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author Paul Priest <paulprie@mamedev.org>2010-01-18 00:41:23 +0000
committer Paul Priest <paulprie@mamedev.org>2010-01-18 00:41:23 +0000
commitd526ebe24f695dff4ab7c405490466d374eb0872 (patch)
tree049c3a7273235c8264f5e8195ef709fffc628e78 /src/emu/machine/adc083x.h
parent1227bbfd0cbf277ca02e3953547e5fd50bd77bb7 (diff)
psikyosh - virtually completed video rendering. Only flipscreen missing (and conversion to tilemaps one day).
Per-line effects now respect per-line alpha, priority and bank. As a result daraku text works without any hacks. Added various optimisations to get back all games to a playable speed. Fixed missing soldivid effect on final boss that was broken due to above daraku hack. [PsikyoFan]
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