diff options
-rw-r--r-- | src/mame/drivers/8080bw.c | 15 |
1 files changed, 2 insertions, 13 deletions
diff --git a/src/mame/drivers/8080bw.c b/src/mame/drivers/8080bw.c index 6c643cbe332..dfbcb6bf537 100644 --- a/src/mame/drivers/8080bw.c +++ b/src/mame/drivers/8080bw.c @@ -123,15 +123,8 @@ there at all - Space Chaser (schaser) - 1. The "missile" sound is incorrect. This is how it should be: - It should be a constant "klunkity-klunk", and should only be - heard while missiles are seen to be moving. When the red - missiles speed up, there should be more "klunks per second" - with the pitch staying constant. - 8/8/8 D.R. - Who says? According to the schematic the sounds are - correct. Make a video showing otherwise or trace SX0 & SX1 on - a real PCB to find the difference. - Currently it beeps every time a player eats a dot. Seems right. + 1. Strange bug; sometimes the missile sound continues into the + music/explosion. 2. If "Hard" mode is selected, numerous bugs appear which seems to be an emulation fault. Every revision we have shows the problem, whereas the real hardware works fine. @@ -162,10 +155,6 @@ - Solfight On the stage with rolling balls, lots of random dashes appear. - - Shuttle Invader - There's a colour prom on the net (see misfitmame), but no evidence - of an actual machine. - *****************************************************************************/ |