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author | 2024-06-14 10:59:15 -0400 | |
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committer | 2024-06-14 10:59:15 -0400 | |
commit | c724772dcfe5bbb2086fe2346647d56fe21c7955 (patch) | |
tree | 3009866a34d7d639d3c1aea34f9168cd3f942e03 /scripts/src | |
parent | 8f61827035ea68d4fdf439b802d06079e00e8354 (diff) |
tecmo/bombjack.cpp: Refactor, merge with sega/calorie.cpp (#12476)
* tecmo/bombjack.cpp: Cleanups, fixes, merge with sega/calorie.cpp
- Fix large sprites in Bomb Jack by implementing the sprite size latches
- Simplify and fix gfxdecode macros for Bomb Jack
- Fix background tilemap loading in Bomb Jack to properly use D0-D3
- Fix memory maps to match the schematics
- Add watchdog reset and enable (not used in Calorie Kun)
- Proper screen params for Bomb Jack and Calorie Kun
- Proper audio timings for Calorie Kun
- Add notes on audio filter and PCB references
- Cleaned up other notes
- Fixed spacing
- Renamed bombjack2 to "Bomb Jack (earlier)"
- Renamed "licence" to "license" in bombjackt
Diffstat (limited to 'scripts/src')
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