summaryrefslogtreecommitdiffstatshomepage
path: root/src/emu/render.h
diff options
context:
space:
mode:
author ImJezze <jezze@gmx.net>2016-05-28 16:33:41 +0200
committer ImJezze <jezze@gmx.net>2016-05-28 16:33:59 +0200
commit6af3202119cf7ca821a6102012d8efd7250c76bb (patch)
treef8c5bbbc9ee6563cb301612dca78b8701cf41b97 /src/emu/render.h
parentf37e28476652722cce7fd349400c98d10083f97f (diff)
Fixed MT06222
- fixed offset of vector lines and clipping rectangle when vector primitives are prepared to be rendered into a texture (HLSL) instead of directly on the screen (GDI, D3D)
Diffstat (limited to 'src/emu/render.h')
-rw-r--r--src/emu/render.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/emu/render.h b/src/emu/render.h
index ccc0c5f6cd7..731830a767f 100644
--- a/src/emu/render.h
+++ b/src/emu/render.h
@@ -979,7 +979,7 @@ private:
void load_layout_files(const internal_layout *layoutfile, bool singlefile);
bool load_layout_file(const char *dirname, const char *filename);
bool load_layout_file(const char *dirname, const internal_layout *layout_data);
- void add_container_primitives(render_primitive_list &list, const object_transform &xform, render_container &container, int blendmode);
+ void add_container_primitives(render_primitive_list &list, const object_transform &root_xform, const object_transform &xform, render_container &container, int blendmode);
void add_element_primitives(render_primitive_list &list, const object_transform &xform, layout_element &element, int state, int blendmode);
bool map_point_internal(INT32 target_x, INT32 target_y, render_container *container, float &mapped_x, float &mapped_y, ioport_port *&mapped_input_port, ioport_value &mapped_input_mask);