diff options
author | 2016-05-28 16:33:41 +0200 | |
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committer | 2016-05-28 16:33:59 +0200 | |
commit | 6af3202119cf7ca821a6102012d8efd7250c76bb (patch) | |
tree | f8c5bbbc9ee6563cb301612dca78b8701cf41b97 /src/emu/render.h | |
parent | f37e28476652722cce7fd349400c98d10083f97f (diff) |
Fixed MT06222
- fixed offset of vector lines and clipping rectangle when vector primitives are prepared to be rendered into a texture (HLSL) instead of directly on the screen (GDI, D3D)
Diffstat (limited to 'src/emu/render.h')
-rw-r--r-- | src/emu/render.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/emu/render.h b/src/emu/render.h index ccc0c5f6cd7..731830a767f 100644 --- a/src/emu/render.h +++ b/src/emu/render.h @@ -979,7 +979,7 @@ private: void load_layout_files(const internal_layout *layoutfile, bool singlefile); bool load_layout_file(const char *dirname, const char *filename); bool load_layout_file(const char *dirname, const internal_layout *layout_data); - void add_container_primitives(render_primitive_list &list, const object_transform &xform, render_container &container, int blendmode); + void add_container_primitives(render_primitive_list &list, const object_transform &root_xform, const object_transform &xform, render_container &container, int blendmode); void add_element_primitives(render_primitive_list &list, const object_transform &xform, layout_element &element, int state, int blendmode); bool map_point_internal(INT32 target_x, INT32 target_y, render_container *container, float &mapped_x, float &mapped_y, ioport_port *&mapped_input_port, ioport_value &mapped_input_mask); |