diff options
author | 2021-08-22 09:06:15 +1000 | |
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committer | 2021-08-22 09:06:15 +1000 | |
commit | e8bbea1fc6e94e14768509d322f6c624403ffb36 (patch) | |
tree | 74dd1606a900d83de8aecff17a6737af4113308d /src/osd/modules/render/d3d/d3dhlsl.cpp | |
parent | e319bde5fc3696d7f48f62b15b6366c4377fe5d1 (diff) |
formats, osd, util: Started refactoring file I/O stuff. (#8456)
Added more modern generic I/O interfaces with implementation backed by stdio, osd_file and core_file, replacing io_generic. Also replaced core_file's build-in zlib compression with a filter.
unzip.cpp, un7z.cpp: Added option to supply abstract I/O interface rather than filename.
Converted osd_file, core_file, archive_file, chd_file and device_image_interface to use std::error_condition rather than their own error enums.
Allow mounting TI-99 RPK from inside archives.
Diffstat (limited to 'src/osd/modules/render/d3d/d3dhlsl.cpp')
-rw-r--r-- | src/osd/modules/render/d3d/d3dhlsl.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/osd/modules/render/d3d/d3dhlsl.cpp b/src/osd/modules/render/d3d/d3dhlsl.cpp index 0137e23acce..6aa69383233 100644 --- a/src/osd/modules/render/d3d/d3dhlsl.cpp +++ b/src/osd/modules/render/d3d/d3dhlsl.cpp @@ -353,8 +353,8 @@ void shaders::render_snapshot(IDirect3DSurface9 *surface) } emu_file file(machine->options().snapshot_directory(), OPEN_FLAG_WRITE | OPEN_FLAG_CREATE | OPEN_FLAG_CREATE_PATHS); - osd_file::error filerr = machine->video().open_next(file, "png"); - if (filerr != osd_file::error::NONE) + std::error_condition const filerr = machine->video().open_next(file, "png"); + if (filerr) return; // add two text entries describing the image @@ -722,7 +722,7 @@ int shaders::create_resources() osd_printf_verbose("Direct3D: Error %08lX during device SetRenderTarget call\n", result); emu_file file(machine->options().art_path(), OPEN_FLAG_READ); - if (file.open(options->shadow_mask_texture) == osd_file::error::NONE) + if (!file.open(options->shadow_mask_texture)) { render_load_png(shadow_bitmap, file); file.close(); @@ -747,7 +747,7 @@ int shaders::create_resources() d3d->get_texture_manager()->m_texture_list.push_back(std::move(tex)); } - if (file.open(options->lut_texture) == osd_file::error::NONE) + if (!file.open(options->lut_texture)) { render_load_png(lut_bitmap, file); file.close(); @@ -770,7 +770,7 @@ int shaders::create_resources() d3d->get_texture_manager()->m_texture_list.push_back(std::move(tex)); } - if (file.open(options->ui_lut_texture) == osd_file::error::NONE) + if (!file.open(options->ui_lut_texture)) { render_load_png(ui_lut_bitmap, file); file.close(); |