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author Aaron Giles <aaron@aarongiles.com>2008-08-28 15:26:11 +0000
committer Aaron Giles <aaron@aarongiles.com>2008-08-28 15:26:11 +0000
commita2caa558e2b663734dc9b0ac9c955dd681ec2b73 (patch)
tree27c1e744303f1e12724edd65e3fc3a5f03e5973c /src/osd
parent32d55f53b091ab971d0f3b816a2b0820dfbd39ff (diff)
Cleanups and version bump.mame0127u1
Diffstat (limited to 'src/osd')
-rw-r--r--src/osd/windows/drawd3d.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/osd/windows/drawd3d.c b/src/osd/windows/drawd3d.c
index 86cca8e8cbf..9f85831e585 100644
--- a/src/osd/windows/drawd3d.c
+++ b/src/osd/windows/drawd3d.c
@@ -1758,7 +1758,7 @@ static texture_info *texture_create(d3d_info *d3d, const render_texinfo *texsour
// for the target surface, we allocate a render target texture
scwidth = texture->rawwidth * texture->xprescale;
scheight = texture->rawheight * texture->yprescale;
-
+
// target surfaces typically cannot be YCbCr, so we always pick RGB in that case
finalfmt = (format != d3d->yuv_format) ? format : D3DFMT_A8R8G8B8;
result = (*d3dintf->device.create_texture)(d3d->device, scwidth, scheight, 1, D3DUSAGE_RENDERTARGET, finalfmt, D3DPOOL_DEFAULT, &texture->d3dfinaltex);