diff options
-rw-r--r-- | src/devices/cpu/h8/h8325.h | 3 | ||||
-rw-r--r-- | src/mame/layout/mephisto_montreux.lay | 209 | ||||
-rw-r--r-- | src/mame/layout/saitek_gk2000.lay | 455 | ||||
-rw-r--r-- | src/mame/layout/saitek_prisma.lay | 566 | ||||
-rw-r--r-- | src/mame/layout/saitek_risc2500.lay | 215 | ||||
-rw-r--r-- | src/mame/layout/saitek_simultano.lay | 181 | ||||
-rw-r--r-- | src/mame/saitek/companion2.cpp | 2 | ||||
-rw-r--r-- | src/mame/saitek/ecbackg.cpp | 4 | ||||
-rw-r--r-- | src/mame/saitek/gk2000.cpp | 243 | ||||
-rw-r--r-- | src/mame/saitek/prisma.cpp | 17 | ||||
-rw-r--r-- | src/mame/saitek/risc2500.cpp | 24 | ||||
-rw-r--r-- | src/mame/saitek/turbo16k.cpp | 4 |
12 files changed, 1520 insertions, 403 deletions
diff --git a/src/devices/cpu/h8/h8325.h b/src/devices/cpu/h8/h8325.h index e51b6fcfc88..6605b2b4d53 100644 --- a/src/devices/cpu/h8/h8325.h +++ b/src/devices/cpu/h8/h8325.h @@ -60,6 +60,9 @@ public: protected: h8325_device(const machine_config &mconfig, device_type type, const char *tag, device_t *owner, u32 clock, u32 start); + virtual u64 execute_clocks_to_cycles(u64 clocks) const noexcept override { return (clocks + 2 - 1) / 2; } + virtual u64 execute_cycles_to_clocks(u64 cycles) const noexcept override { return (cycles * 2); } + required_device<h8325_intc_device> m_intc; required_device<h8_port_device> m_port1; required_device<h8_port_device> m_port2; diff --git a/src/mame/layout/mephisto_montreux.lay b/src/mame/layout/mephisto_montreux.lay index 82703cca7dc..aecfe21f3b3 100644 --- a/src/mame/layout/mephisto_montreux.lay +++ b/src/mame/layout/mephisto_montreux.lay @@ -12,6 +12,7 @@ authors:Sandro Ronco, hap <color red="0.200" green="0.164" blue="0.169" /> </led7seg> </element> + <element name="led" defstate="0"> <rect state="0"> <color red="0.15" green="0.015" blue="0.02" /> @@ -20,50 +21,48 @@ authors:Sandro Ronco, hap <color red="1" green="0.1" blue="0.15" /> </rect> </element> - <element name="hlb" defstate="0"> - <rect state="0"> - <bounds x="0.0" y="0.0" width="1.0" height="1.0" /> - <color red="0.2" green="0.2" blue="0.2" /> - </rect> - <rect state="1"> - <bounds x="0.0" y="0.0" width="1.0" height="1.0" /> - <color red="0.4" green="0.4" blue="0.4" /> - </rect> + + <element name="but" defstate="0"> + <rect state="0"><color red="0.2" green="0.2" blue="0.2" /></rect> + <rect state="1"><color red="0.35" green="0.35" blue="0.35" /></rect> </element> - <element name="text_1"> <text string="1"><color red="1" green="1" blue="1" /></text> </element> - <element name="text_2"> <text string="2"><color red="1" green="1" blue="1" /></text> </element> - <element name="text_3"> <text string="3"><color red="1" green="1" blue="1" /></text> </element> - <element name="text_4"> <text string="4"><color red="1" green="1" blue="1" /></text> </element> - <element name="text_5"> <text string="5"><color red="1" green="1" blue="1" /></text> </element> - <element name="text_6"> <text string="6"><color red="1" green="1" blue="1" /></text> </element> - <element name="text_7"> <text string="7"><color red="1" green="1" blue="1" /></text> </element> - <element name="text_8"> <text string="8"><color red="1" green="1" blue="1" /></text> </element> - <element name="text_a"> <text string="A"><color red="1" green="1" blue="1" /></text> </element> - <element name="text_b"> <text string="B"><color red="1" green="1" blue="1" /></text> </element> - <element name="text_c"> <text string="C"><color red="1" green="1" blue="1" /></text> </element> - <element name="text_d"> <text string="D"><color red="1" green="1" blue="1" /></text> </element> - <element name="text_e"> <text string="E"><color red="1" green="1" blue="1" /></text> </element> - <element name="text_f"> <text string="F"><color red="1" green="1" blue="1" /></text> </element> - <element name="text_g"> <text string="G"><color red="1" green="1" blue="1" /></text> </element> - <element name="text_h"> <text string="H"><color red="1" green="1" blue="1" /></text> </element> - <element name="text_go"> <text string="GO" > <color red="1" green="1" blue="1" /></text> </element> - <element name="text_stop"> <text string="STOP" > <color red="1" green="1" blue="1" /></text> </element> - <element name="text_newgame"> <text string="NEW GAME" > <color red="1" green="1" blue="1" /></text> </element> - <element name="text_play"> <text string="PLAY" > <color red="1" green="1" blue="1" /></text> </element> - <element name="text_back"> <text string="BACK" > <color red="1" green="1" blue="1" /></text> </element> - <element name="text_left"> <text string="←" > <color red="1" green="1" blue="1" /></text> </element> - <element name="text_right"> <text string="→" > <color red="1" green="1" blue="1" /></text> </element> - <element name="text_menu"> <text string="MENU" > <color red="1" green="1" blue="1" /></text> </element> - <element name="text_up"> <text string="↑" > <color red="1" green="1" blue="1" /></text> </element> - <element name="text_down"> <text string="↓" > <color red="1" green="1" blue="1" /></text> </element> - <element name="text_enter"> <text string="ENTER" > <color red="1" green="1" blue="1" /></text> </element> - <element name="text_p1"> <image file="chess/wk.svg"/></element> - <element name="text_p2"> <image file="chess/wq.svg"/></element> - <element name="text_p3"> <image file="chess/wr.svg"/></element> - <element name="text_p4"> <image file="chess/wb.svg"/></element> - <element name="text_p5"> <image file="chess/wn.svg"/></element> - <element name="text_p6"> <image file="chess/wp.svg"/></element> + <element name="text_1"><text string="1"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_2"><text string="2"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_3"><text string="3"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_4"><text string="4"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_5"><text string="5"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_6"><text string="6"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_7"><text string="7"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_8"><text string="8"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_a"><text string="A"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_b"><text string="B"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_c"><text string="C"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_d"><text string="D"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_e"><text string="E"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_f"><text string="F"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_g"><text string="G"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_h"><text string="H"><color red="0.81" green="0.8" blue="0.79" /></text></element> + + <element name="text_b1"><text string="GO"></text></element> + <element name="text_b2"><text string="STOP"></text></element> + <element name="text_b3"><text string="NEW GAME"></text></element> + <element name="text_b4"><text string="PLAY"></text></element> + <element name="text_b5"><text string="BACK"></text></element> + + <element name="text_b6"><text string="←"></text></element> <!-- arrow left --> + <element name="text_b7"><text string="→"></text></element> <!-- arrow right --> + <element name="text_b8"><text string="MENU"></text></element> + <element name="text_b9"><text string="↑"></text></element> <!-- arrow up --> + <element name="text_b10"><text string="↓"></text></element> <!-- arrow down --> + <element name="text_b11"><text string="ENTER"></text></element> + + <element name="text_p1"><image file="chess/wk.svg"/></element> + <element name="text_p2"><image file="chess/wq.svg"/></element> + <element name="text_p3"><image file="chess/wr.svg"/></element> + <element name="text_p4"><image file="chess/wb.svg"/></element> + <element name="text_p5"><image file="chess/wn.svg"/></element> + <element name="text_p6"><image file="chess/wp.svg"/></element> <element name="sym_colon" defstate="0"> <text state="0" string=":"> <color red="0.49412" green="0.51765" blue="0.51765" /></text> @@ -102,9 +101,10 @@ authors:Sandro Ronco, hap <element name="lcd_bg"><rect><color red="0.5412" green="0.57255" blue="0.5804" /></rect></element> <element name="lcd_a"><rect><color red="0.3" green="0.3" blue="0.3" /></rect></element> - <element name="blackb"><rect><color red="0.1" green="0.1" blue="0.1" /></rect></element> <element name="whitew"><rect><color red="1" green="1" blue="1" /></rect></element> - <element name="wmask"><rect><color red="0.81" green="0.8" blue="0.79" /></rect></element> + <element name="yellow"><rect><color red="0.76" green="0.74" blue="0.41" /></rect></element> + <element name="blackm"><rect><color red="0.45" green="0.45" blue="0.45" /></rect></element> + <element name="black2"><rect><color red="0.1" green="0.1" blue="0.1" /></rect></element> <!-- sb board --> @@ -366,6 +366,57 @@ authors:Sandro Ronco, hap </group> +<!-- button panel --> + + <group name="buttons1"> + <bounds x="0" y="0" width="80" height="80" /> + + <repeat count="5"> + <param name="x" start="9" increment="10.8" /> + <param name="i" start="1" increment="1" /> + + <element ref="text_b~i~"><bounds xc="~x~" y="7" width="15" height="1.866" /></element> + </repeat> + <repeat count="6"> + <param name="x" start="8" increment="9" /> + <param name="i" start="1" increment="1" /> + + <element ref="text_p~i~"><bounds xc="~x~" y="32" width="4" height="4" /></element> + </repeat> + + <element ref="text_b6"> <bounds xc="8" y="19.7" width="15" height="2.7" /></element> + <element ref="text_b7"> <bounds xc="17" y="19.7" width="15" height="2.7" /></element> + <element ref="text_b8"> <bounds xc="26" y="20.333" width="15" height="1.866" /></element> + <element ref="text_b9"> <bounds xc="35" y="19.3" width="15" height="2.7" /></element> + <element ref="text_b10"><bounds xc="44" y="19.3" width="15" height="2.7" /></element> + <element ref="text_b11"><bounds xc="53" y="20.333" width="15" height="1.866" /></element> + </group> + + <group name="buttons2"> + <bounds x="0" y="0" width="80" height="80" /> + + <element ref="but" inputtag="RESET" inputmask="0x01"><bounds xc="9" y="10" width="9.3" height="2" /></element> + <element ref="but" inputtag="IN.7" inputmask="0x80"><bounds xc="19.8" y="10" width="9.3" height="2" /></element> + <element ref="but" inputtag="IN.6" inputmask="0x80"><bounds xc="30.6" y="10" width="9.3" height="2" /></element> + <element ref="but" inputtag="IN.5" inputmask="0x80"><bounds xc="41.4" y="10" width="9.3" height="2" /></element> + <element ref="but" inputtag="IN.0" inputmask="0x80"><bounds xc="52.2" y="10" width="9.3" height="2" /></element> + + <element ref="but" inputtag="IN.7" inputmask="0x40"><bounds xc="8" y="23.333" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.6" inputmask="0x40"><bounds xc="17" y="23.333" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.4" inputmask="0x80"><bounds xc="26" y="23.333" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.3" inputmask="0x80"><bounds xc="35" y="23.333" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.2" inputmask="0x80"><bounds xc="44" y="23.333" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.1" inputmask="0x80"><bounds xc="53" y="23.333" width="7.5" height="2" /></element> + + <element ref="but" inputtag="IN.5" inputmask="0x40"><bounds xc="8" y="36.666" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.4" inputmask="0x40"><bounds xc="17" y="36.666" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.3" inputmask="0x40"><bounds xc="26" y="36.666" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.2" inputmask="0x40"><bounds xc="35" y="36.666" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.1" inputmask="0x40"><bounds xc="44" y="36.666" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.0" inputmask="0x40"><bounds xc="53" y="36.666" width="7.5" height="2" /></element> + </group> + + <!-- LCD panel --> <group name="lcd"> @@ -414,7 +465,25 @@ authors:Sandro Ronco, hap <!-- build screen --> <view name="Internal Layout (Full)"> - <bounds x="2" y="0" width="164.5" height="89" /> + <bounds left="3" right="151.875" top="-0.25" bottom="89" /> + + <!-- right side --> + <group ref="buttons1"><bounds x="103.425" y="38.75" width="60" height="60" /></group> + + <element ref="yellow" blend="multiply"><bounds x="100" y="0" width="60" height="90" /></element> + <group ref="buttons2"><bounds x="103.425" y="38.75" width="60" height="60" /></group> + + <element ref="yellow"><bounds x="107" y="12" width="39.2" height="11.8" /></element> + + <repeat count="19"> + <param name="y" start="12.35" increment="0.6" /> + <element ref="blackm" blend="multiply"><bounds x="106" y="~y~" width="41.2" height="0.3" /></element> + </repeat> + + <element ref="black2"><bounds x="108" y="13" width="25.5" height="9.8" /></element> + <group ref="lcd"><bounds x="108.25" y="13.25" width="25" height="9.3" /></group> + + <element ref="yellow"><bounds x="107" y="26" width="39.2" height="0.3" /></element> <!-- chess coords --> <element ref="text_8"><bounds x="18.7" y="6" width="2" height="2" /></element> @@ -434,53 +503,6 @@ authors:Sandro Ronco, hap <element ref="text_g"><bounds x="85" y="82.6" width="2" height="2" /></element> <element ref="text_h"><bounds x="95" y="82.6" width="2" height="2" /></element> - <!-- right side --> - <element ref="text_p1"><bounds x="109.5" y="65.5" width="4" height="4" /></element> - <element ref="text_p2"><bounds x="118.5" y="65.5" width="4" height="4" /></element> - <element ref="text_p3"><bounds x="127.5" y="65.5" width="4" height="4" /></element> - <element ref="text_p4"><bounds x="136.5" y="65.5" width="4" height="4" /></element> - <element ref="text_p5"><bounds x="145.5" y="65.5" width="4" height="4" /></element> - <element ref="text_p6"><bounds x="154.5" y="65.5" width="4" height="4" /></element> - - <element ref="text_go" ><bounds x="108" y="37.4" width="8" height="2" /></element> - <element ref="text_stop" ><bounds x="119" y="37.4" width="8" height="2" /></element> - <element ref="text_newgame" ><bounds x="129" y="37.4" width="10" height="2" /></element> - <element ref="text_play" ><bounds x="141" y="37.4" width="8" height="2" /></element> - <element ref="text_back" ><bounds x="152" y="37.4" width="8" height="2" /></element> - - <element ref="text_left" ><bounds x="108" y="51.9" width="7" height="3" /></element> - <element ref="text_right" ><bounds x="117" y="51.9" width="7" height="3" /></element> - <element ref="text_menu" ><bounds x="126" y="52.4" width="7" height="2" /></element> - <element ref="text_up" ><bounds x="135" y="51.4" width="7" height="3" /></element> - <element ref="text_down" ><bounds x="144" y="51.4" width="7" height="3" /></element> - <element ref="text_enter" ><bounds x="153" y="52.4" width="7" height="2" /></element> - - <element ref="wmask" blend="multiply"><bounds x="0" y="0" width="170" height="90" /></element> - - <element ref="hlb" inputtag="RESET" inputmask="0x01"><bounds x="108" y="40" width="8" height="2" /></element> - <element ref="hlb" inputtag="IN.7" inputmask="0x80"><bounds x="119" y="40" width="8" height="2" /></element> - <element ref="hlb" inputtag="IN.6" inputmask="0x80"><bounds x="130" y="40" width="8" height="2" /></element> - <element ref="hlb" inputtag="IN.5" inputmask="0x80"><bounds x="141" y="40" width="8" height="2" /></element> - <element ref="hlb" inputtag="IN.0" inputmask="0x80"><bounds x="152" y="40" width="8" height="2" /></element> - - <element ref="hlb" inputtag="IN.7" inputmask="0x40"><bounds x="108" y="55" width="7" height="2" /></element> - <element ref="hlb" inputtag="IN.6" inputmask="0x40"><bounds x="117" y="55" width="7" height="2" /></element> - <element ref="hlb" inputtag="IN.4" inputmask="0x80"><bounds x="126" y="55" width="7" height="2" /></element> - <element ref="hlb" inputtag="IN.3" inputmask="0x80"><bounds x="135" y="55" width="7" height="2" /></element> - <element ref="hlb" inputtag="IN.2" inputmask="0x80"><bounds x="144" y="55" width="7" height="2" /></element> - <element ref="hlb" inputtag="IN.1" inputmask="0x80"><bounds x="153" y="55" width="7" height="2" /></element> - - <element ref="hlb" inputtag="IN.5" inputmask="0x40"><bounds x="108" y="70" width="7" height="2" /></element> - <element ref="hlb" inputtag="IN.4" inputmask="0x40"><bounds x="117" y="70" width="7" height="2" /></element> - <element ref="hlb" inputtag="IN.3" inputmask="0x40"><bounds x="126" y="70" width="7" height="2" /></element> - <element ref="hlb" inputtag="IN.2" inputmask="0x40"><bounds x="135" y="70" width="7" height="2" /></element> - <element ref="hlb" inputtag="IN.1" inputmask="0x40"><bounds x="144" y="70" width="7" height="2" /></element> - <element ref="hlb" inputtag="IN.0" inputmask="0x40"><bounds x="153" y="70" width="7" height="2" /></element> - - <element ref="cblack"><bounds x="108" y="8.2" width="52" height="13.8" /></element> - <element ref="blackb"><bounds x="109" y="9.2" width="30.7" height="11.8" /></element> - <group ref="lcd"><bounds x="109.3" y="9.5" width="30.1" height="11.2" /></group> - <!-- LEDs --> <element name="led0" ref="led"><bounds x="16.2" y="76.5" width="2" height="1" /></element> <element name="led1" ref="led"><bounds x="16.2" y="66.5" width="2" height="1" /></element> @@ -500,10 +522,11 @@ authors:Sandro Ronco, hap <element name="led15" ref="led"><bounds x="95.5" y="85.2" width="1" height="2" /></element> <group ref="sb_board"><bounds x="21" y="2" width="80" height="80" /></group> - <group ref="sb_ui"><bounds x="3.5" y="2" width="10" height="80" /></group> + <group ref="sb_ui"><bounds x="4.5" y="2" width="10" height="80" /></group> </view> <view name="Internal Layout (LCD)"> <group ref="lcd"><bounds x="0" y="0" width="30.1" height="11.2" /></group> </view> + </mamelayout> diff --git a/src/mame/layout/saitek_gk2000.lay b/src/mame/layout/saitek_gk2000.lay new file mode 100644 index 00000000000..ffe16fd7947 --- /dev/null +++ b/src/mame/layout/saitek_gk2000.lay @@ -0,0 +1,455 @@ +<?xml version="1.0"?> +<!-- +license:CC0-1.0 +authors:hap +--> +<mamelayout version="2"> + +<!-- define elements --> + + <element name="black2"><rect><color red="0.2" green="0.2" blue="0.2" /></rect></element> + <element name="blackd"><disk><color red="0.1" green="0.1" blue="0.1" /></disk></element> + <element name="red"><rect><color red="0.65" green="0.06" blue="0.05" /></rect></element> + <element name="lcdm"><rect><color red="0.54" green="0.57" blue="0.58" /></rect></element> + + <element name="led" defstate="0"> + <rect state="1"><color red="1.0" green="0.1" blue="0.15" /></rect> + <rect state="0"><color red="0.17" green="0.015" blue="0.02" /></rect> + </element> + + <element name="text_1"><text string="1"></text></element> + <element name="text_2"><text string="2"></text></element> + <element name="text_3"><text string="3"></text></element> + <element name="text_4"><text string="4"></text></element> + <element name="text_5"><text string="5"></text></element> + <element name="text_6"><text string="6"></text></element> + <element name="text_7"><text string="7"></text></element> + <element name="text_8"><text string="8"></text></element> + <element name="text_a"><text string="A"></text></element> + <element name="text_b"><text string="B"></text></element> + <element name="text_c"><text string="C"></text></element> + <element name="text_d"><text string="D"></text></element> + <element name="text_e"><text string="E"></text></element> + <element name="text_f"><text string="F"></text></element> + <element name="text_g"><text string="G"></text></element> + <element name="text_h"><text string="H"></text></element> + + +<!-- sb board --> + + <element name="cwhite"><rect><color red="0.81" green="0.8" blue="0.79" /></rect></element> + <element name="cblack"><rect><color red="0.41" green="0.4" blue="0.39" /></rect></element> + + <element name="hlbb" defstate="0"> + <text string=" "><bounds x="0" y="0" width="1" height="1" /></text> + <disk state="1"> + <bounds x="0.12" y="0.12" width="0.76" height="0.76" /> + <color red="0" green="0" blue="0" /> + </disk> + </element> + + <element name="piece" defstate="0"> + <image file="chess/wp.svg" state="1"/> + <image file="chess/wn.svg" state="2"/> + <image file="chess/wb.svg" state="3"/> + <image file="chess/wr.svg" state="4"/> + <image file="chess/wq.svg" state="5"/> + <image file="chess/wk.svg" state="6"/> + + <image file="chess/bp.svg" state="7"/> + <image file="chess/bn.svg" state="8"/> + <image file="chess/bb.svg" state="9"/> + <image file="chess/br.svg" state="10"/> + <image file="chess/bq.svg" state="11"/> + <image file="chess/bk.svg" state="12"/> + + <!-- selected pieces --> + <image file="chess/wp.svg" state="13"><color alpha="0.5" /></image> + <image file="chess/wn.svg" state="14"><color alpha="0.5" /></image> + <image file="chess/wb.svg" state="15"><color alpha="0.5" /></image> + <image file="chess/wr.svg" state="16"><color alpha="0.5" /></image> + <image file="chess/wq.svg" state="17"><color alpha="0.5" /></image> + <image file="chess/wk.svg" state="18"><color alpha="0.5" /></image> + + <image file="chess/bp.svg" state="19"><color alpha="0.5" /></image> + <image file="chess/bn.svg" state="20"><color alpha="0.5" /></image> + <image file="chess/bb.svg" state="21"><color alpha="0.5" /></image> + <image file="chess/br.svg" state="22"><color alpha="0.5" /></image> + <image file="chess/bq.svg" state="23"><color alpha="0.5" /></image> + <image file="chess/bk.svg" state="24"><color alpha="0.5" /></image> + </element> + + <group name="sb_board"> + <bounds x="0" y="0" width="80" height="80" /> + + <!-- squares (avoid seams) --> + <element ref="cwhite"><bounds x="0" y="0" width="11" height="11" /></element> + <element ref="cblack"><bounds x="10" y="0" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="20" y="0" width="11" height="11" /></element> + <element ref="cblack"><bounds x="30" y="0" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="40" y="0" width="11" height="11" /></element> + <element ref="cblack"><bounds x="50" y="0" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="60" y="0" width="11" height="11" /></element> + <element ref="cblack"><bounds x="70" y="0" width="10" height="11" /></element> + + <element ref="cblack"><bounds x="0" y="10" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="10" y="10" width="11" height="11" /></element> + <element ref="cblack"><bounds x="20" y="10" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="30" y="10" width="11" height="11" /></element> + <element ref="cblack"><bounds x="40" y="10" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="50" y="10" width="11" height="11" /></element> + <element ref="cblack"><bounds x="60" y="10" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="70" y="10" width="10" height="11" /></element> + + <element ref="cwhite"><bounds x="0" y="20" width="11" height="11" /></element> + <element ref="cblack"><bounds x="10" y="20" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="20" y="20" width="11" height="11" /></element> + <element ref="cblack"><bounds x="30" y="20" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="40" y="20" width="11" height="11" /></element> + <element ref="cblack"><bounds x="50" y="20" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="60" y="20" width="11" height="11" /></element> + <element ref="cblack"><bounds x="70" y="20" width="10" height="11" /></element> + + <element ref="cblack"><bounds x="0" y="30" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="10" y="30" width="11" height="11" /></element> + <element ref="cblack"><bounds x="20" y="30" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="30" y="30" width="11" height="11" /></element> + <element ref="cblack"><bounds x="40" y="30" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="50" y="30" width="11" height="11" /></element> + <element ref="cblack"><bounds x="60" y="30" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="70" y="30" width="10" height="11" /></element> + + <element ref="cwhite"><bounds x="0" y="40" width="11" height="11" /></element> + <element ref="cblack"><bounds x="10" y="40" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="20" y="40" width="11" height="11" /></element> + <element ref="cblack"><bounds x="30" y="40" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="40" y="40" width="11" height="11" /></element> + <element ref="cblack"><bounds x="50" y="40" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="60" y="40" width="11" height="11" /></element> + <element ref="cblack"><bounds x="70" y="40" width="10" height="11" /></element> + + <element ref="cblack"><bounds x="0" y="50" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="10" y="50" width="11" height="11" /></element> + <element ref="cblack"><bounds x="20" y="50" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="30" y="50" width="11" height="11" /></element> + <element ref="cblack"><bounds x="40" y="50" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="50" y="50" width="11" height="11" /></element> + <element ref="cblack"><bounds x="60" y="50" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="70" y="50" width="10" height="11" /></element> + + <element ref="cwhite"><bounds x="0" y="60" width="11" height="11" /></element> + <element ref="cblack"><bounds x="10" y="60" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="20" y="60" width="11" height="11" /></element> + <element ref="cblack"><bounds x="30" y="60" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="40" y="60" width="11" height="11" /></element> + <element ref="cblack"><bounds x="50" y="60" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="60" y="60" width="11" height="11" /></element> + <element ref="cblack"><bounds x="70" y="60" width="10" height="11" /></element> + + <element ref="cblack"><bounds x="0" y="70" width="11" height="10" /></element> + <element ref="cwhite"><bounds x="10" y="70" width="11" height="10" /></element> + <element ref="cblack"><bounds x="20" y="70" width="11" height="10" /></element> + <element ref="cwhite"><bounds x="30" y="70" width="11" height="10" /></element> + <element ref="cblack"><bounds x="40" y="70" width="11" height="10" /></element> + <element ref="cwhite"><bounds x="50" y="70" width="11" height="10" /></element> + <element ref="cblack"><bounds x="60" y="70" width="11" height="10" /></element> + <element ref="cwhite"><bounds x="70" y="70" width="10" height="10" /></element> + + <!-- sensors, pieces --> + <repeat count="8"> + <param name="y" start="0" increment="10" /> + <param name="i" start="8" increment="-1" /> + + <element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x01"><bounds x="0" y="~y~" width="10" height="10" /><color alpha="0.04" /></element> + <element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x02"><bounds x="10" y="~y~" width="10" height="10" /><color alpha="0.04" /></element> + <element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x04"><bounds x="20" y="~y~" width="10" height="10" /><color alpha="0.04" /></element> + <element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x08"><bounds x="30" y="~y~" width="10" height="10" /><color alpha="0.04" /></element> + <element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x10"><bounds x="40" y="~y~" width="10" height="10" /><color alpha="0.04" /></element> + <element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x20"><bounds x="50" y="~y~" width="10" height="10" /><color alpha="0.04" /></element> + <element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x40"><bounds x="60" y="~y~" width="10" height="10" /><color alpha="0.04" /></element> + <element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x80"><bounds x="70" y="~y~" width="10" height="10" /><color alpha="0.04" /></element> + + <element name="piece_a~i~" ref="piece"><bounds x="0" y="~y~" width="10" height="10" /></element> + <element name="piece_b~i~" ref="piece"><bounds x="10" y="~y~" width="10" height="10" /></element> + <element name="piece_c~i~" ref="piece"><bounds x="20" y="~y~" width="10" height="10" /></element> + <element name="piece_d~i~" ref="piece"><bounds x="30" y="~y~" width="10" height="10" /></element> + <element name="piece_e~i~" ref="piece"><bounds x="40" y="~y~" width="10" height="10" /></element> + <element name="piece_f~i~" ref="piece"><bounds x="50" y="~y~" width="10" height="10" /></element> + <element name="piece_g~i~" ref="piece"><bounds x="60" y="~y~" width="10" height="10" /></element> + <element name="piece_h~i~" ref="piece"><bounds x="70" y="~y~" width="10" height="10" /></element> + </repeat> + </group> + + +<!-- sb ui --> + + <element name="hlub" defstate="0"> + <rect state="1"><color red="0" green="0" blue="0" /></rect> + </element> + + <element name="text_uit1"><text string="S.BOARD"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uit2"><text string="INTERFACE"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uib1"><text string="BOARD:"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uib2"><text string="RESET"><color red="0.01" green="0.01" blue="0.01" /></text></element> + <element name="text_uib3"><text string="CLEAR"><color red="0.01" green="0.01" blue="0.01" /></text></element> + <element name="text_uis1"><text string="SPAWN:"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uih1"><text string="HAND:"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uih2"><text string="REMOVE"><color red="0.01" green="0.01" blue="0.01" /></text></element> + <element name="text_uiu1"><text string="UNDO:"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uiu2a"><text string=" <<"><color red="0.01" green="0.01" blue="0.01" /></text></element> + <element name="text_uiu2b"><text string=" < "><color red="0.01" green="0.01" blue="0.01" /></text></element> + <element name="text_uiu2c"><text string=" >"><color red="0.01" green="0.01" blue="0.01" /></text></element> + <element name="text_uiu2d"><text string=" >>"><color red="0.01" green="0.01" blue="0.01" /></text></element> + <element name="text_uiu3b"><text string="/"><color red="0.81" green="0.8" blue="0.79" /></text></element> + + <element name="text_uiu3a" defstate="0"> + <simplecounter maxstate="999" digits="1" align="2"> + <color red="0.81" green="0.8" blue="0.79" /> + </simplecounter> + </element> + <element name="text_uiu3c" defstate="0"> + <simplecounter maxstate="999" digits="1" align="1"> + <color red="0.81" green="0.8" blue="0.79" /> + </simplecounter> + </element> + + <group name="sb_ui"> + <bounds x="0" y="0" width="10" height="80" /> + <element ref="cblack"><bounds x="0" y="0" width="10" height="1" /></element> + <element ref="cblack"><bounds x="0" y="7" width="10" height="1" /></element> + <element ref="cblack"><bounds x="0" y="79" width="10" height="1" /></element> + <element ref="text_uit1"><bounds x="0" y="2" width="10" height="2" /></element> + <element ref="text_uit2"><bounds x="0" y="4" width="10" height="2" /></element> + + <!-- board --> + <element ref="text_uib1"><bounds x="0" y="9" width="10" height="2" /></element> + <element ref="cwhite"><bounds x="1" y="11.5" width="8" height="2.5" /></element> + <element ref="cwhite"><bounds x="1" y="15" width="8" height="2.5" /></element> + + <element ref="text_uib2"><bounds x="1.5" y="11.75" width="7" height="2" /></element> + <element ref="text_uib3"><bounds x="1.5" y="15.25" width="7" height="2" /></element> + + <element ref="hlub" inputtag="board:UI" inputmask="0x200"><bounds x="1" y="11.5" width="8" height="2.5" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:UI" inputmask="0x100"><bounds x="1" y="15" width="8" height="2.5" /><color alpha="0.25" /></element> + + <!-- spawn --> + <element ref="text_uis1"><bounds x="0" y="20.5" width="10" height="2" /></element> + <element ref="cwhite"><bounds x="1" y="23" width="8" height="12" /></element> + <element ref="cwhite"><bounds x="1" y="36" width="8" height="12" /></element> + + <element name="piece_ui1" ref="piece"><bounds x="1" y="23" width="4" height="4" /></element> + <element name="piece_ui2" ref="piece"><bounds x="1" y="27" width="4" height="4" /></element> + <element name="piece_ui3" ref="piece"><bounds x="1" y="31" width="4" height="4" /></element> + <element name="piece_ui4" ref="piece"><bounds x="5" y="23" width="4" height="4" /></element> + <element name="piece_ui5" ref="piece"><bounds x="5" y="27" width="4" height="4" /></element> + <element name="piece_ui6" ref="piece"><bounds x="5" y="31" width="4" height="4" /></element> + <element name="piece_ui7" ref="piece"><bounds x="1" y="36" width="4" height="4" /></element> + <element name="piece_ui8" ref="piece"><bounds x="1" y="40" width="4" height="4" /></element> + <element name="piece_ui9" ref="piece"><bounds x="1" y="44" width="4" height="4" /></element> + <element name="piece_ui10" ref="piece"><bounds x="5" y="36" width="4" height="4" /></element> + <element name="piece_ui11" ref="piece"><bounds x="5" y="40" width="4" height="4" /></element> + <element name="piece_ui12" ref="piece"><bounds x="5" y="44" width="4" height="4" /></element> + + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0001"><bounds x="1" y="23" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0002"><bounds x="1" y="27" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0004"><bounds x="1" y="31" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0008"><bounds x="5" y="23" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0010"><bounds x="5" y="27" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0020"><bounds x="5" y="31" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0040"><bounds x="1" y="36" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0080"><bounds x="1" y="40" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0100"><bounds x="1" y="44" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0200"><bounds x="5" y="36" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0400"><bounds x="5" y="40" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0800"><bounds x="5" y="44" width="4" height="4" /><color alpha="0.25" /></element> + + <!-- hand --> + <element ref="text_uih1"><bounds x="0" y="51" width="10" height="2" /></element> + <element ref="cblack"><bounds x="1" y="53.5" width="8" height="6" /></element> + <element name="piece_ui0" ref="piece"><bounds x="2" y="53.5" width="6" height="6" /></element> + + <element ref="cwhite"><bounds x="1" y="60.5" width="8" height="2.5" /></element> + <element ref="text_uih2"><bounds x="1.5" y="60.75" width="7" height="2" /></element> + <element ref="hlub" inputtag="board:UI" inputmask="0x08"><bounds x="1" y="60.5" width="8" height="2.5" /><color alpha="0.25" /></element> + + <!-- undo --> + <element ref="text_uiu1"><bounds x="0" y="66" width="10" height="2" /></element> + <element ref="cwhite"><bounds x="1" y="68.5" width="1.7" height="6" /></element> + <element ref="cwhite"><bounds x="3.1" y="68.5" width="1.7" height="6" /></element> + <element ref="cwhite"><bounds x="5.2" y="68.5" width="1.7" height="6" /></element> + <element ref="cwhite"><bounds x="7.3" y="68.5" width="1.7" height="6" /></element> + <element ref="text_uiu2a"><bounds x="1" y="69.5" width="1.7" height="4" /></element> + <element ref="text_uiu2b"><bounds x="3.1" y="69.5" width="1.7" height="4" /></element> + <element ref="text_uiu2c"><bounds x="5.2" y="69.5" width="1.7" height="4" /></element> + <element ref="text_uiu2d"><bounds x="7.3" y="69.5" width="1.7" height="4" /></element> + + <element ref="hlub" inputtag="board:UI" inputmask="0x10"><bounds x="1" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:UI" inputmask="0x20"><bounds x="3.1" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:UI" inputmask="0x40"><bounds x="5.2" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:UI" inputmask="0x80"><bounds x="7.3" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></element> + + <element name="count_ui0" ref="text_uiu3a"><bounds x="0" y="75" width="4" height="2" /></element> + <element name="count_ui1" ref="text_uiu3c"><bounds x="6" y="75" width="4" height="2" /></element> + <element ref="text_uiu3b"><bounds x="4" y="75" width="2" height="2" /></element> + </group> + + +<!-- button panel --> + + <element name="but" defstate="0"> + <rect state="0"><color red="0.2" green="0.2" blue="0.2" /></rect> + <rect state="1"><color red="0.35" green="0.35" blue="0.35" /></rect> + </element> + + <element name="text_b1"><text string="GO/STOP"></text></element> + <element name="text_b2"><text string="TAKE BACK"></text></element> + <element name="text_b3"><text string="CLEAR"></text></element> + <element name="text_b4"><text string="LEVEL"></text></element> + <element name="text_b5"><text string="ENTER"></text></element> + + <element name="text_b6"><text string="NEW GAME"></text></element> + <element name="text_b7"><text string="OPTION"></text></element> + <element name="text_b8"><text string="INFO"></text></element> + <element name="text_b9"><text string="POSITION"></text></element> + <element name="text_b10"><text string="/◄" align="1"></text></element> <!-- triangle left --> + <element name="text_b11"><text string="/►" align="1"></text></element> <!-- triangle right --> + + <element name="text_p1"><image file="chess/wk.svg"/></element> + <element name="text_p2"><image file="chess/wq.svg"/></element> + <element name="text_p3"><image file="chess/wr.svg"/></element> + <element name="text_p4"><image file="chess/wb.svg"/></element> + <element name="text_p5"><image file="chess/wn.svg"/></element> + <element name="text_p6"><image file="chess/wp.svg"/></element> + + <element name="whiter"><rect><color red="1" green="1" blue="1" /></rect></element> + <element name="blackr"> + <rect> + <bounds x="0" y="0" width="10" height="10" /> + <color red="1" green="1" blue="1" /> + </rect> + <rect> + <bounds x="1" y="1" width="8" height="8" /> + <color red="0" green="0" blue="0" /> + </rect> + </element> + + <group name="buttons1"> + <bounds x="0" y="0" width="80" height="80" /> + + <repeat count="5"> + <param name="x" start="9" increment="10.8" /> + <param name="i" start="1" increment="1" /> + + <element ref="text_b~i~"><bounds xc="~x~" y="7" width="15" height="1.866" /></element> + </repeat> + <repeat count="4"> + <param name="x" start="8" increment="9" /> + <param name="i" start="6" increment="1" /> + + <element ref="text_b~i~"><bounds xc="~x~" y="20.333" width="15" height="1.866" /></element> + </repeat> + <repeat count="6"> + <param name="x" start="8" increment="9" /> + <param name="i" start="1" increment="1" /> + + <element ref="text_p~i~"><bounds xc="~x~" y="32" width="4" height="4" /></element> + </repeat> + + <element ref="text_b10"><bounds x="44" y="20.333" width="10" height="1.866" /></element> + <element ref="text_b11"><bounds x="53" y="20.333" width="10" height="1.866" /></element> + <element ref="whiter"><bounds x="42.15" y="20.65" width="1.4" height="1.4" /></element> + <element ref="blackr"><bounds x="51.15" y="20.65" width="1.4" height="1.4" /></element> + </group> + + <group name="buttons2"> + <bounds x="0" y="0" width="80" height="80" /> + + <element ref="but" inputtag="IN.3" inputmask="0x10"><bounds xc="9" y="10" width="9.3" height="2" /></element> + <element ref="but" inputtag="IN.0" inputmask="0x20"><bounds xc="19.8" y="10" width="9.3" height="2" /></element> + <element ref="but" inputtag="IN.0" inputmask="0x40"><bounds xc="30.6" y="10" width="9.3" height="2" /></element> + <element ref="but" inputtag="IN.0" inputmask="0x04"><bounds xc="41.4" y="10" width="9.3" height="2" /></element> + <element ref="but" inputtag="IN.0" inputmask="0x80"><bounds xc="52.2" y="10" width="9.3" height="2" /></element> + + <element ref="but" inputtag="IN.0" inputmask="0x01"><bounds xc="8" y="23.333" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.0" inputmask="0x08"><bounds xc="17" y="23.333" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.0" inputmask="0x10"><bounds xc="26" y="23.333" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.0" inputmask="0x02"><bounds xc="35" y="23.333" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.1" inputmask="0x40"><bounds xc="44" y="23.333" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.1" inputmask="0x80"><bounds xc="53" y="23.333" width="7.5" height="2" /></element> + + <element ref="but" inputtag="IN.1" inputmask="0x20"><bounds xc="8" y="36.666" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.1" inputmask="0x10"><bounds xc="17" y="36.666" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.1" inputmask="0x08"><bounds xc="26" y="36.666" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.1" inputmask="0x04"><bounds xc="35" y="36.666" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.1" inputmask="0x02"><bounds xc="44" y="36.666" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.1" inputmask="0x01"><bounds xc="53" y="36.666" width="7.5" height="2" /></element> + </group> + + +<!-- build screen --> + + <view name="Internal Layout"> + <bounds left="3" right="151.875" top="-0.25" bottom="89" /> + + <!-- chessboard coords --> + <element ref="text_8"><bounds x="18.7" y="6" width="2" height="2" /></element> + <element ref="text_7"><bounds x="18.7" y="16" width="2" height="2" /></element> + <element ref="text_6"><bounds x="18.7" y="26" width="2" height="2" /></element> + <element ref="text_5"><bounds x="18.7" y="36" width="2" height="2" /></element> + <element ref="text_4"><bounds x="18.7" y="46" width="2" height="2" /></element> + <element ref="text_3"><bounds x="18.7" y="56" width="2" height="2" /></element> + <element ref="text_2"><bounds x="18.7" y="66" width="2" height="2" /></element> + <element ref="text_1"><bounds x="18.7" y="76" width="2" height="2" /></element> + <element ref="text_a"><bounds x="25" y="82.6" width="2" height="2" /></element> + <element ref="text_b"><bounds x="35" y="82.6" width="2" height="2" /></element> + <element ref="text_c"><bounds x="45" y="82.6" width="2" height="2" /></element> + <element ref="text_d"><bounds x="55" y="82.6" width="2" height="2" /></element> + <element ref="text_e"><bounds x="65" y="82.6" width="2" height="2" /></element> + <element ref="text_f"><bounds x="75" y="82.6" width="2" height="2" /></element> + <element ref="text_g"><bounds x="85" y="82.6" width="2" height="2" /></element> + <element ref="text_h"><bounds x="95" y="82.6" width="2" height="2" /></element> + + <!-- right side --> + <group ref="buttons1"><bounds x="103.675" y="38.75" width="60" height="60" /></group> + <element ref="cwhite" blend="multiply"><bounds x="0" y="0" width="170" height="90" /></element> + <group ref="buttons2"><bounds x="103.675" y="38.75" width="60" height="60" /></group> + + <element ref="red"><bounds x="107" y="15.5" width="39.2" height="10" /></element> + <element ref="cwhite"><bounds x="107" y="12" width="39.2" height="11" /></element> + + <repeat count="9"> + <param name="y" start="12.5" increment="1.19" /> + <repeat count="35"> + <param name="x" start="107.5" increment="1.146" /> + <element ref="blackd"><bounds x="~x~" y="~y~" width="0.4" height="0.4" /></element> + </repeat> + </repeat> + + <element ref="black2"><bounds xc="119" yc="17.5" width="19.3" height="8.255" /></element> + <screen index="0"><bounds xc="119" yc="17.5" width="19" height="7.955" /></screen> + <element ref="lcdm" blend="multiply"><bounds xc="119" yc="17.5" width="19.3" height="8.255" /></element> + + <!-- chessboard leds --> + <element name="0.7" ref="led"><bounds x="15.9" yc="7" width="2" height="0.9" /></element> + <element name="0.6" ref="led"><bounds x="15.9" yc="17" width="2" height="0.9" /></element> + <element name="0.5" ref="led"><bounds x="15.9" yc="27" width="2" height="0.9" /></element> + <element name="0.4" ref="led"><bounds x="15.9" yc="37" width="2" height="0.9" /></element> + <element name="0.3" ref="led"><bounds x="15.9" yc="47" width="2" height="0.9" /></element> + <element name="0.2" ref="led"><bounds x="15.9" yc="57" width="2" height="0.9" /></element> + <element name="0.1" ref="led"><bounds x="15.9" yc="67" width="2" height="0.9" /></element> + <element name="0.0" ref="led"><bounds x="15.9" yc="77" width="2" height="0.9" /></element> + + <element name="1.0" ref="led"><bounds xc="26" y="85.2" width="0.9" height="2" /></element> + <element name="1.1" ref="led"><bounds xc="36" y="85.2" width="0.9" height="2" /></element> + <element name="1.2" ref="led"><bounds xc="46" y="85.2" width="0.9" height="2" /></element> + <element name="1.3" ref="led"><bounds xc="56" y="85.2" width="0.9" height="2" /></element> + <element name="1.4" ref="led"><bounds xc="66" y="85.2" width="0.9" height="2" /></element> + <element name="1.5" ref="led"><bounds xc="76" y="85.2" width="0.9" height="2" /></element> + <element name="1.6" ref="led"><bounds xc="86" y="85.2" width="0.9" height="2" /></element> + <element name="1.7" ref="led"><bounds xc="96" y="85.2" width="0.9" height="2" /></element> + + <group ref="sb_board"><bounds x="21" y="2" width="80" height="80" /></group> + <group ref="sb_ui"><bounds x="4.5" y="2" width="10" height="80" /></group> + </view> + +</mamelayout> diff --git a/src/mame/layout/saitek_prisma.lay b/src/mame/layout/saitek_prisma.lay new file mode 100644 index 00000000000..967992d5dc7 --- /dev/null +++ b/src/mame/layout/saitek_prisma.lay @@ -0,0 +1,566 @@ +<?xml version="1.0"?> +<!-- +license:CC0-1.0 +authors:hap +--> +<mamelayout version="2"> + +<!-- define elements --> + + <element name="whitew"><rect><color red="1" green="1" blue="1" /></rect></element> + <element name="blackb"><rect><color red="0" green="0" blue="0" /></rect></element> + <element name="black2"><rect><color red="0.1" green="0.1" blue="0.1" /></rect></element> + <element name="cgray"><rect><color red="0.61" green="0.6" blue="0.59" /></rect></element> + <element name="lmask"><rect><color red="0.36" green="0.35" blue="0.35" /></rect></element> + <element name="bmask"><rect><color red="0.17" green="0.15" blue="0.15" /></rect></element> + + <element name="ledr" defstate="0"> + <rect state="0"><color red="0.1" green="0" blue="0" /></rect> + <rect state="1"><color red="1" green="0" blue="0" /></rect> + </element> + + <element name="ledro"> + <rect><color red="0.1" green="0.1" blue="0.1" /></rect> + </element> + <element name="ledrr" defstate="0"> + <rect state="0"><color red="0" green="0" blue="0" /></rect> + <rect state="1"><color red="1" green="0" blue="0" /></rect> + </element> + <element name="ledrg" defstate="0"> + <rect state="0"><color red="0" green="0" blue="0" /></rect> + <rect state="1"><color red="0" green="1" blue="0" /></rect> + </element> + + <element name="button" defstate="0"> + <rect state="0"><color red="0.1" green="0.1" blue="0.1" /></rect> + <rect state="1"><color red="0.25" green="0.25" blue="0.25" /></rect> + </element> + + <element name="text_1"><text string="1"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_2"><text string="2"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_3"><text string="3"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_4"><text string="4"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_5"><text string="5"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_6"><text string="6"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_7"><text string="7"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_8"><text string="8"><color red="0.1" green="0.1" blue="0.1" /></text></element> + + <element name="text_a"><text string="A"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_b"><text string="B"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_c"><text string="C"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_d"><text string="D"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_e"><text string="E"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_f"><text string="F"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_g"><text string="G"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_h"><text string="H"><color red="0.1" green="0.1" blue="0.1" /></text></element> + + <element name="text_r1"><text string="WHITE" align="1"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_r2"><text string="BLACK" align="1"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_r3"><text string="MODE" align="1"><color red="0.1" green="0.1" blue="0.1" /></text></element> + + <element name="text_b1"><text string="GO"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_b2"><text string="STOP"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_b3"><text string="INFO"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_b4"><text string="SWAP SIDE"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_b5"><text string="PLAY"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_b6"><text string="NEW GAME"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_b7"><text string="SET UP"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_b8"><text string="LEVEL"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_b9"><text string="ANALYSIS"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_b10"><text string="NORMAL"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_b11"><text string="FUNCTION"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_b12"><text string="TAB/COLOR"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_b13"><text string="+"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_b14"><text string="-"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_b15"><text string="SOUND"><color red="0.1" green="0.1" blue="0.1" /></text></element> + + <element name="text_p1"><image file="chess/bk.svg"></image></element> + <element name="text_p2"><image file="chess/bq.svg"></image></element> + <element name="text_p3"><image file="chess/br.svg"></image></element> + <element name="text_p4"><image file="chess/bb.svg"></image></element> + <element name="text_p5"><image file="chess/bn.svg"></image></element> + <element name="text_p6"><image file="chess/bp.svg"></image></element> + + <element name="text_r4"><text string="PRECISION"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_r5"><text string="TECHNOLOGY"><color red="0.81" green="0.8" blue="0.79" /></text></element> + + <element name="crosshair"> + <disk> + <bounds xc="0" yc="0" width="8" height="8" /> + <color alpha="0" /> + </disk> + <disk> + <bounds xc="0" yc="0" width="0.2" height="8" /> + <color red="0.81" green="0.8" blue="0.79" /> + </disk> + <disk> + <bounds xc="0" yc="0" width="8" height="0.2" /> + <color red="0.81" green="0.8" blue="0.79" /> + </disk> + <disk> + <bounds xc="0" yc="0" width="5.2" height="5.2" /> + <color red="0.81" green="0.8" blue="0.79" /> + </disk> + <disk> + <bounds xc="0" yc="0" width="4.9" height="4.9" /> + <color red="0.1" green="0.1" blue="0.1" /> + </disk> + <disk> + <bounds xc="0" yc="0" width="0.2" height="3" /> + <color red="0.81" green="0.8" blue="0.79" /> + </disk> + <disk> + <bounds xc="0" yc="0" width="3" height="0.2" /> + <color red="0.81" green="0.8" blue="0.79" /> + </disk> + </element> + + +<!-- sb board --> + + <element name="cblack"><rect><color red="0.41" green="0.4" blue="0.39" /></rect></element> + <element name="cwhite"><rect><color red="0.81" green="0.8" blue="0.79" /></rect></element> + + <element name="hlbb" defstate="0"> + <text string=" "><bounds x="0" y="0" width="1" height="1" /></text> + <disk state="1"> + <bounds x="0.12" y="0.12" width="0.76" height="0.76" /> + <color red="0" green="0" blue="0" /> + </disk> + </element> + + <element name="piece" defstate="0"> + <image file="chess/wp.svg" state="1"/> + <image file="chess/wn.svg" state="2"/> + <image file="chess/wb.svg" state="3"/> + <image file="chess/wr.svg" state="4"/> + <image file="chess/wq.svg" state="5"/> + <image file="chess/wk.svg" state="6"/> + + <image file="chess/bp.svg" state="7"/> + <image file="chess/bn.svg" state="8"/> + <image file="chess/bb.svg" state="9"/> + <image file="chess/br.svg" state="10"/> + <image file="chess/bq.svg" state="11"/> + <image file="chess/bk.svg" state="12"/> + + <!-- selected pieces --> + <image file="chess/wp.svg" state="13"><color alpha="0.5" /></image> + <image file="chess/wn.svg" state="14"><color alpha="0.5" /></image> + <image file="chess/wb.svg" state="15"><color alpha="0.5" /></image> + <image file="chess/wr.svg" state="16"><color alpha="0.5" /></image> + <image file="chess/wq.svg" state="17"><color alpha="0.5" /></image> + <image file="chess/wk.svg" state="18"><color alpha="0.5" /></image> + + <image file="chess/bp.svg" state="19"><color alpha="0.5" /></image> + <image file="chess/bn.svg" state="20"><color alpha="0.5" /></image> + <image file="chess/bb.svg" state="21"><color alpha="0.5" /></image> + <image file="chess/br.svg" state="22"><color alpha="0.5" /></image> + <image file="chess/bq.svg" state="23"><color alpha="0.5" /></image> + <image file="chess/bk.svg" state="24"><color alpha="0.5" /></image> + </element> + + <group name="sb_board"> + <bounds x="-0.25" y="-0.25" width="80.5" height="80.5" /> + <element ref="blackb"><bounds x="-0.25" y="-0.25" width="80.5" height="80.5" /></element> + + <!-- squares (avoid seams) --> + <element ref="cwhite"><bounds x="0" y="0" width="11" height="11" /></element> + <element ref="cblack"><bounds x="10" y="0" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="20" y="0" width="11" height="11" /></element> + <element ref="cblack"><bounds x="30" y="0" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="40" y="0" width="11" height="11" /></element> + <element ref="cblack"><bounds x="50" y="0" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="60" y="0" width="11" height="11" /></element> + <element ref="cblack"><bounds x="70" y="0" width="10" height="11" /></element> + + <element ref="cblack"><bounds x="0" y="10" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="10" y="10" width="11" height="11" /></element> + <element ref="cblack"><bounds x="20" y="10" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="30" y="10" width="11" height="11" /></element> + <element ref="cblack"><bounds x="40" y="10" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="50" y="10" width="11" height="11" /></element> + <element ref="cblack"><bounds x="60" y="10" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="70" y="10" width="10" height="11" /></element> + + <element ref="cwhite"><bounds x="0" y="20" width="11" height="11" /></element> + <element ref="cblack"><bounds x="10" y="20" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="20" y="20" width="11" height="11" /></element> + <element ref="cblack"><bounds x="30" y="20" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="40" y="20" width="11" height="11" /></element> + <element ref="cblack"><bounds x="50" y="20" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="60" y="20" width="11" height="11" /></element> + <element ref="cblack"><bounds x="70" y="20" width="10" height="11" /></element> + + <element ref="cblack"><bounds x="0" y="30" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="10" y="30" width="11" height="11" /></element> + <element ref="cblack"><bounds x="20" y="30" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="30" y="30" width="11" height="11" /></element> + <element ref="cblack"><bounds x="40" y="30" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="50" y="30" width="11" height="11" /></element> + <element ref="cblack"><bounds x="60" y="30" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="70" y="30" width="10" height="11" /></element> + + <element ref="cwhite"><bounds x="0" y="40" width="11" height="11" /></element> + <element ref="cblack"><bounds x="10" y="40" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="20" y="40" width="11" height="11" /></element> + <element ref="cblack"><bounds x="30" y="40" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="40" y="40" width="11" height="11" /></element> + <element ref="cblack"><bounds x="50" y="40" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="60" y="40" width="11" height="11" /></element> + <element ref="cblack"><bounds x="70" y="40" width="10" height="11" /></element> + + <element ref="cblack"><bounds x="0" y="50" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="10" y="50" width="11" height="11" /></element> + <element ref="cblack"><bounds x="20" y="50" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="30" y="50" width="11" height="11" /></element> + <element ref="cblack"><bounds x="40" y="50" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="50" y="50" width="11" height="11" /></element> + <element ref="cblack"><bounds x="60" y="50" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="70" y="50" width="10" height="11" /></element> + + <element ref="cwhite"><bounds x="0" y="60" width="11" height="11" /></element> + <element ref="cblack"><bounds x="10" y="60" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="20" y="60" width="11" height="11" /></element> + <element ref="cblack"><bounds x="30" y="60" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="40" y="60" width="11" height="11" /></element> + <element ref="cblack"><bounds x="50" y="60" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="60" y="60" width="11" height="11" /></element> + <element ref="cblack"><bounds x="70" y="60" width="10" height="11" /></element> + + <element ref="cblack"><bounds x="0" y="70" width="11" height="10" /></element> + <element ref="cwhite"><bounds x="10" y="70" width="11" height="10" /></element> + <element ref="cblack"><bounds x="20" y="70" width="11" height="10" /></element> + <element ref="cwhite"><bounds x="30" y="70" width="11" height="10" /></element> + <element ref="cblack"><bounds x="40" y="70" width="11" height="10" /></element> + <element ref="cwhite"><bounds x="50" y="70" width="11" height="10" /></element> + <element ref="cblack"><bounds x="60" y="70" width="11" height="10" /></element> + <element ref="cwhite"><bounds x="70" y="70" width="10" height="10" /></element> + + <!-- sensors, pieces --> + <repeat count="8"> + <param name="y" start="0" increment="10" /> + <param name="i" start="8" increment="-1" /> + + <element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x01"><bounds x="0" y="~y~" width="10" height="10" /><color alpha="0.04" /></element> + <element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x02"><bounds x="10" y="~y~" width="10" height="10" /><color alpha="0.04" /></element> + <element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x04"><bounds x="20" y="~y~" width="10" height="10" /><color alpha="0.04" /></element> + <element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x08"><bounds x="30" y="~y~" width="10" height="10" /><color alpha="0.04" /></element> + <element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x10"><bounds x="40" y="~y~" width="10" height="10" /><color alpha="0.04" /></element> + <element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x20"><bounds x="50" y="~y~" width="10" height="10" /><color alpha="0.04" /></element> + <element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x40"><bounds x="60" y="~y~" width="10" height="10" /><color alpha="0.04" /></element> + <element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x80"><bounds x="70" y="~y~" width="10" height="10" /><color alpha="0.04" /></element> + + <element name="piece_a~i~" ref="piece"><bounds x="0" y="~y~" width="10" height="10" /></element> + <element name="piece_b~i~" ref="piece"><bounds x="10" y="~y~" width="10" height="10" /></element> + <element name="piece_c~i~" ref="piece"><bounds x="20" y="~y~" width="10" height="10" /></element> + <element name="piece_d~i~" ref="piece"><bounds x="30" y="~y~" width="10" height="10" /></element> + <element name="piece_e~i~" ref="piece"><bounds x="40" y="~y~" width="10" height="10" /></element> + <element name="piece_f~i~" ref="piece"><bounds x="50" y="~y~" width="10" height="10" /></element> + <element name="piece_g~i~" ref="piece"><bounds x="60" y="~y~" width="10" height="10" /></element> + <element name="piece_h~i~" ref="piece"><bounds x="70" y="~y~" width="10" height="10" /></element> + </repeat> + </group> + + +<!-- sb ui --> + + <element name="hlub" defstate="0"> + <rect state="1"><color red="0" green="0" blue="0" /></rect> + </element> + + <element name="text_uit1"><text string="S.BOARD"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uit2"><text string="INTERFACE"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uib1"><text string="BOARD:"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uib2"><text string="RESET"><color red="0.01" green="0.01" blue="0.01" /></text></element> + <element name="text_uib3"><text string="CLEAR"><color red="0.01" green="0.01" blue="0.01" /></text></element> + <element name="text_uis1"><text string="SPAWN:"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uih1"><text string="HAND:"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uih2"><text string="REMOVE"><color red="0.01" green="0.01" blue="0.01" /></text></element> + <element name="text_uiu1"><text string="UNDO:"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uiu2a"><text string=" <<"><color red="0.01" green="0.01" blue="0.01" /></text></element> + <element name="text_uiu2b"><text string=" < "><color red="0.01" green="0.01" blue="0.01" /></text></element> + <element name="text_uiu2c"><text string=" >"><color red="0.01" green="0.01" blue="0.01" /></text></element> + <element name="text_uiu2d"><text string=" >>"><color red="0.01" green="0.01" blue="0.01" /></text></element> + <element name="text_uiu3b"><text string="/"><color red="0.81" green="0.8" blue="0.79" /></text></element> + + <element name="text_uiu3a" defstate="0"> + <simplecounter maxstate="999" digits="1" align="2"> + <color red="0.81" green="0.8" blue="0.79" /> + </simplecounter> + </element> + <element name="text_uiu3c" defstate="0"> + <simplecounter maxstate="999" digits="1" align="1"> + <color red="0.81" green="0.8" blue="0.79" /> + </simplecounter> + </element> + + <group name="sb_ui"> + <bounds x="0" y="0" width="10" height="80" /> + <element ref="cblack"><bounds x="0" y="0" width="10" height="1" /></element> + <element ref="cblack"><bounds x="0" y="7" width="10" height="1" /></element> + <element ref="cblack"><bounds x="0" y="79" width="10" height="1" /></element> + <element ref="text_uit1"><bounds x="0" y="2" width="10" height="2" /></element> + <element ref="text_uit2"><bounds x="0" y="4" width="10" height="2" /></element> + + <!-- board --> + <element ref="text_uib1"><bounds x="0" y="9" width="10" height="2" /></element> + <element ref="cwhite"><bounds x="1" y="11.5" width="8" height="2.5" /></element> + <element ref="cwhite"><bounds x="1" y="15" width="8" height="2.5" /></element> + + <element ref="text_uib2"><bounds x="1.5" y="11.75" width="7" height="2" /></element> + <element ref="text_uib3"><bounds x="1.5" y="15.25" width="7" height="2" /></element> + + <element ref="hlub" inputtag="board:UI" inputmask="0x200"><bounds x="1" y="11.5" width="8" height="2.5" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:UI" inputmask="0x100"><bounds x="1" y="15" width="8" height="2.5" /><color alpha="0.25" /></element> + + <!-- spawn --> + <element ref="text_uis1"><bounds x="0" y="20.5" width="10" height="2" /></element> + <element ref="cwhite"><bounds x="1" y="23" width="8" height="12" /></element> + <element ref="cwhite"><bounds x="1" y="36" width="8" height="12" /></element> + + <element name="piece_ui1" ref="piece"><bounds x="1" y="23" width="4" height="4" /></element> + <element name="piece_ui2" ref="piece"><bounds x="1" y="27" width="4" height="4" /></element> + <element name="piece_ui3" ref="piece"><bounds x="1" y="31" width="4" height="4" /></element> + <element name="piece_ui4" ref="piece"><bounds x="5" y="23" width="4" height="4" /></element> + <element name="piece_ui5" ref="piece"><bounds x="5" y="27" width="4" height="4" /></element> + <element name="piece_ui6" ref="piece"><bounds x="5" y="31" width="4" height="4" /></element> + <element name="piece_ui7" ref="piece"><bounds x="1" y="36" width="4" height="4" /></element> + <element name="piece_ui8" ref="piece"><bounds x="1" y="40" width="4" height="4" /></element> + <element name="piece_ui9" ref="piece"><bounds x="1" y="44" width="4" height="4" /></element> + <element name="piece_ui10" ref="piece"><bounds x="5" y="36" width="4" height="4" /></element> + <element name="piece_ui11" ref="piece"><bounds x="5" y="40" width="4" height="4" /></element> + <element name="piece_ui12" ref="piece"><bounds x="5" y="44" width="4" height="4" /></element> + + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0001"><bounds x="1" y="23" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0002"><bounds x="1" y="27" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0004"><bounds x="1" y="31" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0008"><bounds x="5" y="23" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0010"><bounds x="5" y="27" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0020"><bounds x="5" y="31" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0040"><bounds x="1" y="36" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0080"><bounds x="1" y="40" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0100"><bounds x="1" y="44" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0200"><bounds x="5" y="36" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0400"><bounds x="5" y="40" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0800"><bounds x="5" y="44" width="4" height="4" /><color alpha="0.25" /></element> + + <!-- hand --> + <element ref="text_uih1"><bounds x="0" y="51" width="10" height="2" /></element> + <element ref="cblack"><bounds x="1" y="53.5" width="8" height="6" /></element> + <element name="piece_ui0" ref="piece"><bounds x="2" y="53.5" width="6" height="6" /></element> + + <element ref="cwhite"><bounds x="1" y="60.5" width="8" height="2.5" /></element> + <element ref="text_uih2"><bounds x="1.5" y="60.75" width="7" height="2" /></element> + <element ref="hlub" inputtag="board:UI" inputmask="0x08"><bounds x="1" y="60.5" width="8" height="2.5" /><color alpha="0.25" /></element> + + <!-- undo --> + <element ref="text_uiu1"><bounds x="0" y="66" width="10" height="2" /></element> + <element ref="cwhite"><bounds x="1" y="68.5" width="1.7" height="6" /></element> + <element ref="cwhite"><bounds x="3.1" y="68.5" width="1.7" height="6" /></element> + <element ref="cwhite"><bounds x="5.2" y="68.5" width="1.7" height="6" /></element> + <element ref="cwhite"><bounds x="7.3" y="68.5" width="1.7" height="6" /></element> + <element ref="text_uiu2a"><bounds x="1" y="69.5" width="1.7" height="4" /></element> + <element ref="text_uiu2b"><bounds x="3.1" y="69.5" width="1.7" height="4" /></element> + <element ref="text_uiu2c"><bounds x="5.2" y="69.5" width="1.7" height="4" /></element> + <element ref="text_uiu2d"><bounds x="7.3" y="69.5" width="1.7" height="4" /></element> + + <element ref="hlub" inputtag="board:UI" inputmask="0x10"><bounds x="1" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:UI" inputmask="0x20"><bounds x="3.1" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:UI" inputmask="0x40"><bounds x="5.2" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:UI" inputmask="0x80"><bounds x="7.3" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></element> + + <element name="count_ui0" ref="text_uiu3a"><bounds x="0" y="75" width="4" height="2" /></element> + <element name="count_ui1" ref="text_uiu3c"><bounds x="6" y="75" width="4" height="2" /></element> + <element ref="text_uiu3b"><bounds x="4" y="75" width="2" height="2" /></element> + </group> + + +<!-- display --> + + <element name="lcd_bg1"><rect><color red="0.9" green="0.9" blue="0.45" /></rect></element> + <element name="lcd_bg2"><rect><color red="0.58" green="0.61" blue="0.62" /></rect></element> + + <element name="lcd_cb"> + <rect><bounds x="0" y="0" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="10" y="0" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="20" y="0" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="30" y="0" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="5" y="5" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="15" y="5" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="25" y="5" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="35" y="5" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + + <rect><bounds x="0" y="10" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="10" y="10" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="20" y="10" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="30" y="10" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="5" y="15" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="15" y="15" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="25" y="15" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="35" y="15" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + + <rect><bounds x="0" y="20" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="10" y="20" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="20" y="20" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="30" y="20" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="5" y="25" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="15" y="25" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="25" y="25" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="35" y="25" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + + <rect><bounds x="0" y="30" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="10" y="30" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="20" y="30" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="30" y="30" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="5" y="35" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="15" y="35" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="25" y="35" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + <rect><bounds x="35" y="35" width="5" height="5" /><color red="1" green="1" blue="1" /></rect> + </element> + + <group name="display"> + <bounds x="9.4" y="10" width="101.1" height="128.5" /> <!-- A/R 0.78677 --> + <element ref="whitew"><bounds x="9.4" y="10" width="101.1" height="128.5" /></element> + <element ref="lcd_bg1"><bounds x="9.4" y="10" width="101.1" height="102.3" /></element> + <element ref="lcd_cb"><bounds x="9.4" y="10" width="101.1" height="101.3" /></element> + + <screen index="0" blend="multiply"><bounds x="10" y="10" width="100" height="123.711" /></screen> + </group> + + +<!-- build screen --> + + <view name="Internal Layout (Full)"> + <bounds left="-15.5" right="132.5" top="1" bottom="89.5" /> + + <element ref="cgray"><bounds x="-2.5" y="1" width="135" height="88.5" /></element> + <group ref="sb_board"><bounds x="3.75" y="2.75" width="80.5" height="80.5" /></group> + <group ref="sb_ui"><bounds x="-14" y="3" width="10" height="80" /></group> + + <!-- chessboard coords --> + <element ref="text_8"><bounds x="1.5" y="7" width="2" height="2" /></element> + <element ref="text_7"><bounds x="1.5" y="17" width="2" height="2" /></element> + <element ref="text_6"><bounds x="1.5" y="27" width="2" height="2" /></element> + <element ref="text_5"><bounds x="1.5" y="37" width="2" height="2" /></element> + <element ref="text_4"><bounds x="1.5" y="47" width="2" height="2" /></element> + <element ref="text_3"><bounds x="1.5" y="57" width="2" height="2" /></element> + <element ref="text_2"><bounds x="1.5" y="67" width="2" height="2" /></element> + <element ref="text_1"><bounds x="1.5" y="77" width="2" height="2" /></element> + + <element ref="text_a"><bounds x="8" y="83.5" width="2" height="2" /></element> + <element ref="text_b"><bounds x="18" y="83.5" width="2" height="2" /></element> + <element ref="text_c"><bounds x="28" y="83.5" width="2" height="2" /></element> + <element ref="text_d"><bounds x="38" y="83.5" width="2" height="2" /></element> + <element ref="text_e"><bounds x="48" y="83.5" width="2" height="2" /></element> + <element ref="text_f"><bounds x="58" y="83.5" width="2" height="2" /></element> + <element ref="text_g"><bounds x="68" y="83.5" width="2" height="2" /></element> + <element ref="text_h"><bounds x="78" y="83.5" width="2" height="2" /></element> + + <!-- chessboard leds --> + <element name="0.7" ref="ledr"><bounds x="-1" y="7.5" width="2" height="1" /></element> + <element name="0.6" ref="ledr"><bounds x="-1" y="17.5" width="2" height="1" /></element> + <element name="0.5" ref="ledr"><bounds x="-1" y="27.5" width="2" height="1" /></element> + <element name="0.4" ref="ledr"><bounds x="-1" y="37.5" width="2" height="1" /></element> + <element name="0.3" ref="ledr"><bounds x="-1" y="47.5" width="2" height="1" /></element> + <element name="0.2" ref="ledr"><bounds x="-1" y="57.5" width="2" height="1" /></element> + <element name="0.1" ref="ledr"><bounds x="-1" y="67.5" width="2" height="1" /></element> + <element name="0.0" ref="ledr"><bounds x="-1" y="77.5" width="2" height="1" /></element> + + <element name="1.0" ref="ledr"><bounds x="8.5" y="86" width="1" height="2" /></element> + <element name="1.1" ref="ledr"><bounds x="18.5" y="86" width="1" height="2" /></element> + <element name="1.2" ref="ledr"><bounds x="28.5" y="86" width="1" height="2" /></element> + <element name="1.3" ref="ledr"><bounds x="38.5" y="86" width="1" height="2" /></element> + <element name="1.4" ref="ledr"><bounds x="48.5" y="86" width="1" height="2" /></element> + <element name="1.5" ref="ledr"><bounds x="58.5" y="86" width="1" height="2" /></element> + <element name="1.6" ref="ledr"><bounds x="68.5" y="86" width="1" height="2" /></element> + <element name="1.7" ref="ledr"><bounds x="78.5" y="86" width="1" height="2" /></element> + + <!-- right side --> + <element ref="lmask"><bounds xc="109.8" yc="25.5" width="27.8" height="32.2" /></element> + <group ref="display"><bounds xc="109.8" yc="25.5" width="23.6" height="30.2" /></group> + <element ref="lcd_bg2" blend="multiply"><bounds xc="109.8" yc="25.5" width="27.8" height="32.2" /></element> + + <element ref="black2"><bounds x="88.5" y="9.25" width="40" height="0.25" /></element> + <element ref="black2"><bounds x="88.5" y="41.5" width="40" height="0.25" /></element> + <element ref="black2"><bounds x="88.5" y="78" width="40" height="0.25" /></element> + + <element ref="black2"><bounds x="124" yc="25.5" width="5" height="32.2" /></element> + <element ref="crosshair"><bounds xc="126" y="10.5" width="3.2" height="3.2" /></element> + <element ref="text_r4"><bounds xc="126" y="39.2" width="3.5" height="1.1" /></element> + <element ref="text_r5"><bounds xc="126" y="40.2" width="3.6" height="1.1" /></element> + + <element ref="cgray"><bounds x="128" yc="25.5" width="2" height="34" /></element> + + <element name="2.0" ref="ledr"><bounds x="88.5" y="18" width="2" height="1" /></element> + <element name="2.1" ref="ledr"><bounds x="88.5" y="25" width="2" height="1" /></element> + + <element ref="ledro"><bounds x="88.5" y="32" width="2" height="1" /></element> + <element name="2.2" ref="ledrr" blend="add"><bounds x="88.5" y="32" width="2" height="1" /></element> + <element name="2.3" ref="ledrg" blend="add"><bounds x="88.5" y="32" width="2" height="1" /></element> + + <element ref="text_r1"><bounds x="91" y="17.7" width="7" height="1.5" /></element> + <element ref="text_r2"><bounds x="91" y="24.7" width="7" height="1.5" /></element> + <element ref="text_r3"><bounds x="91" y="31.7" width="7" height="1.5" /></element> + + <element ref="text_b1"><bounds x="88.5" y="46" width="7.5" height="1.5" /></element> + <element ref="text_b2"><bounds x="96.5" y="46" width="7.5" height="1.5" /></element> + <element ref="text_b3"><bounds x="104.5" y="46" width="7.5" height="1.5" /></element> + <element ref="text_b4"><bounds x="111.5" y="46" width="9.5" height="1.5" /></element> + <element ref="text_b5"><bounds x="120.5" y="46" width="7.5" height="1.5" /></element> + + <element ref="text_b6"> <bounds x="88.5" y="54.25" width="7.5" height="1.5" /></element> + <element ref="text_b7"> <bounds x="96.5" y="54.25" width="7.5" height="1.5" /></element> + <element ref="text_b8"> <bounds x="104.5" y="54.25" width="7.5" height="1.5" /></element> + <element ref="text_b9"> <bounds x="112.5" y="54.25" width="7.5" height="1.5" /></element> + <element ref="text_b10"><bounds x="120.5" y="54.25" width="7.5" height="1.5" /></element> + + <element ref="text_b11"><bounds x="88.5" y="62.5" width="7.5" height="1.5" /></element> + <element ref="text_b12"><bounds x="95.5" y="62.5" width="9.5" height="1.5" /></element> + <element ref="text_b13"><bounds x="104.5" y="62.1" width="7.5" height="2.1" /></element> + <element ref="text_b14"><bounds x="112.5" y="62.1" width="7.5" height="2.1" /></element> + <element ref="text_b15"><bounds x="120.5" y="62.5" width="7.5" height="1.5" /></element> + + <element ref="whitew"><bounds x="90.083" y="69.4" width="40" height="3" /></element> + <element ref="text_p1"><bounds x="90.083" y="69.4" width="3" height="3" /></element> + <element ref="text_p2"><bounds x="96.749" y="69.4" width="3" height="3" /></element> + <element ref="text_p3"><bounds x="103.415" y="69.4" width="3" height="3" /></element> + <element ref="text_p4"><bounds x="110.081" y="69.4" width="3" height="3" /></element> + <element ref="text_p5"><bounds x="116.747" y="69.4" width="3" height="3" /></element> + <element ref="text_p6"><bounds x="123.413" y="69.4" width="3" height="3" /></element> + <element ref="bmask" blend="add"><bounds x="90.083" y="69.4" width="40" height="3" /></element> + <element ref="cgray" blend="multiply"><bounds x="90.083" y="69.4" width="40" height="3" /></element> + + <element ref="button" inputtag="RESET" inputmask="0x01"><bounds x="88.5" y="48.25" width="7.5" height="1.5" /></element> + <element ref="button" inputtag="IN.1" inputmask="0x10"> <bounds x="96.5" y="48.25" width="7.5" height="1.5" /></element> + <element ref="button" inputtag="IN.1" inputmask="0x40"> <bounds x="104.5" y="48.25" width="7.5" height="1.5" /></element> + <element ref="button" inputtag="IN.0" inputmask="0x10"> <bounds x="112.5" y="48.25" width="7.5" height="1.5" /></element> + <element ref="button" inputtag="IN.2" inputmask="0x02"> <bounds x="120.5" y="48.25" width="7.5" height="1.5" /></element> + + <element ref="button" inputtag="IN.0" inputmask="0x20"><bounds x="88.5" y="56.5" width="7.5" height="1.5" /></element> + <element ref="button" inputtag="IN.2" inputmask="0x40"><bounds x="96.5" y="56.5" width="7.5" height="1.5" /></element> + <element ref="button" inputtag="IN.2" inputmask="0x01"><bounds x="104.5" y="56.5" width="7.5" height="1.5" /></element> + <element ref="button" inputtag="IN.1" inputmask="0x20"><bounds x="112.5" y="56.5" width="7.5" height="1.5" /></element> + <element ref="button" inputtag="IN.1" inputmask="0x01"><bounds x="120.5" y="56.5" width="7.5" height="1.5" /></element> + + <element ref="button" inputtag="IN.1" inputmask="0x80"><bounds x="88.5" y="64.75" width="7.5" height="1.5" /></element> + <element ref="button" inputtag="IN.1" inputmask="0x02"><bounds x="96.5" y="64.75" width="7.5" height="1.5" /></element> + <element ref="button" inputtag="IN.2" inputmask="0x80"><bounds x="104.5" y="64.75" width="7.5" height="1.5" /></element> + <element ref="button" inputtag="IN.0" inputmask="0x02"><bounds x="112.5" y="64.75" width="7.5" height="1.5" /></element> + <element ref="button" inputtag="IN.2" inputmask="0x10"><bounds x="120.5" y="64.75" width="7.5" height="1.5" /></element> + + <element ref="button" inputtag="IN.0" inputmask="0x04"><bounds x="88.5" y="73" width="6.166" height="1.5" /></element> + <element ref="button" inputtag="IN.2" inputmask="0x04"><bounds x="95.166" y="73" width="6.166" height="1.5" /></element> + <element ref="button" inputtag="IN.2" inputmask="0x08"><bounds x="101.832" y="73" width="6.166" height="1.5" /></element> + <element ref="button" inputtag="IN.0" inputmask="0x08"><bounds x="108.498" y="73" width="6.166" height="1.5" /></element> + <element ref="button" inputtag="IN.1" inputmask="0x04"><bounds x="115.164" y="73" width="6.166" height="1.5" /></element> + <element ref="button" inputtag="IN.1" inputmask="0x08"><bounds x="121.83" y="73" width="6.166" height="1.5" /></element> + </view> + + <view name="Internal Layout (Screen)"> + <bounds x="0" y="0" width="101.1" height="128.5" /> + <group ref="display"><bounds x="0" y="0" width="101.1" height="128.5" /></group> + <element ref="lcd_bg2" blend="multiply"><bounds x="-2" y="-2" width="110" height="140" /></element> + </view> + +</mamelayout> diff --git a/src/mame/layout/saitek_risc2500.lay b/src/mame/layout/saitek_risc2500.lay index 45b20441cea..cfccd4750bb 100644 --- a/src/mame/layout/saitek_risc2500.lay +++ b/src/mame/layout/saitek_risc2500.lay @@ -20,50 +20,47 @@ authors:Sandro Ronco, hap <color red="1" green="0.1" blue="0.15" /> </rect> </element> - <element name="hlb" defstate="0"> - <rect state="0"> - <bounds x="0.0" y="0.0" width="1.0" height="1.0" /> - <color red="0.1" green="0.1" blue="0.1" /> - </rect> - <rect state="1"> - <bounds x="0.0" y="0.0" width="1.0" height="1.0" /> - <color red="0.4" green="0.4" blue="0.4" /> - </rect> + + <element name="but" defstate="0"> + <rect state="0"><color red="0.1" green="0.1" blue="0.1" /></rect> + <rect state="1"><color red="0.25" green="0.25" blue="0.25" /></rect> </element> - <element name="text_1"> <text string="1"><color red="0.01" green="0.01" blue="0.01" /></text> </element> - <element name="text_2"> <text string="2"><color red="0.01" green="0.01" blue="0.01" /></text> </element> - <element name="text_3"> <text string="3"><color red="0.01" green="0.01" blue="0.01" /></text> </element> - <element name="text_4"> <text string="4"><color red="0.01" green="0.01" blue="0.01" /></text> </element> - <element name="text_5"> <text string="5"><color red="0.01" green="0.01" blue="0.01" /></text> </element> - <element name="text_6"> <text string="6"><color red="0.01" green="0.01" blue="0.01" /></text> </element> - <element name="text_7"> <text string="7"><color red="0.01" green="0.01" blue="0.01" /></text> </element> - <element name="text_8"> <text string="8"><color red="0.01" green="0.01" blue="0.01" /></text> </element> - <element name="text_a"> <text string="A"><color red="0.01" green="0.01" blue="0.01" /></text> </element> - <element name="text_b"> <text string="B"><color red="0.01" green="0.01" blue="0.01" /></text> </element> - <element name="text_c"> <text string="C"><color red="0.01" green="0.01" blue="0.01" /></text> </element> - <element name="text_d"> <text string="D"><color red="0.01" green="0.01" blue="0.01" /></text> </element> - <element name="text_e"> <text string="E"><color red="0.01" green="0.01" blue="0.01" /></text> </element> - <element name="text_f"> <text string="F"><color red="0.01" green="0.01" blue="0.01" /></text> </element> - <element name="text_g"> <text string="G"><color red="0.01" green="0.01" blue="0.01" /></text> </element> - <element name="text_h"> <text string="H"><color red="0.01" green="0.01" blue="0.01" /></text> </element> - <element name="text_on"> <text string="ON" > <color red="0.17" green="0.15" blue="0.15" /></text> </element> - <element name="text_off"> <text string="OFF" > <color red="0.17" green="0.15" blue="0.15" /></text> </element> - <element name="text_newgame"> <text string="NEW GAME" > <color red="0.17" green="0.15" blue="0.15" /></text> </element> - <element name="text_play"> <text string="PLAY" > <color red="0.17" green="0.15" blue="0.15" /></text> </element> - <element name="text_back"> <text string="BACK" > <color red="0.17" green="0.15" blue="0.15" /></text> </element> - <element name="text_left"> <text string="←" > <color red="0.17" green="0.15" blue="0.15" /></text> </element> - <element name="text_right"> <text string="→" > <color red="0.17" green="0.15" blue="0.15" /></text> </element> - <element name="text_menu"> <text string="MENU" > <color red="0.17" green="0.15" blue="0.15" /></text> </element> - <element name="text_up"> <text string="↑" > <color red="0.17" green="0.15" blue="0.15" /></text> </element> - <element name="text_down"> <text string="↓" > <color red="0.17" green="0.15" blue="0.15" /></text> </element> - <element name="text_enter"> <text string="ENTER" > <color red="0.17" green="0.15" blue="0.15" /></text> </element> - <element name="text_p1"> <image file="chess/bk.svg"/></element> - <element name="text_p2"> <image file="chess/bq.svg"/></element> - <element name="text_p3"> <image file="chess/br.svg"/></element> - <element name="text_p4"> <image file="chess/bb.svg"/></element> - <element name="text_p5"> <image file="chess/bn.svg"/></element> - <element name="text_p6"> <image file="chess/bp.svg"/></element> + <element name="text_1"><text string="1"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_2"><text string="2"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_3"><text string="3"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_4"><text string="4"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_5"><text string="5"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_6"><text string="6"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_7"><text string="7"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_8"><text string="8"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_a"><text string="A"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_b"><text string="B"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_c"><text string="C"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_d"><text string="D"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_e"><text string="E"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_f"><text string="F"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_g"><text string="G"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_h"><text string="H"><color red="0.1" green="0.1" blue="0.1" /></text></element> + + <element name="text_b1"><text string="ON"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_b2"><text string="OFF"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_b3"><text string="NEW GAME"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_b4"><text string="PLAY"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_b5"><text string="BACK"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_b6"><text string="←"><color red="0.1" green="0.1" blue="0.1" /></text></element> <!-- arrow left --> + <element name="text_b7"><text string="→"><color red="0.1" green="0.1" blue="0.1" /></text></element> <!-- arrow right --> + <element name="text_b8"><text string="MENU"><color red="0.1" green="0.1" blue="0.1" /></text></element> + <element name="text_b9"><text string="↑"><color red="0.1" green="0.1" blue="0.1" /></text></element> <!-- arrow up --> + <element name="text_b10"><text string="↓"><color red="0.1" green="0.1" blue="0.1" /></text></element> <!-- arrow down --> + <element name="text_b11"><text string="ENTER"><color red="0.1" green="0.1" blue="0.1" /></text></element> + + <element name="text_p1"><image file="chess/bk.svg"/></element> + <element name="text_p2"><image file="chess/bq.svg"/></element> + <element name="text_p3"><image file="chess/br.svg"/></element> + <element name="text_p4"><image file="chess/bb.svg"/></element> + <element name="text_p5"><image file="chess/bn.svg"/></element> + <element name="text_p6"><image file="chess/bp.svg"/></element> <element name="sym_colon" defstate="0"> <text state="0" string=":"> <color red="0.49412" green="0.51765" blue="0.51765" /></text> @@ -102,9 +99,9 @@ authors:Sandro Ronco, hap <element name="lcd_bg"><rect><color red="0.5412" green="0.57255" blue="0.5804" /></rect></element> <element name="lcd_a"><rect><color red="0.3" green="0.3" blue="0.3" /></rect></element> - <element name="blackb"><rect><color red="0.1" green="0.1" blue="0.1" /></rect></element> + <element name="black2"><rect><color red="0.1" green="0.1" blue="0.1" /></rect></element> <element name="whitew"><rect><color red="1" green="1" blue="1" /></rect></element> - <element name="red"><rect><color red="0.85" green="0.4" blue="0.4" /></rect></element> + <element name="red"><rect><color red="0.8" green="0.1" blue="0.1" /></rect></element> <element name="bmask"><rect><color red="0.17" green="0.15" blue="0.15" /></rect></element> @@ -367,6 +364,62 @@ authors:Sandro Ronco, hap </group> +<!-- button panel --> + + <group name="buttons1"> + <bounds x="0" y="0" width="80" height="80" /> + + <element ref="whitew"><bounds x="6" y="32" width="50" height="4" /></element> + + <repeat count="5"> + <param name="x" start="9" increment="10.8" /> + <param name="i" start="1" increment="1" /> + + <element ref="text_b~i~"><bounds xc="~x~" y="7" width="15" height="1.866" /></element> + </repeat> + <repeat count="6"> + <param name="x" start="8" increment="9" /> + <param name="i" start="1" increment="1" /> + + <element ref="text_p~i~"><bounds xc="~x~" y="32" width="4" height="4" /></element> + </repeat> + + <element ref="bmask" blend="add"><bounds x="6" y="32" width="50" height="4" /></element> + <element ref="cwhite" blend="multiply"><bounds x="6" y="32" width="50" height="4" /></element> + + <element ref="text_b6"> <bounds xc="8" y="19.7" width="15" height="2.7" /></element> + <element ref="text_b7"> <bounds xc="17" y="19.7" width="15" height="2.7" /></element> + <element ref="text_b8"> <bounds xc="26" y="20.333" width="15" height="1.866" /></element> + <element ref="text_b9"> <bounds xc="35" y="19.3" width="15" height="2.7" /></element> + <element ref="text_b10"><bounds xc="44" y="19.3" width="15" height="2.7" /></element> + <element ref="text_b11"><bounds xc="53" y="20.333" width="15" height="1.866" /></element> + </group> + + <group name="buttons2"> + <bounds x="0" y="0" width="80" height="80" /> + + <element ref="but" inputtag="RESET" inputmask="0x01"><bounds xc="9" y="10" width="9.3" height="2" /></element> + <element ref="but" inputtag="IN.7" inputmask="0x80"><bounds xc="19.8" y="10" width="9.3" height="2" /></element> + <element ref="but" inputtag="IN.6" inputmask="0x80"><bounds xc="30.6" y="10" width="9.3" height="2" /></element> + <element ref="but" inputtag="IN.5" inputmask="0x80"><bounds xc="41.4" y="10" width="9.3" height="2" /></element> + <element ref="but" inputtag="IN.0" inputmask="0x80"><bounds xc="52.2" y="10" width="9.3" height="2" /></element> + + <element ref="but" inputtag="IN.7" inputmask="0x40"><bounds xc="8" y="23.333" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.6" inputmask="0x40"><bounds xc="17" y="23.333" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.4" inputmask="0x80"><bounds xc="26" y="23.333" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.3" inputmask="0x80"><bounds xc="35" y="23.333" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.2" inputmask="0x80"><bounds xc="44" y="23.333" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.1" inputmask="0x80"><bounds xc="53" y="23.333" width="7.5" height="2" /></element> + + <element ref="but" inputtag="IN.5" inputmask="0x40"><bounds xc="8" y="36.666" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.4" inputmask="0x40"><bounds xc="17" y="36.666" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.3" inputmask="0x40"><bounds xc="26" y="36.666" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.2" inputmask="0x40"><bounds xc="35" y="36.666" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.1" inputmask="0x40"><bounds xc="44" y="36.666" width="7.5" height="2" /></element> + <element ref="but" inputtag="IN.0" inputmask="0x40"><bounds xc="53" y="36.666" width="7.5" height="2" /></element> + </group> + + <!-- LCD panel --> <group name="lcd"> @@ -415,9 +468,9 @@ authors:Sandro Ronco, hap <!-- build screen --> <view name="Internal Layout (Full)"> - <bounds x="1.5" y="0" width="165" height="89" /> + <bounds left="1.5" right="151.875" top="-0.25" bottom="89" /> - <element ref="cwhite"><bounds x="14.5" y="0" width="152" height="89" /></element> + <element ref="cwhite"><bounds x="14.5" y="-0.25" width="137.375" height="89.25" /></element> <!-- chess coords --> <element ref="text_8"><bounds x="18.3" y="6" width="2" height="2" /></element> @@ -438,56 +491,29 @@ authors:Sandro Ronco, hap <element ref="text_h"><bounds x="95" y="83.1" width="2" height="2" /></element> <!-- right side --> - <element ref="whitew"><bounds x="109.5" y="65.5" width="50" height="4" /></element> - <element ref="text_p1"><bounds x="109.5" y="65.5" width="4" height="4" /></element> - <element ref="text_p2"><bounds x="118.5" y="65.5" width="4" height="4" /></element> - <element ref="text_p3"><bounds x="127.5" y="65.5" width="4" height="4" /></element> - <element ref="text_p4"><bounds x="136.5" y="65.5" width="4" height="4" /></element> - <element ref="text_p5"><bounds x="145.5" y="65.5" width="4" height="4" /></element> - <element ref="text_p6"><bounds x="154.5" y="65.5" width="4" height="4" /></element> - <element ref="bmask" blend="add"><bounds x="109.5" y="65.5" width="50" height="4" /></element> - <element ref="cwhite" blend="multiply"><bounds x="109.5" y="65.5" width="50" height="4" /></element> - - <element ref="text_on" ><bounds x="108" y="37.4" width="8" height="2" /></element> - <element ref="text_off" ><bounds x="119" y="37.4" width="8" height="2" /></element> - <element ref="text_newgame" ><bounds x="129" y="37.4" width="10" height="2" /></element> - <element ref="text_play" ><bounds x="141" y="37.4" width="8" height="2" /></element> - <element ref="text_back" ><bounds x="152" y="37.4" width="8" height="2" /></element> - - <element ref="text_left" ><bounds x="108" y="51.9" width="7" height="3" /></element> - <element ref="text_right" ><bounds x="117" y="51.9" width="7" height="3" /></element> - <element ref="text_menu" ><bounds x="126" y="52.4" width="7" height="2" /></element> - <element ref="text_up" ><bounds x="135" y="51.4" width="7" height="3" /></element> - <element ref="text_down" ><bounds x="144" y="51.4" width="7" height="3" /></element> - <element ref="text_enter" ><bounds x="153" y="52.4" width="7" height="2" /></element> - - <element ref="hlb" inputtag="RESET" inputmask="0x01"><bounds x="108" y="40" width="8" height="2" /></element> - <element ref="hlb" inputtag="IN.7" inputmask="0x80"><bounds x="119" y="40" width="8" height="2" /></element> - <element ref="hlb" inputtag="IN.6" inputmask="0x80"><bounds x="130" y="40" width="8" height="2" /></element> - <element ref="hlb" inputtag="IN.5" inputmask="0x80"><bounds x="141" y="40" width="8" height="2" /></element> - <element ref="hlb" inputtag="IN.0" inputmask="0x80"><bounds x="152" y="40" width="8" height="2" /></element> - - <element ref="hlb" inputtag="IN.7" inputmask="0x40"><bounds x="108" y="55" width="7" height="2" /></element> - <element ref="hlb" inputtag="IN.6" inputmask="0x40"><bounds x="117" y="55" width="7" height="2" /></element> - <element ref="hlb" inputtag="IN.4" inputmask="0x80"><bounds x="126" y="55" width="7" height="2" /></element> - <element ref="hlb" inputtag="IN.3" inputmask="0x80"><bounds x="135" y="55" width="7" height="2" /></element> - <element ref="hlb" inputtag="IN.2" inputmask="0x80"><bounds x="144" y="55" width="7" height="2" /></element> - <element ref="hlb" inputtag="IN.1" inputmask="0x80"><bounds x="153" y="55" width="7" height="2" /></element> - - <element ref="hlb" inputtag="IN.5" inputmask="0x40"><bounds x="108" y="70" width="7" height="2" /></element> - <element ref="hlb" inputtag="IN.4" inputmask="0x40"><bounds x="117" y="70" width="7" height="2" /></element> - <element ref="hlb" inputtag="IN.3" inputmask="0x40"><bounds x="126" y="70" width="7" height="2" /></element> - <element ref="hlb" inputtag="IN.2" inputmask="0x40"><bounds x="135" y="70" width="7" height="2" /></element> - <element ref="hlb" inputtag="IN.1" inputmask="0x40"><bounds x="144" y="70" width="7" height="2" /></element> - <element ref="hlb" inputtag="IN.0" inputmask="0x40"><bounds x="153" y="70" width="7" height="2" /></element> - - <element ref="blackb"><bounds x="108" y="8.2" width="52" height="17.8" /></element> - <element ref="red"><bounds x="108" y="8.2" width="52" height="13.8" /></element> - <element ref="blackb"><bounds x="109" y="9.2" width="30.7" height="11.8" /></element> - <group ref="lcd"><bounds x="109.3" y="9.5" width="30.1" height="11.2" /></group> + <element ref="black2"><bounds x="107" y="12" width="39.2" height="15" /></element> + <element ref="cwhite"><bounds x="107.25" y="12.25" width="38.7" height="11.8" /></element> + + <repeat count="60"> + <param name="y" start="12.25" increment="0.2" /> + <element ref="red"><bounds x="107.25" y="~y~" width="38.7" height="11.8" /><color alpha="0.03" /></element> + </repeat> + <repeat count="9"> + <param name="y" start="13" increment="1.2" /> + <element ref="black2"><bounds x="107" y="~y~" width="39.2" height="0.25" /></element> + </repeat> + + <element ref="black2"><bounds x="107" y="23.8" width="39.2" height="5" /></element> + <element ref="cwhite"><bounds x="106" y="26.3" width="41.2" height="20" /></element> + + <element ref="black2"><bounds x="108" y="13" width="25.5" height="9.8" /></element> + <group ref="lcd"><bounds x="108.25" y="13.25" width="25" height="9.3" /></group> + + <group ref="buttons1"><bounds x="103.425" y="38.75" width="60" height="60" /></group> + <group ref="buttons2"><bounds x="103.425" y="38.75" width="60" height="60" /></group> <!-- chessboard bezel --> - <element ref="blackb"><bounds x="20.5" y="1.5" width="81" height="81" /></element> + <element ref="black2"><bounds x="20.75" y="1.75" width="80.5" height="80.5" /></element> <group ref="sb_board"><bounds x="21" y="2" width="80" height="80" /></group> <group ref="sb_ui"><bounds x="3" y="2" width="10" height="80" /></group> @@ -513,4 +539,5 @@ authors:Sandro Ronco, hap <view name="Internal Layout (LCD)"> <group ref="lcd"><bounds x="0" y="0" width="30.1" height="11.2" /></group> </view> + </mamelayout> diff --git a/src/mame/layout/saitek_simultano.lay b/src/mame/layout/saitek_simultano.lay index 4ca7677f446..2cd7817eb34 100644 --- a/src/mame/layout/saitek_simultano.lay +++ b/src/mame/layout/saitek_simultano.lay @@ -7,6 +7,10 @@ authors:hap <!-- define elements --> + <element name="blackb"><rect><color red="0" green="0" blue="0" /></rect></element> + <element name="black2"><rect><color red="0.15" green="0.15" blue="0.15" /></rect></element> + <element name="lmask"><rect><color red="0.2586" green="0.2459" blue="0.2419" /></rect></element> + <element name="ledr" defstate="0"> <rect state="0"><color red="0.15" green="0" blue="0" /></rect> <rect state="1"><color red="1" green="0" blue="0" /></rect> @@ -74,6 +78,40 @@ authors:hap <element name="text_p5"><image file="chess/wn.svg"></image></element> <element name="text_p6"><image file="chess/wp.svg"></image></element> + <element name="text_r4"><text string="PRECISION"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_r5"><text string="TECHNOLOGY"><color red="0.81" green="0.8" blue="0.79" /></text></element> + + <element name="crosshair"> + <disk> + <bounds xc="0" yc="0" width="8" height="8" /> + <color alpha="0" /> + </disk> + <disk> + <bounds xc="0" yc="0" width="0.2" height="8" /> + <color red="0.81" green="0.8" blue="0.79" /> + </disk> + <disk> + <bounds xc="0" yc="0" width="8" height="0.2" /> + <color red="0.81" green="0.8" blue="0.79" /> + </disk> + <disk> + <bounds xc="0" yc="0" width="5.2" height="5.2" /> + <color red="0.81" green="0.8" blue="0.79" /> + </disk> + <disk> + <bounds xc="0" yc="0" width="4.9" height="4.9" /> + <color red="0.15" green="0.15" blue="0.15" /> + </disk> + <disk> + <bounds xc="0" yc="0" width="0.2" height="3" /> + <color red="0.81" green="0.8" blue="0.79" /> + </disk> + <disk> + <bounds xc="0" yc="0" width="3" height="0.2" /> + <color red="0.81" green="0.8" blue="0.79" /> + </disk> + </element> + <!-- sb board --> @@ -385,14 +423,13 @@ authors:hap <element ref="lcd_cb"><bounds x="9.4" y="10" width="101.1" height="101.3" /></element> <screen index="0" blend="multiply"><bounds x="10" y="10" width="100" height="123.711" /></screen> - <element ref="lcd_bg2" blend="multiply"><bounds x="0" y="0" width="120" height="140" /></element> </group> <!-- build screen --> <view name="Internal Layout (Full)"> - <bounds left="-13.5" right="132.5" top="1" bottom="90" /> + <bounds left="-13.5" right="132.5" top="1" bottom="89.5" /> <group ref="sb_board"><bounds x="4" y="3" width="80" height="80" /></group> <group ref="sb_ui"><bounds x="-12" y="3" width="10" height="80" /></group> @@ -436,74 +473,88 @@ authors:hap <element name="1.7" ref="ledr"><bounds x="78.5" y="86" width="1" height="2" /></element> <!-- right side --> - <group ref="display"><bounds x="96.5" y="13" width="23.6" height="30" /></group> - - <element name="2.0" ref="ledr"><bounds x="88.5" y="20.5" width="2" height="1" /></element> - <element name="3.0" ref="ledr"><bounds x="88.5" y="27.5" width="2" height="1" /></element> - - <element ref="ledro"><bounds x="88.5" y="34.5" width="2" height="1" /></element> - <element name="2.1" ref="ledrr" blend="add"><bounds x="88.5" y="34.5" width="2" height="1" /></element> - <element name="3.1" ref="ledrg" blend="add"><bounds x="88.5" y="34.5" width="2" height="1" /></element> - - <element ref="text_r1"><bounds x="91" y="20.2" width="7" height="1.5" /></element> - <element ref="text_r2"><bounds x="91" y="27.2" width="7" height="1.5" /></element> - <element ref="text_r3"><bounds x="91" y="34.2" width="7" height="1.5" /></element> - - <element ref="text_b1"><bounds x="88.5" y="46.5" width="7.5" height="1.5" /></element> - <element ref="text_b2"><bounds x="96.5" y="46.5" width="7.5" height="1.5" /></element> - <element ref="text_b3"><bounds x="104.5" y="46.5" width="7.5" height="1.5" /></element> - <element ref="text_b4"><bounds x="111.5" y="46.5" width="9.5" height="1.5" /></element> - <element ref="text_b5"><bounds x="120.5" y="46.5" width="7.5" height="1.5" /></element> - - <element ref="text_b6"><bounds x="88.5" y="54.75" width="7.5" height="1.5" /></element> - <element ref="text_b7"><bounds x="96.5" y="54.75" width="7.5" height="1.5" /></element> - <element ref="text_b8"><bounds x="104.5" y="54.75" width="7.5" height="1.5" /></element> - <element ref="text_b9"><bounds x="112.5" y="54.75" width="7.5" height="1.5" /></element> - <element ref="text_b10"><bounds x="120.5" y="54.75" width="7.5" height="1.5" /></element> - - <element ref="text_b11"><bounds x="88.5" y="63" width="7.5" height="1.5" /></element> - <element ref="text_b12"><bounds x="95.5" y="63" width="9.5" height="1.5" /></element> - <element ref="text_b13"><bounds x="104.5" y="62.6" width="7.5" height="2.1" /></element> - <element ref="text_b14"><bounds x="112.5" y="62.6" width="7.5" height="2.1" /></element> - <element ref="text_b15"><bounds x="120.5" y="63" width="7.5" height="1.5" /></element> - - <element ref="text_p1"><bounds x="90.083" y="69.9" width="3" height="3" /></element> - <element ref="text_p2"><bounds x="96.749" y="69.9" width="3" height="3" /></element> - <element ref="text_p3"><bounds x="103.415" y="69.9" width="3" height="3" /></element> - <element ref="text_p4"><bounds x="110.081" y="69.9" width="3" height="3" /></element> - <element ref="text_p5"><bounds x="116.747" y="69.9" width="3" height="3" /></element> - <element ref="text_p6"><bounds x="123.413" y="69.9" width="3" height="3" /></element> - <element ref="cwhite" blend="multiply"><bounds x="90.083" y="69.9" width="40" height="3" /></element> - - <element ref="button" inputtag="RESET" inputmask="0x01"><bounds x="88.5" y="48.25" width="7.5" height="3" /></element> - <element ref="button" inputtag="IN.1" inputmask="0x02"><bounds x="96.5" y="48.25" width="7.5" height="3" /></element> - <element ref="button" inputtag="IN.0" inputmask="0x02"><bounds x="104.5" y="48.25" width="7.5" height="3" /></element> - <element ref="button" inputtag="IN.1" inputmask="0x04"><bounds x="112.5" y="48.25" width="7.5" height="3" /></element> - <element ref="button" inputtag="IN.4" inputmask="0x01"><bounds x="120.5" y="48.25" width="7.5" height="3" /></element> - - <element ref="button" inputtag="IN.7" inputmask="0x04"><bounds x="88.5" y="56.5" width="7.5" height="3" /></element> - <element ref="button" inputtag="IN.0" inputmask="0x01"><bounds x="96.5" y="56.5" width="7.5" height="3" /></element> - <element ref="button" inputtag="IN.6" inputmask="0x01"><bounds x="104.5" y="56.5" width="7.5" height="3" /></element> - <element ref="button" inputtag="IN.7" inputmask="0x02"><bounds x="112.5" y="56.5" width="7.5" height="3" /></element> - <element ref="button" inputtag="IN.6" inputmask="0x02"><bounds x="120.5" y="56.5" width="7.5" height="3" /></element> - - <element ref="button" inputtag="IN.5" inputmask="0x02"><bounds x="88.5" y="64.75" width="7.5" height="3" /></element> - <element ref="button" inputtag="IN.4" inputmask="0x02"><bounds x="96.5" y="64.75" width="7.5" height="3" /></element> - <element ref="button" inputtag="IN.5" inputmask="0x01"><bounds x="104.5" y="64.75" width="7.5" height="3" /></element> - <element ref="button" inputtag="IN.4" inputmask="0x04"><bounds x="112.5" y="64.75" width="7.5" height="3" /></element> - <element ref="button" inputtag="IN.1" inputmask="0x01"><bounds x="120.5" y="64.75" width="7.5" height="3" /></element> - - <element ref="button" inputtag="IN.3" inputmask="0x04"><bounds x="88.5" y="73" width="6.166" height="3" /></element> - <element ref="button" inputtag="IN.3" inputmask="0x01"><bounds x="95.166" y="73" width="6.166" height="3" /></element> - <element ref="button" inputtag="IN.2" inputmask="0x01"><bounds x="101.832" y="73" width="6.166" height="3" /></element> - <element ref="button" inputtag="IN.2" inputmask="0x04"><bounds x="108.498" y="73" width="6.166" height="3" /></element> - <element ref="button" inputtag="IN.3" inputmask="0x02"><bounds x="115.164" y="73" width="6.166" height="3" /></element> - <element ref="button" inputtag="IN.2" inputmask="0x02"><bounds x="121.83" y="73" width="6.166" height="3" /></element> + <element ref="lmask"><bounds xc="109.8" yc="25.5" width="27.8" height="32.2" /></element> + <group ref="display"><bounds xc="109.8" yc="25.5" width="23.6" height="30.2" /></group> + <element ref="lcd_bg2" blend="multiply"><bounds xc="109.8" yc="25.5" width="27.8" height="32.2" /></element> + + <element ref="black2"><bounds x="88.5" y="9.25" width="40" height="0.25" /></element> + <element ref="black2"><bounds x="88.5" y="41.5" width="40" height="0.25" /></element> + <element ref="black2"><bounds x="88.5" y="78" width="40" height="0.25" /></element> + + <element ref="black2"><bounds x="124" yc="25.5" width="5" height="32.2" /></element> + <element ref="crosshair"><bounds xc="126" y="10.5" width="3.2" height="3.2" /></element> + <element ref="text_r4"><bounds xc="126" y="39.2" width="3.5" height="1.1" /></element> + <element ref="text_r5"><bounds xc="126" y="40.2" width="3.6" height="1.1" /></element> + + <element ref="blackb"><bounds x="128" yc="25.5" width="2" height="34" /></element> + + <element name="2.0" ref="ledr"><bounds x="88.5" y="18" width="2" height="1" /></element> + <element name="3.0" ref="ledr"><bounds x="88.5" y="25" width="2" height="1" /></element> + + <element ref="ledro"><bounds x="88.5" y="32" width="2" height="1" /></element> + <element name="2.1" ref="ledrr" blend="add"><bounds x="88.5" y="32" width="2" height="1" /></element> + <element name="3.1" ref="ledrg" blend="add"><bounds x="88.5" y="32" width="2" height="1" /></element> + + <element ref="text_r1"><bounds x="91" y="17.7" width="7" height="1.5" /></element> + <element ref="text_r2"><bounds x="91" y="24.7" width="7" height="1.5" /></element> + <element ref="text_r3"><bounds x="91" y="31.7" width="7" height="1.5" /></element> + + <element ref="text_b1"><bounds x="88.5" y="46" width="7.5" height="1.5" /></element> + <element ref="text_b2"><bounds x="96.5" y="46" width="7.5" height="1.5" /></element> + <element ref="text_b3"><bounds x="104.5" y="46" width="7.5" height="1.5" /></element> + <element ref="text_b4"><bounds x="111.5" y="46" width="9.5" height="1.5" /></element> + <element ref="text_b5"><bounds x="120.5" y="46" width="7.5" height="1.5" /></element> + + <element ref="text_b6"> <bounds x="88.5" y="54.25" width="7.5" height="1.5" /></element> + <element ref="text_b7"> <bounds x="96.5" y="54.25" width="7.5" height="1.5" /></element> + <element ref="text_b8"> <bounds x="104.5" y="54.25" width="7.5" height="1.5" /></element> + <element ref="text_b9"> <bounds x="112.5" y="54.25" width="7.5" height="1.5" /></element> + <element ref="text_b10"><bounds x="120.5" y="54.25" width="7.5" height="1.5" /></element> + + <element ref="text_b11"><bounds x="88.5" y="62.5" width="7.5" height="1.5" /></element> + <element ref="text_b12"><bounds x="95.5" y="62.5" width="9.5" height="1.5" /></element> + <element ref="text_b13"><bounds x="104.5" y="62.1" width="7.5" height="2.1" /></element> + <element ref="text_b14"><bounds x="112.5" y="62.1" width="7.5" height="2.1" /></element> + <element ref="text_b15"><bounds x="120.5" y="62.5" width="7.5" height="1.5" /></element> + + <element ref="text_p1"><bounds x="90.083" y="69.4" width="3" height="3" /></element> + <element ref="text_p2"><bounds x="96.749" y="69.4" width="3" height="3" /></element> + <element ref="text_p3"><bounds x="103.415" y="69.4" width="3" height="3" /></element> + <element ref="text_p4"><bounds x="110.081" y="69.4" width="3" height="3" /></element> + <element ref="text_p5"><bounds x="116.747" y="69.4" width="3" height="3" /></element> + <element ref="text_p6"><bounds x="123.413" y="69.4" width="3" height="3" /></element> + <element ref="cwhite" blend="multiply"><bounds x="90.083" y="69.4" width="40" height="3" /></element> + + <element ref="button" inputtag="RESET" inputmask="0x01"><bounds x="88.5" y="48.25" width="7.5" height="1.5" /></element> + <element ref="button" inputtag="IN.1" inputmask="0x02"> <bounds x="96.5" y="48.25" width="7.5" height="1.5" /></element> + <element ref="button" inputtag="IN.0" inputmask="0x02"> <bounds x="104.5" y="48.25" width="7.5" height="1.5" /></element> + <element ref="button" inputtag="IN.1" inputmask="0x04"> <bounds x="112.5" y="48.25" width="7.5" height="1.5" /></element> + <element ref="button" inputtag="IN.4" inputmask="0x01"> <bounds x="120.5" y="48.25" width="7.5" height="1.5" /></element> + + <element ref="button" inputtag="IN.7" inputmask="0x04"><bounds x="88.5" y="56.5" width="7.5" height="1.5" /></element> + <element ref="button" inputtag="IN.0" inputmask="0x01"><bounds x="96.5" y="56.5" width="7.5" height="1.5" /></element> + <element ref="button" inputtag="IN.6" inputmask="0x01"><bounds x="104.5" y="56.5" width="7.5" height="1.5" /></element> + <element ref="button" inputtag="IN.7" inputmask="0x02"><bounds x="112.5" y="56.5" width="7.5" height="1.5" /></element> + <element ref="button" inputtag="IN.6" inputmask="0x02"><bounds x="120.5" y="56.5" width="7.5" height="1.5" /></element> + + <element ref="button" inputtag="IN.5" inputmask="0x02"><bounds x="88.5" y="64.75" width="7.5" height="1.5" /></element> + <element ref="button" inputtag="IN.4" inputmask="0x02"><bounds x="96.5" y="64.75" width="7.5" height="1.5" /></element> + <element ref="button" inputtag="IN.5" inputmask="0x01"><bounds x="104.5" y="64.75" width="7.5" height="1.5" /></element> + <element ref="button" inputtag="IN.4" inputmask="0x04"><bounds x="112.5" y="64.75" width="7.5" height="1.5" /></element> + <element ref="button" inputtag="IN.1" inputmask="0x01"><bounds x="120.5" y="64.75" width="7.5" height="1.5" /></element> + + <element ref="button" inputtag="IN.3" inputmask="0x04"><bounds x="88.5" y="73" width="6.166" height="1.5" /></element> + <element ref="button" inputtag="IN.3" inputmask="0x01"><bounds x="95.166" y="73" width="6.166" height="1.5" /></element> + <element ref="button" inputtag="IN.2" inputmask="0x01"><bounds x="101.832" y="73" width="6.166" height="1.5" /></element> + <element ref="button" inputtag="IN.2" inputmask="0x04"><bounds x="108.498" y="73" width="6.166" height="1.5" /></element> + <element ref="button" inputtag="IN.3" inputmask="0x02"><bounds x="115.164" y="73" width="6.166" height="1.5" /></element> + <element ref="button" inputtag="IN.2" inputmask="0x02"><bounds x="121.83" y="73" width="6.166" height="1.5" /></element> </view> <view name="Internal Layout (Screen)"> <bounds x="0" y="0" width="101.1" height="128.5" /> <group ref="display"><bounds x="0" y="0" width="101.1" height="128.5" /></group> + <element ref="lcd_bg2" blend="multiply"><bounds x="-2" y="-2" width="110" height="140" /></element> </view> </mamelayout> diff --git a/src/mame/saitek/companion2.cpp b/src/mame/saitek/companion2.cpp index 4214b11cb80..03889c6605a 100644 --- a/src/mame/saitek/companion2.cpp +++ b/src/mame/saitek/companion2.cpp @@ -46,7 +46,7 @@ is either VCC or GND to distinguish between the two. - SciSys Concord II - SciSys Electronic Chess Mark 8 - Tandy 1650 Portable Sensory Chess (Tandy brand Explorer Chess) -- Tandy 1650 (Fast Response Time) Computerized Chess (Tandy brand Concord) +- Tandy (Radio Shack) 1650 (Fast Response Time) Computerized Chess (Tandy brand Concord) The Tandy clones run at a lower clock frequency, 3MHz and 6MHz respectively. diff --git a/src/mame/saitek/ecbackg.cpp b/src/mame/saitek/ecbackg.cpp index 9c016d8c997..074e8b2f720 100644 --- a/src/mame/saitek/ecbackg.cpp +++ b/src/mame/saitek/ecbackg.cpp @@ -50,8 +50,8 @@ public: driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_board(*this, "board"), - m_lcd_pwm(*this, "lcd_pwm"), m_led_pwm(*this, "led_pwm"), + m_lcd_pwm(*this, "lcd_pwm"), m_dac(*this, "dac"), m_inputs(*this, "IN.%u", 0), m_out_lcd(*this, "s%u.%u", 0U, 0U) @@ -71,8 +71,8 @@ private: // devices/pointers required_device<hd6301y0_cpu_device> m_maincpu; required_device<sensorboard_device> m_board; - required_device<pwm_display_device> m_lcd_pwm; required_device<pwm_display_device> m_led_pwm; + required_device<pwm_display_device> m_lcd_pwm; required_device<dac_bit_interface> m_dac; required_ioport_array<6> m_inputs; output_finder<2, 24> m_out_lcd; diff --git a/src/mame/saitek/gk2000.cpp b/src/mame/saitek/gk2000.cpp index 462b3936a2a..e8678dd7dd9 100644 --- a/src/mame/saitek/gk2000.cpp +++ b/src/mame/saitek/gk2000.cpp @@ -5,11 +5,24 @@ Saitek Kasparov GK 2000 +the chess engine is by Frans Morsch. According to schematics, GK 2100 is on the +same hardware. + +Hardware notes: +- Hitachi H8/323 MCU, 20MHz XTAL +- LCD with custom segments +- piezo, 16 leds, button sensors chessboard + +A13 MCU is used in: +- Saitek GK 2000 (86071220X12) +- Saitek Travel Champion 2080 (86071220X12) +- Saitek Mephisto Champion (suspected) +- Tandy (Radio Shack) Mega 2050X (86071221X12) +- Tandy (Radio Shack) Master 2200X (suspected) + TODO: -- verify buttons -- add lcd -- clean up WIP code -- internal artwork +- it does a cold boot at every reset, so nvram won't work properly unless MAME + has some kind of auxillary autosave state feature at power-off *******************************************************************************/ @@ -20,10 +33,11 @@ TODO: #include "sound/dac.h" #include "video/pwm.h" +#include "screen.h" #include "speaker.h" // internal artwork -//#include "saitek_gk2000.lh" +#include "saitek_gk2000.lh" namespace { @@ -36,13 +50,16 @@ public: m_maincpu(*this, "maincpu"), m_board(*this, "board"), m_led_pwm(*this, "led_pwm"), + m_lcd_pwm(*this, "lcd_pwm"), m_dac(*this, "dac"), - m_inputs(*this, "IN.%u", 0) + m_inputs(*this, "IN.%u", 0), + m_out_lcd(*this, "s%u.%u", 0U, 0U) { } void gk2000(machine_config &config); DECLARE_INPUT_CHANGED_MEMBER(go_button); + DECLARE_INPUT_CHANGED_MEMBER(change_cpu_freq); protected: virtual void machine_start() override; @@ -52,33 +69,46 @@ private: required_device<h8323_device> m_maincpu; required_device<sensorboard_device> m_board; required_device<pwm_display_device> m_led_pwm; + required_device<pwm_display_device> m_lcd_pwm; required_device<dac_bit_interface> m_dac; - required_ioport_array<3> m_inputs; + required_ioport_array<4> m_inputs; + output_finder<2, 24> m_out_lcd; u16 m_inp_mux = 0; + u32 m_lcd_segs = 0; + u8 m_lcd_com = 0; void main_map(address_map &map); // I/O handlers - u8 p1_r(); - void p1_w(u8 data); - u8 p2_r(); + void lcd_pwm_w(offs_t offset, u8 data); + void update_lcd(); + template <int N> void lcd_segs_w(u8 data); + void lcd_com_w(u8 data); + void p2_w(u8 data); - u8 p3_r(); - void p3_w(u8 data); u8 p4_r(); - void p4_w(u8 data); - u8 p5_r(); void p5_w(offs_t offset, u8 data, u8 mem_mask); - void p6_w(u8 data); - u8 p7_r(); - void p7_w(u8 data); }; void gk2000_state::machine_start() { + m_out_lcd.resolve(); + // register for savestates save_item(NAME(m_inp_mux)); + save_item(NAME(m_lcd_segs)); + save_item(NAME(m_lcd_com)); +} + +INPUT_CHANGED_MEMBER(gk2000_state::change_cpu_freq) +{ + // only 20MHz and 14MHz versions are known to exist, but the software supports others (-1 is invalid) + static const int xm[9] = { 8, 20, 24, 28, 32, -1, -1, -1, 14 }; // XTAL in MHz + int mhz = xm[(count_leading_zeros_32(bitswap<8>(newval,0,1,2,3,4,5,6,7)) - 24) % 9]; + + if (mhz > 0) + m_maincpu->set_unscaled_clock(mhz * 1'000'000); } @@ -87,64 +117,57 @@ void gk2000_state::machine_start() I/O *******************************************************************************/ -INPUT_CHANGED_MEMBER(gk2000_state::go_button) +// LCD + +void gk2000_state::lcd_pwm_w(offs_t offset, u8 data) { - m_maincpu->set_input_line(INPUT_LINE_IRQ0, newval ? ASSERT_LINE : CLEAR_LINE); + m_out_lcd[offset & 0x3f][offset >> 6] = data; } -//[:maincpu] syscr = f9 -//[:maincpu:port1] ddr_w ff -//[:maincpu:port3] ddr_w ff -//[:maincpu:port7] ddr_w ff -//[:maincpu:port6] ddr_w 4f -//[:maincpu:port2] ddr_w 00 ? -//[:maincpu:port5] ddr_w 27 ? -//[:maincpu:port5] ddr_w 1f -//[:maincpu:port2] ddr_w ff - -// p4 ddr=0 -> read inputs - -u8 gk2000_state::p1_r() +void gk2000_state::update_lcd() { - //printf("r1 "); - return 0xff; + for (int i = 0; i < 2; i++) + { + // LCD common is analog (voltage level) + const u8 com = population_count_32(m_lcd_com >> (i * 2) & 3); + const u32 data = (com == 0) ? m_lcd_segs : (com == 2) ? ~m_lcd_segs : 0; + m_lcd_pwm->write_row(i, data); + } } -void gk2000_state::p1_w(u8 data) +template <int N> +void gk2000_state::lcd_segs_w(u8 data) { - //printf("w1_%X ",data); + // P1x, P3x, P7x: LCD segments + const u8 shift = 8 * N; + m_lcd_segs = (m_lcd_segs & ~(0xff << shift)) | (data << shift); + update_lcd(); } -u8 gk2000_state::p2_r() +void gk2000_state::lcd_com_w(u8 data) { - //printf("r2 "); - return 0xff; + // P60-P63: LCD common + m_lcd_com = data & 0xf; + update_lcd(); } -void gk2000_state::p2_w(u8 data) -{ - //printf("w2_%X ",data); - // P20-P27: input mux (chessboard), led data - m_inp_mux = (m_inp_mux & 0x700) | (data ^ 0xff); - m_led_pwm->write_mx(~data); -} +// misc -u8 gk2000_state::p3_r() +INPUT_CHANGED_MEMBER(gk2000_state::go_button) { - //printf("r3 "); - return 0xff; + m_maincpu->set_input_line(INPUT_LINE_IRQ0, newval ? ASSERT_LINE : CLEAR_LINE); } -void gk2000_state::p3_w(u8 data) +void gk2000_state::p2_w(u8 data) { - //printf("w3_%X ",data); + // P20-P27: input mux (chessboard), led data + m_inp_mux = (m_inp_mux & 0x700) | (data ^ 0xff); + m_led_pwm->write_mx(~data); } u8 gk2000_state::p4_r() { - //printf("r4 "); - // P40-P47: multiplexed inputs u8 data = 0; @@ -161,20 +184,8 @@ u8 gk2000_state::p4_r() return ~data; } -void gk2000_state::p4_w(u8 data) -{ - //printf("w4_%X ",data); -} - -u8 gk2000_state::p5_r() -{ - //printf("r5 "); - return 0xff; -} - void gk2000_state::p5_w(offs_t offset, u8 data, u8 mem_mask) { - //printf("w5_%X ",data); data |= ~mem_mask; // P50: speaker out @@ -187,22 +198,6 @@ void gk2000_state::p5_w(offs_t offset, u8 data, u8 mem_mask) m_inp_mux = (m_inp_mux & 0xff) | (~data << 5 & 0x700); } -void gk2000_state::p6_w(u8 data) -{ - //printf("w6_%X ",data); -} - -u8 gk2000_state::p7_r() -{ - //printf("r7 "); - return 0xff; -} - -void gk2000_state::p7_w(u8 data) -{ - //printf("w7_%X ",data); -} - /******************************************************************************* @@ -222,37 +217,32 @@ void gk2000_state::main_map(address_map &map) static INPUT_PORTS_START( gk2000 ) PORT_START("IN.0") - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1) // ng - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2) // pos - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3) // lev - PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4) // opt - PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5) // info - PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6) // tb - PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_7) // cl - PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_8) // ent + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_N) PORT_NAME("New Game") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_X) PORT_NAME("Position") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_L) PORT_NAME("Level") + PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_O) PORT_NAME("Option") + PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_I) PORT_NAME("Info") + PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_T) PORT_NAME("Take Back") + PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_DEL) PORT_CODE(KEYCODE_BACKSPACE) PORT_NAME("Clear") + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("Enter") PORT_START("IN.1") - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Q) // p - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_W) // n - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_E) // b - PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_R) // r - PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_T) // q - PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Y) // k - PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_U) // - - PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_I) // + + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("Pawn") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("Knight") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("Bishop") + PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("Rook") + PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("Queen") + PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("King") + PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_W) PORT_CODE(KEYCODE_LEFT) PORT_NAME("White / Left") + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_B) PORT_CODE(KEYCODE_RIGHT) PORT_NAME("Black / Right") PORT_START("IN.2") - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_A) - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_S) - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_D) - PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_F) - PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_G) - PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_H) - PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_J) - PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_K) - - PORT_START("POWER") - PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Z) PORT_CHANGED_MEMBER(DEVICE_SELF, gk2000_state, go_button, 0) PORT_NAME("Go / Stop") + PORT_CONFNAME( 0xff, 0x02, "CPU Frequency" ) PORT_CHANGED_MEMBER(DEVICE_SELF, gk2000_state, change_cpu_freq, 0) // factory set + PORT_CONFSETTING( 0x00, "14MHz (Travel Champion 2080)" ) + PORT_CONFSETTING( 0x02, "20MHz (GK 2000)" ) + + PORT_START("IN.3") + PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_G) PORT_CHANGED_MEMBER(DEVICE_SELF, gk2000_state, go_button, 0) PORT_NAME("Go / Stop") PORT_BIT(0xef, IP_ACTIVE_HIGH, IPT_UNUSED) INPUT_PORTS_END @@ -265,24 +255,18 @@ INPUT_PORTS_END void gk2000_state::gk2000(machine_config &config) { // basic machine hardware - H8323(config, m_maincpu, 20_MHz_XTAL / 2); + H8323(config, m_maincpu, 20_MHz_XTAL); m_maincpu->set_addrmap(AS_PROGRAM, &gk2000_state::main_map); - //m_maincpu->nvram_enable_backup(true); - //m_maincpu->standby_cb().set(m_maincpu, FUNC(h8325_device::nvram_set_battery)); - m_maincpu->read_port1().set(FUNC(gk2000_state::p1_r)); - m_maincpu->write_port1().set(FUNC(gk2000_state::p1_w)); - m_maincpu->read_port2().set(FUNC(gk2000_state::p2_r)); + m_maincpu->nvram_enable_backup(true); + m_maincpu->standby_cb().set(m_maincpu, FUNC(h8325_device::nvram_set_battery)); + m_maincpu->write_port1().set(FUNC(gk2000_state::lcd_segs_w<0>)); m_maincpu->write_port2().set(FUNC(gk2000_state::p2_w)); - m_maincpu->read_port3().set(FUNC(gk2000_state::p3_r)); - m_maincpu->write_port3().set(FUNC(gk2000_state::p3_w)); + m_maincpu->write_port3().set(FUNC(gk2000_state::lcd_segs_w<1>)); m_maincpu->read_port4().set(FUNC(gk2000_state::p4_r)); - m_maincpu->write_port4().set(FUNC(gk2000_state::p4_w)); - m_maincpu->read_port5().set(FUNC(gk2000_state::p5_r)); m_maincpu->write_port5().set(FUNC(gk2000_state::p5_w)); - m_maincpu->read_port6().set_ioport("POWER").invert(); - m_maincpu->write_port6().set(FUNC(gk2000_state::p6_w)); - m_maincpu->read_port7().set(FUNC(gk2000_state::p7_r)); - m_maincpu->write_port7().set(FUNC(gk2000_state::p7_w)); + m_maincpu->read_port6().set_ioport("IN.3").invert(); + m_maincpu->write_port6().set(FUNC(gk2000_state::lcd_com_w)); + m_maincpu->write_port7().set(FUNC(gk2000_state::lcd_segs_w<2>)); SENSORBOARD(config, m_board).set_type(sensorboard_device::BUTTONS); m_board->init_cb().set(m_board, FUNC(sensorboard_device::preset_chess)); @@ -290,8 +274,16 @@ void gk2000_state::gk2000(machine_config &config) //m_board->set_nvram_enable(true); // video hardware + PWM_DISPLAY(config, m_lcd_pwm).set_size(2, 24); + m_lcd_pwm->output_x().set(FUNC(gk2000_state::lcd_pwm_w)); + + screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_SVG)); + screen.set_refresh_hz(60); + screen.set_size(1920/5, 804/5); + screen.set_visarea_full(); + PWM_DISPLAY(config, m_led_pwm).set_size(2, 8); - //config.set_default_layout(layout_saitek_gk2000); + config.set_default_layout(layout_saitek_gk2000); // sound hardware SPEAKER(config, "speaker").front_center(); @@ -307,6 +299,9 @@ void gk2000_state::gk2000(machine_config &config) ROM_START( gk2000 ) ROM_REGION( 0x4000, "maincpu", 0 ) ROM_LOAD("92_saitek_86071220x12_3238a13p.u1", 0x0000, 0x4000, CRC(2059399c) SHA1(d99d5f86b80565e6017b19ef3f330112ac1ce685) ) + + ROM_REGION( 68501, "screen", 0 ) + ROM_LOAD("gk2000.svg", 0, 68501, CRC(80554c49) SHA1(88f06ec8f403eaaf7cbce4cc84807b5742ce7108) ) ROM_END } // anonymous namespace @@ -318,4 +313,4 @@ ROM_END *******************************************************************************/ // YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY, FULLNAME, FLAGS -SYST( 1992, gk2000, 0, 0, gk2000, gk2000, gk2000_state, empty_init, "Saitek", "Kasparov GK 2000", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) +SYST( 1992, gk2000, 0, 0, gk2000, gk2000, gk2000_state, empty_init, "Saitek", "Kasparov GK 2000", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) diff --git a/src/mame/saitek/prisma.cpp b/src/mame/saitek/prisma.cpp index 4ca61676f3d..0a4867903c2 100644 --- a/src/mame/saitek/prisma.cpp +++ b/src/mame/saitek/prisma.cpp @@ -21,9 +21,6 @@ Hardware notes: In 1992, it was also sold by Tandy as Chess Champion 2150L, still manufactured by Saitek. Overall, the hardware is the same, but with a slower CPU (16MHz XTAL). -TODO: -- internal artwork - *******************************************************************************/ #include "emu.h" @@ -38,7 +35,7 @@ TODO: #include "speaker.h" // internal artwork -//#include "saitek_prisma.lh" +#include "saitek_prisma.lh" namespace { @@ -118,7 +115,7 @@ void prisma_state::machine_start() INPUT_CHANGED_MEMBER(prisma_state::change_cpu_freq) { - // 6MHz and 12MHz versions don't exist, but the software supports it + // 12MHz and 24MHz versions don't exist, but the software supports it static const XTAL freq[4] = { 16_MHz_XTAL, 20_MHz_XTAL, 24_MHz_XTAL, 12_MHz_XTAL }; m_maincpu->set_unscaled_clock(freq[bitswap<2>(newval,7,0)] / 2); } @@ -275,8 +272,8 @@ static INPUT_PORTS_START( prisma ) PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Q) PORT_NAME("New Game") PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_UNUSED) PORT_CONFNAME( 0x81, 0x01, "CPU Frequency" ) PORT_CHANGED_MEMBER(DEVICE_SELF, prisma_state, change_cpu_freq, 0) // factory set - PORT_CONFSETTING( 0x00, "8MHz (CC 2150L)" ) - PORT_CONFSETTING( 0x01, "10MHz (Prisma)" ) + PORT_CONFSETTING( 0x00, "16MHz (CC 2150L)" ) + PORT_CONFSETTING( 0x01, "20MHz (Prisma)" ) PORT_START("IN.1") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_T) PORT_NAME("Normal") @@ -316,7 +313,7 @@ INPUT_PORTS_END void prisma_state::prisma(machine_config &config) { // basic machine hardware - H8325(config, m_maincpu, 20_MHz_XTAL / 2); + H8325(config, m_maincpu, 20_MHz_XTAL); m_maincpu->set_addrmap(AS_PROGRAM, &prisma_state::main_map); m_maincpu->nvram_enable_backup(true); m_maincpu->nvram_set_default_value(~0); @@ -348,7 +345,7 @@ void prisma_state::prisma(machine_config &config) screen.set_visarea_full(); PWM_DISPLAY(config, m_led_pwm).set_size(2+1, 8); - //config.set_default_layout(layout_saitek_prisma); + config.set_default_layout(layout_saitek_prisma); // sound hardware SPEAKER(config, "speaker").front_center(); @@ -378,4 +375,4 @@ ROM_END *******************************************************************************/ // YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY, FULLNAME, FLAGS -SYST( 1990, prisma, 0, 0, prisma, prisma, prisma_state, empty_init, "Saitek", "Kasparov Prisma", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) +SYST( 1990, prisma, 0, 0, prisma, prisma, prisma_state, empty_init, "Saitek", "Kasparov Prisma", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) diff --git a/src/mame/saitek/risc2500.cpp b/src/mame/saitek/risc2500.cpp index 2224b816642..441c8115dcf 100644 --- a/src/mame/saitek/risc2500.cpp +++ b/src/mame/saitek/risc2500.cpp @@ -366,48 +366,48 @@ void risc2500_state::risc2500_mem(address_map &map) static INPUT_PORTS_START( risc2500 ) PORT_START("IN.0") PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Pawn") PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) - PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("BACK") PORT_CODE(KEYCODE_B) PORT_CODE(KEYCODE_BACKSPACE) + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Back") PORT_CODE(KEYCODE_B) PORT_CODE(KEYCODE_BACKSPACE) PORT_START("IN.1") PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Knight") PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) - PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("ENTER") PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Enter") PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_START("IN.2") PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Bishop") PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) - PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("DOWN") PORT_CODE(KEYCODE_DOWN) + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Down") PORT_CODE(KEYCODE_DOWN) PORT_START("IN.3") PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Rook") PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) - PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("UP") PORT_CODE(KEYCODE_UP) + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Up") PORT_CODE(KEYCODE_UP) PORT_START("IN.4") PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Queen") PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) - PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("MENU") PORT_CODE(KEYCODE_M) + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Menu") PORT_CODE(KEYCODE_M) PORT_START("IN.5") PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("King") PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) - PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("PLAY") PORT_CODE(KEYCODE_L) + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Play") PORT_CODE(KEYCODE_L) PORT_START("IN.6") PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("RIGHT") PORT_CODE(KEYCODE_RIGHT) - PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("NEW GAME") PORT_CODE(KEYCODE_N) + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("New Game") PORT_CODE(KEYCODE_N) PORT_START("IN.7") - PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("LEFT") PORT_CODE(KEYCODE_LEFT) - PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("OFF") PORT_CODE(KEYCODE_O) + PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Left") PORT_CODE(KEYCODE_LEFT) + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Off") PORT_CODE(KEYCODE_F) PORT_START("RESET") - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("ON") PORT_CODE(KEYCODE_I) PORT_CHANGED_MEMBER(DEVICE_SELF, risc2500_state, on_button, 0) + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("On") PORT_CODE(KEYCODE_O) PORT_CHANGED_MEMBER(DEVICE_SELF, risc2500_state, on_button, 0) INPUT_PORTS_END static INPUT_PORTS_START( montreux ) // on/off buttons have different labels PORT_INCLUDE( risc2500 ) PORT_MODIFY("IN.7") - PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("STOP") PORT_CODE(KEYCODE_S) + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Stop") PORT_CODE(KEYCODE_S) PORT_MODIFY("RESET") - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("GO") PORT_CODE(KEYCODE_G) PORT_CHANGED_MEMBER(DEVICE_SELF, risc2500_state, on_button, 0) + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Go") PORT_CODE(KEYCODE_G) PORT_CHANGED_MEMBER(DEVICE_SELF, risc2500_state, on_button, 0) INPUT_PORTS_END diff --git a/src/mame/saitek/turbo16k.cpp b/src/mame/saitek/turbo16k.cpp index ff9efb34726..50413098c36 100644 --- a/src/mame/saitek/turbo16k.cpp +++ b/src/mame/saitek/turbo16k.cpp @@ -37,7 +37,7 @@ I/O for LEDs and buttons is scrambled a bit for Team-Mate and Conquistador, the base hardware remains the same. SX4(A) program is used in: -- Tandy 1850 60-2199 (8MHz, ST4A-PE-015 PCB) +- Tandy (Radio Shack) 1850 60-2199 (8MHz, ST4A-PE-015 PCB) - no known SciSys chesscomputers, to distinguish: this program has 16 playing levels and SX5A has 17 @@ -46,7 +46,7 @@ SX5(A) program is used in: - SciSys Express 16K (8MHz, SH5-PE-009 PCB) - SciSys Astral (12MHz, SW4-PE-010 PCB) - SciSys Turbo 16K (12MHz, ST5-PE-023 PCB) -- Tandy 1850 60-2201A (8MHz, ST5A-PE-002 PCB) +- Tandy (Radio Shack) 1850 60-2201A (8MHz, ST5A-PE-002 PCB) - Mephisto Monaco (H+G brand Express 16K) SX8(A) program is used in: |