diff options
| author | 2017-06-24 22:48:13 -0400 | |
|---|---|---|
| committer | 2017-06-25 12:48:13 +1000 | |
| commit | 1b28df0b39225c3017e7bc843c14b58f548162ac (patch) | |
| tree | 7ceec13527959f1631fd2d6d9d1dc9eb3f8f700c /scripts/src | |
| parent | 69828a8ff9dfe5e56ac00accfddc991f5dce7d61 (diff) | |
Reintroduced a state save menu, take two (#2358)
* This turns the current state save feature to a menu; one can still press 0-9, but you can also browse a menu when loading and saving state
* Fixed some issues requested by Vas Crabb
* Updated state menu to support arbitrary character slots
* WIP, transitioned 'entry_char' to std::string
Still need to address Joystick and FR keyboard concerns
* Reimplemented state save support with joystick buttons
* Changed the state menu to be "code driven" rather than "character driven"
When the menu is displayed, it will look at the filenames, and translate them to a visual representation as per the user's locale
* Vas feedback
Diffstat (limited to 'scripts/src')
| -rw-r--r-- | scripts/src/mame/frontend.lua | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scripts/src/mame/frontend.lua b/scripts/src/mame/frontend.lua index 9e0144916a4..ac2746d1429 100644 --- a/scripts/src/mame/frontend.lua +++ b/scripts/src/mame/frontend.lua @@ -159,6 +159,8 @@ files { MAME_DIR .. "src/frontend/mame/ui/sndmenu.cpp", MAME_DIR .. "src/frontend/mame/ui/sndmenu.h", MAME_DIR .. "src/frontend/mame/ui/starimg.ipp", + MAME_DIR .. "src/frontend/mame/ui/state.cpp", + MAME_DIR .. "src/frontend/mame/ui/state.h", MAME_DIR .. "src/frontend/mame/ui/toolbar.ipp", MAME_DIR .. "src/frontend/mame/ui/utils.cpp", MAME_DIR .. "src/frontend/mame/ui/utils.h", |
