diff options
author | 2025-02-17 05:00:03 +0900 | |
---|---|---|
committer | 2025-02-17 07:00:03 +1100 | |
commit | 1c139c5a60440db98b38e7eb11b21137ada9a6bf (patch) | |
tree | b6eec8349111f320923c5852cc75f764ae4c040a /scripts/src | |
parent | 9a282c79fdb3d096017e0f9cbcc4f4b5e69b9eed (diff) |
taito/taitojc.cpp, taito/taitopjc.cpp, taito/tc0780fpa.cpp: Cleaned up code and fixed some issues: (#13344)
* Suppress side effects for debugger reads.
* Use memory shares or dynamically allocate larger arrays on start.
* Use explicitly sized types for member variables that need to be saved, added missing variables to save states.
* Use palette format helpers.
* Reduced literal tags, run-time tag lookups, duplicated code, unnecessary variables and preprocessor macros.
* taito/taitojc.cpp: Moved Densha de Go! games to a derived state class with the train controller support.
* taito/taitopjc.cpp: Fixed tile count, use logmacro.h helpers for logging.
* taito/tc0780fpa.cpp: Allocate bitmap storage on start but not the bitmaps themselves.
Diffstat (limited to 'scripts/src')
0 files changed, 0 insertions, 0 deletions