diff options
author | 2020-12-28 14:36:13 -0500 | |
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committer | 2020-12-28 14:36:13 -0500 | |
commit | eb8a262af1538d831393466fe66b6f2bd36248cc (patch) | |
tree | 6b1cf4f465c6e078c4df8d802bc3428ea79cde0f /src/osd/modules/lib/osdlib_macosx.cpp | |
parent | c797dba569f61182de9cbc4603156e03356bfb88 (diff) |
Temporary hack so most DRC games work on the M1/Apple Silicon. [R. Belmont, balr0g, Vas Crabb]
Diffstat (limited to 'src/osd/modules/lib/osdlib_macosx.cpp')
-rw-r--r-- | src/osd/modules/lib/osdlib_macosx.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/osd/modules/lib/osdlib_macosx.cpp b/src/osd/modules/lib/osdlib_macosx.cpp index 6f7f5f4c3e6..c1f0520fa9b 100644 --- a/src/osd/modules/lib/osdlib_macosx.cpp +++ b/src/osd/modules/lib/osdlib_macosx.cpp @@ -66,7 +66,12 @@ void osd_process_kill() void *osd_alloc_executable(size_t size) { #if defined(SDLMAME_BSD) || defined(SDLMAME_MACOSX) + #ifdef __aarch64__ + // $$$$HACK! This assumes no DRC on Apple Silicon; making that work will be much more involved. + return (void *)mmap(0, size, PROT_READ | PROT_WRITE, MAP_ANON | MAP_SHARED, -1, 0); + #else return (void *)mmap(0, size, PROT_EXEC|PROT_READ|PROT_WRITE, MAP_ANON|MAP_SHARED, -1, 0); + #endif #elif defined(SDLMAME_UNIX) return (void *)mmap(0, size, PROT_EXEC|PROT_READ|PROT_WRITE, MAP_ANON|MAP_SHARED, 0, 0); #endif |