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author Justin Kerk <dopefishjustin@gmail.com>2013-10-28 05:59:36 +0000
committer Justin Kerk <dopefishjustin@gmail.com>2013-10-28 05:59:36 +0000
commit6aceeec86c79e22a9a121576ceee8a55fede4fc0 (patch)
tree89d147b61053557d7fc91b92745208ac8d5a32bf /src/osd
parent568100bd8bba1f31c90844a756173a2ccb5e646e (diff)
Still need the stub functions from debugwin.c for the NO_DEBUGGER case (nw)
Diffstat (limited to 'src/osd')
-rw-r--r--src/osd/sdl/debugwin.c34
1 files changed, 34 insertions, 0 deletions
diff --git a/src/osd/sdl/debugwin.c b/src/osd/sdl/debugwin.c
new file mode 100644
index 00000000000..3306c7097be
--- /dev/null
+++ b/src/osd/sdl/debugwin.c
@@ -0,0 +1,34 @@
+//============================================================
+//
+// debugwin.c - stubs for linking when NO_DEBUGGER is defined
+//
+// Copyright (c) 1996-2010, Nicola Salmoria and the MAME Team.
+// Visit http://mamedev.org for licensing and usage restrictions.
+//
+// SDLMAME by Olivier Galibert and R. Belmont
+//
+//============================================================
+
+#if defined(NO_DEBUGGER)
+
+#include "sdlinc.h"
+
+#include "emu.h"
+#include "osdepend.h"
+#include "osdsdl.h"
+
+// win32 stubs for linking
+void sdl_osd_interface::init_debugger()
+{
+}
+
+void sdl_osd_interface::wait_for_debugger(device_t &device, bool firststop)
+{
+}
+
+// win32 stubs for linking
+void debugwin_update_during_game(running_machine &machine)
+{
+}
+
+#endif