diff options
| author | 2025-06-09 04:04:51 +1000 | |
|---|---|---|
| committer | 2025-06-09 04:04:51 +1000 | |
| commit | 891cbf7c8c52c48ec8bdaa97b4ca94b4f71f188e (patch) | |
| tree | 9b97a01be0a7a326322bb18752c2d090cf188884 /docs | |
| parent | 4389da12379a4e367a96ac2f1d14e39dd2c1bb8f (diff) | |
-dynax/ddenlovr.cpp: Identified some DIP switch settings for Majiang Xingyun Shenlong, marked other settings as unknown.
-sound/sdl_sound.cpp: Corrected SDL verson detection macro.
-docs: A few sound documentation updates.
Diffstat (limited to 'docs')
| -rw-r--r-- | docs/man/mame.6 | 8 | ||||
| -rw-r--r-- | docs/source/commandline/commandline-all.rst | 7 |
2 files changed, 9 insertions, 6 deletions
diff --git a/docs/man/mame.6 b/docs/man/mame.6 index c4d8070b08d..38b31f12de2 100644 --- a/docs/man/mame.6 +++ b/docs/man/mame.6 @@ -916,14 +916,14 @@ Specifies which sound subsystem to use for audio output: \fBportaudio\fR uses the PortAudio library which supports low-latency output and multiple audio APIs. .br -\fBcoreaudio\fR uses the Core Audio API which supports low-latency -output and AudioUnit effects (only available on macOS). +\fBcoreaudio\fR uses the CoreAudio API (supports AudioUnit effects, only +available on macOS). .br \fBwasapi\fR uses the Windows Audio Session API (WASAPI) (only available on Windows). .br -\fBxaudio2\fR uses the XAudio2 API which supports low-latency output -(only available on Windows). +\fBxaudio2\fR uses the XAudio2 API (does not support sound input, only +available on Windows). .br \fBnone\fR produces no audio output. .br diff --git a/docs/source/commandline/commandline-all.rst b/docs/source/commandline/commandline-all.rst index 9d8d7cc156c..13913bd31fc 100644 --- a/docs/source/commandline/commandline-all.rst +++ b/docs/source/commandline/commandline-all.rst @@ -2984,7 +2984,7 @@ Core Sound Options depend on the operating system. On Windows, it may be necessary to set ``SDL_AUDIODRIVER=directsound`` if no sound output is produced by default. - The default is ``wasapi`` on Windows. On Mac, ``coreaudio`` is the default. + The default is ``wasapi`` on Windows. On Mac, ``coreaudio`` is the default. On all other platforms, ``sdl`` is the default. Example: @@ -3036,7 +3036,7 @@ Core Sound Options - All [#SoundWinSDL]_ - No - No - - Yes + - Yes [#SoundSDLMultiChannel]_ - No * - ``portaudio`` - All @@ -3056,6 +3056,9 @@ Core Sound Options .. [#SoundWinSDL] While SDL is not a supported option on official MAME builds for Windows, you can compile MAME with SDL support on Windows. +.. [#SoundSDLMultiChannel] MAME requires SDLÂ 2.0.16 or later for multi-channel + sound support. + .. [#SoundPortAudioMonitoring] PortAudio support for output monitoring depends on the platform and sound API. |
