diff options
-rw-r--r-- | src/mame/drivers/video21.cpp | 9 | ||||
-rw-r--r-- | src/mame/layout/video21.lay | 216 |
2 files changed, 125 insertions, 100 deletions
diff --git a/src/mame/drivers/video21.cpp b/src/mame/drivers/video21.cpp index 38ac6e33ae8..ad3de2983cc 100644 --- a/src/mame/drivers/video21.cpp +++ b/src/mame/drivers/video21.cpp @@ -16,7 +16,6 @@ TODO: - improve sound, it's definitely beeper pitch control, but sounds offtune - identify all dips (7 total) - confirm CPU clock -- color overlay as seen on flyer upright cabinet When booted, press Key out (mapped to W by default) to get it going. @@ -69,7 +68,7 @@ private: required_shared_ptr<u8> m_p_videoram; required_region_ptr<u8> m_p_chargen; optional_device<beep_device> m_beeper; - output_finder<24> m_lamps; + output_finder<6> m_lamps; }; @@ -136,7 +135,7 @@ WRITE8_MEMBER(video21_state::lamp1_w) // d5: take/stand(which?) // d6: take/stand(which?) // d7: start - for (int i = 0; i < 8; i++) + for (int i = 0; i < 3; i++) m_lamps[i+0] = BIT(data, 7-i); } @@ -146,8 +145,8 @@ WRITE8_MEMBER(video21_state::lamp2_w) // d5: bet // d6: accept win/double(which?) // d7: accept win/double(which?) - for (int i = 0; i < 8; i++) - m_lamps[i+8] = BIT(data, 7-i); + for (int i = 0; i < 3; i++) + m_lamps[i+3] = BIT(data, 7-i); } diff --git a/src/mame/layout/video21.lay b/src/mame/layout/video21.lay index 5fb8ef2d20a..31d13761e30 100644 --- a/src/mame/layout/video21.lay +++ b/src/mame/layout/video21.lay @@ -1,108 +1,134 @@ <?xml version="1.0"?> <mamelayout version="2"> - <element name="Out0_80" defstate="0"> - <rect state="1"> - <color red="0.80" green="0.80" blue="0.80" /> - </rect> - <rect state="0"> - <color red="0.10" green="0.10" blue="0.10" /> - </rect> - <text string="Start"> - <color red="0.0" green="0.0" blue="0.0" /> - <bounds x="0.1" y="0.25" width="0.8" height="0.5" /> - </text> - </element> +<!-- define elements --> - <element name="Out0_40" defstate="0"> - <rect state="1"> - <color red="0.80" green="0.80" blue="0.80" /> - </rect> - <rect state="0"> - <color red="0.10" green="0.10" blue="0.10" /> - </rect> - <text string="Take"> - <color red="0.0" green="0.0" blue="0.0" /> - <bounds x="0.1" y="0.25" width="0.8" height="0.5" /> - </text> - </element> + <element name="overlay"> + <rect> + <bounds x="0" y="0" width="256" height="97" /> + <color red="1" green="0.2" blue="0.2" /> + </rect> + <rect> + <bounds x="0" y="96" width="129" height="37" /> + <color red="0.2" green="0.5" blue="1" /> + </rect> + <rect> + <bounds x="128" y="96" width="128" height="37" /> + <color red="0.2" green="1" blue="0.1" /> + </rect> + <rect> + <bounds x="0" y="132" width="256" height="92" /> + <color red="1" green="1" blue="0.2" /> + </rect> + </element> - <element name="Out0_20" defstate="0"> - <rect state="1"> - <color red="0.80" green="0.80" blue="0.80" /> - </rect> - <rect state="0"> - <color red="0.10" green="0.10" blue="0.10" /> - </rect> - <text string="Stand"> - <color red="0.0" green="0.0" blue="0.0" /> - <bounds x="0.1" y="0.25" width="0.8" height="0.5" /> - </text> - </element> + <element name="start" defstate="0"> + <rect state="1"> + <color red="1.0" green="0.0" blue="0.0" /> + </rect> + <rect state="0"> + <color red="0.3" green="0.0" blue="0.0" /> + </rect> + <text string="Start"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0.1" y="0.25" width="0.8" height="0.5" /> + </text> + </element> - <element name="Out1_20" defstate="0"> - <rect state="1"> - <color red="0.80" green="0.80" blue="0.80" /> - </rect> - <rect state="0"> - <color red="0.10" green="0.10" blue="0.10" /> - </rect> - <text string="Bet"> - <color red="0.0" green="0.0" blue="0.0" /> - <bounds x="0.1" y="0.25" width="0.8" height="0.5" /> - </text> - </element> + <element name="take" defstate="0"> + <rect state="1"> + <color red="1.0" green="0.0" blue="0.0" /> + </rect> + <rect state="0"> + <color red="0.3" green="0.0" blue="0.0" /> + </rect> + <text string="Take"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0.1" y="0.25" width="0.8" height="0.5" /> + </text> + </element> - <element name="Out1_40" defstate="0"> - <rect state="1"> - <color red="0.80" green="0.80" blue="0.80" /> - </rect> - <rect state="0"> - <color red="0.10" green="0.10" blue="0.10" /> - </rect> - <text string="Accept"> - <color red="0.0" green="0.0" blue="0.0" /> - <bounds x="0.1" y="0.25" width="0.8" height="0.5" /> - </text> - </element> + <element name="stand" defstate="0"> + <rect state="1"> + <color red="1.0" green="0.0" blue="0.0" /> + </rect> + <rect state="0"> + <color red="0.3" green="0.0" blue="0.0" /> + </rect> + <text string="Stand"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0.1" y="0.25" width="0.8" height="0.5" /> + </text> + </element> - <element name="Out1_80" defstate="0"> - <rect state="1"> - <color red="0.80" green="0.80" blue="0.80" /> - </rect> - <rect state="0"> - <color red="0.10" green="0.10" blue="0.10" /> - </rect> - <text string="Double"> - <color red="0.0" green="0.0" blue="0.0" /> - <bounds x="0.1" y="0.25" width="0.8" height="0.5" /> - </text> - </element> + <element name="bet" defstate="0"> + <rect state="1"> + <color red="1.0" green="0.0" blue="0.0" /> + </rect> + <rect state="0"> + <color red="0.3" green="0.0" blue="0.0" /> + </rect> + <text string="Bet"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0.1" y="0.25" width="0.8" height="0.5" /> + </text> + </element> + <element name="accept" defstate="0"> + <rect state="1"> + <color red="1.0" green="0.0" blue="0.0" /> + </rect> + <rect state="0"> + <color red="0.3" green="0.0" blue="0.0" /> + </rect> + <text string="Accept"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0.1" y="0.25" width="0.8" height="0.5" /> + </text> + </element> - <view name="Button Lamps"> - <screen index="0"> - <bounds left="0" top="0" right="4" bottom="3" /> - </screen> + <element name="double" defstate="0"> + <rect state="1"> + <color red="1.0" green="0.0" blue="0.0" /> + </rect> + <rect state="0"> + <color red="0.3" green="0.0" blue="0.0" /> + </rect> + <text string="Double"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0.1" y="0.25" width="0.8" height="0.5" /> + </text> + </element> - <bezel name="lamp10" element="Out1_20" inputtag="IN44" inputmask="0x10"> - <bounds x="0.00" y="3.10" width="0.20" height="0.14" /> - </bezel> - <bezel name="lamp0" element="Out0_80" inputtag="IN42" inputmask="0x04"> - <bounds x="0.25" y="3.10" width="0.20" height="0.14" /> - </bezel> - <bezel name="lamp1" element="Out0_40" inputtag="IN42" inputmask="0x08"> - <bounds x="0.50" y="3.10" width="0.20" height="0.14" /> - </bezel> - <bezel name="lamp2" element="Out0_20" inputtag="IN42" inputmask="0x10"> - <bounds x="0.75" y="3.10" width="0.20" height="0.14" /> - </bezel> - <bezel name="lamp8" element="Out1_40" inputtag="IN44" inputmask="0x40"> - <bounds x="1.00" y="3.10" width="0.20" height="0.14" /> - </bezel> - <bezel name="lamp9" element="Out1_80" inputtag="IN44" inputmask="0x20"> - <bounds x="1.25" y="3.10" width="0.20" height="0.14" /> - </bezel> - </view> +<!-- build screen --> + + <view name="Internal Layout"> + <screen index="0"> + <bounds left="0" top="0" right="4" bottom="3" /> + </screen> + <overlay name="overlay" element="overlay"> + <bounds left="0" top="0" right="4" bottom="3" /> + </overlay> + + <bezel name="lamp5" element="bet" inputtag="IN44" inputmask="0x10"> + <bounds x="0.0" y="3.05" width="0.35" height="0.24" /> + </bezel> + <bezel name="lamp0" element="start" inputtag="IN42" inputmask="0x04"> + <bounds x="0.4" y="3.05" width="0.35" height="0.24" /> + </bezel> + <bezel name="lamp1" element="take" inputtag="IN42" inputmask="0x08"> + <bounds x="0.8" y="3.05" width="0.35" height="0.24" /> + </bezel> + <bezel name="lamp2" element="stand" inputtag="IN42" inputmask="0x10"> + <bounds x="1.2" y="3.05" width="0.35" height="0.24" /> + </bezel> + <bezel name="lamp3" element="accept" inputtag="IN44" inputmask="0x40"> + <bounds x="1.85" y="3.05" width="0.35" height="0.24" /> + </bezel> + <bezel name="lamp4" element="double" inputtag="IN44" inputmask="0x20"> + <bounds x="2.25" y="3.05" width="0.35" height="0.24" /> + </bezel> + + </view> </mamelayout> |