diff options
Diffstat (limited to '3rdparty/SDL2/src/main/psp/SDL_psp_main.c')
-rw-r--r-- | 3rdparty/SDL2/src/main/psp/SDL_psp_main.c | 70 |
1 files changed, 0 insertions, 70 deletions
diff --git a/3rdparty/SDL2/src/main/psp/SDL_psp_main.c b/3rdparty/SDL2/src/main/psp/SDL_psp_main.c deleted file mode 100644 index 2ca8e446b43..00000000000 --- a/3rdparty/SDL2/src/main/psp/SDL_psp_main.c +++ /dev/null @@ -1,70 +0,0 @@ -/* - SDL_psp_main.c, placed in the public domain by Sam Lantinga 3/13/14 -*/ -#include "SDL_config.h" - -#ifdef __PSP__ - -#include "SDL_main.h" -#include <pspkernel.h> -#include <pspdebug.h> -#include <pspsdk.h> -#include <pspthreadman.h> -#include <stdlib.h> -#include <stdio.h> - -/* If application's main() is redefined as SDL_main, and libSDLmain is - linked, then this file will create the standard exit callback, - define the PSP_MODULE_INFO macro, and exit back to the browser when - the program is finished. - - You can still override other parameters in your own code if you - desire, such as PSP_HEAP_SIZE_KB, PSP_MAIN_THREAD_ATTR, - PSP_MAIN_THREAD_STACK_SIZE, etc. -*/ - -PSP_MODULE_INFO("SDL App", 0, 1, 1); - -int sdl_psp_exit_callback(int arg1, int arg2, void *common) -{ - exit(0); - return 0; -} - -int sdl_psp_callback_thread(SceSize args, void *argp) -{ - int cbid; - cbid = sceKernelCreateCallback("Exit Callback", - sdl_psp_exit_callback, NULL); - sceKernelRegisterExitCallback(cbid); - sceKernelSleepThreadCB(); - return 0; -} - -int sdl_psp_setup_callbacks(void) -{ - int thid = 0; - thid = sceKernelCreateThread("update_thread", - sdl_psp_callback_thread, 0x11, 0xFA0, 0, 0); - if(thid >= 0) - sceKernelStartThread(thid, 0, 0); - return thid; -} - -int main(int argc, char *argv[]) -{ - pspDebugScreenInit(); - sdl_psp_setup_callbacks(); - - /* Register sceKernelExitGame() to be called when we exit */ - atexit(sceKernelExitGame); - - SDL_SetMainReady(); - - (void)SDL_main(argc, argv); - return 0; -} - -#endif /* __PSP__ */ - -/* vi: set ts=4 sw=4 expandtab: */ |