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path: root/src/osd/modules/debugger/debugimgui.cpp
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* formats, osd, util: Started refactoring file I/O stuff. (#8456) Vas Crabb2021-08-221-4/+4
* srcclean for upcoming release Vas Crabb2021-08-221-2/+2
* dvmemory: Substitute strongly typed enum for magic numbers specifying data fo... AJR2021-08-161-15/+15
* Update debugimgui to compile with latest imgui MooglyGuy2021-08-101-2/+7
* debugimgui: fix mount and create image dialogs. Barry Rodewald2021-07-251-5/+13
* floppy: Change the formats from an intrusive list to a vector Olivier Galibert2021-05-271-2/+1
* Tidy up loose ends: Vas Crabb2021-01-061-4/+3
* Fairly significant overhaul of Lua engine and some cleanup. Vas Crabb2020-11-251-2/+2
* Miscellaneous cleanup: Vas Crabb2020-10-101-1/+1
* Got rid of global_alloc/global_free. Vas Crabb2020-10-031-6/+2
* Debugger expression and memory access overhaul AJR2020-05-251-18/+18
* Revert "fixed some modernize-use-equals-default clang-tidy warnings (… (#6360) Oliver Stöneberg2020-04-081-1/+1
* fixed some modernize-use-auto clang-tidy warnings (nw) (#6238) Oliver Stöneberg2020-01-301-12/+12
* fixed some modernize-use-equals-default clang-tidy warnings (nw) (#6237) Oliver Stöneberg2020-01-301-1/+1
* fixed some clang-tidy warnings (nw) (#6236) Oliver Stöneberg2020-01-301-1/+1
* fixed some clang-tidy warnings (nw) (#6197) Oliver Stöneberg2020-01-221-4/+4
* misc cleanup: Vas Crabb2019-11-181-25/+13
* 3rdparty: Updated bgfx, bimg, and bx to latest upstream. [Ryan Holtz] mooglyguy2018-12-051-3/+3
* fix building with clang 6.0.1 (nw) smf-2018-07-071-2/+0
* Convert zippath directory to a C++ interface Vas Crabb2018-01-101-11/+11
* Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all sh... Miodrag Milanovic2017-12-011-10/+7
* Don't process every character individually when searching - this reduces Vas Crabb2017-08-101-1/+1
* general cleanup: Vas Crabb2017-05-231-1/+1
* fix compile with Xcode 8.2 (nw) arbee2016-12-151-1/+1
* debugimgui: sort directory entries in mount dialog, as zippath_readdir() does... mahlemiut2016-12-161-0/+5
* debugimgui: lighten combo box list so that it's easier to read (nw) mahlemiut2016-12-041-2/+2
* simplified memory allocation for osd_module (nw) Miodrag Milanovic2016-11-111-0/+1
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-8/+8
* srcclean and translation regeneration Vas Crabb2016-08-291-9/+9
* debugimgui: added very crude create image dialog mahlemiut2016-08-251-54/+201
* debugimgui: added images menu, with crude file select dialog [Barry Rodewald] mahlemiut2016-08-161-2/+202
* Fix order of evaluation making imgui debugger not fail on starting without dr... Miodrag Milanovic2016-07-231-1/+1
* Cleanup and version bumpmame0175 Miodrag Milanovic2016-06-291-5/+5
* debugimgui: allow debugger console and log window scrollbars to stay at their... mahlemiut2016-06-251-1/+16
* debugimgui: don't add command to history if it's the same as the previous one mahlemiut2016-06-231-1/+8
* debugimgui: when using history, set the cursor position to the end of the text mahlemiut2016-06-201-2/+2
* debugimgui: added history functionality to debugger console, fixed issue with... mahlemiut2016-06-191-4/+39
* debugimgui: if console window is active, then give console input widget focus... mahlemiut2016-06-141-0/+2
* debugimgui: use IM_COL32 macro mahlemiut2016-06-131-3/+3
* debugimgui: draw a light rectangle around a view if it has focus, gives a vis... mahlemiut2016-06-111-0/+10
* Major refactoring of debugger core [Ryan Holtz] therealmogminer@gmail.com2016-06-081-22/+22
* debugimgui: send character inputs to the debugger view with focus, allows edi... mahlemiut2016-06-061-0/+12
* debugimgui: make new window shortcut keypresses not repeat mahlemiut2016-06-061-5/+5
* debugimgui: made debugger keys also use ImGui keypress functions mahlemiut2016-06-061-41/+41
* debugimgui: adjust key repeat rate a bit mahlemiut2016-06-051-0/+5
* debugimgui: fix exception when un-collapsing a single window. mahlemiut2016-06-051-11/+16
* debugimgui: use ImGui functions to handle view inputs, allows key repeating t... mahlemiut2016-06-051-12/+12
* debugimgui: actually map cursor keys so that they can be used in input text w... mahlemiut2016-06-041-29/+4
* debugimgui: add auto select-all flag to disassembly and memory expression inp... mahlemiut2016-06-041-4/+2
* debugimgui: pressing Enter on an empty console input box does a single step. mahlemiut2016-06-031-2/+8