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author | 2017-04-23 08:10:56 +0200 | |
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committer | 2017-04-23 08:10:56 +0200 | |
commit | b2fda77d3029968cfb0a2dec024b7e1632d4d047 (patch) | |
tree | df644f58ba825ce25c5076169301e81e95e8b65d /src/osd/modules/render/bgfx/effectmanager.cpp | |
parent | ad1c2f92d794b7584736fc13aad5beb32b8eed58 (diff) |
acchi.cpp: promoted to working state [David Haywood]
- added scantimer interrupt, inputs work in game.
- added video banking.
- added an NMK112 for sound banking, might not be hooked up correctly, difficult to know without understanding Japanese.
- oki frequencies etc. need verifying on pcb.
Diffstat (limited to 'src/osd/modules/render/bgfx/effectmanager.cpp')
0 files changed, 0 insertions, 0 deletions