summaryrefslogtreecommitdiffstatshomepage
diff options
context:
space:
mode:
-rw-r--r--src/emu/cpu/i8085/i8085.c10
-rw-r--r--src/emu/cpu/tms0980/tms0980.c2
-rw-r--r--src/emu/sound/disc_flt.c2
-rw-r--r--src/emu/sound/disc_mth.c4
-rw-r--r--src/emu/sound/disc_wav.c14
-rw-r--r--src/emu/sound/discrete.c26
-rw-r--r--src/emu/sound/discrete.h22
-rw-r--r--src/emu/sound/fm2612.c10
-rw-r--r--src/emu/sound/tms5110.c2
-rw-r--r--src/emu/sound/tms5220.c2
-rw-r--r--src/mame/audio/galaxian.c22
-rw-r--r--src/mame/drivers/coinmvga.c54
-rw-r--r--src/mame/drivers/cps1.c2
-rw-r--r--src/mame/drivers/galaxian.c2
-rw-r--r--src/mame/drivers/galpanic.c2
-rw-r--r--src/mame/drivers/multfish.c20
-rw-r--r--src/mame/drivers/mw8080bw.c2
-rw-r--r--src/mame/drivers/namcos22.c162
-rw-r--r--src/mame/drivers/neodrvr.c4
-rw-r--r--src/mame/includes/snes.h2
-rw-r--r--src/mame/machine/kaneko16.c112
-rw-r--r--src/mame/machine/naomibd.c6
-rw-r--r--src/mame/machine/snes.c22
-rw-r--r--src/mame/mamedriv.c69
-rw-r--r--src/mame/video/snes.c6
-rw-r--r--src/version.c2
26 files changed, 292 insertions, 291 deletions
diff --git a/src/emu/cpu/i8085/i8085.c b/src/emu/cpu/i8085/i8085.c
index 96812753ef5..7758bb3a15e 100644
--- a/src/emu/cpu/i8085/i8085.c
+++ b/src/emu/cpu/i8085/i8085.c
@@ -278,8 +278,8 @@ const UINT8 lut_cycles_8085[256]={
/* special cases (partially taken care of elsewhere):
base c taken? not taken?
-M_RET 8080 5 +6(11) -0 (conditional)
-M_RET 8085 6 +6(12) -0 (conditional)
+M_RET 8080 5 +6(11) -0 (conditional)
+M_RET 8085 6 +6(12) -0 (conditional)
M_JMP 8080 10 +0 -0
M_JMP 8085 10 +0 -3(7)
M_CALL 8080 11 +6(17) -0
@@ -530,7 +530,7 @@ static void check_for_interrupts(i8085_state *cpustate)
static void execute_one(i8085_state *cpustate, int opcode)
{
cpustate->icount -= lut_cycles[opcode];
-
+
switch (opcode)
{
case 0x00: break; /* NOP */
@@ -600,7 +600,7 @@ static void execute_one(i8085_state *cpustate, int opcode)
case 0x22: cpustate->WZ.w.l = ARG16(cpustate); /* SHLD nnnn */
WM(cpustate, cpustate->WZ.d, cpustate->HL.b.l); cpustate->WZ.w.l++;
WM(cpustate, cpustate->WZ.d, cpustate->HL.b.h);
- break;
+ break;
case 0x23: cpustate->HL.w.l++; /* INX H */
if (IS_8085(cpustate)) { if (cpustate->HL.w.l == 0x0000) cpustate->AF.b.l |= X5F; else cpustate->AF.b.l &= ~X5F; }
break;
@@ -990,7 +990,7 @@ static void init_tables (int type)
{
/* cycles */
lut_cycles[i] = type?lut_cycles_8085[i]:lut_cycles_8080[i];
-
+
/* flags */
zs = 0;
if (i==0) zs |= ZF;
diff --git a/src/emu/cpu/tms0980/tms0980.c b/src/emu/cpu/tms0980/tms0980.c
index 163156517c9..132b6e29fec 100644
--- a/src/emu/cpu/tms0980/tms0980.c
+++ b/src/emu/cpu/tms0980/tms0980.c
@@ -22,7 +22,7 @@ tms1200 | 1024 * 8 | 64 * 4 | 13 | 8 | 4 | tms1215
tms1270 | 1024 * 8 | 64 * 4 | 13 | 10 | 4 | tms1278
tms1300 | 2048 * 8 | 128 * 4 | 16 | 8 | 4 | tms1309
tms1370* | 2048 * 8 | 128 * 4 | | | | za0543
-tms1400* | 4096 * 8 | 128 * 4 | | | |
+tms1400* | 4096 * 8 | 128 * 4 | | | |
tms1470* | 4096 * 8 | 128 * 4 | | | | tms1470
tms1500* | 2048 * 13 | 64 * 20 | | | | tmc1501
tms1600* | 4096 * 8 | 128 * 4 | | | |
diff --git a/src/emu/sound/disc_flt.c b/src/emu/sound/disc_flt.c
index 47f69a96e3e..73c49e46b5d 100644
--- a/src/emu/sound/disc_flt.c
+++ b/src/emu/sound/disc_flt.c
@@ -844,7 +844,7 @@ static DISCRETE_STEP( dst_rcdisc5)
{
if(diff > 0)
context->v_cap = u;
-
+
node->output[0] = 0;
}
}
diff --git a/src/emu/sound/disc_mth.c b/src/emu/sound/disc_mth.c
index f2c29fda07a..7d7221e173e 100644
--- a/src/emu/sound/disc_mth.c
+++ b/src/emu/sound/disc_mth.c
@@ -694,7 +694,7 @@ static DISCRETE_STEP(dst_bits_decode)
struct dst_bits_decode_context *context = (struct dst_bits_decode_context *)node->context;
int v = DST_BITS_DECODE__IN;
int i;
-
+
if (context->last_val != v)
{
context->last_val = v;
@@ -710,7 +710,7 @@ static DISCRETE_RESET(dst_bits_decode)
context->from = DST_BITS_DECODE__FROM;
context->count = DST_BITS_DECODE__TO - context->from + 1;
context->v_out = DST_BITS_DECODE__VOUT;
-
+
DISCRETE_STEP_CALL(dst_bits_decode);
}
/************************************************************************
diff --git a/src/emu/sound/disc_wav.c b/src/emu/sound/disc_wav.c
index 50826e6bb6f..7c666cebfda 100644
--- a/src/emu/sound/disc_wav.c
+++ b/src/emu/sound/disc_wav.c
@@ -436,24 +436,24 @@ static DISCRETE_STEP(dss_lfsr)
break;
}
- if (inc > 0)
+ if (inc > 0)
{
noise_feed = (DSS_LFSR_NOISE__FEED ? 0x01 : 0x00);
for (clock = 0; clock < inc; clock++)
{
/* Fetch the last feedback result */
fbresult = (context->lfsr_reg >> lfsr_desc->bitlength) & 0x01;
-
+
/* Stage 2 feedback combine fbresultNew with infeed bit */
fbresult = dss_lfsr_function(disc_info, lfsr_desc->feedback_function1, fbresult, noise_feed, 0x01);
-
+
/* Stage 3 first we setup where the bit is going to be shifted into */
fbresult = fbresult * lfsr_desc->feedback_function2_mask;
/* Then we left shift the register, */
context->lfsr_reg = context->lfsr_reg << 1;
/* Now move the fbresult into the shift register and mask it to the bitlength */
context->lfsr_reg = dss_lfsr_function(disc_info, lfsr_desc->feedback_function2, fbresult, context->lfsr_reg, (1 << lfsr_desc->bitlength) - 1 );
-
+
/* Now get and store the new feedback result */
/* Fetch the feedback bits */
fb0 = (context->lfsr_reg >> lfsr_desc->feedback_bitsel0) & 0x01;
@@ -461,7 +461,7 @@ static DISCRETE_STEP(dss_lfsr)
/* Now do the combo on them */
fbresult = dss_lfsr_function(disc_info, lfsr_desc->feedback_function0, fb0, fb1, 0x01);
context->lfsr_reg = dss_lfsr_function(disc_info, DISC_LFSR_REPLACE, context->lfsr_reg, fbresult << lfsr_desc->bitlength, (2 << lfsr_desc->bitlength) - 1);
-
+
}
/* Now select the output bit */
if (context->out_is_f0)
@@ -476,11 +476,11 @@ static DISCRETE_STEP(dss_lfsr)
node->output[0] = node->output[0] ? DSS_LFSR_NOISE__AMP / 2 : -DSS_LFSR_NOISE__AMP / 2;
/* Bias input as required */
node->output[0] = node->output[0] + DSS_LFSR_NOISE__BIAS;
-
+
/* output the lfsr reg ?*/
if (context->out_lfsr_reg)
node->output[1] = context->lfsr_reg;
-
+
}
if(!DSS_LFSR_NOISE__ENABLE)
{
diff --git a/src/emu/sound/discrete.c b/src/emu/sound/discrete.c
index 3c18495ddf8..f92a299e9fe 100644
--- a/src/emu/sound/discrete.c
+++ b/src/emu/sound/discrete.c
@@ -128,7 +128,7 @@ static const discrete_module module_list[] =
/* nop */
{ DSS_NOP ,"DSS_NOP" , 0 ,0 ,NULL ,NULL },
-
+
/* from disc_inp.c */
{ DSS_ADJUSTMENT ,"DSS_ADJUSTMENT" , 1 ,sizeof(struct dss_adjustment_context) ,dss_adjustment_reset ,dss_adjustment_step },
{ DSS_CONSTANT ,"DSS_CONSTANT" , 1 ,0 ,dss_constant_reset ,NULL },
@@ -252,22 +252,22 @@ static node_description *discrete_find_node(const discrete_info *info, int node)
static int discrete_build_list(discrete_info *info, discrete_sound_block *intf, discrete_sound_block *out, int offset)
{
int node_count = 0;
-
+
for (; intf[node_count].type != DSS_NULL; )
{
/* scan imported */
if (intf[node_count].type == DSO_IMPORT)
{
offset = discrete_build_list(info, (discrete_sound_block *) intf[node_count].custom, out, offset);
- }
+ }
else if (intf[node_count].type == DSO_REPLACE)
{
int i;
-
+
node_count++;
if (intf[node_count].type == DSS_NULL)
fatalerror("discrete_build_list: DISCRETE_REPLACE at end of node_list");
-
+
for (i = 0; i < offset; i++)
if (out[i].type != NODE_SPECIAL )
if (out[i].node == intf[node_count].node)
@@ -275,15 +275,15 @@ static int discrete_build_list(discrete_info *info, discrete_sound_block *intf,
out[i] = intf[node_count];
break;
}
-
+
if (i >= offset)
fatalerror("discrete_build_list: DISCRETE_REPLACE did not found node %d", NODE_INDEX(intf[node_count].node));
-
+
}
else if (intf[node_count].type == DSO_DELETE)
{
int i,p,deleted;
-
+
p = 0;
deleted = 0;
for (i = 0; i < offset; i++)
@@ -332,7 +332,7 @@ static DEVICE_START( discrete )
info->sample_rate = device->machine->sample_rate;
info->sample_time = 1.0 / info->sample_rate;
info->neg_sample_time = - info->sample_time;
-
+
info->total_samples = 0;
/* create the logfile */
@@ -343,7 +343,7 @@ static DEVICE_START( discrete )
/* Build the final block list */
intf = auto_alloc_array_clear(device->machine, discrete_sound_block, DISCRETE_MAX_NODES);
discrete_build_list(info, intf_start, intf, 0);
-
+
/* first pass through the nodes: sanity check, fill in the indexed_nodes, and make a total count */
discrete_log(info, "discrete_start() - Doing node list sanity check");
for (info->node_count = 0; intf[info->node_count].type != DSS_NULL; info->node_count++)
@@ -476,8 +476,8 @@ static DEVICE_RESET( discrete )
}
}
-/* This was a try which unfortunately did not provide
- * any improvement. Left here for reference
+/* This was a try which unfortunately did not provide
+ * any improvement. Left here for reference
*/
#if 0
INLINE void bigselect(const device_config *device, node_description *node)
@@ -591,7 +591,7 @@ static STREAM_UPDATE( discrete_stream_update )
if (node->module.step)
(*node->module.step)(info, node);
//bigselect(info->device, node);
-
+
if (DISCRETE_PROFILING)
node->run_time += osd_profiling_ticks();
diff --git a/src/emu/sound/discrete.h b/src/emu/sound/discrete.h
index 4311993225c..e670943f2ea 100644
--- a/src/emu/sound/discrete.h
+++ b/src/emu/sound/discrete.h
@@ -1266,20 +1266,20 @@
* DISCRETE_BIT_DECODE(NODE_03,7,3,5)
*
* Node output is 0
- *
+ *
* if the range variant is used, you may access the bits (up to 8)
* by using NODE_SUB, i.e.
- *
+ *
* DISCRETE_BITS_DECODE(NODE_03,5,0,4,5)
- *
+ *
* NODE_SUB(NODE_03, 0) = 5
* NODE_SUB(NODE_03, 1) = 0
* NODE_SUB(NODE_03, 2) = 5
* NODE_SUB(NODE_03, 3) = 0
* NODE_SUB(NODE_03, 4) = 0
- *
+ *
* EXAMPLES: galaxian, dkong, mario
- *
+ *
# ***********************************************************************
*
* DISCRETE_LOGIC_INVERT - Logic invertor
@@ -2477,7 +2477,7 @@
* DISCRETE_RCDISC3 - RC discharge network
*
* FIXME: Diode direction (for bzone)
- *
+ *
* .-----------------.
* | |
* ENAB -0------>| |
@@ -2605,7 +2605,7 @@
* | -----+----- |
* | |gnd |
* '---------------------'
- *
+ *
* Declaration syntax
*
* DISCRETE_RCDISC5(name of node,
@@ -2621,7 +2621,7 @@
* When enabled by NODE_10, C discharges from 10v as indicated by RC
* of 100R & 1uF. If not enabled, the capcitors keeps it load and may
* still be charged through input1. The switch is assumed to be a CD4066,
- * thus if not enabled the output will be drawn by R to GND since
+ * thus if not enabled the output will be drawn by R to GND since
* the switch is in high impedance mode.
*
* EXAMPLES: see Spiders, Galaxian
@@ -3663,7 +3663,7 @@ struct _discrete_info
int num_wavelogs;
wav_file *disc_wav_file[DISCRETE_MAX_WAVELOGS];
node_description *wavelog_node[DISCRETE_MAX_WAVELOGS];
-
+
/* profiling */
int total_samples;
};
@@ -4153,8 +4153,8 @@ enum
/* Output Node -- this must be the last entry in this enum! */
DSO_OUTPUT, /* The final output node */
-
- /* Import another blocklist */
+
+ /* Import another blocklist */
DSO_IMPORT, /* import from another discrete block */
DSO_REPLACE, /* replace next node */
DSO_DELETE, /* delete nodes */
diff --git a/src/emu/sound/fm2612.c b/src/emu/sound/fm2612.c
index c27b9349506..dc3cdeed000 100644
--- a/src/emu/sound/fm2612.c
+++ b/src/emu/sound/fm2612.c
@@ -14,7 +14,7 @@
** History:
**
** 2006~2009 Eke-Eke (Genesis Plus GX):
-** Credits to Nemesis (@spritesmind.net), most of those fixes came from his tests on a Model 1 Sega Mega Drive
+** Credits to Nemesis (@spritesmind.net), most of those fixes came from his tests on a Model 1 Sega Mega Drive
** More informations at http://gendev.spritesmind.net/forum/viewtopic.php?t=386
**
** - fixed LFO implementation (Spider-Man & Venom : Separation Anxiety intro,Warlock birds, Aladdin bug sound):
@@ -24,7 +24,7 @@
** - improved internal timers emulation
** - fixed Attack Rate update in some specific case (Batman & Robin intro)
** - fixed EG behavior when Attack Rate is maximal
-** - fixed EG behavior when SL=0 (Mega Turrican tracks 03,09...) or/and Key ON occurs at minimal attenuation
+** - fixed EG behavior when SL=0 (Mega Turrican tracks 03,09...) or/and Key ON occurs at minimal attenuation
** - added EG output immediate update on register writes
** - fixed YM2612 initial values (after the reset)
** - implemented Detune overflow (Ariel, Comix Zone, Shaq Fu, Spiderman & many others)
@@ -699,7 +699,7 @@ typedef struct
/* there are 2048 FNUMs that can be generated using FNUM/BLK registers
- but LFO works with one more bit of a precision so we really need 4096 elements */
+ but LFO works with one more bit of a precision so we really need 4096 elements */
UINT32 fn_table[4096]; /* fnumber->increment counter */
UINT32 fn_max; /* maximal phase increment (used for phase overflow) */
@@ -1952,7 +1952,7 @@ static void OPNSetPres(FM_OPN *OPN, int pres, int timer_prescaler, int SSGpres)
init_timetables( &OPN->ST, dt_tab );
/* there are 2048 FNUMs that can be generated using FNUM/BLK registers
- but LFO works with one more bit of a precision so we really need 4096 elements */
+ but LFO works with one more bit of a precision so we really need 4096 elements */
for(i = 0; i < 4096; i++)
{
/* freq table for octave 7 */
@@ -2088,7 +2088,7 @@ static void OPNWriteReg(FM_OPN *OPN, int r, int v)
case 0x90: /* SSG-EG */
SLOT->ssg = v&0x0f;
-
+
/* recalculate EG output */
if ((SLOT->ssg&0x08) && (SLOT->ssgn ^ (SLOT->ssg&0x04)) && (SLOT->state > EG_REL))
SLOT->vol_out = ((UINT32)(0x200 - SLOT->volume) & MAX_ATT_INDEX) + SLOT->tl;
diff --git a/src/emu/sound/tms5110.c b/src/emu/sound/tms5110.c
index 89964717e34..3e86b6dcd19 100644
--- a/src/emu/sound/tms5110.c
+++ b/src/emu/sound/tms5110.c
@@ -930,7 +930,7 @@ static DEVICE_START( tms5110 )
tms->M0_callback = speech_rom_read_bit;
tms->set_load_address = speech_rom_set_addr;
}
-
+
register_for_save_states(tms);
}
diff --git a/src/emu/sound/tms5220.c b/src/emu/sound/tms5220.c
index f3add337325..e1b5bac2295 100644
--- a/src/emu/sound/tms5220.c
+++ b/src/emu/sound/tms5220.c
@@ -1105,7 +1105,7 @@ static DEVICE_START( tms5220 )
/* initialize a stream */
tms->stream = stream_create(device, 0, 1, device->clock / 80, tms, tms5220_update);
-
+
register_for_save_states(tms);
}
diff --git a/src/mame/audio/galaxian.c b/src/mame/audio/galaxian.c
index cf85c0a7e9d..0bb8a45d4ae 100644
--- a/src/mame/audio/galaxian.c
+++ b/src/mame/audio/galaxian.c
@@ -10,7 +10,7 @@ Notes:
- There is currently no way to exactly reproduce the CD4066 switch control
mixing. This is changing impedance of the input resistor for e.g.
following filters to >> 10M Ohm. These resistors are static values in
- the discrete core.
+ the discrete core.
TODO:
@@ -78,8 +78,8 @@ TODO:
* R34 is given twice on galaxian board and both times as 5.1k. On moon cresta
* it is only listed once and given as 15k. This is more in line with recordings
*/
-#define GAL_R34 RES_K(5.1)
-#define MCRST_R34 RES_K(15)
+#define GAL_R34 RES_K(5.1)
+#define MCRST_R34 RES_K(15)
#define GAL_R35 RES_K(150)
#define GAL_R36 RES_K(22)
@@ -292,10 +292,10 @@ static DISCRETE_SOUND_START(galaxian)
/************************************************/
/* two cascaded LS164 which are reset to pitch latch value,
- * thus generating SOUND_CLOCK / (256 - pitch_clock) signal
- *
- * One possibility to implement this is
- * DISCRETE_TRANSFORM3(NODE_130, SOUND_CLOCK, 256, GAL_INP_PITCH, "012-/")
+ * thus generating SOUND_CLOCK / (256 - pitch_clock) signal
+ *
+ * One possibility to implement this is
+ * DISCRETE_TRANSFORM3(NODE_130, SOUND_CLOCK, 256, GAL_INP_PITCH, "012-/")
* DISCRETE_COUNTER(NODE_132, 1, 0, NODE_130, 15, DISC_COUNT_UP, 0, DISC_CLK_IS_FREQ)
* but there is a native choice:
*/
@@ -320,7 +320,7 @@ static DISCRETE_SOUND_START(galaxian)
/* Not 100% correct - switching causes high impedance input for node_157
- * this is not emulated */
+ * this is not emulated */
DISCRETE_RCDISC5(NODE_155, NODE_152, GAL_INP_HIT, (GAL_R35 + GAL_R36), GAL_C21)
DISCRETE_OP_AMP_FILTER(NODE_157, 1, NODE_155, 0, DISC_OP_AMP_FILTER_IS_BAND_PASS_1M, &galaxian_bandpass_desc)
@@ -358,7 +358,7 @@ DISCRETE_SOUND_END
static DISCRETE_SOUND_START(mooncrst)
DISCRETE_IMPORT(galaxian)
-
+
/************************************************/
/* Moon Cresta mixing stage */
/************************************************/
@@ -473,9 +473,9 @@ MACHINE_DRIVER_END
MACHINE_DRIVER_START( mooncrst_audio )
MDRV_SOUND_START(galaxian)
-
+
MDRV_SOUND_ADD(GAL_AUDIO, DISCRETE, 0)
MDRV_SOUND_CONFIG_DISCRETE(mooncrst)
-
+
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_DRIVER_END
diff --git a/src/mame/drivers/coinmvga.c b/src/mame/drivers/coinmvga.c
index 6da936b86d1..f363aff47d9 100644
--- a/src/mame/drivers/coinmvga.c
+++ b/src/mame/drivers/coinmvga.c
@@ -95,9 +95,9 @@
* Battery backed up RAM
- Input Nş | Pin Nş | Colours | Ground
+ Input N? | Pin N? | Colours | Ground
---------+--------+---------+---------------------------------------------------------------
- 00 | 1A | Brn-Wht | Universal Hopper Early / AWP hopper switch 1 (£1) / Y2K Hop 1.
+ 00 | 1A | Brn-Wht | Universal Hopper Early / AWP hopper switch 1 (?1) / Y2K Hop 1.
01 | 2A | Red-Wht | Universal Hopper Late / AWP hopper switch 2 (20p) / Y2K Hop 2.
02 | 3A | Org-Wht | CC46 Coin / C435 Accept 1.
03 | 4A | Yel-Wht | CC46 Error / C435 Accept 2.
@@ -123,9 +123,9 @@
23 | 34A | Pnk-Brn |
- Output Nş | Pin Nş | Colours | Description
+ Output N? | Pin N? | Colours | Description
----------+--------+---------+---------------------------------------------------------------
- 00 | 4B | Brn-Blu | Universal Hopper Drive / AWP hopper drive 1 (£1) / Y2K Hop 1.
+ 00 | 4B | Brn-Blu | Universal Hopper Drive / AWP hopper drive 1 (?1) / Y2K Hop 1.
01 | 5B | Red-Blu | Candle 1.
02 | 6B | Org-Blu | Candle 2.
03 | 7B | Yel-Blu | Cancel Button Lamp.
@@ -268,7 +268,7 @@ static PALETTE_INIT( coinmvga )
//static WRITE8_HANDLER( debug_w )
//{
-// popmessage("written : %02X", data);
+// popmessage("written : %02X", data);
//}
static WRITE16_HANDLER( ramdac_bg_w )
@@ -337,7 +337,7 @@ static WRITE16_HANDLER( ramdac_fg_w )
/*
static READ16_HANDLER( test_r )
{
- return mame_rand(space->machine);
+ return mame_rand(space->machine);
}*/
/*************************
@@ -348,11 +348,11 @@ static ADDRESS_MAP_START( coinmvga_map, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x07ffff) AM_ROM
AM_RANGE(0x080000, 0x0fffff) AM_ROM AM_REGION("maincpu", 0) //maybe not
-// AM_RANGE(0x0a0000, 0x0fffff) AM_RAM
-// AM_RANGE(0x100000, 0x1fffff) AM_RAM //colorama
+// AM_RANGE(0x0a0000, 0x0fffff) AM_RAM
+// AM_RANGE(0x100000, 0x1fffff) AM_RAM //colorama
AM_RANGE(0x210000, 0x21ffff) AM_RAM AM_BASE(&vram)
-// AM_RANGE(0x40746e, 0x40746f) AM_READ(test_r) AM_WRITENOP //touch screen related, colorama
-// AM_RANGE(0x403afa, 0x403afb) AM_READ(test_r) AM_WRITENOP //touch screen related, cmrltv75
+// AM_RANGE(0x40746e, 0x40746f) AM_READ(test_r) AM_WRITENOP //touch screen related, colorama
+// AM_RANGE(0x403afa, 0x403afb) AM_READ(test_r) AM_WRITENOP //touch screen related, cmrltv75
AM_RANGE(0x400000, 0x40ffff) AM_RAM
AM_RANGE(0x600000, 0x600001) AM_WRITE(ramdac_bg_w)
@@ -367,28 +367,28 @@ ADDRESS_MAP_END
static ADDRESS_MAP_START( coinmvga_io_map, ADDRESS_SPACE_IO, 8 )
/* Digital I/O ports (ports 4-B are valid on 16-bit H8/3xx) */
-// AM_RANGE(H8_PORT_4, H8_PORT_4)
-// AM_RANGE(H8_PORT_5, H8_PORT_5)
-// AM_RANGE(H8_PORT_6, H8_PORT_6)
-// AM_RANGE(H8_PORT_7, H8_PORT_7) <---- 0006 RW colorama
-// AM_RANGE(H8_PORT_8, H8_PORT_8)
-// AM_RANGE(H8_PORT_9, H8_PORT_9)
-// AM_RANGE(H8_PORT_A, H8_PORT_A)
-// AM_RANGE(H8_PORT_B, H8_PORT_B)
+// AM_RANGE(H8_PORT_4, H8_PORT_4)
+// AM_RANGE(H8_PORT_5, H8_PORT_5)
+// AM_RANGE(H8_PORT_6, H8_PORT_6)
+// AM_RANGE(H8_PORT_7, H8_PORT_7) <---- 0006 RW colorama
+// AM_RANGE(H8_PORT_8, H8_PORT_8)
+// AM_RANGE(H8_PORT_9, H8_PORT_9)
+// AM_RANGE(H8_PORT_A, H8_PORT_A)
+// AM_RANGE(H8_PORT_B, H8_PORT_B)
/* Analog Inputs */
-// AM_RANGE(H8_ADC_0_H, H8_ADC_0_L)
-// AM_RANGE(H8_ADC_1_H, H8_ADC_1_L)
-// AM_RANGE(H8_ADC_2_H, H8_ADC_2_L)
-// AM_RANGE(H8_ADC_3_H, H8_ADC_3_L)
+// AM_RANGE(H8_ADC_0_H, H8_ADC_0_L)
+// AM_RANGE(H8_ADC_1_H, H8_ADC_1_L)
+// AM_RANGE(H8_ADC_2_H, H8_ADC_2_L)
+// AM_RANGE(H8_ADC_3_H, H8_ADC_3_L)
/* Serial ports */
-// AM_RANGE(H8_SERIAL_0, H8_SERIAL_0)
-// AM_RANGE(H8_SERIAL_1, H8_SERIAL_1)
+// AM_RANGE(H8_SERIAL_0, H8_SERIAL_0)
+// AM_RANGE(H8_SERIAL_1, H8_SERIAL_1)
ADDRESS_MAP_END
-/* unknown writes (cmrltv75):
+/* unknown writes (cmrltv75):
CPU 'main' (PC=00000218): unmapped program memory word write to 00FFFFF2 = 001E & 00FF
CPU 'main' (PC=0000021C): unmapped program memory word write to 00FFFFEC = E800 & FF00
@@ -403,7 +403,7 @@ CPU 'main' (PC=00000330): unmapped program memory word read from 0040FBEE & FFFF
CPU 'main' (PC=00000330): unmapped program memory word read from 0040FBF0 & FFFF
-** unknown writes (colorama):
+** unknown writes (colorama):
CPU 'main' (PC=00000218): unmapped program memory word write to 00FFFFF2 = 001E & 00FF
@@ -660,7 +660,7 @@ static MACHINE_DRIVER_START( coinmvga )
MDRV_CPU_IO_MAP(coinmvga_io_map)
MDRV_CPU_VBLANK_INT("screen", vblank_irq) /* wrong, fix me */
-// MDRV_NVRAM_HANDLER(generic_0fill)
+// MDRV_NVRAM_HANDLER(generic_0fill)
/* video hardware */
MDRV_SCREEN_ADD("screen", RASTER)
diff --git a/src/mame/drivers/cps1.c b/src/mame/drivers/cps1.c
index c2b91581763..2f2075b8e0f 100644
--- a/src/mame/drivers/cps1.c
+++ b/src/mame/drivers/cps1.c
@@ -2789,7 +2789,7 @@ static MACHINE_DRIVER_START( cps1_10MHz )
MDRV_SOUND_ROUTE(1, "mono", 0.35)
/* CPS PPU is fed by a 16mhz clock,pin 117 outputs a 4mhz clock which is divided by 4 using 2 74ls74 */
- MDRV_SOUND_ADD("oki", OKIM6295, XTAL_16MHz/4/4)
+ MDRV_SOUND_ADD("oki", OKIM6295, XTAL_16MHz/4/4)
MDRV_SOUND_CONFIG(okim6295_interface_pin7high) // pin 7 can be changed by the game code, see f006 on z80
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)
MACHINE_DRIVER_END
diff --git a/src/mame/drivers/galaxian.c b/src/mame/drivers/galaxian.c
index 9bb1dd161dc..8c9297c7f85 100644
--- a/src/mame/drivers/galaxian.c
+++ b/src/mame/drivers/galaxian.c
@@ -1859,7 +1859,7 @@ static MACHINE_DRIVER_START( mooncrst )
/* alternate memory map */
MDRV_CPU_MODIFY("maincpu")
MDRV_CPU_PROGRAM_MAP(mooncrst_map)
-
+
MDRV_IMPORT_FROM(mooncrst_audio)
MACHINE_DRIVER_END
diff --git a/src/mame/drivers/galpanic.c b/src/mame/drivers/galpanic.c
index 53d3aa9c264..1a55b6a1733 100644
--- a/src/mame/drivers/galpanic.c
+++ b/src/mame/drivers/galpanic.c
@@ -1220,7 +1220,7 @@ ROM_START( wownfant)
ROM_LOAD( "ep-4001 42750001 u4.bin", 0x00000, 0x80000, CRC(06dc889e) SHA1(726561ff01bbde43669293a6ff7ee22b048b4118) ) // almost the same as fantasia2, just some changes to the sample references in the header
ROM_RELOAD( 0x40000, 0x80000 )
ROM_LOAD( "ep-4001 42750001 u1.bin", 0xc0000, 0x80000, CRC(864167c2) SHA1(c454b26b6dea993e6bd64546f92beef05e46d7d7) )
-ROM_END
+ROM_END
ROM_START( galhustl )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
diff --git a/src/mame/drivers/multfish.c b/src/mame/drivers/multfish.c
index ac85fe14a15..141be989bb9 100644
--- a/src/mame/drivers/multfish.c
+++ b/src/mame/drivers/multfish.c
@@ -695,7 +695,7 @@ ROM_END
/*********************************************************
Crazy Monkey
- Roms 1-4 were changed after the 070315 update.
+ Roms 1-4 were changed after the 070315 update.
The official list of hashes shows the 070315 updated roms.
**********************************************************/
@@ -870,7 +870,7 @@ ROM_END
/*********************************************************
Fruit Cocktail
- All the roms were changed after the 070305 update.
+ All the roms were changed after the 070305 update.
The official list of hashes shows the 070305 updated roms.
**********************************************************/
@@ -1045,7 +1045,7 @@ ROM_END
/*********************************************************
Lucky Haunter
- Roms 1-4 were changed after the 070402 update.
+ Roms 1-4 were changed after the 070402 update.
The official list of hashes shows the 070402 updated roms.
**********************************************************/
@@ -1190,7 +1190,7 @@ ROM_END
/*********************************************************
Garage
- Roms 1-4 were changed after the 070213 update.
+ Roms 1-4 were changed after the 070213 update.
The official list of hashes shows the 070213 updated roms.
**********************************************************/
@@ -1305,7 +1305,7 @@ ROM_END
/*********************************************************
Rock Clibmer
- Roms 1-4 were changed after the 070322 update.
+ Roms 1-4 were changed after the 070322 update.
The official list of hashes shows the 070322 updated roms.
**********************************************************/
@@ -1424,7 +1424,7 @@ ROM_END
/*********************************************************
Resident
- Roms 1-4 were changed after the 070222 update.
+ Roms 1-4 were changed after the 070222 update.
The official list of hashes shows the 070222 updated roms.
**********************************************************/
@@ -1479,7 +1479,7 @@ ROM_END
/*********************************************************
Roll Fruit
- Roms 4-8 were changed after the 080327 update.
+ Roms 4-8 were changed after the 080327 update.
The official list of hashes shows both set of roms.
**********************************************************/
@@ -1505,7 +1505,7 @@ ROM_START( rollfr_2 ) // 040318
ROM_REGION( 0x40000, "maincpu", 0 ) // z80 code, banked
ROM_LOAD( "rf5-040318.rom", 0x00000, 0x40000, CRC(d8efd395) SHA1(71edd1541df400fef97abacabb10d882ace4c8b0) )
- ROM_REGION( 0x400000, "gfx", 0 )
+ ROM_REGION( 0x400000, "gfx", 0 )
ROM_LOAD( "1", 0x000000, 0x80000, CRC(caeb1fc3) SHA1(14b9f99f892849faecb3327e572dc134e1065463) )
ROM_LOAD( "2", 0x100000, 0x80000, CRC(f017c200) SHA1(a247bbbd1c4ca99978dcc705bd62590815a891f2) )
ROM_LOAD( "3", 0x200000, 0x80000, CRC(a2d6df11) SHA1(c2553136252aebe3b3ce0b5c33e740d0e27fb7b2) )
@@ -1585,7 +1585,7 @@ ROM_START( island2a ) // 060529
ROM_END
/*********************************************************
- Pirate
+ Pirate
**********************************************************/
#if ALL_REVISIONS
@@ -1623,7 +1623,7 @@ ROM_END
/*********************************************************
Keks
- Roms 1-4 were changed after the 070119 update.
+ Roms 1-4 were changed after the 070119 update.
The official list of hashes shows the 070119 updated roms.
**********************************************************/
diff --git a/src/mame/drivers/mw8080bw.c b/src/mame/drivers/mw8080bw.c
index 40e3701e399..ede8fdfee03 100644
--- a/src/mame/drivers/mw8080bw.c
+++ b/src/mame/drivers/mw8080bw.c
@@ -1877,7 +1877,7 @@ static INPUT_PORTS_START( spacwalk )
/* 8 pin DIP Switch on location C2 on PCB A084-90700-D640 */
/* PCB picture also shows a 2nd DIP Switch on location B2, supposedly for language selection,
- but ROM contents suggests it's not connected (no different languages or unmapped reads) */
+ but ROM contents suggests it's not connected (no different languages or unmapped reads) */
PORT_START("IN2")
PORT_DIPNAME( 0x03, 0x01, DEF_STR( Game_Time ) ) PORT_DIPLOCATION("C2:1,2")
PORT_DIPSETTING( 0x03, "40 seconds + 20 extended" ) PORT_CONDITION("IN2", 0x30, PORTCOND_NOTEQUALS, 0x00) // 45 + 20 for 2 players
diff --git a/src/mame/drivers/namcos22.c b/src/mame/drivers/namcos22.c
index dcb1e743218..9ffe82b9d5a 100644
--- a/src/mame/drivers/namcos22.c
+++ b/src/mame/drivers/namcos22.c
@@ -145,9 +145,9 @@
*
* Namco Super System 22 Hardware Overview (last updated 26th April 2009 at 4:11pm)
* ---------------------------------------
- *
+ *
* Note! This document will be updated from time to time when more dumps are available.
- *
+ *
* This document covers all the known Namco Super System 22 games, including....
* Air Combat 22 (C) Namco, 1995
* Alpine Racer 1 (C) Namco, 1995
@@ -160,14 +160,14 @@
* Prop Cycle (C) Namco, 1996
* Time Crisis (C) Namco, 1995
* Tokyo Wars (C) Namco, 1996
- *
+ *
* * - denotes not available. If you can help with the remaining undumped SS22 game other other revisions of the
* dumped games, please contact http://guru.mameworld.info/
- *
+ *
* The Namco Super System 22 System comprises 4 PCB's plugged into a motherboard. The motherboard contains only
* some slots and connectors. The 4 PCB's are housed in a metal box with a large fan on the side. The fan mostly cools
* the video board as these are known to run hot and commonly fail, especially now the system is 10 years+ old.
- *
+ *
* CPU PCB - There are four known revisions of this PCB. Three of them have an extra connector for an
* auxillary PCB. One of the others doesn't have that connector but is are otherwise identical.
* All PCBs can be swapped to any game and it will work. However, ALL required IC's must be swapped.
@@ -191,7 +191,7 @@
* The differences are very minor, just the amount of connectors on the PCB. The Mother PCB is swappable to
* any game as long as the required connectors for that game are present on the PCB. (all dumped games tested
* and worked fine using any MOTHER PCB)
- *
+ *
* Each game has a 2 or 3 digit letter code assigned to it. Then a number 1 or 2, Then a Rev. A/B/C/D which denotes the
* software revision.
* The 1 denotes a Japanese version. 2 denotes a World version. So far there are no other numbers used other than 1 or 2.
@@ -199,18 +199,18 @@
* There is one exception so far. The World version of Alpine Racer 2, which uses a World version DATA ROM, and also one
* of the WAVE ROMs is a World version, but one Japanese WAVE ROM is also used.
* See the CPU PCB, Program ROM Daughterboard and MROM PCB texts below for more details on ROM usage.
- *
+ *
* CPU PCB
* -------
* 1st Revision
* SYSTEM SUPER22 CPU PCB 8646960102 (8646970102)
- *
+ *
* 2nd Revision
* SYSTEM SUPER22 CPU(B) PCB 8646962600 (8646972600)
- *
+ *
* 3rd Revision
* SYSTEM SUPER22 CPU(B) PCB 8646962600 (8646972601) <-- very minor?
- *
+ *
* 4th Revision
* SYSTEM SUPER22 CPU(B) PCB 8646962601 (8646972601) <-- very minor?
* |--------------------------------------------------------------|
@@ -244,7 +244,7 @@
* | WAVEB.1L LC78815M LC78815M |
* |--------------------------------------------------------------|
* (logic chips omitted from the PCB layout)
- *
+ *
* Notes:
* J6 : Custom Namco connector for plug-in program ROM PCB
* J11 : Custom Namco connector for optional plug-in WAVE ROM PCB (holds some SOP44 MASKROMs)
@@ -292,7 +292,7 @@
* Prop Cycle = C428
* Time Crisis = C419
* Tokyo Wars = C424
- *
+ *
* *1 : Unpopulated position for PAL16V8 (PLCC20)
* *2 : Unpopulated position for Fujitsu MB86601 (QFP100)
* *3 : Unpopulated position for 32MHz OSC
@@ -310,7 +310,7 @@
* Prop Cycle 'PR1 DATA'
* Time Crisis 'TS1 DATA'
* Tokyo Wars 'TW1 DATA'
- *
+ *
* WAVEA.2L \
* WAVEB.1L / : 16M/32M WAVE MASKROMs. If 32MBit DIP42, they're programmed in BYTE mode (DIP42/SOP44)
* Game Wave A Wave B Type
@@ -326,8 +326,8 @@
* Prop Cycle 'PR1 WAVE A', 'PR1 WAVE B' , both DIP42 32M MASKROM
* Time Crisis 'TS1 WAVE A', 'TS1 WAVE B' , WAVE A DIP42 32M MASKROM, WAVE B DIP42 16M MASKROM
* Tokyo Wars 'TW1 WAVE A', , DIP42 32M MASKROM
- *
- *
+ *
+ *
* PROGRAM ROM Daughterboard PCB
* -----------------------------
* This PCB holds the main program ROMs. There is a small sticker on each PCB stating the game code and software revision.
@@ -335,7 +335,7 @@
* There are 4 known types of program daughterboards used on SS22 games (so far). The most common is the first type.
* The PCB is very small (approx 2" x 3") containing one custom connector and some FlashROMs, and a PAL (in some cases).
* The ones that contain a PAL are approx 3" x 3".
- *
+ *
* Type 1
* SYSTEM SUPER22 MPM(F) PCB 8646961600 (8646971600)
* |-------------------------|
@@ -349,7 +349,7 @@
* |-------------------------|
* Notes:
* ROMx: Intel E28F008SA 8MBit FlashROM (x4, TSOP40)
- *
+ *
* This PCB is used on:
* Game Software revision
* -------------------------------
@@ -362,7 +362,7 @@
* Prop Cycle 'PR2 Ver.A'
* Time Crisis 'TS2 Ver.B'
* Tokyo Wars 'TW2 Ver.A'
- *
+ *
* Type 2
* SYSTEM SUPER22 MPM(F16) PCB 8646962500 (8646972500)
* |-------------------------|
@@ -377,13 +377,13 @@
* |-------------------------|
* Notes:
* ROMx: Intel E28F016SA 16MBit FlashROMs (x2, TSOP56)
- *
+ *
* This PCB is used on:
* Game Software revision
* -------------------------------
* Time Crisis 'TS2 Ver.A'
* Dirt Dash 'DT2 Ver.A'
- *
+ *
* Type 3
* SYSTEM SUPER22 MPM(F16X4) PCB 8646962901 (8646972901)
* |-------------------------|
@@ -401,12 +401,12 @@
* Notes:
* ICx* : Intel E28F016SA 16MBit FlashROMs (x4, TSOP56)
* SS22P1B: PALCE16V8H (PLCC20, labelled 'SS22P1B')
- *
+ *
* This PCB is used on:
* Game Software revision
* -------------------------------
* Alpine Racer 2 'ARS2 Ver.B'
- *
+ *
* Type 4
* SYSTEM SUPER22 MPM(F16X4F) PCB 8646963500 (8646973500)
* SYSTEM SUPER22 MPM(F16X4F) PCB 8646963501 (8646973501) <-- very minor?
@@ -432,14 +432,14 @@
* That pin traces to pin 6 (OUTPUT Y) of a 74F08 at 15F on the CPU board
* Pins 4 (INPUT A) & 5 (INPUT B) of the 74F08 at 15F trace to Namco custom
* IC C383 pins 53 (A INPUT) & 52 (B INPUT)
- *
+ *
* This PCB is used on:
* Game Software revision
* --------------------------------
* Alpine Surfer 'AF2 Ver.A' note: with PAL modification and using 8646963500 PCB
* Alpine Racer 2 'ARS2 Ver.A' note: without PAL modification and using 8646963501 PCB
- *
- *
+ *
+ *
* Auxillary PCB (connector JC410 on the CPU PCB is used only for Time Crisis)
* -------------
* V159 GUN POINT PCB 244790102 (2447970102)
@@ -466,8 +466,8 @@
* J1 : Connector joining Gun PCB to a connector on the metal box (which joins to the gun interface PCB in the
* cab which supplies 24V for the solenoid in the guns)
* J2 : Connector joining to the CPU PCB (to JC410)
- *
- *
+ *
+ *
* DSP PCB
* -------
* SYSTEM SUPER22 DSP PCB 8646960302 (8646970302)
@@ -502,7 +502,7 @@
* | |-----| |---------| |
* |--------------------------------------------------------------|
* (logic chips omitted from the PCB layout)
- *
+ *
* Notes:
* JD3 : Custom Namco connector joining this PCB to the MROM PCB with a special flat cable known as a
* 'DHD harness'
@@ -524,8 +524,8 @@
* SS22D4B : PALCE 16V8H (PLCC20, labelled 'SS22D4B')
* SS22D5 : PALCE 16V8H (PLCC20, labelled 'SS22D5')
* LEDS : 8 red LEDs flash (in various pretty patterns) when the DSP PCB is active.
- *
- *
+ *
+ *
* ROM PCB (type 1)
* -------
* SYSTEM SUPER22 MROM PCB 8646960400 (8646970400)
@@ -560,11 +560,11 @@
* | SCG6.1L SCG6.1F |
* |--------------------------------------------------------------|
* (logic chips omitted from the PCB layout)
- *
+ *
* Notes:
* Namco SS22 MROM PCBs have 2 identical sets of CG*, SCG* and CCR-L/CCR-H ROMs on the PCB.
* The Japanese region code '1' is appended to all game codes on all MROMs.
- *
+ *
* JR3, JR4 : Custom Namco connector joining this PCB to the VIDEO & DSP PCBs with a special flat cable known
* as a 'DHD harness'
* SS22M1 : PALCE 16V8H (PLCC20, labelled 'SS22M1')
@@ -576,7 +576,7 @@
* JP7, JP8, JP9: Jumpers to configure SCG* ROMs. Hardwired to '16M' on the PCB. Alt. setting '32M'
* JP10, JP11, JP12: Jumpers to configure SCG* ROMs. Hardwired to '16M' on the PCB. Alt. setting '32M'
* JP13 : Jumper to configure PTR* ROMs. Hardwired to '4M' on the PCB. Alt. setting '8M'
- *
+ *
* Game ROMs populated
* ---------------------------------------------------------
* Air Combat 22 ACS1CCRH.5B, ACS1CCRH.1D 4M SOP32
@@ -603,7 +603,7 @@
* ACS1PTRL1.16K "
* ACS1PTRL2.15K "
* ACS1PTRL3.14K "
- *
+ *
* Alpine Racer 1 AR1CCRH.5B, AR1CCRH.1D 4M SOP32
* AR1CCRL.7B, AR1CCRL.3D 16M SOP44
* AR1CG0.12B, AR1CG0.8D "
@@ -628,7 +628,7 @@
* AR1PTRL1.16K "
* AR1PTRL2.15K "
* AR1PTRL3.14K "
- *
+ *
* Alpine Racer 2 ARS1CCRH.5B, ARS1CCRH.1D 4M SOP32
* ARS1CCRL.7B, ARS1CCRL.3D 16M SOP44
* ARS1CG0.12B, ARS1CG0.8D "
@@ -650,7 +650,7 @@
* ARS1PTRL1.16K "
* ARS1PTRL2.15K "
* ARS1PTRL3.14K "
- *
+ *
* Alpine Surfer AF1CCRH.5B, AF1CCRH.1D 4M SOP32
* AF1CCRL.7B, AF1CCRL.3D 16M SOP44
* AF1CG0.12B, AF1CG0.8D "
@@ -665,7 +665,7 @@
* AF1PTRM1.16J "
* AF1PTRL0.18K "
* AF1PTRL1.16K "
- *
+ *
* Aqua Jet AJ1CCRH.5B, AJ1CCRH.1D 4M SOP32
* AJ1CCRL.7B, AJ1CCRL.3D 16M SOP44
* AJ1CG0.12B, AJ1CG0.8D "
@@ -691,7 +691,7 @@
* AJ1PTRL1.16K "
* AJ1PTRL2.15K "
* AJ1PTRL3.14K "
- *
+ *
* Cyber Cycles CB1CCRH.5B, CB1CCRH.1D 4M SOP32
* CB1CCRL.7B, CB1CCRL.3D 16M SOP44
* CB1CG0.12B, CB1CG0.8D "
@@ -715,7 +715,7 @@
* CB1PTRL1.16K "
* CB1PTRL2.15K "
* CB1PTRL3.14K "
- *
+ *
* Dirt Dash DT1CCRH.5B, DT1CCRH.1D 4M SOP32
* DT1CCRL.7B, DT1CCRL.3D 16M SOP44
* DT1CG0.12B, DT1CG0.8D "
@@ -740,7 +740,7 @@
* DT1PTRL1.16K "
* DT1PTRL2.15K "
* DT1PTRL3.14K "
- *
+ *
* Prop Cycle PR1CCRH.5B, PR1CCRH.1D 4M SOP32
* PR1CCRL.7B, PR1CCRL.3D 16M SOP44
* PR1CG0.12B, PR1CG0.8D "
@@ -762,7 +762,7 @@
* PR1PTRL0.18K "
* PR1PTRL1.16K "
* PR1PTRL2.15K "
- *
+ *
* Time Crisis TS1CCRH.5B, TS1CCRH.1D 4M SOP32
* TS1CCRL.7B, TS1CCRL.3D 16M SOP44
* TS1CG0.12B, TS1CG0.8D "
@@ -788,7 +788,7 @@
* TS1PTRL0.18K "
* TS1PTRL1.16K "
* TS1PTRL2.15K "
- *
+ *
* Tokyo Wars TW1CCRH.5B, TW1CCRH.1D 4M SOP32
* TW1CCRL.7B, TW1CCRL.3D 16M SOP44
* TW1CG0.12B, TW1CG0.8D "
@@ -815,8 +815,8 @@
* TW1PTRL1.16K "
* TW1PTRL2.15K "
* TW1PTRL3.14K "
- *
- *
+ *
+ *
* ROM PCB (type 2)
* -------
* SS22DS FLASH PCB 8650961300 (8650971300)
@@ -851,10 +851,10 @@
* | SS22DSF2 F1L F1M F1J F1E |
* |--------------------------------------------------------------|
* (logic chips omitted from the PCB layout)
- *
+ *
* Notes:
* Namco SS22 FLASH PCBs have 2 identical sets of CG*, SCG* and CCR-L/CCR-H ROMs on the PCB.
- *
+ *
* JR3, JR4 : Custom Namco connector joining this PCB to the VIDEO & DSP PCBs with a special flat cable known
* as a 'DHD harness'
* EPMXXXX : Altera EPM??? (PLCC84, unknown chip model, possibly EPM7064, sticker on top of it blocking ID markings)
@@ -863,30 +863,30 @@
* SS22DSF3 : EPM7032 (x2, PLCC44, labelled 'SS22DSF3')
* SS22DSF2 : EPM7032 (x2, PLCC44, labelled 'SS22DSF2')
* HM628128 : Hitachi HM628128 128k x8 SRAM (TSOP32)
- *
+ *
* Game ROMs populated (All Intel E28F016SA TSOP56 16M FlashROMs)
* -----------------------------------------------------------------
* Armidillo Racing F1E, F1J, F2E, F2J - CCRL/CCRH ROMs
- *
+ *
* F4E, F4J, F5E, F5J, F6E, F6J, \
* F7E, F7J, F8E, F8J, F9E, F9J, \ CGx ROMs
* F11E, F11J, F12E, F12J /
- *
+ *
* F1L, F1M, F3L, F3M, F5L, F5M, \
* F7L, F7M / SCGx ROMs
- *
+ *
* F9L, F11L, F12L, F13L, \
* F12M, F13M / PTR ROMs
- *
- *
+ *
+ *
* VIDEO PCB
* ---------
* 1st Revision
* SYSTEM SUPER22 VIDEO 8646960204 (8646970204)
- *
+ *
* 2nd Revision
* SYSTEM SUPER22 VIDEO(B) 8646961200 (8646971200)
- *
+ *
* 3rd Revision (PCB layout shown below)
* SYSTEM SUPER22 VIDEO(C) 8646962700 (8646972700)
* |--------------------------------------------------------------|
@@ -920,7 +920,7 @@
* | |---------| |---------| N341256 CXD1178Q |
* |--------------------------------------------------------------|
* (logic chips omitted from the PCB layout)
- *
+ *
* Notes:
* JV3 : Custom Namco connector joining this PCB to the MROM PCB with a special flat cable known
* as a 'DHD harness'
@@ -949,16 +949,16 @@
* video faults on Namco Super System 22 PCBs.
* (Second reason for video faults is generally attributed
* to failure of RAM on this PCB and/or the DSP PCB)
- *
- *
+ *
+ *
* Motherboard PCB
* ---------------
* 1st Revision
* SYSTEM SUPER22 MOTHER PCB 8646960602 (8646970602)
- *
+ *
* 2nd Revision
* SYSTEM SUPER22 MOTHER(B) PCB (number not known)
- *
+ *
* 3rd Revision
* SYSTEM SUPER22 MOTHER(C) PCB 8646960602 (8646970602)
* |------------------------------------------------------------------|
@@ -981,12 +981,12 @@
* Notes:
* IC1 : LB1233 (DIP8)
* IC2, IC3: LB1235 (DIP8)
- *
+ *
* JC1, JC2: Connectors to plug in CPU PCB
* JD1, JD2: Connectors to plug in DSP PCB
* JR1 : Connector to plug in MROM PCB
* JV1, JV2: Connectors to plug in VIDEO PCB
- *
+ *
* J1 : 9 pin power input socket Pin Use
* -----------
* 1 +5V
@@ -998,7 +998,7 @@
* 7 Ground
* 8 NC
* 9 +12V
- *
+ *
* J2 : 9 pin link connector Pin Use
* --------------
* 1 Ring In+
@@ -1010,7 +1010,7 @@
* 7 /TXD (NC)
* 8 GND (NC)
* 9 +5V (NC)
- *
+ *
* J3 : 9 pin socket Pin Use
* -------------------
* 1 Service Credit
@@ -1022,7 +1022,7 @@
* 7 Ground
* 8 Coin Sw
* 9 NC
- *
+ *
* J4 : 8 pin connector Pin Use
* -------------------------------------
* 1 Start
@@ -1033,7 +1033,7 @@
* 6 NC
* 7 Ground
* 8 Ground
- *
+ *
* J5 : 15 pin socket Pin Use
* ---------------
* 1 Relay1
@@ -1051,7 +1051,7 @@
* 13 +12V
* 14 +5V
* 15 NC
- *
+ *
* J6 : 12 pin audio output connector Pin Use
* ----------
* 1 SPKL+
@@ -1066,7 +1066,7 @@
* 10 NC
* 11 NC
* 12 NC
- *
+ *
* J7 : 12 pin analog controls socket Pin Use
* ---------------------------
* 1 +5V
@@ -1081,9 +1081,9 @@
* 10 NC
* 11 NC
* 12 NC
- *
+ *
* J8 : 10 pin connector (not used?)
- *
+ *
* J9 : 6 pin video output socket Pin Use
* ---------
* 1 Red
@@ -1092,10 +1092,10 @@
* 4 Composite Sync (VSync 15kHz interlaced)
* 5 Ground
* 6 NC
- *
+ *
* J10: 16 pin flat cable connector (only populated on Mother(C) PCB, use not known)
- *
- *
+ *
+ *
* AMP PCB
* -------
* SYSTEM SUPER22 AMP(4) PCB 8647960100 (8647970100) (sticker 'AMP(2) PCB 8647961100')
@@ -1110,14 +1110,14 @@
* 1 +12V
* 2 Ground
* 3 NC
- *
+ *
* J2 : 4 pin dual speaker output socket Pin Use
* ---------
* 1 SP1+
* 2 SP1-
* 3 SP2+
* 4 SP2-
- *
+ *
* J3 : 8 pin sound data input connector from Mother PCB J6 Pin Use
* ----------
* 1 SPKL+
@@ -1128,7 +1128,7 @@
* 6 NC
* 7 NC
* 8 NC
- *
+ *
* *1 : Unpopulated position for a 2nd LA4705 Power Amp
* *2 : J4 - Unpopulated position for another 4 pin dual speaker output socket
* J5 : 2 pin connector used for sound mute Pin Use
@@ -4659,9 +4659,9 @@ ROM_START( dirtdash )
ROM_LOAD( "dt1scg1.10f", 0x200000, 0x200000, CRC(f9ac8111) SHA1(814074ae8cc81c6c1201d764a84dd95fe914f19c) )
ROM_REGION( 0x200000*8, "textile", 0) /* 16x16x8bpp texture tiles */
- ROM_LOAD( "dt1cg0.8d", 0x000000, 0x200000, CRC(10ab95e0) SHA1(ffde1f00ac3e82a36fbcfa060c6b97c92dfcfc8b) )
- ROM_LOAD( "dt1cg1.10d", 0x200000, 0x200000, CRC(d9f1ba53) SHA1(5a1095b726c55001cc1d4c695adc38097e6a0201) )
- ROM_LOAD( "dt1cg2.12d", 0x400000, 0x200000, CRC(bd8b1e0b) SHA1(fcd94e33a0cbd17c9308cb8952e3c618ab56f9fc) )
+ ROM_LOAD( "dt1cg0.8d", 0x000000, 0x200000, CRC(10ab95e0) SHA1(ffde1f00ac3e82a36fbcfa060c6b97c92dfcfc8b) )
+ ROM_LOAD( "dt1cg1.10d", 0x200000, 0x200000, CRC(d9f1ba53) SHA1(5a1095b726c55001cc1d4c695adc38097e6a0201) )
+ ROM_LOAD( "dt1cg2.12d", 0x400000, 0x200000, CRC(bd8b1e0b) SHA1(fcd94e33a0cbd17c9308cb8952e3c618ab56f9fc) )
ROM_LOAD( "dt1cg3.13d", 0x600000, 0x200000, CRC(ba960663) SHA1(e98149bc4652ea7933ac47d760a6f7e6489f15e2) )
ROM_LOAD( "dt1cg4.14d", 0x800000, 0x200000, CRC(424b9652) SHA1(fa8865110db03559740c4e633e123d1a009782c4) )
ROM_LOAD( "dt1cg5.16d", 0xa00000, 0x200000, CRC(29516626) SHA1(1f12c5dc3975b88dc60d87d0409bf311837e9fa4) )
@@ -4669,8 +4669,8 @@ ROM_START( dirtdash )
ROM_LOAD( "dt1cg7.19d", 0xe00000, 0x200000, CRC(2ca19153) SHA1(c82403c8b40bf85daedf610b1bc7bfea9dfc6206) )
ROM_REGION16_LE( 0x280000, "textilemap", 0 ) /* texture tilemap */
- ROM_LOAD( "dt1ccrl.3d", 0x000000, 0x200000, CRC(e536b313) SHA1(7357da993d2bb3fcc8c1c2feb53689ad368cd80a) )
- ROM_LOAD( "dt1ccrh.1d", 0x200000, 0x080000, CRC(af257064) SHA1(0da561d9f8824618c00209ccef6146e9f3ad72bb) )
+ ROM_LOAD( "dt1ccrl.3d", 0x000000, 0x200000, CRC(e536b313) SHA1(7357da993d2bb3fcc8c1c2feb53689ad368cd80a) )
+ ROM_LOAD( "dt1ccrh.1d", 0x200000, 0x080000, CRC(af257064) SHA1(0da561d9f8824618c00209ccef6146e9f3ad72bb) )
ROM_REGION( 0x600000, "pointrom", 0 ) /* 3d model data */
ROM_LOAD( "dt1ptrl0.18k", 0x000000, 0x080000, CRC(4e0cac3a) SHA1(c2778e9e93be2de729c6f118caf62ac9f48efbb0) )
@@ -5777,7 +5777,7 @@ GAME( 1995, airco22b, 0, namcos22s, airco22, airco22, ROT0, "Namco", "A
GAME( 1995, alpinerd, 0, namcos22s, alpiner, alpiner, ROT0, "Namco", "Alpine Racer (Rev. AR2 Ver.D)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS )
GAME( 1995, alpinerc, alpinerd, namcos22s, alpiner, alpiner, ROT0, "Namco", "Alpine Racer (Rev. AR2 Ver.C)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS )
GAME( 1995, cybrcycc, 0, namcos22s, cybrcycc, cybrcyc, ROT0, "Namco", "Cyber Cycles (Rev. CB2 Ver.C)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS )
-GAME( 1995, dirtdash, 0, namcos22s, aquajet, dirtdash, ROT0, "Namco", "Dirt Dash (Rev. DT2)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS|GAME_NOT_WORKING )
+GAME( 1995, dirtdash, 0, namcos22s, aquajet, dirtdash, ROT0, "Namco", "Dirt Dash (Rev. DT2)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS|GAME_NOT_WORKING )
GAME( 1995, timecris, 0, namcos22s, timecris, timecris, ROT0, "Namco", "Time Crisis (Rev. TS2 Ver.B)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS )
GAME( 1995, timecrisa,timecris, namcos22s, timecris, timecris, ROT0, "Namco", "Time Crisis (Rev. TS2 Ver.A)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS )
GAME( 1996, alpinr2b, 0, namcos22s, alpiner, alpiner2, ROT0, "Namco", "Alpine Racer 2 (Rev. ARS2 Ver.B)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS )
diff --git a/src/mame/drivers/neodrvr.c b/src/mame/drivers/neodrvr.c
index ab6c0c633f3..641586da79e 100644
--- a/src/mame/drivers/neodrvr.c
+++ b/src/mame/drivers/neodrvr.c
@@ -2416,14 +2416,14 @@ ROM_START( samsho2 ) /* MVS AND AES VERSION */
ROM_END
// This has corrupt text if used with the Japan bios due to the replacement of the s1 rom to contain the new logo
-ROM_START( samsho2k )
+ROM_START( samsho2k )
ROM_REGION( 0x200000, "maincpu", 0 )
ROM_LOAD16_WORD_SWAP( "063-p1-kan.p1", 0x100000, 0x100000, CRC(147cc6d7) SHA1(8e22305f41a0688786ff55437c25948e6c8fda58) )
ROM_CONTINUE( 0x000000, 0x100000 )
// the roms below apply as patch over the main program (I haven't checked what they change, the game boots as the Korean version even with just the above program)
ROM_LOAD16_WORD_SWAP( "063-ep1-kan.ep1", 0x000000, 0x080000, CRC(fa32e2d8) SHA1(94f56759ec04ab3a1e557bc2dc51b92176b3c147) )
ROM_LOAD16_WORD_SWAP( "063-ep2-kan.ep2", 0x080000, 0x080000, CRC(70b1a4d9) SHA1(387737e87a68d0ea4fd13693f1f30d3227a17c82) ) // this is exactly the same data anyway!
-
+
NEO_SFIX_128K( "063-s1-kan.s1", CRC(ff08f80b) SHA1(240c6a1c52edebb49cc99ea08484c6a2d61ebf84) )
NEO_BIOS_AUDIO_128K( "063-m1.bin", CRC(56675098) SHA1(90429fc40d056d480d0e2bbefbc691d9fa260fc4) )
diff --git a/src/mame/includes/snes.h b/src/mame/includes/snes.h
index 062d52da8a1..117c2c7d6dc 100644
--- a/src/mame/includes/snes.h
+++ b/src/mame/includes/snes.h
@@ -493,7 +493,7 @@ struct SNES_PPU_STRUCT /* once all the regs are saved in this structure, it woul
UINT8 bg3_priority_bit;
UINT8 direct_color;
UINT8 ppu_last_scroll; /* as per Anomie's doc and Theme Park, all scroll regs shares (but mode 7 ones) the same
- 'previous' scroll value */
+ 'previous' scroll value */
UINT8 mode7_last_scroll; /* as per Anomie's doc mode 7 scroll regs use a different value, shared with mode 7 matrix! */
UINT8 main_bg_enabled[5]; // these would probably better fit the layer struct, but it would make worse the code in snes_update_mode_X()
diff --git a/src/mame/machine/kaneko16.c b/src/mame/machine/kaneko16.c
index afc6fdf907d..8c20b0548a4 100644
--- a/src/mame/machine/kaneko16.c
+++ b/src/mame/machine/kaneko16.c
@@ -405,7 +405,7 @@ Blocks marked ** are decrypted and verified
** Block 11 Found Base 0136 - Inline Encryption (size 13) - Mode? 00 Unknown 3f Key (unused?) 53 Length 00fe
** Block 12 Found Base 024d - Mode? 02 Unknown 38 Key 00 Length 0050 | just a shift
** Block 13 Found Base 02a3 - Mode? 02 Unknown 6f Key bc Length 09e0 | shift 2 places - (test mode code / data!)
-** Block 14 Found Base 0c89 - Mode? 03 Unknown 01 Key 31 Length 1880 | just a table
+** Block 14 Found Base 0c89 - Mode? 03 Unknown 01 Key 31 Length 1880 | just a table
** Block 15 Found Base 250f - Mode? 02 Unknown 3f Key 24 Length 03b8 | shift 3 places + table, contains GAME OVER, CONTINUE
** Block 16 Found Base 28cd - Mode? 01 Unknown 03 Key 80 Length 018a
** Block 17 Found Base 2a5d - Mode? 01 Unknown 1f Key 15 Length 018a
@@ -477,28 +477,28 @@ static UINT8 calc3_key04[64] = {
0x4e,0x7b,0x0e,0x87,0x79,0x3c,0xd1,0x8f,0x8b,0xa4,0x5a,0x61,0x68,0xac,0x87,0x6b,
0xc4,0xc4,0x98,0x36,0xb3,0x75,0x16,0x33,0xf2,0x45,0x84,0xb8,0xf2,0xdb,0xc7,0x46,
};
-
+
static UINT8 calc3_key19[64] = {
0x30,0x72,0xe0,0xca,0xa4,0xe5,0x41,0x44,0xd4,0xfe,0xe6,0x82,0x3e,0x85,0x18,0x30,
0x50,0x17,0x9f,0x77,0xf8,0xcb,0xb0,0xc4,0xed,0x16,0x96,0xca,0xba,0xec,0x22,0xca,
0x8f,0x28,0xd3,0x12,0xc6,0x2e,0xc4,0xc3,0x36,0xcf,0x59,0xd8,0x3a,0x6c,0xa7,0x64,
0x7f,0x5f,0xa6,0x1b,0x90,0x96,0x19,0x14,0x22,0x81,0x38,0xcd,0x20,0x2f,0x22,0x70,
};
-
+
static UINT8 calc3_key24[64] = {
0x75,0x49,0x7a,0xd6,0x84,0xbd,0x70,0xbe,0x10,0x19,0x6c,0xb2,0xa9,0x5f,0x6b,0x78,
0x14,0x29,0x2a,0x15,0xd0,0x4a,0x10,0x93,0x69,0xb2,0xdf,0x02,0x7f,0x92,0x19,0xbd,
0x95,0xc1,0x32,0xee,0x99,0x5e,0x7a,0x55,0x37,0xb7,0xc8,0x45,0xdc,0x6a,0xe6,0xef,
0x8b,0xca,0xbe,0xe2,0x63,0x85,0x49,0xd3,0xeb,0x83,0x32,0x9a,0x23,0x11,0x4c,0x7e,
};
-
+
static UINT8 calc3_key31[64] = {
0x02,0x21,0x0f,0xf2,0x98,0xc6,0xa7,0x51,0xbd,0x50,0xe6,0xc6,0x8d,0x15,0xb4,0xc5,
0x18,0x99,0x78,0x45,0xeb,0xe4,0x09,0xfa,0x5c,0xa4,0x51,0x4f,0x98,0x02,0xc0,0x24,
0x6d,0x44,0x77,0x4b,0xd7,0x26,0x2f,0xc3,0x4c,0xf8,0xee,0xb1,0xc7,0x76,0x68,0x22,
0x94,0x6a,0x35,0x82,0xe0,0x02,0xb7,0xda,0xff,0xf2,0xc7,0xcc,0x7b,0x48,0x25,0x4f,
};
-
+
static UINT8 calc3_key39[64] = {
0x7d,0xf8,0x54,0xc5,0x74,0xf6,0x54,0x1d,0x40,0xe1,0x71,0xc2,0xdd,0x03,0x72,0xdf,
0x3b,0x77,0xa1,0x1c,0xc7,0xd6,0xb1,0x67,0xb7,0x13,0x6f,0xf4,0x18,0xa4,0x2a,0x82,
@@ -526,7 +526,7 @@ static UINT8 calc3_keybc[64] = {
0xd5,0xf9,0x42,0x57,0x7a,0xf8,0x30,0x2e,0xea,0x49,0xe5,0xd5,0x34,0x6a,0xcd,0x5b,
0xfa,0x8e,0x71,0x32,0xfa,0x42,0x69,0xec,0x5d,0x50,0x02,0x42,0xc2,0xe4,0xae,0x5a,
};
-
+
// global so we can use them in the filename when we save out the data (debug..)
static UINT8 calc3_decryption_key_byte;
static UINT8 calc3_unknown;
@@ -546,7 +546,7 @@ int calc3_decompress_table(running_machine* machine, int tabnum, UINT8* dstram,
int isbrap = ( !strcmp(machine->gamedrv->name,"brapboysj") || !strcmp(machine->gamedrv->name,"brapboys"));
numregions = rom[offset+0];
-
+
if (tabnum > numregions)
{
printf("CALC3 error, requested table > num tables!\n");
@@ -642,7 +642,7 @@ int calc3_decompress_table(running_machine* machine, int tabnum, UINT8* dstram,
0x00, 0x08, 0x4E, 0x75, 0xFF, 0xFF, 0x00, 0x3F, 0xE8, 0xC0, 0x42, 0x00,
0x03, 0xC0, 0x00, 0x00, 0x57, 0x00, 0x7E, 0x00, 0xFC, 0x00, 0x03, 0x03
};
-
+
if ( ((i / 19)&1)==0)
{
if (((i%inline_table_size)&1)==1)
@@ -651,7 +651,7 @@ int calc3_decompress_table(running_machine* machine, int tabnum, UINT8* dstram,
dat = rom[offset+i];
//printf("%02x, ",inlinet);
dat -= inlinet;
-
+
dat = BITSWAP8(dat, 4,3,2,1,0,7,6,5);
if (dat != rawData[i]) printf("ERROR %d x %02x %02x\n", (i / 19)&1, dat, rawData[i]);
}
@@ -663,11 +663,11 @@ int calc3_decompress_table(running_machine* machine, int tabnum, UINT8* dstram,
dat -= inlinet;
dat -= extra[(i%inline_table_size)>>1];
dat = BITSWAP8(dat, 2,1,0,7,6,5,4,3);
-
+
if (dat != rawData[i]) printf("ERROR %d y %02x %02x\n", (i / 19)&1, dat, rawData[i]);
-
+
//dat = rawData[i];
-
+
}
}
else
@@ -677,22 +677,22 @@ int calc3_decompress_table(running_machine* machine, int tabnum, UINT8* dstram,
UINT8 inlinet = rom[inline_table_base + (i%inline_table_size)];
dat = rom[offset+i];
dat -= inlinet;
-
+
dat = BITSWAP8(dat, 4,3,2,1,0,7,6,5);
if (dat != rawData[i]) printf("ERROR %d x %02x %02x\n", (i / 19)&1, dat, rawData[i]);
}
else
{
- // shhould probably use the inline table somehow?
-
+ // shhould probably use the inline table somehow?
+
UINT8 extra[] = { 0x2f, 0x04, 0xd1, 0x69, 0xad, 0xeb, 0x10, 0x95,0xb0 };;
dat = rom[offset+i];
-
+
dat -= extra[(i%inline_table_size)>>1];
dat = BITSWAP8(dat, 2,1,0,7,6,5,4,3);
-
+
if (dat != rawData[i]) printf("ERROR %d y %02x %02x\n", (i / 19)&1, dat, rawData[i]);
- }
+ }
}
}
else if (tabnum==0x40) // fjbuster / shogun warriors japanese character select (what enables this extra?)
@@ -701,7 +701,7 @@ int calc3_decompress_table(running_machine* machine, int tabnum, UINT8* dstram,
dat = rom[offset+i];
//printf("%02x, ",inlinet);
dat -= inlinet;
-
+
// note the original, table is an odd number of words, so we can't just check if i is odd / even because the additional overlay
// is relative to the start of the original table, and has a size of 0x11 (17) bytes which loop.
if (((i%inline_table_size)&1)==0)
@@ -733,10 +733,10 @@ int calc3_decompress_table(running_machine* machine, int tabnum, UINT8* dstram,
if (calc3_decryption_key_byte == 0x17) key = calc3_key17;
if (calc3_decryption_key_byte == 0x19) key = calc3_key19;
if (calc3_decryption_key_byte == 0x24) key = calc3_key24;
- if (calc3_decryption_key_byte == 0x31) key = calc3_key31;
+ if (calc3_decryption_key_byte == 0x31) key = calc3_key31;
if (calc3_decryption_key_byte == 0x39) key = calc3_key39;
- if (calc3_decryption_key_byte == 0x80) key = calc3_key80;
- if (calc3_decryption_key_byte == 0x89) key = calc3_key89;
+ if (calc3_decryption_key_byte == 0x80) key = calc3_key80;
+ if (calc3_decryption_key_byte == 0x89) key = calc3_key89;
if (calc3_decryption_key_byte == 0xbc) key = calc3_keybc;
@@ -748,15 +748,15 @@ int calc3_decompress_table(running_machine* machine, int tabnum, UINT8* dstram,
if (tabnum==0x12 && isbrap)
{
- dat = BITSWAP8(dat, 4,3,2,1,0,7,6,5);
+ dat = BITSWAP8(dat, 4,3,2,1,0,7,6,5);
}
else if (tabnum==0x13 && isbrap)
{
dat -= key[i&0x3f];
-
- if ((i&1)==0) dat = BITSWAP8(dat, 5,4,3,2,1,0,7,6);
+
+ if ((i&1)==0) dat = BITSWAP8(dat, 5,4,3,2,1,0,7,6);
else dat = BITSWAP8(dat, 1,0,7,6,5,4,3,2);
-
+
}
else if (tabnum==0x14 && isbrap)
{
@@ -765,11 +765,11 @@ int calc3_decompress_table(running_machine* machine, int tabnum, UINT8* dstram,
else if (tabnum==0x15 && isbrap)
{
dat -= key[i&0x3f];
-
+
if ((i&1)==0) dat = BITSWAP8(dat, 2,1,0,7,6,5,4,3);
else dat = BITSWAP8(dat, 4,3,2,1,0,7,6,5);
-
- //error 264 35 36 (typo, ignore)
+
+ //error 264 35 36 (typo, ignore)
}
else if (tabnum==0x16 && isbrap)
{
@@ -777,14 +777,14 @@ int calc3_decompress_table(running_machine* machine, int tabnum, UINT8* dstram,
// error 1 02 should be 00 (the usual)
}
else if (tabnum==0x17 && isbrap)
- {
+ {
// note we've seen this key (0x15) before, but again, here we have to add sometimes.. obviously a bit to control this..
if ((i&1)==0) dat += key[i&0x3f];
else dat -= key[i&0x3f];
-
+
if ((i&1)==0) dat = BITSWAP8(dat, 0,7,6,5,4,3,2,1);
- else dat = BITSWAP8(dat, 6,5,4,3,2,1,0,7);
-
+ else dat = BITSWAP8(dat, 6,5,4,3,2,1,0,7);
+
//error 1 02 should be 00 (the usual)
//error 390 02 should be 00 (typo, ignore)
//error 391 c6 should be 2c (typo, ignore)
@@ -792,70 +792,70 @@ int calc3_decompress_table(running_machine* machine, int tabnum, UINT8* dstram,
//error 393 60 should be 36 (typo, ignore)
}
else if (tabnum==0x19 && isbrap)
- {
- dat -= key[i&0x3f];
+ {
+ dat -= key[i&0x3f];
// first 2 bytes were 00 in the returned data..
- //if (i==1) dat=0x00;
+ //if (i==1) dat=0x00;
}
else if (tabnum==0x1f && isbrap)
{
dat -= key[i&0x3f];
-
+
if ((i&1)==0) dat = BITSWAP8(dat, 0,7,6,5,4,3,2,1);
- else dat = BITSWAP8(dat, 6,5,4,3,2,1,0,7);
+ else dat = BITSWAP8(dat, 6,5,4,3,2,1,0,7);
}
else if (tabnum==0x22 && isbrap)
{
-
+
#if 0
{
UINT8 test;
UINT8 xxx;
-
+
if ((i&1)==1) xxx = BITSWAP8(rawData[i], 0,7,6,5,4,3,2,1);
- else xxx = BITSWAP8(rawData[i], 6,5,4,3,2,1,0,7);
-
+ else xxx = BITSWAP8(rawData[i], 6,5,4,3,2,1,0,7);
+
test= dat-xxx;
-
+
printf("%02x,%02x,%02x ",dat, rawData[i], test);
if ((i%0x40)==0x3f)
printf("\n");
-
+
//if (dat!=rawData[i]) printf("error %d %02x should be %02x\n",i, dat, rawData[i]);
}
#endif
{
dat -= key[i&0x3f];
-
+
if ((i&1)==0) dat = BITSWAP8(dat, 0,7,6,5,4,3,2,1);
else dat = BITSWAP8(dat, 6,5,4,3,2,1,0,7);
// first 2 bytes were 00 in the returned data..
- //if (i==1) dat=0x00;
- }
-
-
+ //if (i==1) dat=0x00;
+ }
+
+
}
else if (tabnum==0x23 && isbrap)
{
dat -= key[i&0x3f];
// error 1 18 should be 00 (usual byte 1 'issue)
// error 384 98 should be 38 (typo, ignore)
-
+
}
else if (tabnum==0x80 && !isbrap) // shogwarr table 80 (irq code)
{
if ((i&1)==0)
{
dat -= key[i&0x3f];
- dat = BITSWAP8(dat,2,1,0,7,6,5,4,3);
+ dat = BITSWAP8(dat,2,1,0,7,6,5,4,3);
}
else
{
// note + , not - (!!)
dat += key[i&0x3f];
dat = BITSWAP8(dat,4,3,2,1,0,7,6,5);
- }
+ }
}
else if (tabnum==0x41 && !isbrap) // shogwarr table 41 -- note fjbuster uses table 40, which looks like (almost) the same data but with better encryption...
{
@@ -1014,7 +1014,7 @@ static void calc3_mcu_run(running_machine *machine)
calc3_writeaddress = (kaneko16_mcu_ram[(0>>1) + 6] << 16) |
(kaneko16_mcu_ram[(0>>1) + 7]);
- printf("Calc 3 Init Command - %04x DSW addr\n", calc3_dsw_addr);
+ printf("Calc 3 Init Command - %04x DSW addr\n", calc3_dsw_addr);
printf("Calc 3 Init Command - %04x Eeprom Address\n", calc3_eeprom_addr);
printf("Calc 3 Init Command - %04x Future Commands Base\n", calc3_mcu_command_offset);
printf("Calc 3 Init Command - %04x Poll / Busy Address\n", calc3_poll_addr);
@@ -1094,9 +1094,9 @@ static void calc3_mcu_run(running_machine *machine)
kaneko16_mcu_ram[(commandaddr>>1)+0] = (calc3_writeaddress>>16)&0xffff;
kaneko16_mcu_ram[(commandaddr>>1)+1] = (calc3_writeaddress&0xffff);
calc3_writeaddress += length;
- }
-
-
+ }
+
+
else
{
calc3_decompress_table(machine, commandtabl, (UINT8*)kaneko16_calc3_fakeram, fakeoffs&0xfffff);
diff --git a/src/mame/machine/naomibd.c b/src/mame/machine/naomibd.c
index 25d67c43655..d8633bdfc7f 100644
--- a/src/mame/machine/naomibd.c
+++ b/src/mame/machine/naomibd.c
@@ -593,7 +593,7 @@ WRITE64_DEVICE_HANDLER( naomibd_w )
case 0x1fffc: // decryption key
v->prot_key = data;
-// printf("Protection: set up read @ %x, key %x (PIO %x DMA %x) [%s]\n", v->prot_offset, v->prot_key, v->rom_offset, v->dma_offset, cpuexec_describe_context(device->machine));
+// printf("Protection: set up read @ %x, key %x (PIO %x DMA %x) [%s]\n", v->prot_offset, v->prot_key, v->rom_offset, v->dma_offset, cpuexec_describe_context(device->machine));
// translate address if necessary
if (v->prot_translate != NULL)
@@ -1030,7 +1030,7 @@ DEVICE_GET_INFO( naomibd )
case DEVINFO_INT_INLINE_CONFIG_BYTES: info->i = sizeof(naomibd_config); break;
case DEVINFO_INT_CLASS: info->i = DEVICE_CLASS_PERIPHERAL; break;
case DEVINFO_INT_DMAOFFSET:
-// printf("DMA source %x, flags %x\n", get_safe_token(device)->dma_offset, get_safe_token(device)->dma_offset_flags);
+// printf("DMA source %x, flags %x\n", get_safe_token(device)->dma_offset, get_safe_token(device)->dma_offset_flags);
// if the flag is cleared that lets the protection chip go,
// we need to handle this specially.
@@ -1041,7 +1041,7 @@ DEVICE_GET_INFO( naomibd )
info->i = 0x9000000;
break;
}
- else if (!strcmp(device->machine->gamedrv->name, "mvsc2"))
+ else if (!strcmp(device->machine->gamedrv->name, "mvsc2"))
{
switch (get_safe_token(device)->dma_offset)
{
diff --git a/src/mame/machine/snes.c b/src/mame/machine/snes.c
index a4611987e2d..d3f3e22730f 100644
--- a/src/mame/machine/snes.c
+++ b/src/mame/machine/snes.c
@@ -72,7 +72,7 @@ static void snes_latch_counters(running_machine *machine)
snes_ppu.beam.latch_vert = video_screen_get_vpos(machine->primary_screen);
snes_ppu.beam.latch_horz = snes_ppu.beam.current_horz;
snes_ram[STAT78] |= 0x40; // indicate we latched
-// read_ophct = read_opvct = 0; // clear read flags - 2009-08: I think we must clear these when STAT78 is read...
+// read_ophct = read_opvct = 0; // clear read flags - 2009-08: I think we must clear these when STAT78 is read...
// printf("latched @ H %d V %d\n", snes_ppu.beam.latch_horz, snes_ppu.beam.latch_vert);
}
@@ -372,12 +372,12 @@ READ8_HANDLER( snes_r_io )
return snes_ppu.ppu1_open_bus;
// According to BSNES, these should return snes_open_bus_r!
-// case OAMADDL:
-// case OAMADDH:
-// case VMADDH:
-// case CGADD:
-// case CGDATA:
-// return snes_ram[offset];
+// case OAMADDL:
+// case OAMADDH:
+// case VMADDH:
+// case CGADD:
+// case CGDATA:
+// return snes_ram[offset];
case MPYL: /* Multiplication result (low) */
{
/* Perform 16bit * 8bit multiply */
@@ -577,7 +577,7 @@ READ8_HANDLER( snes_r_io )
joypad[1].oldrol&=0xf;
if( !(joypad[1].oldrol % 17) )
value = 0x1;
- //value |= 0x1c; // bits 4, 3, and 2 are always set
+ //value |= 0x1c; // bits 4, 3, and 2 are always set
return value | 0x1c | (snes_open_bus_r(space,0) & 0xe0); //correct?
}
case HTIMEL:
@@ -666,7 +666,7 @@ READ8_HANDLER( snes_r_io )
}
/* Unsupported reads returns open bus */
-// printf("%02x %02x\n",offset,snes_open_bus_r(space,0));
+// printf("%02x %02x\n",offset,snes_open_bus_r(space,0));
return snes_open_bus_r(space,0);
}
@@ -681,7 +681,7 @@ WRITE8_HANDLER( snes_w_io )
// APU is mirrored from 2140 to 217f
if (offset >= APU00 && offset < WMDATA)
{
-// printf("816: %02x to APU @ %d\n", data, offset&3);
+// printf("816: %02x to APU @ %d\n", data, offset&3);
spc_port_in[offset & 0x3] = data;
cpuexec_boost_interleave(space->machine, attotime_zero, ATTOTIME_IN_USEC(20));
return;
@@ -2193,7 +2193,7 @@ void snes_gdma( const address_space *space, UINT8 channels )
if( !length )
length = 0x10000; /* 0x0000 really means 0x10000 */
-// printf( "GDMA-Ch %d: len: %X, abus: %X, bbus: %X, incr: %d, dir: %s, type: %d\n", i, length, abus, bbus, increment, snes_ram[SNES_DMA_BASE + dma] & 0x80 ? "PPU->CPU" : "CPU->PPU", snes_ram[SNES_DMA_BASE + dma] & 0x7 );
+// printf( "GDMA-Ch %d: len: %X, abus: %X, bbus: %X, incr: %d, dir: %s, type: %d\n", i, length, abus, bbus, increment, snes_ram[SNES_DMA_BASE + dma] & 0x80 ? "PPU->CPU" : "CPU->PPU", snes_ram[SNES_DMA_BASE + dma] & 0x7 );
#ifdef SNES_DBG_GDMA
mame_printf_debug( "GDMA-Ch %d: len: %X, abus: %X, bbus: %X, incr: %d, dir: %s, type: %d\n", i, length, abus, bbus, increment, snes_ram[SNES_DMA_BASE + dma] & 0x80 ? "PPU->CPU" : "CPU->PPU", snes_ram[SNES_DMA_BASE + dma] & 0x7 );
diff --git a/src/mame/mamedriv.c b/src/mame/mamedriv.c
index 249e9be64b8..4ebff8164cd 100644
--- a/src/mame/mamedriv.c
+++ b/src/mame/mamedriv.c
@@ -9517,28 +9517,28 @@ Other Sun games
/* Igrosoft */
/* Multifish */
- //DRIVER( mfish ) /* (c) 2002 */
- //DRIVER( mfish_2 ) /* (c) 2002 */
+ //DRIVER( mfish ) /* (c) 2002 */
+ //DRIVER( mfish_2 ) /* (c) 2002 */
DRIVER( mfish_3 ) /* (c) 2002 */
DRIVER( mfish_3a ) /* (c) 2002 */
- //DRIVER( mfish_4 ) /* (c) 2002 */
- //DRIVER( mfish_5 ) /* (c) 2002 */
- //DRIVER( mfish_6 ) /* (c) 2002 */
- //DRIVER( mfish_7 ) /* (c) 2002 */
- //DRIVER( mfish_8 ) /* (c) 2002 */
- //DRIVER( mfish_9 ) /* (c) 2002 */
- //DRIVER( mfish_10 ) /* (c) 2002 */
- //DRIVER( mfish_11 ) /* (c) 2002 */
+ //DRIVER( mfish_4 ) /* (c) 2002 */
+ //DRIVER( mfish_5 ) /* (c) 2002 */
+ //DRIVER( mfish_6 ) /* (c) 2002 */
+ //DRIVER( mfish_7 ) /* (c) 2002 */
+ //DRIVER( mfish_8 ) /* (c) 2002 */
+ //DRIVER( mfish_9 ) /* (c) 2002 */
+ //DRIVER( mfish_10 ) /* (c) 2002 */
+ //DRIVER( mfish_11 ) /* (c) 2002 */
DRIVER( mfish_12 ) /* (c) 2002 */
DRIVER( mfish_12a ) /* (c) 2002 */
- //DRIVER( mfish_13 ) /* (c) 2002 */
+ //DRIVER( mfish_13 ) /* (c) 2002 */
/* Crazy Monkey */
- //DRIVER( crzmon ) /* (c) 2003 */
- //DRIVER( crzmon_2 ) /* (c) 2003 */
- //DRIVER( crzmon_3 ) /* (c) 2003 */
- //DRIVER( crzmon_4 ) /* (c) 2003 */
- //DRIVER( crzmon_5 ) /* (c) 2003 */
+ //DRIVER( crzmon ) /* (c) 2003 */
+ //DRIVER( crzmon_2 ) /* (c) 2003 */
+ //DRIVER( crzmon_3 ) /* (c) 2003 */
+ //DRIVER( crzmon_4 ) /* (c) 2003 */
+ //DRIVER( crzmon_5 ) /* (c) 2003 */
//DRIVER( crzmon_6 )
DRIVER( crzmon_7 ) /* (c) 2003 */
DRIVER( crzmon_7a ) /* (c) 2003 */
@@ -9547,11 +9547,11 @@ Other Sun games
DRIVER( crzmon_8a ) /* (c) 2003 */
/* Fruit Cocktail */
- //DRIVER( fcockt ) /* (c) 2003 */
- //DRIVER( fcockt_2 ) /* (c) 2003 */
- //DRIVER( fcockt_3 ) /* (c) 2003 */
- //DRIVER( fcockt_4 ) /* (c) 2003 */
- //DRIVER( fcockt_5 ) /* (c) 2003 */
+ //DRIVER( fcockt ) /* (c) 2003 */
+ //DRIVER( fcockt_2 ) /* (c) 2003 */
+ //DRIVER( fcockt_3 ) /* (c) 2003 */
+ //DRIVER( fcockt_4 ) /* (c) 2003 */
+ //DRIVER( fcockt_5 ) /* (c) 2003 */
DRIVER( fcockt_6 ) /* (c) 2003 */
DRIVER( fcockt_6a ) /* (c) 2003 */
DRIVER( fcockt_6b ) /* (c) 2003 */
@@ -9560,32 +9560,32 @@ Other Sun games
DRIVER( fcockt_8 ) /* (c) 2003 */
/* Lucky Haunter */
- //DRIVER( lhaunt ) /* (c) 2003 */
- //DRIVER( lhaunt_2 ) /* (c) 2003 */
- //DRIVER( lhaunt_3 ) /* (c) 2003 */
+ //DRIVER( lhaunt ) /* (c) 2003 */
+ //DRIVER( lhaunt_2 ) /* (c) 2003 */
+ //DRIVER( lhaunt_3 ) /* (c) 2003 */
DRIVER( lhaunt_4 ) /* (c) 2003 */
DRIVER( lhaunt_4a ) /* (c) 2003 */
DRIVER( lhaunt_5 ) /* (c) 2003 */
DRIVER( lhaunt_5a ) /* (c) 2003 */
DRIVER( lhaunt_6 ) /* (c) 2003 */
DRIVER( lhaunt_6a ) /* (c) 2003 */
-
+
/* Rollfruit */
- //DRIVER( rollfr ) /* (c) 2003 */
+ //DRIVER( rollfr ) /* (c) 2003 */
DRIVER( rollfr_2 ) /* (c) 2003 */
/* Garage */
- //DRIVER( garage ) /* (c) 2004 */
- //DRIVER( garage_2 ) /* (c) 2004 */
- //DRIVER( garage_3 ) /* (c) 2004 */
+ //DRIVER( garage ) /* (c) 2004 */
+ //DRIVER( garage_2 ) /* (c) 2004 */
+ //DRIVER( garage_3 ) /* (c) 2004 */
DRIVER( garage_4 ) /* (c) 2004 */
DRIVER( garage_4a ) /* (c) 2004 */
DRIVER( garage_5 ) /* (c) 2004 */
DRIVER( garage_5a ) /* (c) 2004 */
/* Rock Climber */
- //DRIVER( rclimb ) /* (c) 2004 */
- //DRIVER( rclimb_2 ) /* (c) 2004 */
+ //DRIVER( rclimb ) /* (c) 2004 */
+ //DRIVER( rclimb_2 ) /* (c) 2004 */
DRIVER( rclimb_3 ) /* (c) 2004 */
DRIVER( rclimb_3a ) /* (c) 2004 */
DRIVER( rclimb_3b ) /* (c) 2004 */
@@ -9595,17 +9595,18 @@ Other Sun games
DRIVER( sweetla ) /* (c) 2004 */
/* Resident */
- //DRIVER( resdnt ) /* (c) 2004 */
+ //DRIVER( resdnt ) /* (c) 2004 */
DRIVER( resdnt_2 ) /* (c) 2004 */
DRIVER( resdnt_2a ) /* (c) 2004 */
-
+
/* Island */
DRIVER( island ) /* (c) 2005 */
DRIVER( islanda ) /* (c) 2005 */
/* Pirate */
- //DRIVER( pirate ) /* (c) 2005 */
+ //DRIVER( pirate ) /* (c) 2005 */
DRIVER( pirate_1 ) /* (c) 2005 */
+ //DRIVER( pirate_2 )/* (c) 2005 */
/* Island 2 */
DRIVER( island2 ) /* (c) 2006 */
diff --git a/src/mame/video/snes.c b/src/mame/video/snes.c
index e36804b6ead..2db8fd61aa7 100644
--- a/src/mame/video/snes.c
+++ b/src/mame/video/snes.c
@@ -418,8 +418,8 @@ INLINE void snes_update_line( UINT8 screen, UINT8 color_depth, UINT8 hires, UINT
/* scrolling */
UINT32 basevmap;
UINT16 vscroll, hscroll, vtilescroll;
-// UINT16 offset_per_tile_valid;
-// UINT8 offset_per_tile_mode;
+// UINT16 offset_per_tile_valid;
+// UINT8 offset_per_tile_mode;
UINT8 vshift, hshift, tile_size;
/* variables depending on color_depth */
UINT8 color_shift = 0;
@@ -508,7 +508,7 @@ INLINE void snes_update_line( UINT8 screen, UINT8 color_depth, UINT8 hires, UINT
wrap_around_x = 0; /* Make sure we don't do this again */
}
//if (tmap > 0x10000)
- // tmap %= 0x10000;
+ // tmap %= 0x10000;
vflip = snes_vram[tmap + ii + 1] & 0x80;
hflip = snes_vram[tmap + ii + 1] & 0x40;
diff --git a/src/version.c b/src/version.c
index cf884ff2927..486b76d10e5 100644
--- a/src/version.c
+++ b/src/version.c
@@ -10,4 +10,4 @@
***************************************************************************/
extern const char build_version[];
-const char build_version[] = "0.133u2 ("__DATE__")";
+const char build_version[] = "0.133u3 ("__DATE__")";