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author etabeta78 <etabeta78@users.noreply.github.com>2026-04-26 16:24:50 +0200
committer GitHub <noreply@github.com>2026-04-26 16:24:50 +0200
commitb1853449cc1db66326dce58d266eda9ea43bfe81 (patch)
treeda0ce70dd5c5f52d85af6f0e0288124f67c2b5dd /src/osd
parent47377bfe7a49cf301957cc90f6ac5f08a59c503c (diff)
Commodore: added machine configuration switch in C16, C64, C128 and C65 to swap joystick ports on the fly, avoiding the need to reset the machine when loading a game that requires joystick to be in the opposite port to the one we plugged it in (#15250)
* Update c64.cpp c64: added machine configuration switch in C64 to swap joystick ports on the fly, avoiding the need to reset the machine when loading a game that requires joystick to be in the opposite port to the one we plugged it in * plus4: added machine configuration switch to swap joystick ports on the fly, avoiding the need to reset the machine when loading a game that requires joystick to be in the opposite port to the one we plugged it in * c128.cpp: added machine configuration switch to swap joystick ports on the fly, avoiding the need to reset the machine when loading a game that requires joystick to be in the opposite port to the one we plugged it in * c65.cpp: added machine configuration switch to swap joystick ports on the fly, avoiding the need to reset the machine when loading a game that requires joystick to be in the opposite port to the one we plugged it in
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