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author | 2011-04-18 20:06:43 +0000 | |
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committer | 2011-04-18 20:06:43 +0000 | |
commit | fecfc465df47655554aeb0ea33eccb0f33d498a7 (patch) | |
tree | 842317d1595fa823a6bd290b7667a66d2fc09a81 /src/emu/sound/spu.c | |
parent | 4e7f194a638d0955374d2acf984017d5b1ed0e65 (diff) |
Switch from m_machine to machine() everywhere. In some cases this
meant adding a machine() accessor but it's worth it for consistency.
This will allow future changes from reference to pointer to happen
transparently for devices. [Aaron Giles]
Simple S&R:
m_machine( *[^ (!=;])
machine()\1
Diffstat (limited to 'src/emu/sound/spu.c')
-rw-r--r-- | src/emu/sound/spu.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/emu/sound/spu.c b/src/emu/sound/spu.c index e64f58f4e3a..65a05dd6ff0 100644 --- a/src/emu/sound/spu.c +++ b/src/emu/sound/spu.c @@ -1148,7 +1148,7 @@ void spu_device::init_stream() { const unsigned int hz=44100; - m_stream = m_machine.sound().stream_alloc(*this, 0, 2, hz); + m_stream = machine().sound().stream_alloc(*this, 0, 2, hz); rev=new reverb(hz); |