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author AJR <ajrhacker@users.noreply.github.com>2016-08-11 17:22:29 -0400
committer AJR <ajrhacker@users.noreply.github.com>2016-08-13 00:25:40 -0400
commit4cc2a6b5995009a86b12cec917089a711672c414 (patch)
tree7f1318f4587932066062c000c89a804856d5e8b3 /src/osd/modules/debugger/debugimgui.cpp
parentcf1aaa81118831f2cce37872bf72c9174498277a (diff)
Improvements to almost all games in skylncr.cpp
- Use standard input mappings in all games except Sonik Fighter - Add working hopper outputs and payout buttons - Promote mbutrfly to WORKING after solving the protection (the code wasn't encrypted) and add the button lamps internally associated with it - Decrypt bdream97, which is almost working now with obvious graphical glitches and some apparent input problems Slight error logging elaboration for illegal Z80 instructions (nw)
Diffstat (limited to 'src/osd/modules/debugger/debugimgui.cpp')
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