diff options
Diffstat (limited to '3rdparty/SDL2/src/thread/psp/SDL_systhread.c')
-rw-r--r-- | 3rdparty/SDL2/src/thread/psp/SDL_systhread.c | 112 |
1 files changed, 0 insertions, 112 deletions
diff --git a/3rdparty/SDL2/src/thread/psp/SDL_systhread.c b/3rdparty/SDL2/src/thread/psp/SDL_systhread.c deleted file mode 100644 index c6003b8ed50..00000000000 --- a/3rdparty/SDL2/src/thread/psp/SDL_systhread.c +++ /dev/null @@ -1,112 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "../../SDL_internal.h" - -#if SDL_THREAD_PSP - -/* PSP thread management routines for SDL */ - -#include <stdio.h> -#include <stdlib.h> - -#include "SDL_error.h" -#include "SDL_thread.h" -#include "../SDL_systhread.h" -#include "../SDL_thread_c.h" -#include <pspkerneltypes.h> -#include <pspthreadman.h> - - -static int ThreadEntry(SceSize args, void *argp) -{ - SDL_RunThread(*(void **) argp); - return 0; -} - -int SDL_SYS_CreateThread(SDL_Thread *thread, void *args) -{ - SceKernelThreadInfo status; - int priority = 32; - - /* Set priority of new thread to the same as the current thread */ - status.size = sizeof(SceKernelThreadInfo); - if (sceKernelReferThreadStatus(sceKernelGetThreadId(), &status) == 0) { - priority = status.currentPriority; - } - - thread->handle = sceKernelCreateThread(thread->name, ThreadEntry, - priority, thread->stacksize ? ((int) thread->stacksize) : 0x8000, - PSP_THREAD_ATTR_VFPU, NULL); - if (thread->handle < 0) { - return SDL_SetError("sceKernelCreateThread() failed"); - } - - sceKernelStartThread(thread->handle, 4, &args); - return 0; -} - -void SDL_SYS_SetupThread(const char *name) -{ - /* Do nothing. */ -} - -SDL_threadID SDL_ThreadID(void) -{ - return (SDL_threadID) sceKernelGetThreadId(); -} - -void SDL_SYS_WaitThread(SDL_Thread *thread) -{ - sceKernelWaitThreadEnd(thread->handle, NULL); - sceKernelDeleteThread(thread->handle); -} - -void SDL_SYS_DetachThread(SDL_Thread *thread) -{ - /* !!! FIXME: is this correct? */ - sceKernelDeleteThread(thread->handle); -} - -void SDL_SYS_KillThread(SDL_Thread *thread) -{ - sceKernelTerminateDeleteThread(thread->handle); -} - -int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority) -{ - int value; - - if (priority == SDL_THREAD_PRIORITY_LOW) { - value = 19; - } else if (priority == SDL_THREAD_PRIORITY_HIGH) { - value = -20; - } else { - value = 0; - } - - return sceKernelChangeThreadPriority(sceKernelGetThreadId(),value); - -} - -#endif /* SDL_THREAD_PSP */ - -/* vim: ts=4 sw=4 - */ |