diff options
-rw-r--r-- | src/mame/drivers/goldstar.c | 90 | ||||
-rw-r--r-- | src/mame/includes/goldstar.h | 5 | ||||
-rw-r--r-- | src/mame/layout/bingowng.lay | 276 | ||||
-rw-r--r-- | src/mame/layout/cherryb3.lay | 204 | ||||
-rw-r--r-- | src/mame/layout/chrygld.lay | 265 | ||||
-rw-r--r-- | src/mame/layout/lucky8.lay | 324 | ||||
-rw-r--r-- | src/mame/mame.mak | 1 |
7 files changed, 973 insertions, 192 deletions
diff --git a/src/mame/drivers/goldstar.c b/src/mame/drivers/goldstar.c index d9e6f40492b..96aae293067 100644 --- a/src/mame/drivers/goldstar.c +++ b/src/mame/drivers/goldstar.c @@ -157,6 +157,7 @@ #include "bingowng.lh" #include "cherryb3.lh" +#include "chrygld.lh" #include "cmaster.lh" #include "cmasterb.lh" #include "cmasterc.lh" @@ -187,16 +188,16 @@ READ8_MEMBER(goldstar_state::protection_r) return data[m_dataoffset++]; } -WRITE8_MEMBER(goldstar_state::goldstar_lamps_w) +WRITE8_MEMBER(goldstar_state::p1_lamps_w) { /* bits - 7654 3210 goldstar crazybon - ---- ---x Bet Red / Card 2 - ---- --x- Stop 3 / Small / Info / Card 1 Start - ---- -x-- Bet Blue / Double Up / Card 3 - ---- x--- Stop 1 / Take Bet - ---x ---- Stop 2 / Big / Bonus Stop All / Take Score - --x- ---- Start / Stop All / Card 4 Double Up + 7654 3210 goldstar crazybon ncb3/cb3a lucky8/bingowng + ---- ---x Bet Red / Card 2 Stop 2 / Big + ---- --x- Stop 3 / Small / Info / Card 1 Start Blue Bet / Double D-UP + ---- -x-- Bet Blue / Double Up / Card 3 Stop 1/Take TAKE + ---- x--- Stop 1 / Take Bet Red Bet BET + ---x ---- Stop 2 / Big / Bonus Stop All / Take Score Stop 3 / Small / Info INFO + --x- ---- Start / Stop All / Card 4 Double Up Start / Stop All START -x-- ---- Small / Info x--- ---- Big @@ -223,30 +224,21 @@ WRITE8_MEMBER(goldstar_state::goldstar_lamps_w) output_set_lamp_value(6, (data >> 6) & 1); output_set_lamp_value(7, (data >> 7) & 1); -// popmessage("lamps: %02X", data); +// popmessage("p1 lamps: %02X", data); } -WRITE8_MEMBER(goldstar_state::cb3_lamps_w) +WRITE8_MEMBER(goldstar_state::p2_lamps_w) { -/* bits - 7654 3210 - ---- ---x Stop 2 / Big - ---- --x- Blue Bet / Double - ---- -x-- Stop 1 / Take - ---- x--- Red Bet - ---x ---- Stop 3 / Small / Info - --x- ---- Start / Stop All - - TODO: there are two sets of lamps for the two players at 0xf850 and 0xf860 - handle them independently -*/ - output_set_lamp_value(0, (data) & 1); /* Stop 2 / Big */ - output_set_lamp_value(1, (data >> 1) & 1); /* Blue Bet / Double */ - output_set_lamp_value(2, (data >> 2) & 1); /* Stop 1 / Take */ - output_set_lamp_value(3, (data >> 3) & 1); /* Red Bet */ - output_set_lamp_value(4, (data >> 4) & 1); /* Stop 3 / Small / Info */ - output_set_lamp_value(5, (data >> 5) & 1); /* Start / Stop All */ - -// popmessage("lamps: %02X", data); + output_set_lamp_value(8 + 0, (data >> 0) & 1); + output_set_lamp_value(8 + 1, (data >> 1) & 1); + output_set_lamp_value(8 + 2, (data >> 2) & 1); + output_set_lamp_value(8 + 3, (data >> 3) & 1); + output_set_lamp_value(8 + 4, (data >> 4) & 1); + output_set_lamp_value(8 + 5, (data >> 5) & 1); + output_set_lamp_value(8 + 6, (data >> 6) & 1); + output_set_lamp_value(8 + 7, (data >> 7) & 1); + +// popmessage("p2 lamps: %02X", data); } @@ -275,7 +267,7 @@ static ADDRESS_MAP_START( goldstar_map, AS_PROGRAM, 8, goldstar_state ) AM_RANGE(0xf820, 0xf820) AM_READ_PORT("DSW2") AM_RANGE(0xf830, 0xf830) AM_DEVREADWRITE("aysnd", ay8910_device, data_r, data_w) AM_RANGE(0xf840, 0xf840) AM_DEVWRITE("aysnd", ay8910_device, address_w) - AM_RANGE(0xf900, 0xf900) AM_WRITE(goldstar_lamps_w) + AM_RANGE(0xf900, 0xf900) AM_WRITE(p1_lamps_w) AM_RANGE(0xfa00, 0xfa00) AM_WRITE(goldstar_fa00_w) AM_RANGE(0xfb00, 0xfb00) AM_DEVREADWRITE("oki", okim6295_device, read, write) AM_RANGE(0xfd00, 0xfdff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") @@ -543,8 +535,8 @@ static ADDRESS_MAP_START( ncb3_map, AS_PROGRAM, 8, cb3_state ) AM_RANGE(0xf830, 0xf830) AM_DEVREADWRITE("aysnd", ay8910_device, data_r, data_w) AM_RANGE(0xf840, 0xf840) AM_DEVWRITE("aysnd", ay8910_device, address_w) - AM_RANGE(0xf850, 0xf850) AM_WRITE(cb3_lamps_w) /* Control Set 1 lamps */ - AM_RANGE(0xf860, 0xf860) AM_WRITE(cb3_lamps_w) /* Control Set 2 lamps */ + AM_RANGE(0xf850, 0xf850) AM_WRITE(p1_lamps_w) /* Control Set 1 lamps */ + AM_RANGE(0xf860, 0xf860) AM_WRITE(p2_lamps_w) /* Control Set 2 lamps */ AM_RANGE(0xf870, 0xf870) AM_DEVWRITE("snsnd", sn76489_device, write) /* guess... device is initialized, but doesn't seems to be used.*/ ADDRESS_MAP_END @@ -724,7 +716,7 @@ static ADDRESS_MAP_START( cm_portmap, AS_IO, 8, cmaster_state ) AM_RANGE(0x08, 0x0b) AM_DEVREADWRITE("ppi8255_1", i8255_device, read, write) /* DIP switches */ AM_RANGE(0x10, 0x10) AM_WRITE(outport0_w) AM_RANGE(0x11, 0x11) AM_WRITE(cm_coincount_w) - AM_RANGE(0x12, 0x12) AM_WRITE(goldstar_lamps_w) + AM_RANGE(0x12, 0x12) AM_WRITE(p1_lamps_w) AM_RANGE(0x13, 0x13) AM_WRITE(background_col_w) AM_RANGE(0x14, 0x14) AM_WRITE(girl_scroll_w) ADDRESS_MAP_END @@ -743,7 +735,7 @@ static ADDRESS_MAP_START( pkrmast_portmap, AS_IO, 8, goldstar_state ) AM_RANGE(0x20, 0x20) AM_READ_PORT("DSW3-0") AM_RANGE(0x21, 0x21) AM_READ_PORT("DSW3-1") - AM_RANGE(0x22, 0x22) AM_WRITE(goldstar_lamps_w) + AM_RANGE(0x22, 0x22) AM_WRITE(p1_lamps_w) AM_RANGE(0x24, 0x24) AM_WRITE(cm_coincount_w) AM_RANGE(0x25, 0x25) AM_READ_PORT("DSW1") @@ -770,7 +762,7 @@ static ADDRESS_MAP_START( amcoe1_portmap, AS_IO, 8, cmaster_state ) AM_RANGE(0x08, 0x0b) AM_DEVREADWRITE("ppi8255_1", i8255_device, read, write) /* DIP switches */ AM_RANGE(0x10, 0x10) AM_WRITE(outport0_w) AM_RANGE(0x11, 0x11) AM_WRITE(cm_coincount_w) - AM_RANGE(0x12, 0x12) AM_WRITE(goldstar_lamps_w) + AM_RANGE(0x12, 0x12) AM_WRITE(p1_lamps_w) AM_RANGE(0x13, 0x13) AM_WRITE(background_col_w) AM_RANGE(0x20, 0x20) AM_DEVREADWRITE("oki", okim6295_device, read, write) ADDRESS_MAP_END @@ -783,24 +775,11 @@ static ADDRESS_MAP_START( amcoe2_portmap, AS_IO, 8, cmaster_state ) AM_RANGE(0x08, 0x0b) AM_DEVREADWRITE("ppi8255_1", i8255_device, read, write) /* DIP switches */ AM_RANGE(0x10, 0x10) AM_WRITE(outport0_w) AM_RANGE(0x11, 0x11) AM_WRITE(cm_coincount_w) - AM_RANGE(0x12, 0x12) AM_WRITE(goldstar_lamps_w) + AM_RANGE(0x12, 0x12) AM_WRITE(p1_lamps_w) AM_RANGE(0x13, 0x13) AM_WRITE(background_col_w) ADDRESS_MAP_END -WRITE8_MEMBER(goldstar_state::lucky8_lamps_w) -{ - /* lamps */ - output_set_lamp_value(0, (data >> 1) & 1); /* D-UP Lamp */ - output_set_lamp_value(1, (data >> 2) & 1); /* TAKE Lamp */ - output_set_lamp_value(2, (data >> 3) & 1); /* BET Lamp */ - output_set_lamp_value(3, (data >> 4) & 1); /* INFO Lamp */ - output_set_lamp_value(4, (data >> 5) & 1); /* START Lamp */ - -// popmessage("lucky8_lamps_w %02x\n", data); - -} - static ADDRESS_MAP_START( lucky8_map, AS_PROGRAM, 8, goldstar_state ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0x87ff) AM_RAM AM_SHARE("nvram") @@ -818,7 +797,8 @@ static ADDRESS_MAP_START( lucky8_map, AS_PROGRAM, 8, goldstar_state ) AM_RANGE(0xb820, 0xb823) AM_DEVREADWRITE("ppi8255_2", i8255_device, read, write) /* Input/Output Ports */ AM_RANGE(0xb830, 0xb830) AM_DEVREADWRITE("aysnd", ay8910_device, data_r, data_w) AM_RANGE(0xb840, 0xb840) AM_DEVWRITE("aysnd", ay8910_device, address_w) /* no sound... only use both ports for DSWs */ - AM_RANGE(0xb850, 0xb850) AM_WRITE(lucky8_lamps_w) + AM_RANGE(0xb850, 0xb850) AM_WRITE(p1_lamps_w) + AM_RANGE(0xb860, 0xb860) AM_WRITE(p2_lamps_w) AM_RANGE(0xb870, 0xb870) AM_DEVWRITE("snsnd", sn76489_device, write) /* sound */ AM_RANGE(0xf800, 0xffff) AM_RAM ADDRESS_MAP_END @@ -885,7 +865,7 @@ static ADDRESS_MAP_START( kkotnoli_map, AS_PROGRAM, 8, goldstar_state ) AM_RANGE(0xb820, 0xb823) AM_DEVREADWRITE("ppi8255_2", i8255_device, read, write) /* Input Port */ AM_RANGE(0xb830, 0xb830) AM_WRITENOP /* no ay8910 */ AM_RANGE(0xb840, 0xb840) AM_WRITENOP /* no ay8910 */ - AM_RANGE(0xb850, 0xb850) AM_WRITE(lucky8_lamps_w) + AM_RANGE(0xb850, 0xb850) AM_WRITE(p1_lamps_w) AM_RANGE(0xb870, 0xb870) AM_DEVWRITE("snsnd", sn76489_device, write) /* sound */ AM_RANGE(0xf800, 0xffff) AM_RAM ADDRESS_MAP_END @@ -945,7 +925,7 @@ static ADDRESS_MAP_START( wcat3_map, AS_PROGRAM, 8, goldstar_state ) AM_RANGE(0xb820, 0xb823) AM_DEVREADWRITE("ppi8255_2", i8255_device, read, write) /* Input/Output Ports */ AM_RANGE(0xb830, 0xb830) AM_DEVREADWRITE("aysnd", ay8910_device, data_r, data_w) AM_RANGE(0xb840, 0xb840) AM_DEVWRITE("aysnd", ay8910_device, address_w) /* no sound... only use both ports for DSWs */ - AM_RANGE(0xb850, 0xb850) AM_WRITE(lucky8_lamps_w) + AM_RANGE(0xb850, 0xb850) AM_WRITE(p1_lamps_w) AM_RANGE(0xb870, 0xb870) AM_DEVWRITE("snsnd", sn76489_device, write) /* sound */ // AM_RANGE(0xc000, 0xc003) AM_DEVREADWRITE("ppi8255_3", i8255_device, read, write) /* Other PPI initialized? */ AM_RANGE(0xd000, 0xefff) AM_ROM @@ -12898,8 +12878,8 @@ DRIVER_INIT_MEMBER(goldstar_state, wcherry) GAMEL( 199?, goldstar, 0, goldstar, goldstar, goldstar_state, goldstar, ROT0, "IGS", "Golden Star", 0, layout_goldstar ) GAMEL( 199?, goldstbl, goldstar, goldstbl, goldstar, driver_device, 0, ROT0, "IGS", "Golden Star (Blue version)", 0, layout_goldstar ) GAME( 199?, moonlght, goldstar, moonlght, goldstar, driver_device, 0, ROT0, "bootleg", "Moon Light (bootleg of Golden Star)", 0 ) -GAME( 199?, chrygld, 0, chrygld, chrygld, cb3_state, chrygld, ROT0, "bootleg", "Cherry Gold I", 0 ) -GAME( 199?, chry10, 0, chrygld, chry10, cb3_state, chry10, ROT0, "bootleg", "Cherry 10 (bootleg with PIC16F84)", 0 ) +GAMEL( 199?, chrygld, 0, chrygld, chrygld, cb3_state, chrygld, ROT0, "bootleg", "Cherry Gold I", 0, layout_chrygld ) +GAMEL( 199?, chry10, 0, chrygld, chry10, cb3_state, chry10, ROT0, "bootleg", "Cherry 10 (bootleg with PIC16F84)", 0, layout_chrygld ) GAME( 199?, goldfrui, goldstar, goldfrui, goldstar, driver_device, 0, ROT0, "bootleg", "Gold Fruit", 0 ) // maybe fullname should be 'Gold Fruit (main 40%)' GAME( 2001, super9, goldstar, super9, goldstar, goldstar_state, super9, ROT0, "Playmark", "Super Nove (Playmark)", GAME_NOT_WORKING ) // need to decode gfx and see the program loops/reset... GAME( 2001, wcherry, 0, wcherry, chrygld, goldstar_state, wcherry, ROT0, "bootleg", "Win Cherry (ver 0.16 - 19990219)", GAME_NOT_WORKING ) @@ -12914,7 +12894,7 @@ GAMEL( 199?, cb3, ncb3, ncb3, ncb3, cb3_state, cb3, GAMEL( 199?, cb3b, ncb3, cherrys, ncb3, cb3_state, cherrys, ROT0, "Dyna", "Cherry Bonus III (alt)", 0, layout_cherryb3 ) GAME( 199?, cb3c, ncb3, cb3c, chrygld, cb3_state, cb3, ROT0, "bootleg", "Cherry Bonus III (alt, set 2)", GAME_NOT_WORKING) GAMEL( 199?, cb3d, ncb3, ncb3, ncb3, driver_device, 0, ROT0, "bootleg", "Cherry Bonus III (set 3)", 0, layout_cherryb3 ) -GAMEL( 199?, cb3e, ncb3, cb3e, chrygld, cb3_state, cb3e, ROT0, "bootleg", "Cherry Bonus III (set 4, encrypted bootleg)", 0, layout_cherryb3 ) +GAMEL( 199?, cb3e, ncb3, cb3e, chrygld, cb3_state, cb3e, ROT0, "bootleg", "Cherry Bonus III (set 4, encrypted bootleg)", 0, layout_chrygld ) GAME( 1996, cmast97, ncb3, cm97, chrygld, driver_device, 0, ROT0, "Dyna", "Cherry Master '97", GAME_NOT_WORKING) // fix prom decode diff --git a/src/mame/includes/goldstar.h b/src/mame/includes/goldstar.h index ae548f1215a..80b806493d5 100644 --- a/src/mame/includes/goldstar.h +++ b/src/mame/includes/goldstar.h @@ -21,10 +21,9 @@ public: DECLARE_WRITE8_MEMBER(protection_w); DECLARE_READ8_MEMBER(protection_r); - DECLARE_WRITE8_MEMBER(lucky8_lamps_w); + DECLARE_WRITE8_MEMBER(p1_lamps_w); + DECLARE_WRITE8_MEMBER(p2_lamps_w); DECLARE_WRITE8_MEMBER(ncb3_port81_w); - DECLARE_WRITE8_MEMBER(goldstar_lamps_w); - DECLARE_WRITE8_MEMBER(cb3_lamps_w); DECLARE_WRITE8_MEMBER(cm_coincount_w); DECLARE_WRITE8_MEMBER(ladylinr_outport_w); DECLARE_WRITE8_MEMBER(goldstar_fg_vidram_w); diff --git a/src/mame/layout/bingowng.lay b/src/mame/layout/bingowng.lay index 27e21b70e4f..5a0bd24e575 100644 --- a/src/mame/layout/bingowng.lay +++ b/src/mame/layout/bingowng.lay @@ -1,12 +1,9 @@ <?xml version="1.0"?> <mamelayout version="2"> + <element name="Bet" defstate="0"> - <rect state="1"> - <color red="1.0" green="1.0" blue="0.0" /> - </rect> - <rect state="0"> - <color red="0.3" green="0.3" blue="0.0" /> - </rect> + <rect state="1"><color red="1.0" green="1.0" blue="0.0" /></rect> + <rect state="0"><color red="0.2" green="0.2" blue="0.0" /></rect> <text string="BET"> <color red="0.0" green="0.0" blue="0.0" /> <bounds x="0" y="0.2" width="1" height="0.6" /> @@ -14,12 +11,8 @@ </element> <element name="Start" defstate="0"> - <rect state="1"> - <color red="0.0" green="1.0" blue="0.0" /> - </rect> - <rect state="0"> - <color red="0.0" green="0.3" blue="0.0" /> - </rect> + <rect state="1"><color red="0.0" green="1.0" blue="0.0" /></rect> + <rect state="0"><color red="0.0" green="0.2" blue="0.0" /></rect> <text string="START"> <color red="0.0" green="0.0" blue="0.0" /> <bounds x="0" y="0.2" width="1" height="0.6" /> @@ -27,12 +20,8 @@ </element> <element name="Dup" defstate="0"> - <rect state="1"> - <color red="1.0" green="0.0" blue="0.0" /> - </rect> - <rect state="0"> - <color red="0.3" green="0.0" blue="0.0" /> - </rect> + <rect state="1"><color red="1.0" green="0.0" blue="0.0" /></rect> + <rect state="0"><color red="0.2" green="0.0" blue="0.0" /></rect> <text string="DOUBLE"> <color red="0.0" green="0.0" blue="0.0" /> <bounds x="0" y="0.2" width="1" height="0.6" /> @@ -40,26 +29,17 @@ </element> <element name="Take" defstate="0"> - <rect state="1"> - <color red="1.0" green="0.0" blue="0.0" /> - </rect> - <rect state="0"> - <color red="0.3" green="0.0" blue="0.0" /> - </rect> + <rect state="1"><color red="1.0" green="0.0" blue="0.0" /></rect> + <rect state="0"><color red="0.2" green="0.0" blue="0.0" /></rect> <text string="TAKE"> <color red="0.0" green="0.0" blue="0.0" /> <bounds x="0" y="0.2" width="1" height="0.6" /> </text> </element> - <element name="Info" defstate="0"> - <rect state="1"> - <color red="1.0" green="1.0" blue="1.0" /> - </rect> - <rect state="0"> - <color red="0.2" green="0.2" blue="0.2" /> - </rect> + <rect state="1"><color red="1.0" green="1.0" blue="1.0" /></rect> + <rect state="0"><color red="0.2" green="0.2" blue="0.2" /></rect> <text string="INFO"> <color red="0.0" green="0.0" blue="0.0" /> <bounds x="0" y="0.2" width="1" height="0.6" /> @@ -67,26 +47,234 @@ </element> + <element name="Bet_B" defstate="0"> + <rect state="1"><color red="0.7" green="0.7" blue="0.0" /></rect> + <rect state="0"><color red="0.1" green="0.1" blue="0.0" /></rect> + </element> + + <element name="Start_B" defstate="0"> + <rect state="1"><color red="0.0" green="0.7" blue="0.0" /></rect> + <rect state="0"><color red="0.0" green="0.1" blue="0.0" /></rect> + </element> + + <element name="Dup_B" defstate="0"> + <rect state="1"><color red="0.7" green="0.0" blue="0.0" /></rect> + <rect state="0"><color red="0.1" green="0.0" blue="0.0" /></rect> + </element> + + <element name="Info_B" defstate="0"> + <rect state="1"><color red="0.7" green="0.7" blue="0.7" /></rect> + <rect state="0"><color red="0.1" green="0.1" blue="0.1" /></rect> + </element> + + + <element name="cpanel"> + <rect><color red="0.0" green="0.0" blue="0.0" /></rect> + </element> + + <element name="cpanel1"> + <rect><color red="0.20" green="0.20" blue="0.20" /></rect> + </element> + + <element name="cpanel2"> + <rect><color red="0.15" green="0.15" blue="0.15" /></rect> + </element> + + <element name="cpanel3"> + <rect><color red="0.10" green="0.10" blue="0.10" /></rect> + </element> + + <element name="cpanel4"> + <rect><color red="0.05" green="0.05" blue="0.05" /></rect> + </element> + + <view name="Button Lamps"> - <screen index="0"> - <bounds left="0" top="0" right="4" bottom="3" /> - </screen> + <screen index="0"><bounds left="0" top="0" right="4" bottom="3" /></screen> + + <bezel element="cpanel"><bounds left="0" right="4" top="3" bottom="3.80" /></bezel> + + <bezel element="cpanel1"><bounds left="0" right="4" top="3.01" bottom="3.39" /></bezel> + <bezel element="cpanel2"><bounds left="0" right="4" top="3.02" bottom="3.38" /></bezel> + <bezel element="cpanel3"><bounds left="0" right="4" top="3.03" bottom="3.37" /></bezel> + <bezel element="cpanel4"><bounds left="0" right="4" top="3.04" bottom="3.36" /></bezel> + <bezel element="cpanel"><bounds left="0" right="4" top="3.05" bottom="3.35" /></bezel> - <bezel name="lamp0" element="Dup"> - <bounds x="1.0" y="3.02" width="0.40" height="0.24" /> + <bezel element="cpanel1"><bounds left="0" right="4" top="3.41" bottom="3.79" /></bezel> + <bezel element="cpanel2"><bounds left="0" right="4" top="3.42" bottom="3.78" /></bezel> + <bezel element="cpanel3"><bounds left="0" right="4" top="3.43" bottom="3.77" /></bezel> + <bezel element="cpanel4"><bounds left="0" right="4" top="3.44" bottom="3.76" /></bezel> + <bezel element="cpanel"><bounds left="0" right="4" top="3.45" bottom="3.75" /></bezel> + + + <bezel name="lamp3" element="Bet_B" inputtag="IN0" inputmask="0x20"> + <bounds x="0.05" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp3" element="Bet" inputtag="IN0" inputmask="0x20"> + <bounds x="0.07" y="3.10" width="0.46" height="0.20" /> + </bezel> + + <bezel name="lamp5" element="Start_B" inputtag="IN0" inputmask="0x80"> + <bounds x="0.90" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp5" element="Start" inputtag="IN0" inputmask="0x80"> + <bounds x="0.92" y="3.10" width="0.46" height="0.20" /> </bezel> - <bezel name="lamp1" element="Take"> - <bounds x="1.5" y="3.02" width="0.40" height="0.24" /> + + <bezel name="lamp1" element="Dup_B" inputtag="IN0" inputmask="0x08"> + <bounds x="1.75" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp1" element="Dup" inputtag="IN0" inputmask="0x08"> + <bounds x="1.77" y="3.10" width="0.46" height="0.20" /> + </bezel> + + <bezel name="lamp2" element="Dup_B" inputtag="IN0" inputmask="0x10"> + <bounds x="2.40" y="3.08" width="0.50" height="0.24" /> </bezel> - <bezel name="lamp2" element="Bet"> - <bounds x="0" y="3.02" width="0.40" height="0.24" /> + <bezel name="lamp2" element="Take" inputtag="IN0" inputmask="0x10"> + <bounds x="2.42" y="3.10" width="0.46" height="0.20" /> </bezel> - <bezel name="lamp3" element="Info"> - <bounds x="2.5" y="3.02" width="0.40" height="0.24" /> + + <bezel name="lamp4" element="Info_B" inputtag="IN0" inputmask="0x40"> + <bounds x="3.45" y="3.08" width="0.50" height="0.24" /> </bezel> - <bezel name="lamp4" element="Start"> - <bounds x="0.5" y="3.02" width="0.40" height="0.24" /> + <bezel name="lamp4" element="Info" inputtag="IN0" inputmask="0x40"> + <bounds x="3.47" y="3.10" width="0.46" height="0.20" /> </bezel> + + <bezel name="lamp11" element="Bet_B" inputtag="IN1" inputmask="0x20"> + <bounds x="0.05" y="3.48" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp11" element="Bet" inputtag="IN1" inputmask="0x20"> + <bounds x="0.07" y="3.50" width="0.46" height="0.20" /> + </bezel> + + <bezel name="lamp13" element="Start_B" inputtag="IN1" inputmask="0x80"> + <bounds x="0.90" y="3.48" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp13" element="Start" inputtag="IN1" inputmask="0x80"> + <bounds x="0.92" y="3.50" width="0.46" height="0.20" /> + </bezel> + + <bezel name="lamp9" element="Dup_B" inputtag="IN1" inputmask="0x08"> + <bounds x="1.75" y="3.48" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp9" element="Dup" inputtag="IN1" inputmask="0x08"> + <bounds x="1.77" y="3.50" width="0.46" height="0.20" /> + </bezel> + + <bezel name="lamp10" element="Dup_B" inputtag="IN1" inputmask="0x10"> + <bounds x="2.40" y="3.48" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp10" element="Take" inputtag="IN1" inputmask="0x10"> + <bounds x="2.42" y="3.50" width="0.46" height="0.20" /> + </bezel> + + <bezel name="lamp12" element="Info_B" inputtag="IN1" inputmask="0x40"> + <bounds x="3.45" y="3.48" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp12" element="Info" inputtag="IN1" inputmask="0x40"> + <bounds x="3.47" y="3.50" width="0.46" height="0.20" /> + </bezel> + </view> + + + <view name="P1 Button Lamps"> + <screen index="0"><bounds left="0" top="0" right="4" bottom="3" /></screen> + + <bezel element="cpanel"><bounds left="0" right="4" top="3" bottom="3.40" /></bezel> + + <bezel element="cpanel1"><bounds left="0" right="4" top="3.01" bottom="3.39" /></bezel> + <bezel element="cpanel2"><bounds left="0" right="4" top="3.02" bottom="3.38" /></bezel> + <bezel element="cpanel3"><bounds left="0" right="4" top="3.03" bottom="3.37" /></bezel> + <bezel element="cpanel4"><bounds left="0" right="4" top="3.04" bottom="3.36" /></bezel> + <bezel element="cpanel"><bounds left="0" right="4" top="3.05" bottom="3.35" /></bezel> + + + <bezel name="lamp3" element="Bet_B" inputtag="IN0" inputmask="0x20"> + <bounds x="0.05" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp3" element="Bet" inputtag="IN0" inputmask="0x20"> + <bounds x="0.07" y="3.10" width="0.46" height="0.20" /> + </bezel> + + <bezel name="lamp5" element="Start_B" inputtag="IN0" inputmask="0x80"> + <bounds x="0.90" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp5" element="Start" inputtag="IN0" inputmask="0x80"> + <bounds x="0.92" y="3.10" width="0.46" height="0.20" /> + </bezel> + + <bezel name="lamp1" element="Dup_B" inputtag="IN0" inputmask="0x08"> + <bounds x="1.75" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp1" element="Dup" inputtag="IN0" inputmask="0x08"> + <bounds x="1.77" y="3.10" width="0.46" height="0.20" /> + </bezel> + + <bezel name="lamp2" element="Dup_B" inputtag="IN0" inputmask="0x10"> + <bounds x="2.40" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp2" element="Take" inputtag="IN0" inputmask="0x10"> + <bounds x="2.42" y="3.10" width="0.46" height="0.20" /> + </bezel> + + <bezel name="lamp4" element="Info_B" inputtag="IN0" inputmask="0x40"> + <bounds x="3.45" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp4" element="Info" inputtag="IN0" inputmask="0x40"> + <bounds x="3.47" y="3.10" width="0.46" height="0.20" /> + </bezel> </view> + + + <view name="P2 Button Lamps"> + <screen index="0"><bounds left="0" top="0" right="4" bottom="3" /></screen> + + <bezel element="cpanel"><bounds left="0" right="4" top="3" bottom="3.40" /></bezel> + + <bezel element="cpanel1"><bounds left="0" right="4" top="3.01" bottom="3.39" /></bezel> + <bezel element="cpanel2"><bounds left="0" right="4" top="3.02" bottom="3.38" /></bezel> + <bezel element="cpanel3"><bounds left="0" right="4" top="3.03" bottom="3.37" /></bezel> + <bezel element="cpanel4"><bounds left="0" right="4" top="3.04" bottom="3.36" /></bezel> + <bezel element="cpanel"><bounds left="0" right="4" top="3.05" bottom="3.35" /></bezel> + + + <bezel name="lamp11" element="Bet_B" inputtag="IN1" inputmask="0x20"> + <bounds x="0.05" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp11" element="Bet" inputtag="IN1" inputmask="0x20"> + <bounds x="0.07" y="3.10" width="0.46" height="0.20" /> + </bezel> + + <bezel name="lamp13" element="Start_B" inputtag="IN1" inputmask="0x80"> + <bounds x="0.90" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp13" element="Start" inputtag="IN1" inputmask="0x80"> + <bounds x="0.92" y="3.10" width="0.46" height="0.20" /> + </bezel> + + <bezel name="lamp9" element="Dup_B" inputtag="IN1" inputmask="0x08"> + <bounds x="1.75" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp9" element="Dup" inputtag="IN1" inputmask="0x08"> + <bounds x="1.77" y="3.10" width="0.46" height="0.20" /> + </bezel> + + <bezel name="lamp10" element="Dup_B" inputtag="IN1" inputmask="0x10"> + <bounds x="2.40" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp10" element="Take" inputtag="IN1" inputmask="0x10"> + <bounds x="2.42" y="3.10" width="0.46" height="0.20" /> + </bezel> + + <bezel name="lamp12" element="Info_B" inputtag="IN1" inputmask="0x40"> + <bounds x="3.45" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp12" element="Info" inputtag="IN1" inputmask="0x40"> + <bounds x="3.47" y="3.10" width="0.46" height="0.20" /> + </bezel> + </view> + </mamelayout> diff --git a/src/mame/layout/cherryb3.lay b/src/mame/layout/cherryb3.lay index 8c448019aca..72a19d4b656 100644 --- a/src/mame/layout/cherryb3.lay +++ b/src/mame/layout/cherryb3.lay @@ -156,61 +156,144 @@ <element name="cpanel1"> - <rect> - <color red="0.20" green="0.20" blue="0.20" /> - </rect> + <rect><color red="0.20" green="0.20" blue="0.20" /></rect> </element> <element name="cpanel2"> - <rect> - <color red="0.15" green="0.15" blue="0.15" /> - </rect> + <rect><color red="0.15" green="0.15" blue="0.15" /></rect> </element> <element name="cpanel3"> - <rect> - <color red="0.10" green="0.10" blue="0.10" /> - </rect> + <rect><color red="0.10" green="0.10" blue="0.10" /></rect> </element> <element name="cpanel4"> - <rect> - <color red="0.05" green="0.05" blue="0.05" /> - </rect> + <rect><color red="0.05" green="0.05" blue="0.05" /></rect> </element> + <view name="Button Lamps"> + <screen index="0"><bounds left="0" top="0" right="4" bottom="3" /></screen> + <!-- define background --> - <view name="Button Lamps"> - <screen index="0"> - <bounds left="0" top="0" right="4" bottom="3" /> - </screen> + <bezel element="cpanel"><bounds left="0" right="4" top="3" bottom="3.80" /></bezel> + + <bezel element="cpanel1"><bounds left="0" right="4" top="3.01" bottom="3.39" /></bezel> + <bezel element="cpanel2"><bounds left="0" right="4" top="3.02" bottom="3.38" /></bezel> + <bezel element="cpanel3"><bounds left="0" right="4" top="3.03" bottom="3.37" /></bezel> + <bezel element="cpanel4"><bounds left="0" right="4" top="3.04" bottom="3.36" /></bezel> + <bezel element="cpanel"><bounds left="0" right="4" top="3.05" bottom="3.35" /></bezel> + + <bezel element="cpanel1"><bounds left="0" right="4" top="3.41" bottom="3.79" /></bezel> + <bezel element="cpanel2"><bounds left="0" right="4" top="3.42" bottom="3.78" /></bezel> + <bezel element="cpanel3"><bounds left="0" right="4" top="3.43" bottom="3.77" /></bezel> + <bezel element="cpanel4"><bounds left="0" right="4" top="3.44" bottom="3.76" /></bezel> + <bezel element="cpanel"><bounds left="0" right="4" top="3.45" bottom="3.75" /></bezel> + + +<!-- define lamps --> - <bezel element="cpanel"> - <bounds left="0" right="4" top="3" bottom="3.40" /> + <bezel name="lamp0" element="stop_b" inputtag="IN0" inputmask="0x04"> + <bounds x="2.05" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp0" element="stop2" inputtag="IN0" inputmask="0x04"> + <bounds x="2.07" y="3.10" width="0.46" height="0.20" /> </bezel> - <bezel element="cpanel1"> - <bounds left="0" right="4" top="3.01" bottom="3.39" /> + <bezel name="lamp1" element="dup_b" inputtag="IN0" inputmask="0x08"> + <bounds x="0.65" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp1" element="dup" inputtag="IN0" inputmask="0x08"> + <bounds x="0.67" y="3.10" width="0.46" height="0.20" /> </bezel> - <bezel element="cpanel2"> - <bounds left="0" right="4" top="3.02" bottom="3.38" /> + <bezel name="lamp2" element="stop_b" inputtag="IN0" inputmask="0x10"> + <bounds x="1.4" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp2" element="stop1" inputtag="IN0" inputmask="0x10"> + <bounds x="1.42" y="3.10" width="0.46" height="0.20" /> </bezel> - <bezel element="cpanel3"> - <bounds left="0" right="4" top="3.03" bottom="3.37" /> + <bezel name="lamp3" element="bet_b" inputtag="IN0" inputmask="0x20"> + <bounds x="0.05" y="3.08" width="0.40" height="0.24" /> + </bezel> + <bezel name="lamp3" element="bet" inputtag="IN0" inputmask="0x20"> + <bounds x="0.07" y="3.10" width="0.36" height="0.20" /> </bezel> - <bezel element="cpanel4"> - <bounds left="0" right="4" top="3.04" bottom="3.36" /> + <bezel name="lamp4" element="stop_b" inputtag="IN0" inputmask="0x40"> + <bounds x="2.7" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp4" element="stop3" inputtag="IN0" inputmask="0x40"> + <bounds x="2.72" y="3.10" width="0.46" height="0.20" /> </bezel> - <bezel element="cpanel"> - <bounds left="0" right="4" top="3.05" bottom="3.35" /> + <bezel name="lamp5" element="start_b" inputtag="IN0" inputmask="0x80"> + <bounds x="3.45" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp5" element="start" inputtag="IN0" inputmask="0x80"> + <bounds x="3.47" y="3.10" width="0.46" height="0.20" /> + </bezel> + + + <bezel name="lamp8" element="stop_b" inputtag="IN3" inputmask="0x04"> + <bounds x="2.05" y="3.48" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp8" element="stop2" inputtag="IN3" inputmask="0x04"> + <bounds x="2.07" y="3.50" width="0.46" height="0.20" /> + </bezel> + + <bezel name="lamp9" element="dup_b" inputtag="IN3" inputmask="0x08"> + <bounds x="0.65" y="3.48" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp9" element="dup" inputtag="IN3" inputmask="0x08"> + <bounds x="0.67" y="3.50" width="0.46" height="0.20" /> </bezel> + <bezel name="lamp10" element="stop_b" inputtag="IN3" inputmask="0x10"> + <bounds x="1.4" y="3.48" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp10" element="stop1" inputtag="IN3" inputmask="0x10"> + <bounds x="1.42" y="3.50" width="0.46" height="0.20" /> + </bezel> + + <bezel name="lamp11" element="bet_b" inputtag="IN3" inputmask="0x20"> + <bounds x="0.05" y="3.48" width="0.40" height="0.24" /> + </bezel> + <bezel name="lamp11" element="bet" inputtag="IN3" inputmask="0x20"> + <bounds x="0.07" y="3.50" width="0.36" height="0.20" /> + </bezel> + + <bezel name="lamp12" element="stop_b" inputtag="IN3" inputmask="0x40"> + <bounds x="2.7" y="3.48" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp12" element="stop3" inputtag="IN3" inputmask="0x40"> + <bounds x="2.72" y="3.50" width="0.46" height="0.20" /> + </bezel> + + <bezel name="lamp13" element="start_b" inputtag="IN3" inputmask="0x80"> + <bounds x="3.45" y="3.48" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp13" element="start" inputtag="IN3" inputmask="0x80"> + <bounds x="3.47" y="3.50" width="0.46" height="0.20" /> + </bezel> + </view> + + + <view name="P1 Button Lamps"> + <screen index="0"><bounds left="0" top="0" right="4" bottom="3" /></screen> + +<!-- define background --> + + <bezel element="cpanel"><bounds left="0" right="4" top="3" bottom="3.40" /></bezel> + + <bezel element="cpanel1"><bounds left="0" right="4" top="3.01" bottom="3.39" /></bezel> + <bezel element="cpanel2"><bounds left="0" right="4" top="3.02" bottom="3.38" /></bezel> + <bezel element="cpanel3"><bounds left="0" right="4" top="3.03" bottom="3.37" /></bezel> + <bezel element="cpanel4"><bounds left="0" right="4" top="3.04" bottom="3.36" /></bezel> + <bezel element="cpanel"><bounds left="0" right="4" top="3.05" bottom="3.35" /></bezel> + <!-- define lamps --> @@ -221,7 +304,6 @@ <bounds x="2.07" y="3.10" width="0.46" height="0.20" /> </bezel> - <bezel name="lamp1" element="dup_b" inputtag="IN0" inputmask="0x08"> <bounds x="0.65" y="3.08" width="0.50" height="0.24" /> </bezel> @@ -229,7 +311,6 @@ <bounds x="0.67" y="3.10" width="0.46" height="0.20" /> </bezel> - <bezel name="lamp2" element="stop_b" inputtag="IN0" inputmask="0x10"> <bounds x="1.4" y="3.08" width="0.50" height="0.24" /> </bezel> @@ -237,7 +318,6 @@ <bounds x="1.42" y="3.10" width="0.46" height="0.20" /> </bezel> - <bezel name="lamp3" element="bet_b" inputtag="IN0" inputmask="0x20"> <bounds x="0.05" y="3.08" width="0.40" height="0.24" /> </bezel> @@ -245,7 +325,6 @@ <bounds x="0.07" y="3.10" width="0.36" height="0.20" /> </bezel> - <bezel name="lamp4" element="stop_b" inputtag="IN0" inputmask="0x40"> <bounds x="2.7" y="3.08" width="0.50" height="0.24" /> </bezel> @@ -253,13 +332,72 @@ <bounds x="2.72" y="3.10" width="0.46" height="0.20" /> </bezel> - <bezel name="lamp5" element="start_b" inputtag="IN0" inputmask="0x80"> <bounds x="3.45" y="3.08" width="0.50" height="0.24" /> </bezel> <bezel name="lamp5" element="start" inputtag="IN0" inputmask="0x80"> <bounds x="3.47" y="3.10" width="0.46" height="0.20" /> </bezel> + </view> + + + <view name="P2 Button Lamps"> + <screen index="0"><bounds left="0" top="0" right="4" bottom="3" /></screen> + +<!-- define background --> + + <bezel element="cpanel"><bounds left="0" right="4" top="3" bottom="3.40" /></bezel> + + <bezel element="cpanel1"><bounds left="0" right="4" top="3.01" bottom="3.39" /></bezel> + <bezel element="cpanel2"><bounds left="0" right="4" top="3.02" bottom="3.38" /></bezel> + <bezel element="cpanel3"><bounds left="0" right="4" top="3.03" bottom="3.37" /></bezel> + <bezel element="cpanel4"><bounds left="0" right="4" top="3.04" bottom="3.36" /></bezel> + <bezel element="cpanel"><bounds left="0" right="4" top="3.05" bottom="3.35" /></bezel> + + +<!-- define lamps --> + + <bezel name="lamp8" element="stop_b" inputtag="IN3" inputmask="0x04"> + <bounds x="2.05" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp8" element="stop2" inputtag="IN3" inputmask="0x04"> + <bounds x="2.07" y="3.10" width="0.46" height="0.20" /> + </bezel> + <bezel name="lamp9" element="dup_b" inputtag="IN3" inputmask="0x08"> + <bounds x="0.65" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp9" element="dup" inputtag="IN3" inputmask="0x08"> + <bounds x="0.67" y="3.10" width="0.46" height="0.20" /> + </bezel> + + <bezel name="lamp10" element="stop_b" inputtag="IN3" inputmask="0x10"> + <bounds x="1.4" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp10" element="stop1" inputtag="IN3" inputmask="0x10"> + <bounds x="1.42" y="3.10" width="0.46" height="0.20" /> + </bezel> + + <bezel name="lamp11" element="bet_b" inputtag="IN3" inputmask="0x20"> + <bounds x="0.05" y="3.08" width="0.40" height="0.24" /> + </bezel> + <bezel name="lamp11" element="bet" inputtag="IN3" inputmask="0x20"> + <bounds x="0.07" y="3.10" width="0.36" height="0.20" /> + </bezel> + + <bezel name="lamp12" element="stop_b" inputtag="IN3" inputmask="0x40"> + <bounds x="2.7" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp12" element="stop3" inputtag="IN3" inputmask="0x40"> + <bounds x="2.72" y="3.10" width="0.46" height="0.20" /> + </bezel> + + <bezel name="lamp13" element="start_b" inputtag="IN3" inputmask="0x80"> + <bounds x="3.45" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp13" element="start" inputtag="IN3" inputmask="0x80"> + <bounds x="3.47" y="3.10" width="0.46" height="0.20" /> + </bezel> </view> + </mamelayout> diff --git a/src/mame/layout/chrygld.lay b/src/mame/layout/chrygld.lay new file mode 100644 index 00000000000..f0c98344f8d --- /dev/null +++ b/src/mame/layout/chrygld.lay @@ -0,0 +1,265 @@ +<?xml version="1.0"?> +<mamelayout version="2"> +<!-- + Cherry Gold control panel + Written by Roberto Fresca. +--> + +<!-- define button-lamps --> + + <element name="stop1" defstate="0"> + <rect state="1"> + <color red="1.0" green="0.0" blue="0.0" /> + </rect> + <rect state="0"> + <color red="0.15" green="0.0" blue="0.0" /> + </rect> + <text string="STOP 1"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.1" width="1" height="0.4" /> + </text> + <text string="TAKE"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.5" width="1" height="0.4" /> + </text> + </element> + + <element name="stop2" defstate="0"> + <rect state="1"> + <color red="1.0" green="0.0" blue="0.0" /> + </rect> + <rect state="0"> + <color red="0.15" green="0.0" blue="0.0" /> + </rect> + <text string="STOP 2"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.1" width="1" height="0.4" /> + </text> + <text string="BIG"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.5" width="1" height="0.4" /> + </text> + </element> + + <element name="stop3" defstate="0"> + <rect state="1"> + <color red="1.0" green="0.0" blue="0.0" /> + </rect> + <rect state="0"> + <color red="0.15" green="0.0" blue="0.0" /> + </rect> + <text string="STOP 3"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.1" width="1" height="0.4" /> + </text> + <text string="SMALL/INFO"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.5" width="1" height="0.4" /> + </text> + </element> + + <element name="dup" defstate="0"> + <rect state="1"> + <color red="1.0" green="0.5" blue="0.0" /> + </rect> + <rect state="0"> + <color red="0.15" green="0.075" blue="0.0" /> + </rect> + <text string="DOUBLE"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.1" width="1" height="0.4" /> + </text> + <text string="BET"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.5" width="1" height="0.4" /> + </text> + </element> + + <element name="start" defstate="0"> + <rect state="1"> + <color red="0.0" green="1.0" blue="0.0" /> + </rect> + <rect state="0"> + <color red="0.0" green="0.15" blue="0.0" /> + </rect> + <text string="START"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.1" width="1" height="0.4" /> + </text> + <text string="STOP ALL"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.5" width="1" height="0.4" /> + </text> + </element> + + <element name="bet" defstate="0"> + <rect state="1"> + <color red="1.0" green="0.0" blue="1.0" /> + </rect> + <rect state="0"> + <color red="0.15" green="0.0" blue="0.15" /> + </rect> + <text string="BET"> + <color red="0.0" green="0.0" blue="0.0" /> + <bounds x="0" y="0.3" width="1" height="0.4" /> + </text> + </element> + + +<!-- define basic elements --> + + <element name="cpanel"> + <rect> + <color red="0.0" green="0.0" blue="0.0" /> + </rect> + </element> + + <element name="stop_b" defstate="0"> + <rect state="1"> + <color red="0.7" green="0.0" blue="0.0" /> + </rect> + <rect state="0"> + <color red="0.1" green="0.0" blue="0.0" /> + </rect> + </element> + + <element name="bet_b" defstate="0"> + <rect state="1"> + <color red="0.7" green="0.0" blue="0.7" /> + </rect> + <rect state="0"> + <color red="0.1" green="0.0" blue="0.1" /> + </rect> + </element> + + <element name="dup_b" defstate="0"> + <rect state="1"> + <color red="0.7" green="0.35" blue="0.0" /> + </rect> + <rect state="0"> + <color red="0.1" green="0.05" blue="0.0" /> + </rect> + </element> + + <element name="start_b" defstate="0"> + <rect state="1"> + <color red="0.0" green="0.7" blue="0.0" /> + </rect> + <rect state="0"> + <color red="0.0" green="0.1" blue="0.0" /> + </rect> + </element> + + + +<!-- define cpanel degradee elements --> + + + <element name="cpanel1"> + <rect> + <color red="0.20" green="0.20" blue="0.20" /> + </rect> + </element> + + <element name="cpanel2"> + <rect> + <color red="0.15" green="0.15" blue="0.15" /> + </rect> + </element> + + <element name="cpanel3"> + <rect> + <color red="0.10" green="0.10" blue="0.10" /> + </rect> + </element> + + <element name="cpanel4"> + <rect> + <color red="0.05" green="0.05" blue="0.05" /> + </rect> + </element> + + +<!-- define background --> + + <view name="Button Lamps"> + <screen index="0"> + <bounds left="0" top="0" right="4" bottom="3" /> + </screen> + + <bezel element="cpanel"> + <bounds left="0" right="4" top="3" bottom="3.40" /> + </bezel> + + <bezel element="cpanel1"> + <bounds left="0" right="4" top="3.01" bottom="3.39" /> + </bezel> + + <bezel element="cpanel2"> + <bounds left="0" right="4" top="3.02" bottom="3.38" /> + </bezel> + + <bezel element="cpanel3"> + <bounds left="0" right="4" top="3.03" bottom="3.37" /> + </bezel> + + <bezel element="cpanel4"> + <bounds left="0" right="4" top="3.04" bottom="3.36" /> + </bezel> + + <bezel element="cpanel"> + <bounds left="0" right="4" top="3.05" bottom="3.35" /> + </bezel> + + +<!-- define lamps --> + + <bezel name="lamp0" element="stop_b" inputtag="IN0" inputmask="0x04"> + <bounds x="2.05" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp0" element="stop2" inputtag="IN0" inputmask="0x04"> + <bounds x="2.07" y="3.10" width="0.46" height="0.20" /> + </bezel> + + + <bezel name="lamp1" element="dup_b" inputtag="IN0" inputmask="0x08"> + <bounds x="0.65" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp1" element="dup" inputtag="IN0" inputmask="0x08"> + <bounds x="0.67" y="3.10" width="0.46" height="0.20" /> + </bezel> + + + <bezel name="lamp2" element="stop_b" inputtag="IN0" inputmask="0x10"> + <bounds x="1.4" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp2" element="stop1" inputtag="IN0" inputmask="0x10"> + <bounds x="1.42" y="3.10" width="0.46" height="0.20" /> + </bezel> + + + <bezel name="lamp3" element="bet_b" inputtag="IN0" inputmask="0x20"> + <bounds x="0.05" y="3.08" width="0.40" height="0.24" /> + </bezel> + <bezel name="lamp3" element="bet" inputtag="IN0" inputmask="0x20"> + <bounds x="0.07" y="3.10" width="0.36" height="0.20" /> + </bezel> + + + <bezel name="lamp4" element="stop_b" inputtag="IN0" inputmask="0x40"> + <bounds x="2.7" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp4" element="stop3" inputtag="IN0" inputmask="0x40"> + <bounds x="2.72" y="3.10" width="0.46" height="0.20" /> + </bezel> + + + <bezel name="lamp5" element="start_b" inputtag="IN0" inputmask="0x80"> + <bounds x="3.45" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp5" element="start" inputtag="IN0" inputmask="0x80"> + <bounds x="3.47" y="3.10" width="0.46" height="0.20" /> + </bezel> + + </view> +</mamelayout> diff --git a/src/mame/layout/lucky8.lay b/src/mame/layout/lucky8.lay index f481c547fad..ef0f1b80c60 100644 --- a/src/mame/layout/lucky8.lay +++ b/src/mame/layout/lucky8.lay @@ -1,77 +1,54 @@ <?xml version="1.0"?> <mamelayout version="2"> + <element name="Bet" defstate="0"> - <rect state="1"> - <color red="1.0" green="1.0" blue="0.0" /> - </rect> - <rect state="0"> - <color red="0.3" green="0.3" blue="0.0" /> - </rect> + <rect state="1"><color red="1.0" green="1.0" blue="0.0" /></rect> + <rect state="0"><color red="0.2" green="0.2" blue="0.0" /></rect> <text string="BET"> <color red="0.0" green="0.0" blue="0.0" /> - <bounds x="0" y="0.2" width="1" height="0.6" /> + <bounds x="0" y="0.3" width="1" height="0.4" /> </text> </element> <element name="Start" defstate="0"> - <rect state="1"> - <color red="0.0" green="1.0" blue="0.0" /> - </rect> - <rect state="0"> - <color red="0.0" green="0.3" blue="0.0" /> - </rect> + <rect state="1"><color red="0.0" green="1.0" blue="0.0" /></rect> + <rect state="0"><color red="0.0" green="0.2" blue="0.0" /></rect> <text string="START"> <color red="0.0" green="0.0" blue="0.0" /> - <bounds x="0" y="0.2" width="1" height="0.6" /> + <bounds x="0" y="0.3" width="1" height="0.4" /> </text> </element> <element name="Dup" defstate="0"> - <rect state="1"> - <color red="1.0" green="0.0" blue="0.0" /> - </rect> - <rect state="0"> - <color red="0.3" green="0.0" blue="0.0" /> - </rect> + <rect state="1"><color red="1.0" green="0.0" blue="0.0" /></rect> + <rect state="0"><color red="0.2" green="0.0" blue="0.0" /></rect> <text string="DOUBLE"> <color red="0.0" green="0.0" blue="0.0" /> - <bounds x="0" y="0.2" width="1" height="0.6" /> + <bounds x="0" y="0.3" width="1" height="0.4" /> </text> </element> <element name="Take" defstate="0"> - <rect state="1"> - <color red="1.0" green="0.0" blue="0.0" /> - </rect> - <rect state="0"> - <color red="0.3" green="0.0" blue="0.0" /> - </rect> + <rect state="1"><color red="1.0" green="0.0" blue="0.0" /></rect> + <rect state="0"><color red="0.2" green="0.0" blue="0.0" /></rect> <text string="TAKE"> <color red="0.0" green="0.0" blue="0.0" /> - <bounds x="0" y="0.2" width="1" height="0.6" /> + <bounds x="0" y="0.3" width="1" height="0.4" /> </text> </element> <element name="Big" defstate="0"> - <rect state="1"> - <color red="0.0" green="0.0" blue="1.0" /> - </rect> - <rect state="0"> - <color red="0.0" green="0.0" blue="0.3" /> - </rect> + <rect state="1"><color red="0.0" green="0.0" blue="1.0" /></rect> + <rect state="0"><color red="0.0" green="0.0" blue="0.5" /></rect> <text string="BIG"> <color red="0.0" green="0.0" blue="0.0" /> - <bounds x="0" y="0.2" width="1" height="0.6" /> + <bounds x="0" y="0.3" width="1" height="0.4" /> </text> </element> - <element name="Smallinfo" defstate="0"> - <rect state="1"> - <color red="0.0" green="0.0" blue="1.0" /> - </rect> - <rect state="0"> - <color red="0.0" green="0.0" blue="0.3" /> - </rect> + <element name="Small" defstate="0"> + <rect state="1"><color red="0.0" green="0.0" blue="1.0" /></rect> + <rect state="0"><color red="0.0" green="0.0" blue="0.5" /></rect> <text string="SMALL"> <color red="0.0" green="0.0" blue="0.0" /> <bounds x="0" y="0.1" width="1" height="0.4" /> @@ -83,29 +60,262 @@ </element> + <element name="Bet_B" defstate="0"> + <rect state="1"><color red="0.7" green="0.7" blue="0.0" /></rect> + <rect state="0"><color red="0.1" green="0.1" blue="0.0" /></rect> + </element> + + <element name="Start_B" defstate="0"> + <rect state="1"><color red="0.0" green="0.7" blue="0.0" /></rect> + <rect state="0"><color red="0.0" green="0.1" blue="0.0" /></rect> + </element> + + <element name="Dup_B" defstate="0"> + <rect state="1"><color red="0.7" green="0.0" blue="0.0" /></rect> + <rect state="0"><color red="0.1" green="0.0" blue="0.0" /></rect> + </element> + + <element name="Info_B" defstate="0"> + <rect state="1"><color red="0.0" green="0.0" blue="0.7" /></rect> + <rect state="0"><color red="0.0" green="0.0" blue="0.4" /></rect> + </element> + + + <element name="cpanel"> + <rect><color red="0.0" green="0.0" blue="0.0" /></rect> + </element> + + <element name="cpanel1"> + <rect><color red="0.20" green="0.20" blue="0.20" /></rect> + </element> + + <element name="cpanel2"> + <rect><color red="0.15" green="0.15" blue="0.15" /></rect> + </element> + + <element name="cpanel3"> + <rect><color red="0.10" green="0.10" blue="0.10" /></rect> + </element> + + <element name="cpanel4"> + <rect><color red="0.05" green="0.05" blue="0.05" /></rect> + </element> + + <view name="Button Lamps"> - <screen index="0"> - <bounds left="0" top="0" right="4" bottom="3" /> - </screen> + <screen index="0"><bounds left="0" top="0" right="4" bottom="3" /></screen> + + <bezel element="cpanel"><bounds left="0" right="4" top="3" bottom="3.80" /></bezel> + + <bezel element="cpanel1"><bounds left="0" right="4" top="3.01" bottom="3.39" /></bezel> + <bezel element="cpanel2"><bounds left="0" right="4" top="3.02" bottom="3.38" /></bezel> + <bezel element="cpanel3"><bounds left="0" right="4" top="3.03" bottom="3.37" /></bezel> + <bezel element="cpanel4"><bounds left="0" right="4" top="3.04" bottom="3.36" /></bezel> + <bezel element="cpanel"><bounds left="0" right="4" top="3.05" bottom="3.35" /></bezel> + + <bezel element="cpanel1"><bounds left="0" right="4" top="3.41" bottom="3.79" /></bezel> + <bezel element="cpanel2"><bounds left="0" right="4" top="3.42" bottom="3.78" /></bezel> + <bezel element="cpanel3"><bounds left="0" right="4" top="3.43" bottom="3.77" /></bezel> + <bezel element="cpanel4"><bounds left="0" right="4" top="3.44" bottom="3.76" /></bezel> + <bezel element="cpanel"><bounds left="0" right="4" top="3.45" bottom="3.75" /></bezel> + + + <bezel name="lamp3" element="Bet_B" inputtag="IN0" inputmask="0x20"> + <bounds x="0.05" y="3.08" width="0.40" height="0.24" /> + </bezel> + <bezel name="lamp3" element="Bet" inputtag="IN0" inputmask="0x20"> + <bounds x="0.07" y="3.10" width="0.36" height="0.20" /> + </bezel> + + <bezel name="lamp5" element="Start_B" inputtag="IN0" inputmask="0x80"> + <bounds x="0.65" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp5" element="Start" inputtag="IN0" inputmask="0x80"> + <bounds x="0.67" y="3.10" width="0.46" height="0.20" /> + </bezel> + + <bezel name="lamp1" element="Dup_B" inputtag="IN0" inputmask="0x08"> + <bounds x="1.40" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp1" element="Dup" inputtag="IN0" inputmask="0x08"> + <bounds x="1.42" y="3.10" width="0.46" height="0.20" /> + </bezel> + + <bezel name="lamp2" element="Dup_B" inputtag="IN0" inputmask="0x10"> + <bounds x="2.05" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp2" element="Take" inputtag="IN0" inputmask="0x10"> + <bounds x="2.07" y="3.10" width="0.46" height="0.20" /> + </bezel> + + <bezel name="button" element="Info_B" inputtag="IN0" inputmask="0x04"> + <bounds x="2.80" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="button" element="Big" inputtag="IN0" inputmask="0x04"> + <bounds x="2.82" y="3.10" width="0.46" height="0.20" /> + </bezel> - <bezel name="lamp0" element="Dup"> - <bounds x="1.0" y="3.02" width="0.40" height="0.24" /> + <bezel name="lamp4" element="Info_B" inputtag="IN0" inputmask="0x40"> + <bounds x="3.45" y="3.08" width="0.50" height="0.24" /> </bezel> - <bezel name="lamp1" element="Take"> - <bounds x="1.5" y="3.02" width="0.40" height="0.24" /> + <bezel name="lamp4" element="Small" inputtag="IN0" inputmask="0x40"> + <bounds x="3.47" y="3.10" width="0.46" height="0.20" /> </bezel> - <bezel name="lamp2" element="Bet"> - <bounds x="0" y="3.02" width="0.40" height="0.24" /> + + + <bezel name="lamp11" element="Bet_B" inputtag="IN1" inputmask="0x20"> + <bounds x="0.05" y="3.48" width="0.40" height="0.24" /> </bezel> - <bezel name="lamp3" element="Smallinfo"> - <bounds x="2.5" y="3.02" width="0.40" height="0.24" /> + <bezel name="lamp11" element="Bet" inputtag="IN1" inputmask="0x20"> + <bounds x="0.07" y="3.50" width="0.36" height="0.20" /> </bezel> - <bezel name="lamp4" element="Start"> - <bounds x="0.5" y="3.02" width="0.40" height="0.24" /> + + <bezel name="lamp13" element="Start_B" inputtag="IN1" inputmask="0x80"> + <bounds x="0.65" y="3.48" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp13" element="Start" inputtag="IN1" inputmask="0x80"> + <bounds x="0.67" y="3.50" width="0.46" height="0.20" /> + </bezel> + + <bezel name="lamp9" element="Dup_B" inputtag="IN1" inputmask="0x08"> + <bounds x="1.40" y="3.48" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp9" element="Dup" inputtag="IN1" inputmask="0x08"> + <bounds x="1.42" y="3.50" width="0.46" height="0.20" /> + </bezel> + + <bezel name="lamp10" element="Dup_B" inputtag="IN1" inputmask="0x10"> + <bounds x="2.05" y="3.48" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp10" element="Take" inputtag="IN1" inputmask="0x10"> + <bounds x="2.07" y="3.50" width="0.46" height="0.20" /> + </bezel> + + <bezel name="button" element="Info_B" inputtag="IN1" inputmask="0x04"> + <bounds x="2.80" y="3.48" width="0.50" height="0.24" /> </bezel> - <bezel name="button" element="Big"> - <bounds x="2.0" y="3.02" width="0.40" height="0.24" /> + <bezel name="button" element="Big" inputtag="IN1" inputmask="0x04"> + <bounds x="2.82" y="3.50" width="0.46" height="0.20" /> </bezel> + <bezel name="lamp12" element="Info_B" inputtag="IN1" inputmask="0x40"> + <bounds x="3.45" y="3.48" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp12" element="Small" inputtag="IN1" inputmask="0x40"> + <bounds x="3.47" y="3.50" width="0.46" height="0.20" /> + </bezel> + </view> + + + <view name="P1 Button Lamps"> + <screen index="0"><bounds left="0" top="0" right="4" bottom="3" /></screen> + + <bezel element="cpanel"><bounds left="0" right="4" top="3" bottom="3.40" /></bezel> + + <bezel element="cpanel1"><bounds left="0" right="4" top="3.01" bottom="3.39" /></bezel> + <bezel element="cpanel2"><bounds left="0" right="4" top="3.02" bottom="3.38" /></bezel> + <bezel element="cpanel3"><bounds left="0" right="4" top="3.03" bottom="3.37" /></bezel> + <bezel element="cpanel4"><bounds left="0" right="4" top="3.04" bottom="3.36" /></bezel> + <bezel element="cpanel"><bounds left="0" right="4" top="3.05" bottom="3.35" /></bezel> + + + <bezel name="lamp3" element="Bet_B" inputtag="IN0" inputmask="0x20"> + <bounds x="0.05" y="3.08" width="0.40" height="0.24" /> + </bezel> + <bezel name="lamp3" element="Bet" inputtag="IN0" inputmask="0x20"> + <bounds x="0.07" y="3.10" width="0.36" height="0.20" /> + </bezel> + + <bezel name="lamp5" element="Start_B" inputtag="IN0" inputmask="0x80"> + <bounds x="0.65" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp5" element="Start" inputtag="IN0" inputmask="0x80"> + <bounds x="0.67" y="3.10" width="0.46" height="0.20" /> + </bezel> + + <bezel name="lamp1" element="Dup_B" inputtag="IN0" inputmask="0x08"> + <bounds x="1.40" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp1" element="Dup" inputtag="IN0" inputmask="0x08"> + <bounds x="1.42" y="3.10" width="0.46" height="0.20" /> + </bezel> + + <bezel name="lamp2" element="Dup_B" inputtag="IN0" inputmask="0x10"> + <bounds x="2.05" y="3.08" width="0.50" height="0.24" /> + </bezel> + <bezel name="lamp2" element="Take" inputtag="IN0" inputmask="0x10"> + <bounds x="2.07" 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</mamelayout> diff --git a/src/mame/mame.mak b/src/mame/mame.mak index edefdb39d97..79420ebb9da 100644 --- a/src/mame/mame.mak +++ b/src/mame/mame.mak @@ -2675,6 +2675,7 @@ $(DRIVERS)/lbeach.o: $(LAYOUT)/lbeach.lh $(DRIVERS)/goldstar.o: $(LAYOUT)/goldstar.lh \ $(LAYOUT)/bingowng.lh \ $(LAYOUT)/cherryb3.lh \ + $(LAYOUT)/chrygld.lh \ $(LAYOUT)/cmaster.lh \ $(LAYOUT)/cmasterb.lh \ $(LAYOUT)/cmasterc.lh \ |