="chess/bp.png" state="19"><color alpha="0.5" /></image> + <image file="chess/bn.png" state="20"><color alpha="0.5" /></image> + <image file="chess/bb.png" state="21"><color alpha="0.5" /></image> + <image file="chess/br.png" state="22"><color alpha="0.5" /></image> + <image file="chess/bq.png" state="23"><color alpha="0.5" /></image> + <image file="chess/bk.png" state="24"><color alpha="0.5" /></image> + </element> + + <group name="sb_board"> + <bounds x="0" y="0" width="80" height="80" /> + + <!-- squares (avoid seams) --> + <bezel element="cwhite"><bounds x="0" y="0" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="10" y="0" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="20" y="0" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="30" y="0" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="40" y="0" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="50" y="0" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="60" y="0" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="70" y="0" width="10" height="11" /></bezel> + + <bezel element="cblack"><bounds x="0" y="10" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="10" y="10" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="20" y="10" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="30" y="10" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="40" y="10" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="50" y="10" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="60" y="10" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="70" y="10" width="10" height="11" /></bezel> + + <bezel element="cwhite"><bounds x="0" y="20" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="10" y="20" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="20" y="20" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="30" y="20" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="40" y="20" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="50" y="20" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="60" y="20" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="70" y="20" width="10" height="11" /></bezel> + + <bezel element="cblack"><bounds x="0" y="30" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="10" y="30" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="20" y="30" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="30" y="30" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="40" y="30" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="50" y="30" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="60" y="30" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="70" y="30" width="10" height="11" /></bezel> + + <bezel element="cwhite"><bounds x="0" y="40" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="10" y="40" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="20" y="40" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="30" y="40" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="40" y="40" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="50" y="40" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="60" y="40" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="70" y="40" width="10" height="11" /></bezel> + + <bezel element="cblack"><bounds x="0" y="50" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="10" y="50" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="20" y="50" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="30" y="50" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="40" y="50" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="50" y="50" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="60" y="50" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="70" y="50" width="10" height="11" /></bezel> + + <bezel element="cwhite"><bounds x="0" y="60" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="10" y="60" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="20" y="60" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="30" y="60" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="40" y="60" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="50" y="60" width="11" height="11" /></bezel> + <bezel element="cwhite"><bounds x="60" y="60" width="11" height="11" /></bezel> + <bezel element="cblack"><bounds x="70" y="60" width="10" height="11" /></bezel> + + <bezel element="cblack"><bounds x="0" y="70" width="11" height="10" /></bezel> + <bezel element="cwhite"><bounds x="10" y="70" width="11" height="10" /></bezel> + <bezel element="cblack"><bounds x="20" y="70" width="11" height="10" /></bezel> + <bezel element="cwhite"><bounds x="30" y="70" width="11" height="10" /></bezel> + <bezel element="cblack"><bounds x="40" y="70" width="11" height="10" /></bezel> + <bezel element="cwhite"><bounds x="50" y="70" width="11" height="10" /></bezel> + <bezel element="cblack"><bounds x="60" y="70" width="11" height="10" /></bezel> + <bezel element="cwhite"><bounds x="70" y="70" width="10" height="10" /></bezel> + + <!-- sensors, pieces --> + <repeat count="8"> + <param name="y" start="0" increment="10" /> + <param name="i" start="8" increment="-1" /> + + <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x01"><bounds x="0" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel> + <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x02"><bounds x="10" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel> + <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x04"><bounds x="20" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel> + <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x08"><bounds x="30" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel> + <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x10"><bounds x="40" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel> + <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x20"><bounds x="50" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel> + <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x40"><bounds x="60" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel> + <bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x80"><bounds x="70" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel> + + <bezel name="piece_a~i~" element="piece"><bounds x="0" y="~y~" width="10" height="10" /></bezel> + <bezel name="piece_b~i~" element="piece"><bounds x="10" y="~y~" width="10" height="10" /></bezel> + <bezel name="piece_c~i~" element="piece"><bounds x="20" y="~y~" width="10" height="10" /></bezel> + <bezel name="piece_d~i~" element="piece"><bounds x="30" y="~y~" width="10" height="10" /></bezel> + <bezel name="piece_e~i~" element="piece"><bounds x="40" y="~y~" width="10" height="10" /></bezel> + <bezel name="piece_f~i~" element="piece"><bounds x="50" y="~y~" width="10" height="10" /></bezel> + <bezel name="piece_g~i~" element="piece"><bounds x="60" y="~y~" width="10" height="10" /></bezel> + <bezel name="piece_h~i~" element="piece"><bounds x="70" y="~y~" width="10" height="10" /></bezel> + </repeat> + </group> + + +<!-- sb ui --> + + <element name="hlub" defstate="0"> + <rect state="1"><color red="0" green="0" blue="0" /></rect> + </element> + + <element name="text_uit1"><text string="S.BOARD"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uit2"><text string="INTERFACE"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uib1"><text string="BOARD:"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uib2"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string="RESET"><color red="0.01" green="0.01" blue="0.01" /></text> + </element> + <element name="text_uib3"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string="CLEAR"><color red="0.01" green="0.01" blue="0.01" /></text> + </element> + <element name="text_uis1"><text string="SPAWN:"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uih1"><text string="HAND:"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uih2"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string="REMOVE"><color red="0.01" green="0.01" blue="0.01" /></text> + </element> + <element name="text_uiu1"><text string="UNDO:"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uiu2a"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string=" <<"><color red="0.01" green="0.01" blue="0.01" /></text> + </element> + <element name="text_uiu2b"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string=" < "><color red="0.01" green="0.01" blue="0.01" /></text> + </element> + <element name="text_uiu2c"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string=" >"><color red="0.01" green="0.01" blue="0.01" /></text> + </element> + <element name="text_uiu2d"> + <rect><color red="0.81" green="0.8" blue="0.79" /></rect> + <text string=" >>"><color red="0.01" green="0.01" blue="0.01" /></text> + </element> + <element name="text_uiu3a" defstate="0"> + <simplecounter maxstate="999" digits="1" align="2"> + <color red="0.81" green="0.8" blue="0.79" /> + </simplecounter> + </element> + <element name="text_uiu3b"><text string="/"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uiu3c" defstate="0"> + <simplecounter maxstate="999" digits="1" align="1"> + <color red="0.81" green="0.8" blue="0.79" /> + </simplecounter> + </element> + + <group name="sb_ui"> + <bounds x="0" y="0" width="10" height="80" /> + <bezel element="cblack"><bounds x="0" y="0" width="10" height="1" /></bezel> + <bezel element="cblack"><bounds x="0" y="7" width="10" height="1" /></bezel> + <bezel element="cblack"><bounds x="0" y="79" width="10" height="1" /></bezel> + <bezel element="text_uit1"><bounds x="0" y="2" width="10" height="2" /></bezel> + <bezel element="text_uit2"><bounds x="0" y="4" width="10" height="2" /></bezel> + + <!-- board --> + <bezel element="text_uib1"><bounds x="0" y="9" width="10" height="2" /></bezel> + <bezel element="cwhite"><bounds x="1" y="11.5" width="8" height="2.5" /></bezel> + <bezel element="cwhite"><bounds x="1" y="15" width="8" height="2.5" /></bezel> + + <bezel element="text_uib2"><bounds x="1.5" y="11.75" width="7" height="2" /></bezel> + <bezel element="text_uib3"><bounds x="1.5" y="15.25" width="7" height="2" /></bezel> + + <bezel element="hlub" inputtag="board:UI" inputmask="0x200"><bounds x="1" y="11.5" width="8" height="2.5" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:UI" inputmask="0x100"><bounds x="1" y="15" width="8" height="2.5" /><color alpha="0.25" /></bezel> + + <!-- spawn --> + <bezel element="text_uis1"><bounds x="0" y="20.5" width="10" height="2" /></bezel> + <bezel element="cwhite"><bounds x="1" y="23" width="8" height="12" /></bezel> + <bezel element="cwhite"><bounds x="1" y="36" width="8" height="12" /></bezel> + + <bezel name="piece_ui1" element="piece"><bounds x="1" y="23" width="4" height="4" /></bezel> + <bezel name="piece_ui2" element="piece"><bounds x="1" y="27" width="4" height="4" /></bezel> + <bezel name="piece_ui3" element="piece"><bounds x="1" y="31" width="4" height="4" /></bezel> + <bezel name="piece_ui4" element="piece"><bounds x="5" y="23" width="4" height="4" /></bezel> + <bezel name="piece_ui5" element="piece"><bounds x="5" y="27" width="4" height="4" /></bezel> + <bezel name="piece_ui6" element="piece"><bounds x="5" y="31" width="4" height="4" /></bezel> + <bezel name="piece_ui7" element="piece"><bounds x="1" y="36" width="4" height="4" /></bezel> + <bezel name="piece_ui8" element="piece"><bounds x="1" y="40" width="4" height="4" /></bezel> + <bezel name="piece_ui9" element="piece"><bounds x="1" y="44" width="4" height="4" /></bezel> + <bezel name="piece_ui10" element="piece"><bounds x="5" y="36" width="4" height="4" /></bezel> + <bezel name="piece_ui11" element="piece"><bounds x="5" y="40" width="4" height="4" /></bezel> + <bezel name="piece_ui12" element="piece"><bounds x="5" y="44" width="4" height="4" /></bezel> + + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0001"><bounds x="1" y="23" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0002"><bounds x="1" y="27" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0004"><bounds x="1" y="31" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0008"><bounds x="5" y="23" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0010"><bounds x="5" y="27" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0020"><bounds x="5" y="31" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0040"><bounds x="1" y="36" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0080"><bounds x="1" y="40" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0100"><bounds x="1" y="44" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0200"><bounds x="5" y="36" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0400"><bounds x="5" y="40" width="4" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0800"><bounds x="5" y="44" width="4" height="4" /><color alpha="0.25" /></bezel> + + <!-- hand --> + <bezel element="text_uih1"><bounds x="0" y="51" width="10" height="2" /></bezel> + <bezel element="cblack"><bounds x="1" y="53.5" width="8" height="6" /></bezel> + <bezel name="piece_ui0" element="piece"><bounds x="2" y="53.5" width="6" height="6" /></bezel> + + <bezel element="cwhite"><bounds x="1" y="60.5" width="8" height="2.5" /></bezel> + <bezel element="text_uih2"><bounds x="1.5" y="60.75" width="7" height="2" /></bezel> + <bezel element="hlub" inputtag="board:UI" inputmask="0x08"><bounds x="1" y="60.5" width="8" height="2.5" /><color alpha="0.25" /></bezel> + + <!-- undo --> + <bezel element="text_uiu1"><bounds x="0" y="66" width="10" height="2" /></bezel> + <bezel element="cwhite"><bounds x="1" y="68.5" width="1.7" height="6" /></bezel> + <bezel element="cwhite"><bounds x="3.1" y="68.5" width="1.7" height="6" /></bezel> + <bezel element="cwhite"><bounds x="5.2" y="68.5" width="1.7" height="6" /></bezel> + <bezel element="cwhite"><bounds x="7.3" y="68.5" width="1.7" height="6" /></bezel> + <bezel element="text_uiu2a"><bounds x="1" y="69.5" width="1.7" height="4" /></bezel> + <bezel element="text_uiu2b"><bounds x="3.1" y="69.5" width="1.7" height="4" /></bezel> + <bezel element="text_uiu2c"><bounds x="5.2" y="69.5" width="1.7" height="4" /></bezel> + <bezel element="text_uiu2d"><bounds x="7.3" y="69.5" width="1.7" height="4" /></bezel> + + <bezel element="hlub" inputtag="board:UI" inputmask="0x10"><bounds x="1" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:UI" inputmask="0x20"><bounds x="3.1" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:UI" inputmask="0x40"><bounds x="5.2" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel> + <bezel element="hlub" inputtag="board:UI" inputmask="0x80"><bounds x="7.3" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel> + + <bezel name="count_ui0" element="text_uiu3a"><bounds x="0" y="75" width="4" height="2" /></bezel> + <bezel name="count_ui1" element="text_uiu3c"><bounds x="6" y="75" width="4" height="2" /></bezel> + <bezel element="text_uiu3b"><bounds x="4" y="75" width="2" height="2" /></bezel> + </group> + + <!-- build screen --> <view name="Internal Layout"> - <bounds left="-3" right="111" top="-2" bottom="89" /> + <bounds left="-15" right="111" top="-2" bottom="89" /> + + <bezel element="black"><bounds x="2" y="2" width="82" height="82" /></bezel> + <group ref="sb_board"><bounds x="3" y="3" width="80" height="80" /></group> + + <group ref="sb_ui"><bounds x="-13" y="3" width="10" height="80" /></group> <!-- chessboard coords --> @@ -211,125 +494,6 @@ <bezel name="2.6" element="ledr"><bounds x="67.5" y="85" width="1" height="2" /></bezel> <bezel name="2.7" element="ledr"><bounds x="77.5" y="85" width="1" height="2" /></bezel> - <!-- chessboard bezel --> - - <bezel element="black"><bounds x="2" y="2" width="82" height="82" /></bezel> - <bezel element="white"><bounds x="3" y="3" width="80" height="80" /></bezel> - - <bezel element="black"><bounds x="13" y="2.5" width="10" height="10.5" /></bezel> - <bezel element="black"><bounds x="33" y="2.5" width="10" height="10.5" /></bezel> - <bezel element="black"><bounds x="53" y="2.5" width="10" height="10.5" /></bezel> - <bezel element="black"><bounds x="73" y="2.5" width="10.5" height="10.5" /></bezel> - - <bezel element="black"><bounds x="2.5" y="13" width="10.5" height="10" /></bezel> - <bezel element="black"><bounds x="23" y="13" width="10" height="10" /></bezel> - <bezel element="black"><bounds x="43" y="13" width="10" height="10" /></bezel> - <bezel element="black"><bounds x="63" y="13" width="10" height="10" /></bezel> - - <bezel element="black"><bounds x="13" y="23" width="10" height="10" /></bezel> - <bezel element="black"><bounds x="33" y="23" width="10" height="10" /></bezel> - <bezel element="black"><bounds x="53" y="23" width="10" height="10" /></bezel> - <bezel element="black"><bounds x="73" y="23" width="10.5" height="10" /></bezel> - - <bezel element="black"><bounds x="2.5" y="33" width="10.5" height="10" /></bezel> - <bezel element="black"><bounds x="23" y="33" width="10" height="10" /></bezel> - <bezel element="black"><bounds x="43" y="33" width="10" height="10" /></bezel> - <bezel element="black"><bounds x="63" y="33" width="10" height="10" /></bezel> - - <bezel element="black"><bounds x="13" y="43" width="10" height="10" /></bezel> - <bezel element="black"><bounds x="33" y="43" width="10" height="10" /></bezel> - <bezel element="black"><bounds x="53" y="43" width="10" height="10" /></bezel> - <bezel element="black"><bounds x="73" y="43" width="10.5" height="10" /></bezel> - - <bezel element="black"><bounds x="2.5" y="53" width="10.5" height="10" /></bezel> - <bezel element="black"><bounds x="23" y="53" width="10" height="10" /></bezel> - <bezel element="black"><bounds x="43" y="53" width="10" height="10" /></bezel> - <bezel element="black"><bounds x="63" y="53" width="10" height="10" /></bezel> - - <bezel element="black"><bounds x="13" y="63" width="10" height="10" /></bezel> - <bezel element="black"><bounds x="33" y="63" width="10" height="10" /></bezel> - <bezel element="black"><bounds x="53" y="63" width="10" height="10" /></bezel> - <bezel element="black"><bounds x="73" y="63" width="10.5" height="10" /></bezel> - - <bezel element="black"><bounds x="2.5" y="73" width="10.5" height="10.5" /></bezel> - <bezel element="black"><bounds x="23" y="73" width="10" height="10.5" /></bezel> - <bezel element="black"><bounds x="43" y="73" width="10" height="10.5" /></bezel> - <bezel element="black"><bounds x="63" y="73" width="10" height="10.5" /></bezel> - - <!-- chessboard sensors --> - - <bezel element="hl" inputtag="IN.0" inputmask="0x80"><bounds x="3" y="3" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.0" inputmask="0x40"><bounds x="13" y="3" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.0" inputmask="0x20"><bounds x="23" y="3" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.0" inputmask="0x10"><bounds x="33" y="3" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.0" inputmask="0x08"><bounds x="43" y="3" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.0" inputmask="0x04"><bounds x="53" y="3" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.0" inputmask="0x02"><bounds x="63" y="3" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.0" inputmask="0x01"><bounds x="73" y="3" width="10" height="10" /><color alpha="0.2" /></bezel> - - <bezel element="hl" inputtag="IN.1" inputmask="0x80"><bounds x="3" y="13" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.1" inputmask="0x40"><bounds x="13" y="13" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.1" inputmask="0x20"><bounds x="23" y="13" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.1" inputmask="0x10"><bounds x="33" y="13" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.1" inputmask="0x08"><bounds x="43" y="13" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.1" inputmask="0x04"><bounds x="53" y="13" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.1" inputmask="0x02"><bounds x="63" y="13" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.1" inputmask="0x01"><bounds x="73" y="13" width="10" height="10" /><color alpha="0.4" /></bezel> - - <bezel element="hl" inputtag="IN.2" inputmask="0x80"><bounds x="3" y="23" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.2" inputmask="0x40"><bounds x="13" y="23" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.2" inputmask="0x20"><bounds x="23" y="23" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.2" inputmask="0x10"><bounds x="33" y="23" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.2" inputmask="0x08"><bounds x="43" y="23" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.2" inputmask="0x04"><bounds x="53" y="23" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.2" inputmask="0x02"><bounds x="63" y="23" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.2" inputmask="0x01"><bounds x="73" y="23" width="10" height="10" /><color alpha="0.2" /></bezel> - - <bezel element="hl" inputtag="IN.3" inputmask="0x80"><bounds x="3" y="33" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.3" inputmask="0x40"><bounds x="13" y="33" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.3" inputmask="0x20"><bounds x="23" y="33" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.3" inputmask="0x10"><bounds x="33" y="33" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.3" inputmask="0x08"><bounds x="43" y="33" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.3" inputmask="0x04"><bounds x="53" y="33" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.3" inputmask="0x02"><bounds x="63" y="33" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.3" inputmask="0x01"><bounds x="73" y="33" width="10" height="10" /><color alpha="0.4" /></bezel> - - <bezel element="hl" inputtag="IN.4" inputmask="0x80"><bounds x="3" y="43" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.4" inputmask="0x40"><bounds x="13" y="43" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.4" inputmask="0x20"><bounds x="23" y="43" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.4" inputmask="0x10"><bounds x="33" y="43" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.4" inputmask="0x08"><bounds x="43" y="43" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.4" inputmask="0x04"><bounds x="53" y="43" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.4" inputmask="0x02"><bounds x="63" y="43" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.4" inputmask="0x01"><bounds x="73" y="43" width="10" height="10" /><color alpha="0.2" /></bezel> - - <bezel element="hl" inputtag="IN.5" inputmask="0x80"><bounds x="3" y="53" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.5" inputmask="0x40"><bounds x="13" y="53" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.5" inputmask="0x20"><bounds x="23" y="53" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.5" inputmask="0x10"><bounds x="33" y="53" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.5" inputmask="0x08"><bounds x="43" y="53" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.5" inputmask="0x04"><bounds x="53" y="53" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.5" inputmask="0x02"><bounds x="63" y="53" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.5" inputmask="0x01"><bounds x="73" y="53" width="10" height="10" /><color alpha="0.4" /></bezel> - - <bezel element="hl" inputtag="IN.6" inputmask="0x80"><bounds x="3" y="63" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.6" inputmask="0x40"><bounds x="13" y="63" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.6" inputmask="0x20"><bounds x="23" y="63" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.6" inputmask="0x10"><bounds x="33" y="63" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.6" inputmask="0x08"><bounds x="43" y="63" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.6" inputmask="0x04"><bounds x="53" y="63" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.6" inputmask="0x02"><bounds x="63" y="63" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.6" inputmask="0x01"><bounds x="73" y="63" width="10" height="10" /><color alpha="0.2" /></bezel> - - <bezel element="hl" inputtag="IN.7" inputmask="0x80"><bounds x="3" y="73" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.7" inputmask="0x40"><bounds x="13" y="73" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.7" inputmask="0x20"><bounds x="23" y="73" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.7" inputmask="0x10"><bounds x="33" y="73" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.7" inputmask="0x08"><bounds x="43" y="73" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.7" inputmask="0x04"><bounds x="53" y="73" width="10" height="10" /><color alpha="0.4" /></bezel> - <bezel element="hl" inputtag="IN.7" inputmask="0x02"><bounds x="63" y="73" width="10" height="10" /><color alpha="0.2" /></bezel> - <bezel element="hl" inputtag="IN.7" inputmask="0x01"><bounds x="73" y="73" width="10" height="10" /><color alpha="0.4" /></bezel> - <!-- right side lcd panel/leds --> <bezel name="digit4" element="digit"><bounds x="88.125" y="9" width="2" height="3" /></bezel> @@ -388,23 +552,23 @@ <bezel element="text_r8x"><bounds x="101.26" y="78.30" width="5.98" height="3" /></bezel> <bezel element="text_m8x"><bounds x="91.64" y="78.30" width="5.98" height="3" /></bezel> - <bezel element="hlb" inputtag="IN.0" inputmask="0x200"><bounds x="91.63" y="24.00" width="6" height="4" /><color alpha="0.4" /></bezel> - <bezel element="hlb" inputtag="IN.1" inputmask="0x200"><bounds x="91.63" y="31.71" width="6" height="4" /><color alpha="0.4" /></bezel> - <bezel element="hlb" inputtag="IN.2" inputmask="0x200"><bounds x="91.63" y="39.43" width="6" height="4" /><color alpha="0.4" /></bezel> - <bezel element="hlb" inputtag="IN.3" inputmask="0x200"><bounds x="91.63" y="47.14" width="6" height="4" /><color alpha="0.4" /></bezel> - <bezel element="hlb" inputtag="IN.4" inputmask="0x200"><bounds x="91.63" y="54.86" width="6" height="4" /><color alpha="0.4" /></bezel> - <bezel element="hlb" inputtag="IN.5" inputmask="0x200"><bounds x="91.63" y="62.57" width="6" height="4" /><color alpha="0.4" /></bezel> - <bezel element="hlb" inputtag="IN.6" inputmask="0x200"><bounds x="91.63" y="70.29" width="6" height="4" /><color alpha="0.4" /></bezel> - <bezel element="hlb" inputtag="IN.7" inputmask="0x200"><bounds x="91.63" y="78.00" width="6" height="4" /><color alpha="0.4" /></bezel> - - <bezel element="hlb" inputtag="IN.0" inputmask="0x100"><bounds x="101.25" y="24.00" width="6" height="4" /><color alpha="0.25" /></bezel> - <bezel element="hlb" inputtag="IN.1" inputmask="0x100"><bounds x="101.25" y="31.71" width="6" height="4" /><color alpha="0.4" /></bezel> - <bezel element="hlb" inputtag="IN.2" inputmask="0x100"><bounds x="101.25" y="39.43" width="6" height="4" /><color alpha="0.4" /></bezel> - <bezel element="hlb" inputtag="IN.3" inputmask="0x100"><bounds x="101.25" y="47.14" width="6" height="4" /><color alpha="0.4" /></bezel> - <bezel element="hlb" inputtag="IN.4" inputmask="0x100"><bounds x="101.25" y="54.86" width="6" height="4" /><color alpha="0.4" /></bezel> - <bezel element="hlb" inputtag="IN.5" inputmask="0x100"><bounds x="101.25" y="62.57" width="6" height="4" /><color alpha="0.4" /></bezel> - <bezel element="hlb" inputtag="IN.6" inputmask="0x100"><bounds x="101.25" y="70.29" width="6" height="4" /><color alpha="0.4" /></bezel> - <bezel element="hlb" inputtag="IN.7" inputmask="0x100"><bounds x="101.25" y="78.00" width="6" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlb" inputtag="IN.0" inputmask="0x02"><bounds x="91.63" y="24.00" width="6" height="4" /><color alpha="0.4" /></bezel> + <bezel element="hlb" inputtag="IN.1" inputmask="0x02"><bounds x="91.63" y="31.71" width="6" height="4" /><color alpha="0.4" /></bezel> + <bezel element="hlb" inputtag="IN.2" inputmask="0x02"><bounds x="91.63" y="39.43" width="6" height="4" /><color alpha="0.4" /></bezel> + <bezel element="hlb" inputtag="IN.3" inputmask="0x02"><bounds x="91.63" y="47.14" width="6" height="4" /><color alpha="0.4" /></bezel> + <bezel element="hlb" inputtag="IN.4" inputmask="0x02"><bounds x="91.63" y="54.86" width="6" height="4" /><color alpha="0.4" /></bezel> + <bezel element="hlb" inputtag="IN.5" inputmask="0x02"><bounds x="91.63" y="62.57" width="6" height="4" /><color alpha="0.4" /></bezel> + <bezel element="hlb" inputtag="IN.6" inputmask="0x02"><bounds x="91.63" y="70.29" width="6" height="4" /><color alpha="0.4" /></bezel> + <bezel element="hlb" inputtag="IN.7" inputmask="0x02"><bounds x="91.63" y="78.00" width="6" height="4" /><color alpha="0.4" /></bezel> + + <bezel element="hlb" inputtag="IN.0" inputmask="0x01"><bounds x="101.25" y="24.00" width="6" height="4" /><color alpha="0.25" /></bezel> + <bezel element="hlb" inputtag="IN.1" inputmask="0x01"><bounds x="101.25" y="31.71" width="6" height="4" /><color alpha="0.4" /></bezel> + <bezel element="hlb" inputtag="IN.2" inputmask="0x01"><bounds x="101.25" y="39.43" width="6" height="4" /><color alpha="0.4" /></bezel> + <bezel element="hlb" inputtag="IN.3" inputmask="0x01"><bounds x="101.25" y="47.14" width="6" height="4" /><color alpha="0.4" /></bezel> + <bezel element="hlb" inputtag="IN.4" inputmask="0x01"><bounds x="101.25" y="54.86" width="6" height="4" /><color alpha="0.4" /></bezel> + <bezel element="hlb" inputtag="IN.5" inputmask="0x01"><bounds x="101.25" y="62.57" width="6" height="4" /><color alpha="0.4" /></bezel> + <bezel element="hlb" inputtag="IN.6" inputmask="0x01"><bounds x="101.25" y="70.29" width="6" height="4" /><color alpha="0.4" /></bezel> + <bezel element="hlb" inputtag="IN.7" inputmask="0x01"><bounds x="101.25" y="78.00" width="6" height="4" /><color alpha="0.25" /></bezel> <bezel element="text_m1a"><bounds x="87.63" y="22.35" width="14" height="1.4" /></bezel> <bezel element="text_m1b"><bounds x="87.63" y="28.20" width="14" height="1.4" /></bezel> diff --git a/src/mame/layout/novag_delta1.lay b/src/mame/layout/novag_delta1.lay index 43268e1da9c..68b110ed6df 100644 --- a/src/mame/layout/novag_delta1.lay +++ b/src/mame/layout/novag_delta1.lay @@ -1,6 +1,8 @@ <?xml version="1.0"?> <mamelayout version="2"> +<!-- NOTE: no chesspieces simulation here, Novag Delta-1 didn't have a built-in chessboard --> + <!-- define elements --> <element name="black"><rect><color red="0.16" green="0.16" blue="0.16" /></rect></element> diff --git a/src/mame/layout/novag_mk1.lay b/src/mame/layout/novag_mk1.lay index 301f9cde1e3..d42b84108f6 100644 --- a/src/mame/layout/novag_mk1.lay +++ b/src/mame/layout/novag_mk1.lay @@ -1,6 +1,8 @@ <?xml version="1.0"?> <mamelayout version="2"> +<!-- NOTE: no chesspieces simulation here, Novag MK I didn't have a built-in chessboard --> + <!-- define elements --> <element name="black"><rect><color red="0.12" green="0.12" blue="0.12" /></rect></element> diff --git a/src/mame/layout/novag_mk2.lay b/src/mame/layout/novag_mk2.lay index cf5b3fd7878..67a243b285a 100644 --- a/src/mame/layout/novag_mk2.lay +++ b/src/mame/layout/novag_mk2.lay @@ -1,5 +1,8 @@ <?xml version="1.0"?> <mamelayout version="2"> + +<!-- NOTE: no chesspieces simulation here, Novag MK II didn't have a built-in chessboard --> + <element name="digit" defstate="0"> <led7seg> <color red="0.75" green="0.0" blue="0.0" /> diff --git a/src/mame/layout/scisys_chesstrv.lay b/src/mame/layout/scisys_chesstrv.lay index e41a73519c5..d3c7c0f7337 100644 --- a/src/mame/layout/scisys_chesstrv.lay +++ b/src/mame/layout/scisys_chesstrv.lay @@ -398,7 +398,7 @@ <group name="sb_ui"> <bounds x="0" y="0" width="10" height="80" /> - <bezel element="white"><bounds x="0" y="7" width="10" height="1" /></bezel> + <bezel element="cblack"><bounds x="0" y="7" width="10" height="1" /></bezel> <bezel element="text_uit1"><bounds x="0" y="2" width="10" height="2" /></bezel> <bezel element="text_uit2"><bounds x="0" y="4" width="10" height="2" /></bezel> @@ -475,23 +475,18 @@ </group> -<!-- build screen --> - - <view name="Internal Layout"> - <bounds left="-5.5" right="31.775" top="-12.4" bottom="39.3" /> - - <bezel name="digit3" element="digit"><bounds x="8" y="-11.3" width="3.4" height="5.1" /></bezel> - <bezel name="digit2" element="digit"><bounds x="11.4" y="-11.3" width="3.4" height="5.1" /></bezel> - <bezel name="digit1" element="digit"><bounds x="16.2" y="-11.3" width="3.4" height="5.1" /></bezel> - <bezel name="digit0" element="digit"><bounds x="19.6" y="-11.3" width="3.4" height="5.1" /></bezel> - - <bezel element="white"><bounds x="-5.5" y="-4.975" width="37.275" height="32.55" /></bezel> - <bezel element="blackb"><bounds x="-5.5" y="-4.5875" width="5" height="31.775" /></bezel> - <group ref="sb_board"><bounds x="0" y="-4.2" width="31" height="31" /></group> - <group ref="sb_ui"><bounds x="-5" y="-4.975" width="4.06875" height="32.55" /></group> +<!-- digits, button panel --> - <!-- button panel --> + <group name="digits"> + <bounds x="0" y="0" width="45" height="15" /> + <bezel name="digit3" element="digit"><bounds x="0" y="0" width="10" height="15" /></bezel> + <bezel name="digit2" element="digit"><bounds x="10" y="0" width="10" height="15" /></bezel> + <bezel name="digit1" element="digit"><bounds x="25" y="0" width="10" height="15" /></bezel> + <bezel name="digit0" element="digit"><bounds x="35" y="0" width="10" height="15" /></bezel> + </group> + <group name="buttons"> + <bounds x="-1" y="28.5" width="32" height="10.1" /> <bezel element="button" inputtag="IN.0" inputmask="0x01"><bounds x="0" y="30" width="3" height="2.2" /></bezel> <bezel element="button" inputtag="IN.0" inputmask="0x02"><bounds x="4" y="30" width="3" height="2.2" /></bezel> <bezel element="button" inputtag="IN.0" inputmask="0x04"><bounds x="8" y="30" width="3" height="2.2" /></bezel> @@ -544,6 +539,29 @@ <bezel element="text_l13"><bounds x="15" y="37.3" width="5" height="1.3" /></bezel> <bezel element="text_l14"><bounds x="19" y="37.3" width="5" height="1.3" /></bezel> <bezel element="text_l15"><bounds x="25" y="37.3" width="5" height="1.3" /></bezel> + </group> + +<!-- build screen --> + + <view name="Internal Layout (Full)"> + <bounds left="-5.5" right="31.775" top="-12.3" bottom="39.3" /> + + <bezel element="white"><bounds x="-5.5" y="-4.975" width="37.275" height="32.55" /></bezel> + <bezel element="blackb"><bounds x="-5.5" y="-4.5875" width="5" height="31.775" /></bezel> + <group ref="sb_board"><bounds x="0" y="-4.2" width="31" height="31" /></group> + <group ref="sb_ui"><bounds x="-5" y="-4.975" width="4.06875" height="32.55" /></group> + + <group ref="digits"><bounds x="8" y="-11.2" width="15" height="5" /></group> + <group ref="buttons"><bounds x="-1" y="28.5" width="32" height="10.1" /></group> </view> + + <view name="Internal Layout (Buttons)"> + <bounds left="-0.775" right="31.775" top="20" bottom="39.3" /> + + <group ref="digits"><bounds x="8" y="21" width="15" height="5" /></group> + <group ref="buttons"><bounds x="-1" y="28.5" width="32" height="10.1" /></group> + <bezel element="white"><bounds x="-0.775" y="27.1875" width="32.55" height="0.3875" /></bezel> + </view> + </mamelayout> |