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author David Haywood <mamehaze@users.noreply.github.com>2016-08-06 20:54:40 +0100
committer David Haywood <mamehaze@users.noreply.github.com>2016-08-06 20:54:40 +0100
commit902712f34536236e31e705fa58e2ed8f533f05c6 (patch)
treeabffdd0b5816334ccacfc807cd28619ed9bdaf6f /scripts
parent261a277d50471b87ea7256de7d56e81314e3f337 (diff)
Street Fight and Cross Shooter (Street Fight type hw) use a common motherboard but different Video Boards. This makes the video boards into devices to faciliate this.
Diffstat (limited to 'scripts')
-rw-r--r--scripts/target/mame/arcade.lua5
1 files changed, 4 insertions, 1 deletions
diff --git a/scripts/target/mame/arcade.lua b/scripts/target/mame/arcade.lua
index 7c09ed322ce..97c2944b3eb 100644
--- a/scripts/target/mame/arcade.lua
+++ b/scripts/target/mame/arcade.lua
@@ -3284,9 +3284,12 @@ files {
MAME_DIR .. "src/mame/video/seibuspi.cpp",
MAME_DIR .. "src/mame/drivers/sengokmj.cpp",
MAME_DIR .. "src/mame/drivers/stfight.cpp",
+ MAME_DIR .. "src/mame/video/stfight_dev.cpp",
+ MAME_DIR .. "src/mame/video/stfight_dev.h",
+ MAME_DIR .. "src/mame/video/airraid_dev.cpp",
+ MAME_DIR .. "src/mame/video/airraid_dev.h",
MAME_DIR .. "src/mame/includes/stfight.h",
MAME_DIR .. "src/mame/machine/stfight.cpp",
- MAME_DIR .. "src/mame/video/stfight.cpp",
MAME_DIR .. "src/mame/drivers/toki.cpp",
MAME_DIR .. "src/mame/includes/toki.h",
MAME_DIR .. "src/mame/video/toki.cpp",