summaryrefslogtreecommitdiffstatshomepage
path: root/src/emu/machine/adc083x.h
diff options
context:
space:
mode:
author Andrew Gardner <andrew-gardner@users.noreply.github.com>2010-01-18 03:58:27 +0000
committer Andrew Gardner <andrew-gardner@users.noreply.github.com>2010-01-18 03:58:27 +0000
commit3f87f47a2ecdccb9d9627d0d52b76f262becb949 (patch)
treef866c2d8cf1130d818a13b4377c93f8ff3e2bb4e /src/emu/machine/adc083x.h
parentd526ebe24f695dff4ab7c405490466d374eb0872 (diff)
hng64 : Implemented low-res texture decoding. All red/green polygons should now be textured. [Andrew Gardner]
(It looks like my half-res UVs are a pixel or two off and the palette's wrong for most of these objects. There must be a bit somewhere that says what size of the polygon's palette. I believe the reason roadedge still has the wrong colors is due to not having found this bit yet.)
Diffstat (limited to 'src/emu/machine/adc083x.h')
0 files changed, 0 insertions, 0 deletions