summaryrefslogtreecommitdiffstatshomepage
path: root/scripts/src/tools.lua
diff options
context:
space:
mode:
author cam900 <dbtlrchl@naver.com>2025-02-17 05:00:03 +0900
committer GitHub <noreply@github.com>2025-02-17 07:00:03 +1100
commit1c139c5a60440db98b38e7eb11b21137ada9a6bf (patch)
treeb6eec8349111f320923c5852cc75f764ae4c040a /scripts/src/tools.lua
parent9a282c79fdb3d096017e0f9cbcc4f4b5e69b9eed (diff)
taito/taitojc.cpp, taito/taitopjc.cpp, taito/tc0780fpa.cpp: Cleaned up code and fixed some issues: (#13344)
* Suppress side effects for debugger reads. * Use memory shares or dynamically allocate larger arrays on start. * Use explicitly sized types for member variables that need to be saved, added missing variables to save states. * Use palette format helpers. * Reduced literal tags, run-time tag lookups, duplicated code, unnecessary variables and preprocessor macros. * taito/taitojc.cpp: Moved Densha de Go! games to a derived state class with the train controller support. * taito/taitopjc.cpp: Fixed tile count, use logmacro.h helpers for logging. * taito/tc0780fpa.cpp: Allocate bitmap storage on start but not the bitmaps themselves.
Diffstat (limited to 'scripts/src/tools.lua')
0 files changed, 0 insertions, 0 deletions