diff options
| author | 2026-02-07 13:32:37 -0500 | |
|---|---|---|
| committer | 2026-02-07 13:32:37 -0500 | |
| commit | 8349e95e3e0ea4d3081739e2b8bb5787b9e366ba (patch) | |
| tree | 89c058b1454f3c898fb918dc2ce1c7a2fb701e4b /src/osd/modules/render/draw13.cpp | |
| parent | dba6d057f1186642e73eb7fa020aabf9647b163f (diff) | |
Initial support for SDL3. [R. Belmont, Vas Crabb]
* SDL3 is the default for macOS targets. Linux/Windows can build with
OSD=sdl3 while we wait for better distro support for SDL3. Both X11 and
Wayland sessions are fully supported on Linux.
* SDL3 -sound=sdl supports both input and output. All other video, sound,
and input functionality should otherwise be the same for now. SDL 3.4+
multiple keyboard/mouse support is planned.
Diffstat (limited to 'src/osd/modules/render/draw13.cpp')
| -rw-r--r-- | src/osd/modules/render/draw13.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/osd/modules/render/draw13.cpp b/src/osd/modules/render/draw13.cpp index a36ee8a8f52..5ed8008b4aa 100644 --- a/src/osd/modules/render/draw13.cpp +++ b/src/osd/modules/render/draw13.cpp @@ -14,7 +14,7 @@ #include "modules/osdmodule.h" -#if defined(OSD_SDL) +#if defined(OSD_SDL) && !defined(SDLMAME_SDL3) // OSD headers #include "sdlopts.h" @@ -1181,12 +1181,10 @@ copy_info_t const video_sdl2::s_blit_info_default[] = } // namespace osd - -#else // defined(OSD_SDL) +#else // defined(OSD_SDL) && !defined(SDLMAME_SDL3) namespace osd { namespace { MODULE_NOT_SUPPORTED(video_sdl2, OSD_RENDERER_PROVIDER, "accel") } } -#endif // defined(OSD_SDL) - +#endif // defined(OSD_SDL) && !defined(SDLMAME_SDL3) MODULE_DEFINITION(RENDERER_SDL2, osd::video_sdl2) |
